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App Groups Entitlement Mismatch Between Provisioning Profile and Xcode Requirements for iOS App Extension
Hello Apple Developer Community, I'm experiencing a persistent issue with App Groups configuration for an iOS app extension that I can't resolve despite trying multiple approaches. I hope someone can help identify what I'm missing. Problem Description I'm getting this error when trying to build my iOS App Extension: Provisioning profile "iOS Team Provisioning Profile: com.idlrapp.Spleeft.SpleeftDataSaver" doesn't include the com.apple.developer.app-groups entitlement. My Setup Main App Bundle ID: com.idlrapp.Spleeft Extension Bundle ID: com.idlrapp.Spleeft.SpleeftDataSaver App Group ID: group.com.idlrapp.spleeft.shared Extension Type: Action Extension (Share Sheet) What I've Verified App Group Creation ✅ Created App Group group.com.idlrapp.spleeft.shared in Apple Developer Portal ✅ App Group shows as "Active" in the portal App ID Configuration ✅ Both App IDs (com.idlrapp.Spleeft and com.idlrapp.Spleeft.SpleeftDataSaver) have "App Groups" capability enabled ✅ Both App IDs are configured with the same App Group: group.com.idlrapp.spleeft.shared Entitlements Files Main App (Spleeft.entitlements): Extension (SpleeftDataSaver.entitlements): Xcode Configuration ✅ Both targets use "Automatically manage signing" ✅ Same Apple Developer Team selected for both ✅ App Groups capability shows correctly in Signing & Capabilities for both targets The Issue When I examine the downloaded .mobileprovision file, I can see it contains: However, Xcode expects to find: What I've Tried Multiple regenerations of provisioning profiles: Deleted all local provisioning profiles Toggled "Automatically manage signing" off/on Downloaded manual profiles from Developer Portal Verified App Group configuration: Double-checked App Group exists and is active Confirmed both App IDs have App Groups capability enabled Verified App Group assignment in both App IDs Entitlements cleanup: Ensured consistent App Group IDs across all files Removed duplicate/conflicting entries Clean builds and cache clearing: Product → Clean Build Folder Derived Data deletion Xcode restart Key Observation The provisioning profile contains com.apple.security.application-groups (which appears to be macOS-style) but Xcode expects com.apple.developer.app-groups (iOS-style) for the App Extension. The main app builds fine, but the extension consistently fails with this entitlement mismatch. Questions Is there a known issue with App Groups entitlement generation for iOS App Extensions? Should the provisioning profile contain com.apple.developer.app-groups instead of com.apple.security.application-groups? Is there a way to force regeneration of provisioning profiles with the correct entitlements? Are there additional steps required for App Extensions that differ from main apps? Any guidance would be greatly appreciated. This is blocking our App Extension development and we've exhausted our troubleshooting options. Environment: Xcode: [Tu versión de Xcode] iOS Deployment Target: [Tu target] Developer Account: [Paid/Individual/Team] Thank you for your time and assistance.
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227
Jul ’25
Creating codesigned AppleScript apps
In the past it was relatively easy to download from the developer portal both the app signing and installer signing certs so that I could sign AppleScripts from Script Editor when exporting them and when building packages in Jamf Composer. I went to set that up today and it seems things have changed in the last few years since I've had to set this up. I've been unable to sort this out and would love some help. I'm looking for a tutorial on doing this that walks someone step-by-step through the process for obtaining the certs (yes, I have dev account) and setting them up in keychain and then making use of them. Thanks!
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191
Jun ’25
jpackage bombing on codesign/libnet.dylib (but only on M2 MacBook)
This is a Math+CS Educational app written in Java. I have been able to distribute the Intel-Mac version downloaded as a .dmg (code-signed, notarized and stapled). I also need to support Apple silicon hw. I re-created the entire sw manufacturing structure on my M2 Macbook. I'm using the exact same command scripts that work on the older hardware. I am expecting the jpackage script to run the same way on the M2....but no. The first sign of trouble is I'm not getting an authentication password dialog , which I believe is thrown up by the MacOS when codesign asks to access my Keychain certificates. My keychain is setup the default way. Here is the error msg: [07:38:08.719] Running /usr/bin/codesign [07:38:08.749] java.io.IOException: Command [/usr/bin/codesign, -s, Developer ID Application: Pierre Bierre (SL7L4YU8GT), -vvvv, --timestamp, --options, runtime, --prefix, ST_DFG2D_ARM, /var/folders/v7/06pp2_5d6gz9593k96n2z0v40000gn/T/jdk.jpackage11705714069544945060/images/image-2753484488940359178/DataflowGeom2D.app/Contents/runtime/Contents/Home/lib/libnet.dylib] exited with 1 code at jdk.jpackage/jdk.jpackage.internal.Executor.executeExpectSuccess(Executor.java:90) at jdk.jpackage/jdk.jpackage.internal.IOUtils.exec(IOUtils.java:215) If I build the .dmg installer WITHOUT code-signing it, it produces a good .dmg, but I can't distribute it to my students with M2-M3-M4 rigs. The error feedback from "codesign" is nonspecific and inactionable. As a developer, I need specific, actionable error messages. I expect that from the wealthiest computer company in the world. Need the info.
Topic: Code Signing SubTopic: General
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145
Jul ’25
Have not been able to notarize for the past 2 days
I haven't been able to notarize my macOS app for the past two days. Now, I believe this is an issue with the notarization process because I've tried notarizing the default app that's provided whenever you open a new Swift application, but that completely failed as well. And I've been waiting for the past two days and it's been stuck on in progress. This is the second time this has happened to me in the past two months and oftentimes I have to wait more than a day or two for the notarization to occur. I just, I don't understand why it's deadlocked like this. I've done nothing. I haven't changed my certificates. I haven't done any different configurations within my Mac. The last time that this happened, the issue went away after two days, but my biggest concern right now is that if this happens whenever we need to urgently push updates, we can't. I have absolutely no idea what to do and I'm just extremely frustrated because this is happening right before our launch day. I've been stuck on notarizing again for the past two days and I've seen no progress, I've seen no responses from support emails and the ones that do aren't even applicable to my current scenario. ⁠
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204
May ’25
Missing com.apple.developer.voip-push-notification Entitlement in Provisioning Profile
Hello Everyone, I am currently building an app using React Native with Swift bridging, integrating VoIP functionality using Twilio, PushKit, and CallKit. I am encountering the following issue during development: "The current provisioning profile doesn't include the com.apple.developer.voip-push-notification entitlement." What I’ve Done So Far: VoIP Certificate: I have created a valid VoIP Services certificate in the Apple Developer portal. Bundle Identifier and Provisioning Profile: A new Bundle ID was created specifically for this app. I created a provisioning profile for this Bundle ID and downloaded it for use in Xcode. Xcode Capabilities Push Notifications: Enabled Background Modes: Voice over IP: Enabled, Remote notifications: Enabled Entitlements File I have an entitlements file named VoiceCallDemoProjectRelease.entitlements with the following content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>aps-environment</key> <string>development</string> <key>com.apple.developer.voip-push-notification</key> <true/> </dict> </plist> This entitlements file is properly linked in the project’s build settings. Project Setup I have integrated PushKit for VoIP push handling and CallKit for incoming call UI and control. Problem: In the Apple Developer portal under my App ID settings, I only see an option to enable Push Notifications. There is no option available to enable Voice over IP, and therefore the provisioning profile generated does not include the com.apple.developer.voip-push-notification entitlement. Despite enabling VoIP background mode in Xcode, adding the entitlement in my project, and using a valid VoIP certificate, the profile does not include the required entitlement. Additional Information: I am using an Individual Apple Developer Account, not an Organization account. I have already attempted re-downloading the provisioning profile, restarting Xcode, and cleaning the build folder. Question: What steps should I take to resolve this and ensure that the com.apple.developer.voip-push-notification entitlement is included in my provisioning profile? Is this limitation due to the type of developer account (individual vs. organization), and do I need to upgrade to an Organization account to access this entitlement? Is there any way to request for 'com.appple.developer.voip-push-notification' entitlement to Apple Team ? Any clarification would be appreciated. Thank you.
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361
Jul ’25
SecTrustSettingsSetTrustSettings Fails on macOS 14.7.5 (ARM EC2) – "Authorization was denied since no user interaction was possible"
Hello Apple Developer Support, We are experiencing an issue when programmatically installing a trusted root certificate on EC2 macOS instances (ARM-based), running the latest version of macOS 14.7.5 (Build 23H527). We are using the following command as part of our automated setup process: sudo security authorizationdb write com.apple.trust-settings.admin allow sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain "$CERT_NAME" sudo security authorizationdb remove com.apple.trust-settings.admin This fails with the following message: SecTrustSettingsSetTrustSettings: The authorization was denied since no user interaction was possible In the past, as sugested in other posts (https://developer.apple.com/forums/thread/671582) we were able to bypass this issue by running: sudo security authorizationdb write com.apple.trust-settings.admin allow This worked successfully in prior versions, including earlier 14.x releases, and continues to work on Intel-based macOS instances. However, in macOS 14.7.5 (on ARM), this approach no longer works. We suspect this may be due to a change in how System Integrity Protection (SIP) is enforced, especially on EC2 ARM. Questions: Has Apple introduced any changes in macOS 14.7.5 that prevent modifying trust settings via security CLI on headless or non-interactive sessions? Is there an approved or documented way to install system-level trusted certificates programmatically on macOS 14.7.5 (ARM)? Are there alternatives for setting trustRoot certs in non-GUI environments, such as virtualized or cloud-hosted macOS instances? As further information we were thinking to use MDM Profiles but looks like it is also blocked Thanks
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308
Jun ’25
Failed to notarize a "distribution" pkg
I'm building a custom macOS installer for my software, primarily using the builtin tools of codesign, pkgbuild, productbuild and xcrun. My product consist of a list of plugins and a CEP extension for the Adobe After Effect app. All of my bundles and binaries are properly signed using a trusted Apple Developer certificate I've generated, of type Developer ID Application. My installer is a "distribution" pkg, and has this structure(expanding it using pkgutil --expand): SceneTools-3.4.4-osx-installer ├── Distribution ├── miscellaneous.pkg ├── plugins.aftereffects2022.pkg ├── plugins.aftereffects2023.pkg ├── plugins.aftereffects2024.pkg ├── plugins.aftereffects2025.pkg ├── preinstall.pkg ├── Resources ├── scenebuilder.pkg └── uninstaller.pkg Each "child" pkg would install parts of my product in different locations in the target macOS disk(this is why I'm using that kind of style of building the custom installer). Signing each and every bundle or binary of my product, signing the "child" pkg's, then notarizing them works well with no issues, in addition signing the "final" "distribution" using productbuild --sign option also works well, but when trying to notarize the "final" pkg, the notary service fails with this error: { "logFormatVersion": 1, "jobId": "5fb38df9-ef97-4bd3-955e-7783c37ac4a8", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "SceneTools-3.4.4-osx-installer.pkg", "uploadDate": "2025-06-26T14:14:41.507Z", "sha256": "621de5d887b06ad11214255c6e91ebd9eeffb18ad8f940365f4539bd1902fe9a", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "Package SceneTools-3.4.4-osx-installer.pkg has no signed executables or bundles. No tickets can be generated.", "docUrl": null, "architecture": null }, { "severity": "warning", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "The contents of the package at SceneTools-3.4.4-osx-installer.pkg could not be extracted.", "docUrl": null, "architecture": null } ] } My final pkg indeed doesn't contain any bundles or binaries directly, but that's how it should be - a container of "child" pkg. I tried various ways of working-around this issue, like: Notarizing the dmg that contains this final pkg - worked, but when opening the pkg, GateKeeper blocks the users from opening it. Wrapping the pkg inside an .app and notarizing the .app - same as above. What am I doing wrong? Does those kind of pkg like my "final" pkg aren't meant to be notarized? if so - how can I solve this GateKeeper blocks? Should I build my final pkg in a different way?
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347
Jul ’25
macOS 11.x system reported an error when using endpoint security
This is my .entitlements file: Code signing: codesign --sign -vvv --timestamp --options=runtime --force --entitlements ./UES.entitlements -s "Developer ID Application: XXX. (XXXXXXX)" ./UES.app I work fine in the macOS 13.x system, but the "killed" error occurs in macOS11.x. The system log is displayed as follows: (If codesign remove the --entitlements ./UES.entitlements, it will operate normally) 2025-04-21 13:58:27.039638+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:27.039762+0800 0xd5bbf Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:27.039815+0800 0xd5bbf Default 0x0 0 0 kernel: proc 29354: load code signature error 4 for file "UES" 2025-04-21 13:58:27.040720+0800 0xd5bc0 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29354, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:27.045974+0800 0xd58be Error 0x0 66405 0 CoreServicesUIAgent: [com.apple.launchservices:uiagent] handle LS launch error: {\n Action = oapp;\n AppMimimumSystemVersion = "10.13";\n AppPath = "/Applications/UES.app";\n ErrorCode = "-10826";\n} 2025-04-21 13:58:39.121619+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:39.121832+0800 0xd5e0f Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:39.121861+0800 0xd5e0f Default 0x0 0 0 kernel: proc 29415: load code signature error 4 for file "UES" 2025-04-21 13:58:39.122571+0800 0xd5e10 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29415, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:46.297915+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:46.298031+0800 0xd5f85 Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:46.298072+0800 0xd5f85 Default 0x0 0 0 kernel: proc 29485: load code signature error 4 for file "UES" 2025-04-21 13:58:46.300248+0800 0xd5f86 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29485, /Applications/UES.app/Contents/MacOS/UES What causes the pattern to be narrow?
1
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189
Apr ’25
Encounter "zsh: trace trap" after updating trust settings for Apple certificates
Hi guys, New to publishing apps on Apple Store. I encounter some notarization error before and resolved it in this post. By solving the previous issue, I updated the Trust setting from "Always Trust" to "Use System Defaults" for Apple certificates. The codesign and notarization no longer give me any problem. But now, I encountered another issue. When I ran the .app on my local Macbook, it now gives me "zsh: trace trap" error. Dive a little further and check the crash report, I found the some details as following. Process: my_app [30652] Path: /Users/USER/my_app_path Identifier: my_app Version: 0.0.0 (???) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-07-15 14:57:58.9874 -0400 OS Version: macOS 15.5 (24F74) Report Version: 12 Anonymous UUID: 2335F0B6-A26E-6446-6074-0FCE620C4B6A Time Awake Since Boot: 6000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001064b4000 Exception Codes: 0x0000000000000032, 0x00000001064b4000 Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page VM Region Info: 0x1064b4000 is in 0x1064b4000-0x1064b8000; bytes after start: 0 bytes before end: 16383 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL mapped file 1064ac000-1064b4000 [ 32K] r-x/rwx SM=COW Object_id=d2a02fbf ---> VM_ALLOCATE 1064b4000-1064b8000 [ 16K] r-x/rwx SM=PRV __TEXT 1064b8000-1068a4000 [ 4016K] r-x/rwx SM=COW my_app.app/Contents/Frameworks/Python.framework/Versions/3.12/Python I can tell it's about codesign and signature invalid. I have tried to rebuild, re-codesign and re-notarize. But the error still persists. Could someone help me? Thanks!
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318
Jul ’25
Copy of notarized & exported app will not run
In XCode I create and export a notarized app for "direct distribution". I then create a tar file of the exported .app to distribute to my users. Until today this worked fine. Now when the users try to run the app it pops up a dialog saying "app is damaged and can't be opened. You should move it to the Trash." It is possible to ctrl-click on the app and force it to run but, I think, whether this works or not will depend on system settings and not all users have root access to modify settings. Even simply copying the .app folder from the command line will cause this error.
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97
Jun ’25
App Store code signing show "Beta Profile"
I encountered code signing issue with Apple Distribution certificate for both iOS and MacCatalyst. The app crashes with "Beta Profile". I followed this instruction to manually re-sign my ipa to confirm that I use the Apple Distribution and the correct Provisioning Profile. https://gist.github.com/WDUK/4239548f76bd77b2c4b0 When I double click on the Apple Distribution certificate in KeyChain Access, it shows "Extension: Apple Mac App Signing (Development)" and "Extension: Apple Developer Certificate (Submission)" I have been stuck in this issue for more than a month. I really need help because I do not know how to proceed further. Thank you.
4
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984
Jul ’25
Disabling Hardened Runtime For Ad Hoc Signing Only
How can I disable Hardened Runtime in Xcode only when signing ad hoc? If I make a new project, Xcode will say Disabling hardened runtime with ad-hoc codesigning. at the beginning of the build logs. However, somehow my project isn't doing this -- it's still hardening the runtime when ad-hoc signing. What should I do to debug this?
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195
May ’25
Notarization stuck for 78+hours
see: xcrun notarytool history --apple-id "devxxfishpond.sh" --team-id "XMXG6C4xxx" --password "hedi-xzkt-xxxxxxxx" Successfully received submission history. history -------------------------------------------------- createdDate: 2025-07-22T05:32:06.213Z id: ac32c72d-c799-4936-a090-aca4f8d3c3c3 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T10:20:22.228Z id: 38bb9dfb-a8e2-4174-b330-f79c985f3a93 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T09:05:26.709Z id: bba156d0-7ecd-4c24-863f-834da08a8916 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T08:56:47.509Z id: 3d5c97ac-fd76-4cc3-85ee-bac8a92ea412 name: Fishpond.zip status: Invalid
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122
Jul ’25
How to Share Provisioning Profiles with Customers for macOS App Distribution
I am distributing a macOS application outside the App Store using Developer ID and need to provide provisioning profiles to customers for installation during the package installation process. I have two questions: How can I package and provide the provisioning profile(s) so that the customer can install them easily during the application installation process? Are there any best practices or tools that could simplify this step? In my case, there are multiple provisioning profiles. Should I instruct the customer to install each profile individually, or is there a way to combine them and have them installed all at once? Any guidance on the best practices for this process would be greatly appreciated.
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166
Jun ’25
Test my app without ADP membership
Hello community, I'm new here, so please excuse my blunt question. I'm trying to understand how everything works and the logic behind it. I have an idea for an app which requires the FamilyControl entitlement. Now I am not sure if the idea even works, so I wanted to test it on my own device. Am I correct, that I cannot even test an App with such entitlements without paying for the ADP? Not even on my own device? I completely understand I need to be a member in the ADP if I want to distribute my app, but I'm not there, yet, and I just want to do a proof-of-concept. I thought I can't be the first one with that question, but couldn't find a past topic on this, so I'm posting it. Regards, Niklas
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685
Jul ’25
add /usr/bin/codesign to acl for private key
Displaying attribute for a private key I see a number of applications that are allowed to access it without needing a password e.g. racoon; Keychain Access.app; Certificate Assitant.app etc.. I want to add /usr/bin/codesign to the list but the gui window that pops up when I click on + doesn't seem to allow me to do that :( How do I do it please
Topic: Code Signing SubTopic: General
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81
Apr ’25
Running iOS app on MacOS error: This app cannot be installed because its integrity could not be verified.
The attached file bellow contains the full error error I clone this repo to my mac, change team id and group, and run it in Xcode: https://github.com/protonpass/ios-pass There's no issue when I ran it with the Debug configuration, but when I go to Product > Scheme > Edit Scheme and change the iOS target build configuration to Release then I got that error above. I have tried Archive and export the ipa, verify that the provisioning profile contains my Mac UDID, but when double clicking the ipa to install, I also got the error This app cannot be installed because its integrity could not be verified.
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336
Jul ’25
macos app won't run
I created a distribution certificate for my app release build and have manually loaded this cert (link to xcode image at the bottom of this paragraph). All things look good until I build the app and I get the following error. I'm first pasting the image of my project and then the error information. [https://madshot.net/10c6e510875e.png) Could not launch “Madshot360” Domain: IDELaunchErrorDomain Code: 20 Recovery Suggestion: Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. User Info: { DVTErrorCreationDateKey = "2025-06-10 19:58:02 +0000"; DVTRadarComponentKey = 968756; IDERunOperationFailingWorker = IDELaunchServicesLauncher; } The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed. Launchd job spawn failed Domain: NSPOSIXErrorDomain Code: 153 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008112-0004052C22D8A01E"; "device_model" = "Mac14,15"; "device_osBuild" = "15.5 (24F74)"; "device_platform" = "com.apple.platform.macosx"; "device_thinningType" = "Mac14,15"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.120.3"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 235; "operation_errorCode" = 20; "operation_errorDomain" = IDELaunchErrorDomain; "operation_errorWorker" = IDELaunchServicesLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.macosx"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "macosx15.4"; "sdk_osVersion" = "15.4"; "sdk_variant" = macos; } System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-06-10T12:58:02-07:00
1
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92
Jun ’25
Provisioning profile doesn't support the External Link Account capability
Hello, i have a problem. From one day to another i get following error (I never experienced this error with the same profile before) while trying to build and release my app via fastlane: exportArchive Provisioning profile "" doesn't support the External Link Account capability. Looking in the App developer website, it seems, that the existing and valid profile includes this capability. On the other side, inspecting the profile via xcode profile download, there is no hint that this capability is enabled. Any suggestions? Thanks!
1
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318
Jul ’25
Xcode failed to provision target. File a bug report...
I do have background Modes added to Xcode. How can I fix this? Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "iOS Team Provisioning Profile: com.designoverhaul.bladerunner" doesn't include the com.apple.developer.background-modes entitlement. I emailed Dev Support but they said they cant help. Thank you.
4
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339
May ’25
App Groups Entitlement Mismatch Between Provisioning Profile and Xcode Requirements for iOS App Extension
Hello Apple Developer Community, I'm experiencing a persistent issue with App Groups configuration for an iOS app extension that I can't resolve despite trying multiple approaches. I hope someone can help identify what I'm missing. Problem Description I'm getting this error when trying to build my iOS App Extension: Provisioning profile "iOS Team Provisioning Profile: com.idlrapp.Spleeft.SpleeftDataSaver" doesn't include the com.apple.developer.app-groups entitlement. My Setup Main App Bundle ID: com.idlrapp.Spleeft Extension Bundle ID: com.idlrapp.Spleeft.SpleeftDataSaver App Group ID: group.com.idlrapp.spleeft.shared Extension Type: Action Extension (Share Sheet) What I've Verified App Group Creation ✅ Created App Group group.com.idlrapp.spleeft.shared in Apple Developer Portal ✅ App Group shows as "Active" in the portal App ID Configuration ✅ Both App IDs (com.idlrapp.Spleeft and com.idlrapp.Spleeft.SpleeftDataSaver) have "App Groups" capability enabled ✅ Both App IDs are configured with the same App Group: group.com.idlrapp.spleeft.shared Entitlements Files Main App (Spleeft.entitlements): Extension (SpleeftDataSaver.entitlements): Xcode Configuration ✅ Both targets use "Automatically manage signing" ✅ Same Apple Developer Team selected for both ✅ App Groups capability shows correctly in Signing & Capabilities for both targets The Issue When I examine the downloaded .mobileprovision file, I can see it contains: However, Xcode expects to find: What I've Tried Multiple regenerations of provisioning profiles: Deleted all local provisioning profiles Toggled "Automatically manage signing" off/on Downloaded manual profiles from Developer Portal Verified App Group configuration: Double-checked App Group exists and is active Confirmed both App IDs have App Groups capability enabled Verified App Group assignment in both App IDs Entitlements cleanup: Ensured consistent App Group IDs across all files Removed duplicate/conflicting entries Clean builds and cache clearing: Product → Clean Build Folder Derived Data deletion Xcode restart Key Observation The provisioning profile contains com.apple.security.application-groups (which appears to be macOS-style) but Xcode expects com.apple.developer.app-groups (iOS-style) for the App Extension. The main app builds fine, but the extension consistently fails with this entitlement mismatch. Questions Is there a known issue with App Groups entitlement generation for iOS App Extensions? Should the provisioning profile contain com.apple.developer.app-groups instead of com.apple.security.application-groups? Is there a way to force regeneration of provisioning profiles with the correct entitlements? Are there additional steps required for App Extensions that differ from main apps? Any guidance would be greatly appreciated. This is blocking our App Extension development and we've exhausted our troubleshooting options. Environment: Xcode: [Tu versión de Xcode] iOS Deployment Target: [Tu target] Developer Account: [Paid/Individual/Team] Thank you for your time and assistance.
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2
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227
Activity
Jul ’25
Creating codesigned AppleScript apps
In the past it was relatively easy to download from the developer portal both the app signing and installer signing certs so that I could sign AppleScripts from Script Editor when exporting them and when building packages in Jamf Composer. I went to set that up today and it seems things have changed in the last few years since I've had to set this up. I've been unable to sort this out and would love some help. I'm looking for a tutorial on doing this that walks someone step-by-step through the process for obtaining the certs (yes, I have dev account) and setting them up in keychain and then making use of them. Thanks!
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191
Activity
Jun ’25
jpackage bombing on codesign/libnet.dylib (but only on M2 MacBook)
This is a Math+CS Educational app written in Java. I have been able to distribute the Intel-Mac version downloaded as a .dmg (code-signed, notarized and stapled). I also need to support Apple silicon hw. I re-created the entire sw manufacturing structure on my M2 Macbook. I'm using the exact same command scripts that work on the older hardware. I am expecting the jpackage script to run the same way on the M2....but no. The first sign of trouble is I'm not getting an authentication password dialog , which I believe is thrown up by the MacOS when codesign asks to access my Keychain certificates. My keychain is setup the default way. Here is the error msg: [07:38:08.719] Running /usr/bin/codesign [07:38:08.749] java.io.IOException: Command [/usr/bin/codesign, -s, Developer ID Application: Pierre Bierre (SL7L4YU8GT), -vvvv, --timestamp, --options, runtime, --prefix, ST_DFG2D_ARM, /var/folders/v7/06pp2_5d6gz9593k96n2z0v40000gn/T/jdk.jpackage11705714069544945060/images/image-2753484488940359178/DataflowGeom2D.app/Contents/runtime/Contents/Home/lib/libnet.dylib] exited with 1 code at jdk.jpackage/jdk.jpackage.internal.Executor.executeExpectSuccess(Executor.java:90) at jdk.jpackage/jdk.jpackage.internal.IOUtils.exec(IOUtils.java:215) If I build the .dmg installer WITHOUT code-signing it, it produces a good .dmg, but I can't distribute it to my students with M2-M3-M4 rigs. The error feedback from "codesign" is nonspecific and inactionable. As a developer, I need specific, actionable error messages. I expect that from the wealthiest computer company in the world. Need the info.
Topic: Code Signing SubTopic: General
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145
Activity
Jul ’25
Have not been able to notarize for the past 2 days
I haven't been able to notarize my macOS app for the past two days. Now, I believe this is an issue with the notarization process because I've tried notarizing the default app that's provided whenever you open a new Swift application, but that completely failed as well. And I've been waiting for the past two days and it's been stuck on in progress. This is the second time this has happened to me in the past two months and oftentimes I have to wait more than a day or two for the notarization to occur. I just, I don't understand why it's deadlocked like this. I've done nothing. I haven't changed my certificates. I haven't done any different configurations within my Mac. The last time that this happened, the issue went away after two days, but my biggest concern right now is that if this happens whenever we need to urgently push updates, we can't. I have absolutely no idea what to do and I'm just extremely frustrated because this is happening right before our launch day. I've been stuck on notarizing again for the past two days and I've seen no progress, I've seen no responses from support emails and the ones that do aren't even applicable to my current scenario. ⁠
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2
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204
Activity
May ’25
Missing com.apple.developer.voip-push-notification Entitlement in Provisioning Profile
Hello Everyone, I am currently building an app using React Native with Swift bridging, integrating VoIP functionality using Twilio, PushKit, and CallKit. I am encountering the following issue during development: "The current provisioning profile doesn't include the com.apple.developer.voip-push-notification entitlement." What I’ve Done So Far: VoIP Certificate: I have created a valid VoIP Services certificate in the Apple Developer portal. Bundle Identifier and Provisioning Profile: A new Bundle ID was created specifically for this app. I created a provisioning profile for this Bundle ID and downloaded it for use in Xcode. Xcode Capabilities Push Notifications: Enabled Background Modes: Voice over IP: Enabled, Remote notifications: Enabled Entitlements File I have an entitlements file named VoiceCallDemoProjectRelease.entitlements with the following content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>aps-environment</key> <string>development</string> <key>com.apple.developer.voip-push-notification</key> <true/> </dict> </plist> This entitlements file is properly linked in the project’s build settings. Project Setup I have integrated PushKit for VoIP push handling and CallKit for incoming call UI and control. Problem: In the Apple Developer portal under my App ID settings, I only see an option to enable Push Notifications. There is no option available to enable Voice over IP, and therefore the provisioning profile generated does not include the com.apple.developer.voip-push-notification entitlement. Despite enabling VoIP background mode in Xcode, adding the entitlement in my project, and using a valid VoIP certificate, the profile does not include the required entitlement. Additional Information: I am using an Individual Apple Developer Account, not an Organization account. I have already attempted re-downloading the provisioning profile, restarting Xcode, and cleaning the build folder. Question: What steps should I take to resolve this and ensure that the com.apple.developer.voip-push-notification entitlement is included in my provisioning profile? Is this limitation due to the type of developer account (individual vs. organization), and do I need to upgrade to an Organization account to access this entitlement? Is there any way to request for 'com.appple.developer.voip-push-notification' entitlement to Apple Team ? Any clarification would be appreciated. Thank you.
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361
Activity
Jul ’25
SecTrustSettingsSetTrustSettings Fails on macOS 14.7.5 (ARM EC2) – "Authorization was denied since no user interaction was possible"
Hello Apple Developer Support, We are experiencing an issue when programmatically installing a trusted root certificate on EC2 macOS instances (ARM-based), running the latest version of macOS 14.7.5 (Build 23H527). We are using the following command as part of our automated setup process: sudo security authorizationdb write com.apple.trust-settings.admin allow sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain "$CERT_NAME" sudo security authorizationdb remove com.apple.trust-settings.admin This fails with the following message: SecTrustSettingsSetTrustSettings: The authorization was denied since no user interaction was possible In the past, as sugested in other posts (https://developer.apple.com/forums/thread/671582) we were able to bypass this issue by running: sudo security authorizationdb write com.apple.trust-settings.admin allow This worked successfully in prior versions, including earlier 14.x releases, and continues to work on Intel-based macOS instances. However, in macOS 14.7.5 (on ARM), this approach no longer works. We suspect this may be due to a change in how System Integrity Protection (SIP) is enforced, especially on EC2 ARM. Questions: Has Apple introduced any changes in macOS 14.7.5 that prevent modifying trust settings via security CLI on headless or non-interactive sessions? Is there an approved or documented way to install system-level trusted certificates programmatically on macOS 14.7.5 (ARM)? Are there alternatives for setting trustRoot certs in non-GUI environments, such as virtualized or cloud-hosted macOS instances? As further information we were thinking to use MDM Profiles but looks like it is also blocked Thanks
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308
Activity
Jun ’25
Failed to notarize a "distribution" pkg
I'm building a custom macOS installer for my software, primarily using the builtin tools of codesign, pkgbuild, productbuild and xcrun. My product consist of a list of plugins and a CEP extension for the Adobe After Effect app. All of my bundles and binaries are properly signed using a trusted Apple Developer certificate I've generated, of type Developer ID Application. My installer is a "distribution" pkg, and has this structure(expanding it using pkgutil --expand): SceneTools-3.4.4-osx-installer ├── Distribution ├── miscellaneous.pkg ├── plugins.aftereffects2022.pkg ├── plugins.aftereffects2023.pkg ├── plugins.aftereffects2024.pkg ├── plugins.aftereffects2025.pkg ├── preinstall.pkg ├── Resources ├── scenebuilder.pkg └── uninstaller.pkg Each "child" pkg would install parts of my product in different locations in the target macOS disk(this is why I'm using that kind of style of building the custom installer). Signing each and every bundle or binary of my product, signing the "child" pkg's, then notarizing them works well with no issues, in addition signing the "final" "distribution" using productbuild --sign option also works well, but when trying to notarize the "final" pkg, the notary service fails with this error: { "logFormatVersion": 1, "jobId": "5fb38df9-ef97-4bd3-955e-7783c37ac4a8", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "SceneTools-3.4.4-osx-installer.pkg", "uploadDate": "2025-06-26T14:14:41.507Z", "sha256": "621de5d887b06ad11214255c6e91ebd9eeffb18ad8f940365f4539bd1902fe9a", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "Package SceneTools-3.4.4-osx-installer.pkg has no signed executables or bundles. No tickets can be generated.", "docUrl": null, "architecture": null }, { "severity": "warning", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "The contents of the package at SceneTools-3.4.4-osx-installer.pkg could not be extracted.", "docUrl": null, "architecture": null } ] } My final pkg indeed doesn't contain any bundles or binaries directly, but that's how it should be - a container of "child" pkg. I tried various ways of working-around this issue, like: Notarizing the dmg that contains this final pkg - worked, but when opening the pkg, GateKeeper blocks the users from opening it. Wrapping the pkg inside an .app and notarizing the .app - same as above. What am I doing wrong? Does those kind of pkg like my "final" pkg aren't meant to be notarized? if so - how can I solve this GateKeeper blocks? Should I build my final pkg in a different way?
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5
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347
Activity
Jul ’25
macOS 11.x system reported an error when using endpoint security
This is my .entitlements file: Code signing: codesign --sign -vvv --timestamp --options=runtime --force --entitlements ./UES.entitlements -s "Developer ID Application: XXX. (XXXXXXX)" ./UES.app I work fine in the macOS 13.x system, but the "killed" error occurs in macOS11.x. The system log is displayed as follows: (If codesign remove the --entitlements ./UES.entitlements, it will operate normally) 2025-04-21 13:58:27.039638+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:27.039762+0800 0xd5bbf Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:27.039815+0800 0xd5bbf Default 0x0 0 0 kernel: proc 29354: load code signature error 4 for file "UES" 2025-04-21 13:58:27.040720+0800 0xd5bc0 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29354, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:27.045974+0800 0xd58be Error 0x0 66405 0 CoreServicesUIAgent: [com.apple.launchservices:uiagent] handle LS launch error: {\n Action = oapp;\n AppMimimumSystemVersion = "10.13";\n AppPath = "/Applications/UES.app";\n ErrorCode = "-10826";\n} 2025-04-21 13:58:39.121619+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:39.121832+0800 0xd5e0f Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:39.121861+0800 0xd5e0f Default 0x0 0 0 kernel: proc 29415: load code signature error 4 for file "UES" 2025-04-21 13:58:39.122571+0800 0xd5e10 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29415, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:46.297915+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:46.298031+0800 0xd5f85 Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:46.298072+0800 0xd5f85 Default 0x0 0 0 kernel: proc 29485: load code signature error 4 for file "UES" 2025-04-21 13:58:46.300248+0800 0xd5f86 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29485, /Applications/UES.app/Contents/MacOS/UES What causes the pattern to be narrow?
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189
Activity
Apr ’25
Encounter "zsh: trace trap" after updating trust settings for Apple certificates
Hi guys, New to publishing apps on Apple Store. I encounter some notarization error before and resolved it in this post. By solving the previous issue, I updated the Trust setting from "Always Trust" to "Use System Defaults" for Apple certificates. The codesign and notarization no longer give me any problem. But now, I encountered another issue. When I ran the .app on my local Macbook, it now gives me "zsh: trace trap" error. Dive a little further and check the crash report, I found the some details as following. Process: my_app [30652] Path: /Users/USER/my_app_path Identifier: my_app Version: 0.0.0 (???) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-07-15 14:57:58.9874 -0400 OS Version: macOS 15.5 (24F74) Report Version: 12 Anonymous UUID: 2335F0B6-A26E-6446-6074-0FCE620C4B6A Time Awake Since Boot: 6000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001064b4000 Exception Codes: 0x0000000000000032, 0x00000001064b4000 Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page VM Region Info: 0x1064b4000 is in 0x1064b4000-0x1064b8000; bytes after start: 0 bytes before end: 16383 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL mapped file 1064ac000-1064b4000 [ 32K] r-x/rwx SM=COW Object_id=d2a02fbf ---> VM_ALLOCATE 1064b4000-1064b8000 [ 16K] r-x/rwx SM=PRV __TEXT 1064b8000-1068a4000 [ 4016K] r-x/rwx SM=COW my_app.app/Contents/Frameworks/Python.framework/Versions/3.12/Python I can tell it's about codesign and signature invalid. I have tried to rebuild, re-codesign and re-notarize. But the error still persists. Could someone help me? Thanks!
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5
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318
Activity
Jul ’25
Copy of notarized & exported app will not run
In XCode I create and export a notarized app for "direct distribution". I then create a tar file of the exported .app to distribute to my users. Until today this worked fine. Now when the users try to run the app it pops up a dialog saying "app is damaged and can't be opened. You should move it to the Trash." It is possible to ctrl-click on the app and force it to run but, I think, whether this works or not will depend on system settings and not all users have root access to modify settings. Even simply copying the .app folder from the command line will cause this error.
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1
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97
Activity
Jun ’25
App Store code signing show "Beta Profile"
I encountered code signing issue with Apple Distribution certificate for both iOS and MacCatalyst. The app crashes with "Beta Profile". I followed this instruction to manually re-sign my ipa to confirm that I use the Apple Distribution and the correct Provisioning Profile. https://gist.github.com/WDUK/4239548f76bd77b2c4b0 When I double click on the Apple Distribution certificate in KeyChain Access, it shows "Extension: Apple Mac App Signing (Development)" and "Extension: Apple Developer Certificate (Submission)" I have been stuck in this issue for more than a month. I really need help because I do not know how to proceed further. Thank you.
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4
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984
Activity
Jul ’25
Disabling Hardened Runtime For Ad Hoc Signing Only
How can I disable Hardened Runtime in Xcode only when signing ad hoc? If I make a new project, Xcode will say Disabling hardened runtime with ad-hoc codesigning. at the beginning of the build logs. However, somehow my project isn't doing this -- it's still hardening the runtime when ad-hoc signing. What should I do to debug this?
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5
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195
Activity
May ’25
Notarization stuck for 78+hours
see: xcrun notarytool history --apple-id "devxxfishpond.sh" --team-id "XMXG6C4xxx" --password "hedi-xzkt-xxxxxxxx" Successfully received submission history. history -------------------------------------------------- createdDate: 2025-07-22T05:32:06.213Z id: ac32c72d-c799-4936-a090-aca4f8d3c3c3 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T10:20:22.228Z id: 38bb9dfb-a8e2-4174-b330-f79c985f3a93 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T09:05:26.709Z id: bba156d0-7ecd-4c24-863f-834da08a8916 name: Fishpond.zip status: In Progress -------------------------------------------------- createdDate: 2025-07-20T08:56:47.509Z id: 3d5c97ac-fd76-4cc3-85ee-bac8a92ea412 name: Fishpond.zip status: Invalid
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2
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122
Activity
Jul ’25
How to Share Provisioning Profiles with Customers for macOS App Distribution
I am distributing a macOS application outside the App Store using Developer ID and need to provide provisioning profiles to customers for installation during the package installation process. I have two questions: How can I package and provide the provisioning profile(s) so that the customer can install them easily during the application installation process? Are there any best practices or tools that could simplify this step? In my case, there are multiple provisioning profiles. Should I instruct the customer to install each profile individually, or is there a way to combine them and have them installed all at once? Any guidance on the best practices for this process would be greatly appreciated.
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0
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166
Activity
Jun ’25
Test my app without ADP membership
Hello community, I'm new here, so please excuse my blunt question. I'm trying to understand how everything works and the logic behind it. I have an idea for an app which requires the FamilyControl entitlement. Now I am not sure if the idea even works, so I wanted to test it on my own device. Am I correct, that I cannot even test an App with such entitlements without paying for the ADP? Not even on my own device? I completely understand I need to be a member in the ADP if I want to distribute my app, but I'm not there, yet, and I just want to do a proof-of-concept. I thought I can't be the first one with that question, but couldn't find a past topic on this, so I'm posting it. Regards, Niklas
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4
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685
Activity
Jul ’25
add /usr/bin/codesign to acl for private key
Displaying attribute for a private key I see a number of applications that are allowed to access it without needing a password e.g. racoon; Keychain Access.app; Certificate Assitant.app etc.. I want to add /usr/bin/codesign to the list but the gui window that pops up when I click on + doesn't seem to allow me to do that :( How do I do it please
Topic: Code Signing SubTopic: General
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3
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81
Activity
Apr ’25
Running iOS app on MacOS error: This app cannot be installed because its integrity could not be verified.
The attached file bellow contains the full error error I clone this repo to my mac, change team id and group, and run it in Xcode: https://github.com/protonpass/ios-pass There's no issue when I ran it with the Debug configuration, but when I go to Product > Scheme > Edit Scheme and change the iOS target build configuration to Release then I got that error above. I have tried Archive and export the ipa, verify that the provisioning profile contains my Mac UDID, but when double clicking the ipa to install, I also got the error This app cannot be installed because its integrity could not be verified.
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1
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336
Activity
Jul ’25
macos app won't run
I created a distribution certificate for my app release build and have manually loaded this cert (link to xcode image at the bottom of this paragraph). All things look good until I build the app and I get the following error. I'm first pasting the image of my project and then the error information. [https://madshot.net/10c6e510875e.png) Could not launch “Madshot360” Domain: IDELaunchErrorDomain Code: 20 Recovery Suggestion: Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. User Info: { DVTErrorCreationDateKey = "2025-06-10 19:58:02 +0000"; DVTRadarComponentKey = 968756; IDERunOperationFailingWorker = IDELaunchServicesLauncher; } The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed. Launchd job spawn failed Domain: NSPOSIXErrorDomain Code: 153 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008112-0004052C22D8A01E"; "device_model" = "Mac14,15"; "device_osBuild" = "15.5 (24F74)"; "device_platform" = "com.apple.platform.macosx"; "device_thinningType" = "Mac14,15"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.120.3"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 235; "operation_errorCode" = 20; "operation_errorDomain" = IDELaunchErrorDomain; "operation_errorWorker" = IDELaunchServicesLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.macosx"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "macosx15.4"; "sdk_osVersion" = "15.4"; "sdk_variant" = macos; } System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-06-10T12:58:02-07:00
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92
Activity
Jun ’25
Provisioning profile doesn't support the External Link Account capability
Hello, i have a problem. From one day to another i get following error (I never experienced this error with the same profile before) while trying to build and release my app via fastlane: exportArchive Provisioning profile "" doesn't support the External Link Account capability. Looking in the App developer website, it seems, that the existing and valid profile includes this capability. On the other side, inspecting the profile via xcode profile download, there is no hint that this capability is enabled. Any suggestions? Thanks!
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1
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318
Activity
Jul ’25
Xcode failed to provision target. File a bug report...
I do have background Modes added to Xcode. How can I fix this? Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "iOS Team Provisioning Profile: com.designoverhaul.bladerunner" doesn't include the com.apple.developer.background-modes entitlement. I emailed Dev Support but they said they cant help. Thank you.
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May ’25