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Xcode: Perform Single-object Prelink in xcodebuild
I am using Xcode to compile a C++ component, and I have successfully performed prelinking using "Perform Single-object Prelink" in Xcode. However, I am unsure if there is a similar parameter in xcodebuild that can achieve prelink. Is this workable, or is there any way to make it could be done?
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265
Oct ’25
USDZ Gaussian Splat shaders
It is now possible to save the incredibly realistic Gaussian splat format in USDZ file format. Yet iOS cannot display them. This is a massive gap in content flexibility and use case for users of iOS. Apple’s quick look would be a perfect fit for AR and model view of digital twins of products and buildings etc, enabling millions of users to have extended user experiences and designers extended platforms to display gaussian splats. Android can already display Gaussian splats in AR, it’s crazy that apple should restrict this format either from the website viewers, or by linked usdz file. I hope the Apple dev team will consider expanding this functionality to hugely improve user experiences, and allow a global platform to developers and marketplaces to create better digital twins, and product marketplaces.
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202
Oct ’25
Battery Usage Information
I am monitoring the battery usage of an app when it is running in the background and foreground. The app uses "Always" location permission, and we're observing 15 hours of background usage and 10 minutes of on-screen usage. The battery usage for our app is showing 44%, while other apps are showing around 14% and so on, representing the cumulative battery percentage. Based on this information, is it normal usage or my app is consuming more battery
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218
Oct ’25
Missing screenshots in iMessage (17 Pro Max & iOS 25.1 betas)
I've been trying to search for this particular issue, but what I've been finding doesn't seem to fit exactly what I'm experiencing, hence my post here. I can send and receive normal photos (ones that were taken with the camera) with no issue, however, screenshots do not appear when I receive them (or if I send one, the recipient also does not see them). They appear as a blank message "bubble" and when I click on it, the screenshot appears. Attached is a screenshot of what it looks like in iMessage. I'm curious if this is a bug, or do I simply have some settings incorrect? I'm on the iOS 25.1 beta 3, but this has been happening since iOS 25 launched, and I have a 17 Pro Max.
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58
Oct ’25
Not Showing Pro Default option in IPhone 16 Pro and unable to view the “Pro Raw Max”
I am using iPhone 16 pro, and I am running on the IOS 26.1 (23B5064e) in settings, going to Camera, then to formats, then in “Pro Raw and Resolution Control”, I am only getting “Pro Raw Format”(JPEG Lossless Most Compatible), but despite after numerous attempts I am unable to find the option for “Pro Raw Max”(upto 48 MP) or HEIF Max (upto 48 MP); please help me anyone I desperately want “Pro Raw Max”, moreover I cannot find the “Raw Max” option in the camera app, but only getting the “Raw” option; thanks a lot in advance…🙏🏻🙏🏻🙏🏻🙏🏻
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63
Oct ’25
[CarPlay] CPNowPlayingTemplate not being accepted when being passed to pushTemplate:animated:completion
Hey team, I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows: self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true) This used to work perfectly, but suddenly I have started to get this error NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {( CPActionSheetTemplate, CPAlertTemplate, CPVoiceControlTemplate, CPTabBarTemplate, CPListTemplate, CPInformationTemplate, CPContactTemplate, CPMapTemplate, CPGridTemplate, CPSearchTemplate )} How is this possible? Even on Apple docs, it says to pushTemplate Refer https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
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Oct ’25
XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
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278
Oct ’25
Help me
Hello everyone. Can I download ios 17 on a regular iphone x, not an xs, but an x? How can I do this using the developer program?
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111
Oct ’25
SD (Standard Definition) Episodes show same price as HD
Apple told me to contact the developer, as they said that they only process payments. On October 6, 2025, I purchased SD, Standard Definition, Episode 1 of The Real Housewives of Potomac for $1.99 [as usual], but when I went to purchase SD Episode 2, it is $2.99. Will upcoming episodes also be $2.99 for Standard Definition episodes? I have been checking for several days, thinking the price issue will be resolved, but SD episode 2 is still $2.99. I haven’t checked other shows for purchases of episodes. Is this price going to be updated, corrected for SD, particularly, for the show mentioned above, to $1.99?
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123
Oct ’25
Why are system reserved files consuming half of my storage?
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane. Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space. Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can understand the utility of this — if I didn’t still have to offload basically all my apps every single time I run a software update, because I’m still some not-insignificant amount short. I seem to recall it being between 6-20 GB across the different updates I’ve had to do since iOS 26 rolled around. I’d also like to be clear that preprovisioning the storage space for updates isn’t a bad idea, just give us an off switch if we’d rather be able to take a few hundred more photos, have another few apps, etc. than have the space sit mostly unused. The biggest culprit is this “system data” category which is somehow consuming as much space as the entire operating system and its extensions. There’s no clear way to request iOS to clear this down if some of it is temporary data, which we should have a button for even if Apple thinks it should “just work.” Windows usually trims down on its temp files, but on the occasion you go look and see 67 GB of temporary files, being able to manually run the disk cleanup tool is very helpful. I’m hesitant to try any third party app because I shouldn’t need to, and knowing Apple, it wouldn’t have access to anything it would actually have to touch anyway. Which is neither here nor there, but give us a button to clear cache or maybe run the cleanup when the phone reboots? I am running the developer beta right now so maybe that’s part of it. However I’m not sure… I had switched to mainline release for a while when it released, and it didn’t seem any different with storage consumption and battery drain. I jumped back to beta to see some of the new features and am waiting for another mainline release to switch back to as the recent betas have been much more unstable/buggy than the entire prerelease beta period. Just wondering if anyone has any kind of input on this storage issue in particular as it’s not really been talked about as much as the battery drain issue from what I can see.
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Oct ’25
WhatsApp backed up data gets deleted with this step
I have my mobile backup + WhatsApp backup enabled and I have subscription of icloud as well. Things went well untill yesterday I deleted whatsapp from my mobile. Installed whatsapp again then it asked to restore data and I selected yes. During restore process it allowed to click on backup and I clicked All my whatsapp non-text data got deleted as by this time only texts were imported and media files were yet to be downloaded. I lost data from 2019. I had purchased I cloud service mainly for media.
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Oct ’25
iO26 freezes my phone and the hangs each time
The new iO26 that was released recently is indeed a game changer as it overhauled all the features and outlooks, it is a great one, however it came with serious drawback on my phone. My phone started hanging after installing the new iOS26 update. It freezes each time I’m using it or when I want to pick a call. It only get resolved once i hit the power button and unlock again. battery drains faster I thought i0S26 .1 wil resolve it but no it didn’t my phone is iPhone 13 Pro Max The smoothness of the screen transition has reduce as it drags instead of smooth sliding. My battery drains faster, my battery went from 83% to 79 in less than two weeks of upgrading to the New iOS I can’t use the “set as ringtone” option from downloaded or created music, it just freezes. I thought i0S26 .1 wil resolve it but no it didn’t my phone is iPhone 13 Pro Max i need help please, let something be done to help me. I’m already frustrated and considering getting another operating system
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112
Oct ’25
Beta updates aren’t showing up when selected.
I’m someone that test’s ipados beta update versions. But the whole entire point got ruined because when I select the version i want, The update that i selected dosen’t show up. And my iPad is compatible with the beta update i chose. For example when I Choose iPadOS 18 public and exit out of the page. The update just, doesn’t show up. It still says “ipados 17. Up to date.” No update. If i could link a image i would but for now just believe what i say.
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151
Oct ’25
Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
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438
Oct ’25
Can't Install WatchOS 26.1 beta 2
Beta two keeps hanging during the download process and says connect to wifi (which I am) or after hours it may download the beta 1.4gb file only to have to freeze in next processing step. I have tried all the resets, reinstalling both the watch and the phone running OS26.1 Beta 2 etc. The impact is the watch and the current software implementation is only getting a couple hours of battery usages before going dead
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534
Oct ’25