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All transaction in my current entitlement returns as .unverified
Im building a small iphone app with StoreKit and currently testing it in testflight right on my mac, not on iphone. StoreKit part almost exactly copied from SKDemo from one of the Apple's WWDC. For some users and for myself Transaction.currentEntitlements always returns .unverified results. I double-checked Apple Connect settings, i checked my internet connection and everything is fine. Is there some pitfalls for testflight on mac? How can I find out what is causing this problem?
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567
May ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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206
May ’25
Keynote broken video links after macOS 15.4.1 update
After updating to macOS 14.4.1 keynote can't find all the outside video links. I have over 15 keynote presentations that I use to show videos. I have over 1500 videos. If I manually replace each video, I lose all the settings (thumbnails, cropping, animations, etc.). That's 15 years of work lost! Apple engineers tell me there's no other solution but to replace the videos manually. I've tried creating scripts via AIs but none of them work. Does anyone have any ideas?
2
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105
May ’25
Error Domain=FamilyControls.FamilyControlsError Code=2 "(null)"
An error was reported when requesting permissions on devices with iOS 16.2 16.3. It is not an emulator. Through the log records, the following Error message appears Error Domain=FamilyControls.FamilyControlsError Code=3 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=4 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=5 "(null)" func requestScreenTime() async -> Bool { do { try await AuthorizationCenter.shared.requestAuthorization(for: .individual) return AuthorizationCenter.shared.authorizationStatus == .approved } catch { print("\(error)") return false } }
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120
May ’25
Problem setting up AASA file (paths with queries)
In a project having both an app and a website, the following two website urls are to be handed over to the corresponding app: https://www.example.com/search?plus https://www.example.com/search?query=something In AASA file, this becomes: "components": [ { "/": "/search", "?": { "plus": "", "query": "?*" } } However, finally it does not work for both urls. Only the one with "query" works by hand over to app. For investigation, I have tried this for the problematic link: "components": [ { "/": "/search", "?": "plus" } and this works. How can I get both to work? (note that for the sake of brevity, only a portion of the AASA files are shown)
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208
May ’25
NFC HCE CardSession.isSupported crash
I am getting report of a crash occurring, while doing a NFC HCE CardSession. The swift code is mostly the same as the example from the CardSession docs: @objc func deviceSupportsNFC (_ call: CAPPluginCall) { call.keepAlive = true let supportsNFCCallbackId = call.callbackId! Task() { guard NFCReaderSession.readingAvailable, CardSession.isSupported, // <-- line 86 await CardSession.isEligible else { print(TAG + " HCE not allowed/available") var support = JSObject() support["supported"] = false; let callback = bridge?.savedCall(withID: supportsNFCCallbackId) call.resolve(); callback?.resolve(support); return; } print(TAG + " HCE allowed") var support = JSObject() support["supported"] = true; let callback = bridge?.savedCall(withID: supportsNFCCallbackId) call.resolve(); callback?.resolve(support); } } Calling it from my plugin, to verify if (HCE) NFC is supported: if(await deviceInfoService.isIos()) { if(iosSupportEnabled === false) { console.log("NfcHceService:iOS but disabled"); return; } this.requiresManualTrigger = true; DfsNfcHce.deviceSupportsNFC((supportObj) => { const support = supportObj?.supported ?? false; this.hceSupported = support; }); } else { this.hceSupported = true; } The crash report i get via Crashlytics is below. It's specifying the error occurs at line 86 (marked it in my code above) The error seems to be in the CoreNFC (NFCHardwareManager areFeaturesSupported). # Crashlytics - Stack trace # Application: com.wodanbrothers.dyflexis # Platform: apple # Version: 2025.04.101356 (1744977392) # Issue: c3a293fbfa73c64f59f92c4b4cdfeb83 # Session: 5c64465c452c41e3abb1ba9f970b54c0_DNE_0_v2 # Date: Wed May 07 2025 07:56:11 GMT+0200 (Central European Summer Time) Fatal Exception: NSInvalidArgumentException 0 CoreFoundation 0x11a2ec __exceptionPreprocess 1 libobjc.A.dylib 0x31a7c objc_exception_throw 2 CoreFoundation 0x18467c +[NSObject(NSObject) _copyDescription] 3 CoreFoundation 0x31b84 ___forwarding___ 4 CoreFoundation 0x314f0 _CF_forwarding_prep_0 5 CoreNFC 0x2ac40 -[NFCHardwareManager areFeaturesSupported:outError:] 6 CoreNFC 0x2b184 -[NFCHardwareManager areFeaturesSupported:expiry:completion:] 7 CoreNFC 0x2f9d8 block_destroy_helper.5 8 Dyflexis 0x5c08 closure #1 in DfsNfcHcePlugin.deviceSupportsNFC(_:) + 86 (DfsNfcHcePlugin.swift:86) 9 Dyflexis 0x7f8d <deduplicated_symbol> 10 Dyflexis 0x7725 specialized thunk for @escaping @isolated(any) @callee_guaranteed @async () -> (@out A) (<compiler-generated>) 11 Dyflexis 0x77fd <deduplicated_symbol> 12 libswift_Concurrency.dylib 0x65241 completeTaskWithClosure(swift::AsyncContext*, swift::SwiftError ... Crashed: com.google.firebase.crashlytics.ios.exception 0 FirebaseCrashlytics 0x1b658 FIRCLSProcessRecordAllThreads + 172 1 FirebaseCrashlytics 0x1ba64 FIRCLSProcessRecordAllThreads + 1208 2 FirebaseCrashlytics 0x13adc FIRCLSHandler + 48 3 FirebaseCrashlytics 0xe9d4 __FIRCLSExceptionRecord_block_invoke + 92 4 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 5 libdispatch.dylib 0x11728 _dispatch_lane_barrier_sync_invoke_and_complete + 56 6 FirebaseCrashlytics 0xe260 FIRCLSExceptionRecord + 204 7 FirebaseCrashlytics 0xe4f8 FIRCLSExceptionRecordNSException + 452 8 FirebaseCrashlytics 0xdeb8 FIRCLSTerminateHandler() + 396 9 libc++abi.dylib 0x158b4 std::__terminate(void (*)()) + 16 10 libc++abi.dylib 0x18e1c __cxa_get_exception_ptr + 86 11 libc++abi.dylib 0x18dc4 __cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 90 12 libobjc.A.dylib 0x31be4 objc_exception_throw + 448 13 CoreFoundation 0x18467c +[NSObject(NSObject) _copyDescription] + 362 14 CoreFoundation 0x31b84 ___forwarding___ + 1492 15 CoreFoundation 0x314f0 _CF_forwarding_prep_0 + 96 16 CoreNFC 0x2ac40 -[NFCHardwareManager areFeaturesSupported:outError:] + 364 17 CoreNFC 0x2b184 -[NFCHardwareManager areFeaturesSupported:expiry:completion:] + 96 18 CoreNFC 0x2f9d8 block_destroy_helper.5 + 8028 19 Dyflexis 0x5c08 closure #1 in DfsNfcHcePlugin.deviceSupportsNFC(_:) + 86 (DfsNfcHcePlugin.swift:86) 20 libswift_Concurrency.dylib 0x5c134 swift::runJobInEstablishedExecutorContext(swift::Job*) + 292 21 libswift_Concurrency.dylib 0x5d5c8 swift_job_runImpl(swift::Job*, swift::SerialExecutorRef) + 156 22 libdispatch.dylib 0x13db0 _dispatch_root_queue_drain + 364 23 libdispatch.dylib 0x1454c _dispatch_worker_thread2 + 156 24 libsystem_pthread.dylib 0x4624 _pthread_wqthread + 232 25 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 ...
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217
May ’25
Shortcuts Services doesn't work properly in Books & iMessages
The built-in Books and iMessages on the latest macOS can not handle Shortcuts properly. If Books (no matter the Home scheme or the reading scheme) or iMessages is the current focused application, Shortcuts doesn't work. Once I move out and focus app turns to Finder or any other app, Shortcuts works properly. An exception is that when I pin the shortcut in the Menu Bar, the Menu Bar one works, while the one in the application's menu doesn't work. I have no idea why this would happen. Could it be part of privilege control or something?
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221
May ’25
Subscription Cancellation
Hi Team, I’ve successfully implemented the subscription flow for my app. However, I’m currently facing challenges related to testing the cancellation behavior for auto-renewable subscriptions. Specifically: I’m unable to locate the correct payload structure for the following test endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test I’m also unclear on how to simulate or complete the full lifecycle of a subscription (including cancellation) using Apple’s sandbox environment or APIs. Could you please guide me on how to: Retrieve or construct the proper payload for the test notification API? Simulate a cancellation flow end-to-end in the sandbox for auto-renewable subscriptions?
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130
May ’25
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
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339
May ’25
Twitch Like Subscriptions - Many-to-Many
Hi guys, We are trying to implement a solution that would allow users to subscribe to other users in our app. The system should work the same way as Twitch's subscription model works. Users should be able to subscribe to anyone and each subscription should have different tiers. From what we were able to gather, users cannot have multiples of the same subscription on applestoreconnect. Meaning that we would probably need to make a custom subscription per every user? Here we have also learned that there is a limit of 10 000 types of subscriptions and that it is not possible to dynamically create/delete them for users. (correct me if I am wrong) Is there a solution for handling this type of a scenario? Appreciate all answers.
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121
May ’25
User charged, but .userCancelled returned
Hello, Is anyone else seeing Purchase.PurchaseResult.UserCancelled, despite a successful transaction? I had a user notify me today that he: Attempted a purchase Entered payment credentials Was asked to opt in to email subscription notifications Opted In Was shown my app's "User Canceled Purchase" UI Attempted to repurchase Was alerted that he was "Already Subscribed" I have adjusted my code to check Transaction.currentEntitlements on receiving a .userCancelled result, to avoid this in the future. Is this logically sound? Here is my code - please let me know if you see any issues: func purchase(product: Product, userId: String) async throws -> StoreKit.Transaction { let purchaseUUID = UUID() let options: Set<Product.PurchaseOption> = [.appAccountToken(purchaseUUID)] let result = try await product.purchase(options: options) switch result { case .success(let verification): guard case .verified(let tx) = verification else { throw PurchaseError.verificationFailed // Show Error UI } return try await processVerified(tx) case .userCancelled: for await result in Transaction.currentEntitlements { if case .verified(let tx) = result, tx.productID == product.id, tx.revocationDate == nil { return try await processVerified(tx) } } throw PurchaseError.cancelled // Show User Cancelled UI case .pending: throw PurchaseError.pending // Show Pending UI @unknown default: throw PurchaseError.unknown // Show Error UI } } @MainActor func processVerified(_ transaction: StoreKit.Transaction) async throws -> StoreKit.Transaction { let id = String(transaction.id) if await transactionCache.contains(id) { await transaction.finish() return transaction // Show Success UI } let (ok, error) = await notifyServer(transaction) guard ok else { throw error ?? PurchaseError.serverFailure(nil) // Show Error UI } await transaction.finish() await transactionCache.insert(id) return transaction // Show Success UI } The only place the "User Cancelled Purchase" UI is displayed on my app is after the one instance of "throw PurchaseError.cancelled" above. This happened in Production, but I have also seen userCancelled happen unexpectedly in Sandbox. Thank you for your time and help.
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183
May ’25
AppleScript access to "Show on all Spaces" Wallpaper setting
I am creating scripts to automatically switch the wallpapers on my multiple displays. System Events exposes almost all of the options accessible in the Wallpapers pane of system settings, but not the option to "Show on all Spaces". I want to add that option to the following script: tell application "System Events" set intervalSeconds to 900.0 set wpDir to POSIX file "/Path/to/Folder/" set picture rotation of every desktop to 1 set random order of every desktop to true set pictures folder of every desktop to wpDir set change interval of every desktop to intervalSeconds do shell script ("killall Dock") end tell Also, the foregoing script does not seem to successfully set the interval value, although it does not throw an error. Not sure why that does not work. Any thoughts or insights would be welcome. Thank you
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215
May ’25
Background Download Support for Large Video Files in visionOS App
Hi everyone, I'm developing a visionOS app that allows users to download large video files (similar to a movie download experience, with each file being around 10 GB). I've successfully implemented the core video download functionality using URLSession, and everything works as expected while the app is active. Now, I’m looking to support background downloading. Specifically, I want users to be able to start a download and then leave the app (e.g., switch apps or return to the home screen) while the download continues in the background. Additionally, I’d like to confirm a specific scenario: If the user starts a download, then removes the headset (keeping the device turned on and connected to power), will the download continue in the background? Or does visionOS suspend the app or downloads in this case? I’m considering using a background URLSessionConfiguration (as done in iOS/macOS) to enable this behavior, but I’m not sure if it behaves the same way on visionOS or if there are special limitations or best practices when handling large downloads on this platform. Any insights or official guidance would be greatly appreciated! Thanks!
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153
May ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
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372
May ’25
Apple Pay Is Not Available in "
We are encountering an issue where Apple Pay shows an unexpected popup with a message and an "OK" button when confirming a payment (after double-tapping the power button). This issue began appearing last week without any changes to the codebase or configurations. Steps to Reproduce: Open the app and initiate an Apple Pay payment. Add a valid card if not already present. Confirm the payment using the side button (double-tap). Instead of completing the transaction, a popup appears with a generic message and an "OK" button. Expected Behavior: Apple Pay should process the payment and provide a confirmation or error based on the transaction status. Actual Behavior: A popup appears with a generic title and an “OK” button. The transaction is not processed. Environment Details: Platform: iOS Apple Pay integration has been functioning correctly for years No recent updates to Apple Pay-related code or configuration Configurations Checked: App Identifier is correctly set with the bundle ID Apple Pay Payment Processing is enabled in the App ID configuration Correct Merchant ID is selected and matches in Xcode capabilities *.entitlements file contains correct Apple Pay entitlement Payment Processing Certificates are valid and in place Additional Notes: The issue appeared suddenly without any modifications to the app. We suspect it may be due to external changes (e.g., Apple system update or merchant validation issue). Please advise on any further steps we can take to diagnose or resolve this issue.
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108
May ’25
CLLocationUpdates stops when user sleeps
I am using CLLocationUpdate.liveUpdates() to build a location sharing app. Most of the time it works fine, including in the background, giving acceptably frequent updates. However, soon after the user puts their phone away for the night, the updates stop coming. I've checked all the instance properties (.stationary, .locationUnavailable, etc.) but none of them are ever set to true, even for the last update before updates end. Is there some way to keep the updates coming through the night? I've included some relevant parts of my code here: func startLocationUpdates() { if self.manager.authorizationStatus == .notDetermined { self.manager.requestWhenInUseAuthorization() } Task { do { self.background = CLBackgroundActivitySession() self.session = CLServiceSession(authorization: CLServiceSession.AuthorizationRequirement.always) let updates = CLLocationUpdate.liveUpdates() for try await update in updates { if let loc = update.location { BackgroundServiceKt.onLocationUpdate(arg: loc) } // check all the instance properties } } catch { // error } return } } class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { LocationsHandler.shared.startLocationUpdates() return true } }
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166
May ’25
All transaction in my current entitlement returns as .unverified
Im building a small iphone app with StoreKit and currently testing it in testflight right on my mac, not on iphone. StoreKit part almost exactly copied from SKDemo from one of the Apple's WWDC. For some users and for myself Transaction.currentEntitlements always returns .unverified results. I double-checked Apple Connect settings, i checked my internet connection and everything is fine. Is there some pitfalls for testflight on mac? How can I find out what is causing this problem?
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1
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567
Activity
May ’25
How Can I Check if a FD is Guarded?
How does one check if a file descriptor is guarded? Is there any guarded FD numbers that are determinate? I've seen 12 being NPOLICY in a few things -- is there documentation for which FDs might be guarded? Thanks. The platform is Mac Catalyst.
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1
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0
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311
Activity
May ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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1
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206
Activity
May ’25
Entitlements for VMWare et al access to access USB devices
How does VMWare access USB devices without have any specifics of the USB device? Does it use the same profile/entitlement process or does it take a different approach?
Replies
14
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2.4k
Activity
May ’25
Keynote broken video links after macOS 15.4.1 update
After updating to macOS 14.4.1 keynote can't find all the outside video links. I have over 15 keynote presentations that I use to show videos. I have over 1500 videos. If I manually replace each video, I lose all the settings (thumbnails, cropping, animations, etc.). That's 15 years of work lost! Apple engineers tell me there's no other solution but to replace the videos manually. I've tried creating scripts via AIs but none of them work. Does anyone have any ideas?
Replies
2
Boosts
0
Views
105
Activity
May ’25
Error Domain=FamilyControls.FamilyControlsError Code=2 "(null)"
An error was reported when requesting permissions on devices with iOS 16.2 16.3. It is not an emulator. Through the log records, the following Error message appears Error Domain=FamilyControls.FamilyControlsError Code=3 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=4 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=5 "(null)" func requestScreenTime() async -> Bool { do { try await AuthorizationCenter.shared.requestAuthorization(for: .individual) return AuthorizationCenter.shared.authorizationStatus == .approved } catch { print("\(error)") return false } }
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1
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120
Activity
May ’25
Problem setting up AASA file (paths with queries)
In a project having both an app and a website, the following two website urls are to be handed over to the corresponding app: https://www.example.com/search?plus https://www.example.com/search?query=something In AASA file, this becomes: "components": [ { "/": "/search", "?": { "plus": "", "query": "?*" } } However, finally it does not work for both urls. Only the one with "query" works by hand over to app. For investigation, I have tried this for the problematic link: "components": [ { "/": "/search", "?": "plus" } and this works. How can I get both to work? (note that for the sake of brevity, only a portion of the AASA files are shown)
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4
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208
Activity
May ’25
NFC HCE CardSession.isSupported crash
I am getting report of a crash occurring, while doing a NFC HCE CardSession. The swift code is mostly the same as the example from the CardSession docs: @objc func deviceSupportsNFC (_ call: CAPPluginCall) { call.keepAlive = true let supportsNFCCallbackId = call.callbackId! Task() { guard NFCReaderSession.readingAvailable, CardSession.isSupported, // <-- line 86 await CardSession.isEligible else { print(TAG + " HCE not allowed/available") var support = JSObject() support["supported"] = false; let callback = bridge?.savedCall(withID: supportsNFCCallbackId) call.resolve(); callback?.resolve(support); return; } print(TAG + " HCE allowed") var support = JSObject() support["supported"] = true; let callback = bridge?.savedCall(withID: supportsNFCCallbackId) call.resolve(); callback?.resolve(support); } } Calling it from my plugin, to verify if (HCE) NFC is supported: if(await deviceInfoService.isIos()) { if(iosSupportEnabled === false) { console.log("NfcHceService:iOS but disabled"); return; } this.requiresManualTrigger = true; DfsNfcHce.deviceSupportsNFC((supportObj) => { const support = supportObj?.supported ?? false; this.hceSupported = support; }); } else { this.hceSupported = true; } The crash report i get via Crashlytics is below. It's specifying the error occurs at line 86 (marked it in my code above) The error seems to be in the CoreNFC (NFCHardwareManager areFeaturesSupported). # Crashlytics - Stack trace # Application: com.wodanbrothers.dyflexis # Platform: apple # Version: 2025.04.101356 (1744977392) # Issue: c3a293fbfa73c64f59f92c4b4cdfeb83 # Session: 5c64465c452c41e3abb1ba9f970b54c0_DNE_0_v2 # Date: Wed May 07 2025 07:56:11 GMT+0200 (Central European Summer Time) Fatal Exception: NSInvalidArgumentException 0 CoreFoundation 0x11a2ec __exceptionPreprocess 1 libobjc.A.dylib 0x31a7c objc_exception_throw 2 CoreFoundation 0x18467c +[NSObject(NSObject) _copyDescription] 3 CoreFoundation 0x31b84 ___forwarding___ 4 CoreFoundation 0x314f0 _CF_forwarding_prep_0 5 CoreNFC 0x2ac40 -[NFCHardwareManager areFeaturesSupported:outError:] 6 CoreNFC 0x2b184 -[NFCHardwareManager areFeaturesSupported:expiry:completion:] 7 CoreNFC 0x2f9d8 block_destroy_helper.5 8 Dyflexis 0x5c08 closure #1 in DfsNfcHcePlugin.deviceSupportsNFC(_:) + 86 (DfsNfcHcePlugin.swift:86) 9 Dyflexis 0x7f8d <deduplicated_symbol> 10 Dyflexis 0x7725 specialized thunk for @escaping @isolated(any) @callee_guaranteed @async () -> (@out A) (<compiler-generated>) 11 Dyflexis 0x77fd <deduplicated_symbol> 12 libswift_Concurrency.dylib 0x65241 completeTaskWithClosure(swift::AsyncContext*, swift::SwiftError ... Crashed: com.google.firebase.crashlytics.ios.exception 0 FirebaseCrashlytics 0x1b658 FIRCLSProcessRecordAllThreads + 172 1 FirebaseCrashlytics 0x1ba64 FIRCLSProcessRecordAllThreads + 1208 2 FirebaseCrashlytics 0x13adc FIRCLSHandler + 48 3 FirebaseCrashlytics 0xe9d4 __FIRCLSExceptionRecord_block_invoke + 92 4 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 5 libdispatch.dylib 0x11728 _dispatch_lane_barrier_sync_invoke_and_complete + 56 6 FirebaseCrashlytics 0xe260 FIRCLSExceptionRecord + 204 7 FirebaseCrashlytics 0xe4f8 FIRCLSExceptionRecordNSException + 452 8 FirebaseCrashlytics 0xdeb8 FIRCLSTerminateHandler() + 396 9 libc++abi.dylib 0x158b4 std::__terminate(void (*)()) + 16 10 libc++abi.dylib 0x18e1c __cxa_get_exception_ptr + 86 11 libc++abi.dylib 0x18dc4 __cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 90 12 libobjc.A.dylib 0x31be4 objc_exception_throw + 448 13 CoreFoundation 0x18467c +[NSObject(NSObject) _copyDescription] + 362 14 CoreFoundation 0x31b84 ___forwarding___ + 1492 15 CoreFoundation 0x314f0 _CF_forwarding_prep_0 + 96 16 CoreNFC 0x2ac40 -[NFCHardwareManager areFeaturesSupported:outError:] + 364 17 CoreNFC 0x2b184 -[NFCHardwareManager areFeaturesSupported:expiry:completion:] + 96 18 CoreNFC 0x2f9d8 block_destroy_helper.5 + 8028 19 Dyflexis 0x5c08 closure #1 in DfsNfcHcePlugin.deviceSupportsNFC(_:) + 86 (DfsNfcHcePlugin.swift:86) 20 libswift_Concurrency.dylib 0x5c134 swift::runJobInEstablishedExecutorContext(swift::Job*) + 292 21 libswift_Concurrency.dylib 0x5d5c8 swift_job_runImpl(swift::Job*, swift::SerialExecutorRef) + 156 22 libdispatch.dylib 0x13db0 _dispatch_root_queue_drain + 364 23 libdispatch.dylib 0x1454c _dispatch_worker_thread2 + 156 24 libsystem_pthread.dylib 0x4624 _pthread_wqthread + 232 25 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 ...
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1
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Views
217
Activity
May ’25
Shortcuts Services doesn't work properly in Books & iMessages
The built-in Books and iMessages on the latest macOS can not handle Shortcuts properly. If Books (no matter the Home scheme or the reading scheme) or iMessages is the current focused application, Shortcuts doesn't work. Once I move out and focus app turns to Finder or any other app, Shortcuts works properly. An exception is that when I pin the shortcut in the Menu Bar, the Menu Bar one works, while the one in the application's menu doesn't work. I have no idea why this would happen. Could it be part of privilege control or something?
Replies
0
Boosts
1
Views
221
Activity
May ’25
Subscription Cancellation
Hi Team, I’ve successfully implemented the subscription flow for my app. However, I’m currently facing challenges related to testing the cancellation behavior for auto-renewable subscriptions. Specifically: I’m unable to locate the correct payload structure for the following test endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test I’m also unclear on how to simulate or complete the full lifecycle of a subscription (including cancellation) using Apple’s sandbox environment or APIs. Could you please guide me on how to: Retrieve or construct the proper payload for the test notification API? Simulate a cancellation flow end-to-end in the sandbox for auto-renewable subscriptions?
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0
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0
Views
130
Activity
May ’25
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
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1
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1
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339
Activity
May ’25
Twitch Like Subscriptions - Many-to-Many
Hi guys, We are trying to implement a solution that would allow users to subscribe to other users in our app. The system should work the same way as Twitch's subscription model works. Users should be able to subscribe to anyone and each subscription should have different tiers. From what we were able to gather, users cannot have multiples of the same subscription on applestoreconnect. Meaning that we would probably need to make a custom subscription per every user? Here we have also learned that there is a limit of 10 000 types of subscriptions and that it is not possible to dynamically create/delete them for users. (correct me if I am wrong) Is there a solution for handling this type of a scenario? Appreciate all answers.
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3
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0
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121
Activity
May ’25
User charged, but .userCancelled returned
Hello, Is anyone else seeing Purchase.PurchaseResult.UserCancelled, despite a successful transaction? I had a user notify me today that he: Attempted a purchase Entered payment credentials Was asked to opt in to email subscription notifications Opted In Was shown my app's "User Canceled Purchase" UI Attempted to repurchase Was alerted that he was "Already Subscribed" I have adjusted my code to check Transaction.currentEntitlements on receiving a .userCancelled result, to avoid this in the future. Is this logically sound? Here is my code - please let me know if you see any issues: func purchase(product: Product, userId: String) async throws -> StoreKit.Transaction { let purchaseUUID = UUID() let options: Set<Product.PurchaseOption> = [.appAccountToken(purchaseUUID)] let result = try await product.purchase(options: options) switch result { case .success(let verification): guard case .verified(let tx) = verification else { throw PurchaseError.verificationFailed // Show Error UI } return try await processVerified(tx) case .userCancelled: for await result in Transaction.currentEntitlements { if case .verified(let tx) = result, tx.productID == product.id, tx.revocationDate == nil { return try await processVerified(tx) } } throw PurchaseError.cancelled // Show User Cancelled UI case .pending: throw PurchaseError.pending // Show Pending UI @unknown default: throw PurchaseError.unknown // Show Error UI } } @MainActor func processVerified(_ transaction: StoreKit.Transaction) async throws -> StoreKit.Transaction { let id = String(transaction.id) if await transactionCache.contains(id) { await transaction.finish() return transaction // Show Success UI } let (ok, error) = await notifyServer(transaction) guard ok else { throw error ?? PurchaseError.serverFailure(nil) // Show Error UI } await transaction.finish() await transactionCache.insert(id) return transaction // Show Success UI } The only place the "User Cancelled Purchase" UI is displayed on my app is after the one instance of "throw PurchaseError.cancelled" above. This happened in Production, but I have also seen userCancelled happen unexpectedly in Sandbox. Thank you for your time and help.
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1
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1
Views
183
Activity
May ’25
AppleScript access to "Show on all Spaces" Wallpaper setting
I am creating scripts to automatically switch the wallpapers on my multiple displays. System Events exposes almost all of the options accessible in the Wallpapers pane of system settings, but not the option to "Show on all Spaces". I want to add that option to the following script: tell application "System Events" set intervalSeconds to 900.0 set wpDir to POSIX file "/Path/to/Folder/" set picture rotation of every desktop to 1 set random order of every desktop to true set pictures folder of every desktop to wpDir set change interval of every desktop to intervalSeconds do shell script ("killall Dock") end tell Also, the foregoing script does not seem to successfully set the interval value, although it does not throw an error. Not sure why that does not work. Any thoughts or insights would be welcome. Thank you
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0
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0
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215
Activity
May ’25
Background Download Support for Large Video Files in visionOS App
Hi everyone, I'm developing a visionOS app that allows users to download large video files (similar to a movie download experience, with each file being around 10 GB). I've successfully implemented the core video download functionality using URLSession, and everything works as expected while the app is active. Now, I’m looking to support background downloading. Specifically, I want users to be able to start a download and then leave the app (e.g., switch apps or return to the home screen) while the download continues in the background. Additionally, I’d like to confirm a specific scenario: If the user starts a download, then removes the headset (keeping the device turned on and connected to power), will the download continue in the background? Or does visionOS suspend the app or downloads in this case? I’m considering using a background URLSessionConfiguration (as done in iOS/macOS) to enable this behavior, but I’m not sure if it behaves the same way on visionOS or if there are special limitations or best practices when handling large downloads on this platform. Any insights or official guidance would be greatly appreciated! Thanks!
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1
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0
Views
153
Activity
May ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
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0
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1
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372
Activity
May ’25
XCODE Debugger local network
I develop a terminal app with c++. Everything was fin until i upgraded to Sequoia. If i debug my program with Xcode, all requests to a local network like MQTT fails. How can i grant XCODE the privilege to access the local network?
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1
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0
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152
Activity
May ’25
IOS Bluetooth connect
Is there a delay or problem at the OS end during subsequent jack connections if IOS is running a Bluetooth and beacon connection and it stays without a connection for a few hours?
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1
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0
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219
Activity
May ’25
Apple Pay Is Not Available in "
We are encountering an issue where Apple Pay shows an unexpected popup with a message and an "OK" button when confirming a payment (after double-tapping the power button). This issue began appearing last week without any changes to the codebase or configurations. Steps to Reproduce: Open the app and initiate an Apple Pay payment. Add a valid card if not already present. Confirm the payment using the side button (double-tap). Instead of completing the transaction, a popup appears with a generic message and an "OK" button. Expected Behavior: Apple Pay should process the payment and provide a confirmation or error based on the transaction status. Actual Behavior: A popup appears with a generic title and an “OK” button. The transaction is not processed. Environment Details: Platform: iOS Apple Pay integration has been functioning correctly for years No recent updates to Apple Pay-related code or configuration Configurations Checked: App Identifier is correctly set with the bundle ID Apple Pay Payment Processing is enabled in the App ID configuration Correct Merchant ID is selected and matches in Xcode capabilities *.entitlements file contains correct Apple Pay entitlement Payment Processing Certificates are valid and in place Additional Notes: The issue appeared suddenly without any modifications to the app. We suspect it may be due to external changes (e.g., Apple system update or merchant validation issue). Please advise on any further steps we can take to diagnose or resolve this issue.
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2
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0
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108
Activity
May ’25
CLLocationUpdates stops when user sleeps
I am using CLLocationUpdate.liveUpdates() to build a location sharing app. Most of the time it works fine, including in the background, giving acceptably frequent updates. However, soon after the user puts their phone away for the night, the updates stop coming. I've checked all the instance properties (.stationary, .locationUnavailable, etc.) but none of them are ever set to true, even for the last update before updates end. Is there some way to keep the updates coming through the night? I've included some relevant parts of my code here: func startLocationUpdates() { if self.manager.authorizationStatus == .notDetermined { self.manager.requestWhenInUseAuthorization() } Task { do { self.background = CLBackgroundActivitySession() self.session = CLServiceSession(authorization: CLServiceSession.AuthorizationRequirement.always) let updates = CLLocationUpdate.liveUpdates() for try await update in updates { if let loc = update.location { BackgroundServiceKt.onLocationUpdate(arg: loc) } // check all the instance properties } } catch { // error } return } } class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { LocationsHandler.shared.startLocationUpdates() return true } }
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166
Activity
May ’25