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In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
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Jun ’25
No Connection To Mobile Data
I installed the new developer beta 26 yesterday, but since that I only have problems with my iPhone. Besides not being able to update the software bc an error appears, I also don‘t have the abbility to use mobile data. If I try to, it only says „could not activate mobile data network“. I already tried to restart the phone, to reset it or to take the SIM out and in
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49
Jun ’25
Question regarding ethernet over USB-C
Hello, I have a question regarding the ethernet-over-USB-C stack within iOS/iPadOS. It seems that when manually assigning an IP on this interface within iOS, the IP is stored. Therefore, when disconnecting (the USB-C cable) and reconnecting to another device for a subsequent ethernet connection, the iOS device will always default to the previously assigned IP address (obviously, this isn't the case if the other end is a DHCP server). So, within the iPhone's Ethernet-over-USB-C driver, I was curious if iOS just keeps the assignment based on the MAC of the local USB-C interface, or is stored information tied to some other identifier? Is there a way to override this behavior? Thank you
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Jun ’25
Update to IOS 26
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
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112
Jun ’25
iPhone 13 Pro stuck in DFU/Recovery after failed flash.
Installed the iOS 26 Beta on my iPhone 13 Pro last night, hated it. I wasn't aware that there is a supported way of restoring back to iOS18.5, so I (foolishly) opted to flash the iOS18.5 ispw file onto my device using a 3rd party tool. Now, my device is stuck in a state between. Unable to flash, unable to use itunes to restore, randomly gives error codes during restoration attempts. Worries my device may be lost permanently! Please advise.
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79
Jun ’25
Photo album videos and sound issues
Is anyone aware of a issue with the videos of you replaying a video you took then swip up the sound is still being played when you open another video it doubles to the first video if you open a third video and so on it just keeps adding the sound of all the other videos you open and swip up to change to a different video all videos sound is being played and doubled over The videos o was hoping they would be a fix on iOS 26 beta 4 but so far nothing has fixed the issue. You have to close the entire photo library and swip up to force close the phot video gallery for the recording sounds playing to stop??
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281
Jul ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
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May ’25
WalletUIExtention alert "Unable to add card"
I download a demo from:https://applepaydemo.apple.com/wallet-extensions And I run my WalletUIExtention,but it's failed. This is some key in my info.plist <key>NSExtensionMainStoryboard</key> <string>MainInterface</string> <key>NSExtensionPointIdentifier</key> <string>com.apple.PassKit.issuer-provisioning.authorization</string> <key>NSExtensionPrincipalClass</key> <string>MyAUViewController</string> But I found that deleting the key: NSExtendesionPrincipalClass or NSExtendeionMainStoryboard in the info.plist file can make it run. Should I delete the key ? Whitch key ? This is it alert: This it's message: 2025-05-06 09:15:02.946890+0800 WalletUIExt[626:13530] Successfully load keyboard extensions Line: 1 Col:1 2025-05-06 09:15:02.972702+0800 WalletUIExt[626:13597] [xpc.exceptions]<NSXPCConnection: 0x2830c30c0> connection from pid 584 on mach service named com.bank.app.WalletUIExt.viewservice: Exception caught during decoding of received selector __connectToViewControllerFromRemoteViewController:replyHandler:, dropping incoming message. Exception:<NSXPCDecoder: Qx12a82bc00> received a message or reply block that is not in the interface of the remote object (__connectToViewControllerFromRemoteViewController:replyHandler:),
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114
May ’25
How to Keep Live Activity in Expanded Dynamic Island State (ActivityKit, iOS 17+)
I'm building a Live Activity using ActivityKit in iOS, and I'm trying to understand how apps like Uber or Lyft manage to keep the Dynamic Island always in its expanded state, without transitioning through the compact phase. In my implementation, the Live Activity always starts in the compact state, and only expands temporarily when I interact with it. I've tried the following: Updating the ContentState frequently using activity.update(using:) I tried updating the activity every 1 second, but it didn’t make a difference. Leaving the compactLeading, compactTrailing, and minimal regions empty using EmptyView() — also didn’t change the behavior. Delaying the initial update by 1 second — no effect. What I'm trying to figure out: Is there any way to programmatically force or request the Dynamic Island to stay in the expanded state? Could this behavior be achieved through push updates, using apns-push-type: liveactivity and a high priority (apns-priority)? What I’m trying to achieve is similar to the behavior shown in the images below — the apps do not transition to the compact island, but instead displays the expanded view immediately. Example:
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78
Apr ’25