Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

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Xcode 16.2 Framework Signing Issues with Cloud Managed Developer ID in Automated Builds
Xcode 16.2 Framework Signing Issues with Cloud Managed Developer ID in Automated Builds Issue Description After upgrading from Xcode 15.4 to 16.2, our macOS app's frameworks are failing notarization with the error "The binary is not signed with a valid Developer ID certificate" for embedded frameworks when building through fastlane. This worked correctly in Xcode 15.4. Importantly, manually archiving and notarizing through the Xcode GUI still works correctly - the issue only occurs during automated builds. Build Configuration We use fastlane to build and notarize our macOS app: build_mac_app( scheme: 'Runner', export_method: "developer-id", xcargs: '-allowProvisioningUpdates' ) This generates the following xcodebuild commands: Archive: xcodebuild -workspace ./Runner.xcworkspace -scheme Runner -destination 'generic/platform=macOS' -archivePath /path/to/archive -allowProvisioningUpdates archive Export with plist: xcrun -exportArchive -exportOptionsPlist '/path/to/plist' -archivePath /path/to/archive -exportPath '/output/path' -allowProvisioningUpdates Export options plist contents: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>installerSigningCertificate</key> <string>Developer ID Installer: Company Inc (1234567891)</string> <key>method</key> <string>developer-id</string> <key>signingStyle</key> <string>automatic</string> </dict> </plist> Notarization: ditto -c -k --rsrc --keepParent "My App.app" "My App.app.zip" xcrun notarytool submit "My App.app.zip" --output-format json --wait --key /path/to/key --key-id ABCDEFGHIJ --issuer 12345678-abcd-1234-5678-fc2d96b1735a Error Output Notarization fails with the following errors: { "severity": "error", "code": null, "path": "My App.app.zip/My App.app/Contents/Frameworks/some_package.framework/Versions/A/some_package", "message": "The binary is not signed with a valid Developer ID certificate.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087721", "architecture": "arm64" } Key Details Using Xcode Cloud managed Developer ID certificates (not local certificates) ✅ Building, archiving, and notarizing through Xcode GUI works correctly Automatic signing is enabled Expected Behavior Frameworks should be automatically signed with the cloud managed Developer ID certificate during the export process, as they were in Xcode 15.4. Has there been a change in how framework signing is handled with cloud managed certificates in Xcode 16.2's command line tools? Any guidance on how to ensure frameworks are properly signed during automated builds when using automatic signing with cloud managed Developer ID certificates would be appreciated.
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Feb ’25
XCode Cloud Scan dependencies, Module not found
Hi everyone, We're developing a mobile app with Flutter and I linked my GitHub with XCode Cloud. This is the first time we're using XCode Cloud and we are struggling with the build, they fail every time. A little context, we started by adding the ci_post_clone.sh script, then adding a few files in the versioning, etc... Now it looks like the build is going through be we are facing issues with the part: Scan dependencies of GeneratedPluginRegistrant.m It's throwing an error: Module 'cloud_firestore' not found, even though the module is installed before by performing a pod install. It's building locally on both Flutter with IntelliJ and XCode, we tried several times to flutter clean or pod deintegrate but nothing works! Any clue? Thanks,
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Feb ’25
Can't get Xcode Cloud to work
I have an app I am toying with and I am seeing the following error in github's Xcode automation from Apple. My other apps work fine fine in xcode cloud with the same project setup. Run scheme_list=$(xcodebuild -list -json | tr -d "\n") 2025-02-05 03:15:56.669 xcodebuild[2841:17672] Writing error result bundle to /var/folders/2s/h6hvv9ps03xgz_krkkstvq_r0000gn/T/ResultBundle_2025-05-02_03-15-0056.xcresult xcodebuild: error: Unable to read project 'Legacy Letters.xcodeproj'. Reason: The project ‘Legacy Letters’ cannot be opened because it is in a future Xcode project file format (70). Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode. /opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse': 809: unexpected token at '' (JSON::ParserError) from /opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse' from -e:1:in `<main>'
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Feb ’25
Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
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Feb ’25
Building visionOS app with Firebase Source Distribution in Xcode Cloud
I have a working Xcode Cloud setup for my iOS and macOS targets, and I'm trying to add visionOS support. The issue is that Firebase requires using their source distribution for visionOS (instead of their default binary distribution). Locally, this works by launching Xcode with: open -a Xcode --env FIREBASE_SOURCE_FIRESTORE project.xcodeproj For Xcode Cloud, I've added a ci_post_clone.sh script that sets this environment variable for visionOS builds: #!/bin/bash if [[ $CI_PRODUCT_PLATFORM == "xrOS" ]]; then echo "Running setup for visionOS..." export FIREBASE_SOURCE_FIRESTORE=1 fi However, I'm getting the following error during build: an out-of-date resolved file was detected at /.../project.xcworkspace/xcshareddata/swiftpm/Package.resolved, which is not allowed when automatic dependency resolution is disabled So since setting FIREBASE_SOURCE_FIRESTORE=1 changes which SPM dependencies are required: Normal setup uses: abseil-cpp-binary, grpc-binary Source distribution needs: abseil-cpp-swiftpm, grpc-ios, boringssl-swiftpm What's the recommended way to handle this in Xcode Cloud when maintaining builds for all platforms? Should I be using separate workflows with different branches for different platforms? Or is there a better approach? System: Xcode 16.2 Using SPM for dependency management Firebase iOS SDK 10.29.0 Building for iOS, macOS, and visionOS Thanks in advance for any guidance!
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440
Feb ’25
Verification failed with status INVALID_APP_IDENTIFIER using Sandbox
I get this error: Verification failed with status INVALID_APP_IDENTIFIER we use this method: payload = signed_data_verifier.verify_and_decode_notification(notification_data) I use Production environment (this is automatically set in our server) and use my device (connected to Mac) to test the purchase. When trying to purchase I get the Sandbox environment in the Widget. This works when manually setting the environment to Sandbox before calling the function. The time it works because it does not check the apple app id (because of the environment). Now my question is: Which is the apple app id? Is it the App Id "Apple-ID" in the app store connect? Or is it the TeamId+BundleId? Could it be that my function doesnt work because the Payment was done in Sandbox and the environment is Production?
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446
Jan ’25
Multiple issues on Xcode Cloud, WeatherKit and TestFlight after changing bundle id
After changing the bundle identifier of my app, I’ve encountered several issues that I can’t seem to resolve, even though I’ve followed all the necessary steps. The app with the previous identifier was live on Testflight, and working perfectly fine, but now I’m facing the following problems: WeatherKit Authentication Issue WeatherKit has stopped working, and I’m getting authentication errors. I’ve updated the app in the Developer Portal to reflect the new bundle ID, but it still doesn’t authenticate properly. Xcode Cloud Configuration Issue: Xcode is asking me to set up Xcode Cloud again, which I understand is expected after a bundle ID change. However, during the setup process, it fails to recognize my remote repository, even though the repository is correctly added and visible under the Source Control tab. TestFlight Internal Testing Issue: I manually uploaded a build to TestFlight, but internal testers cannot use it because the invitation appears as invalid. This wasn’t an issue with the app’s previous identifier. It seems like the bundle ID change has caused some fundamental issues that I can’t resolve despite following all the usual instructions. Has anyone experienced this before or knows how to resolve these problems? I'm using the latest Xcode 16.2 on Mac OS Sequoia 15.2
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Jan ’25
Export archive fails due to No signing certificate "iOS Distribution" found
We are encountering build failures during the following stages on Xcode Cloud: • Export archive for ad-hoc distribution -> fail • Export archive for development distribution -> fail • Export archive for app-store distribution -> fail Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/a603f613-f0a2-4053-9316-2f25ca93250d.xcarchive -exportPath /Volumes/workspace/adhocexport -exportOptionsPlist /Volumes/workspace/ci/ad-hoc-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.56.69:8089' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/ad-hoc-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Error Command exited with non-zero exit-code: 70 2025-01-21T05:11:20.962717086Z error: exportArchive There is a problem with the request entity 2025-01-21T05:11:20.962756880Z 2025-01-21T05:11:20.962760011Z error: exportArchive No signing certificate "iOS Distribution" found 2025-01-21T05:11:20.962764378Z 2025-01-21T05:11:20.962767137Z error: exportArchive There is a problem with the request entity 2025-01-21T05:11:20.962771440Z 2025-01-21T05:11:20.962774232Z error: exportArchive No signing certificate "iOS Distribution" found The build process was functioning correctly until this morning with same branch. We also have verified that our certificates are valid and successfully uploaded to TestFlight using these certificates on the local Xcode environment. This appears to be an issue on the Xcode Cloud side as no significant configuration changes were made on our end.
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1.6k
Jan ’25
Cannot find "renamed.swift" in scope
I use xcode to rename a view in my project. It renamed the file, the struct, and all related items. However; since doing that my xcode cloud workflow fails, indicating that the it cannot find it in scope. I have confirmed that the file shows up in my BuildPhases - Compile Sources. I have confirmed it exists in my git repo, but Xcode Cloud still fails to find it in scope. I have confirmed it shows up in the correct Target Membership. I even tried removing it from the BuildPhases and re-adding it. How can I resolve this issue? Is there something else I can look at? btw, application builds fine locally on my machine.
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Jan ’25
Xcode cloud build hanging at 46 percent, even though all stages have completed successfully
My Xcode cloud pipeline seems to be stuck at 46% inside the archiving step for some reason. When I run my project locally, it works, and uploading my build manually through Xcode to app store connect works too. However, when I try to build my app using Xcode cloud, it gets stuck after the archiving step has successfully completed. All checkmarks are green, but the archiving step does not terminate after one hour. I tried switching the cloud Xcode version, the cloud macOS version, changing my code. Nothing works and Xcode cloud is completely bricked. How do I fix this? There is no error message at all. The build is just stuck at 46% and nothing happens.
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Jan ’25
Xcode Cloud unable to execute iOS tests
All tests build and run locally just fine. Xcode Cloud can build my code, but always fails to run tests with the below errors. How can I even begin to troubleshoot this? I think my setup is pretty straightforward. Just a simple test plan that execute some unit tests with Swift Testing. Run command: 'xcodebuild test-without-building -destination 'platform=iOS Simulator,id=1EB80431-1A0B-4AD8-8EA6-968EA09C3F23' -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream679e7ce9-a095-4be5-8dfa-4c9df982e547.json -IDEPostProgressNotifications=YES -DTDKDisableSymbolCopying=YES -test-timeouts-enabled YES -maximum-test-execution-time-allowance 1800 -hideShellScriptEnvironment -maximum-parallel-testing-workers 8 -testProductsPath /Volumes/workspace/TestProducts.xctestproducts' (6378) encountered an error (Early unexpected exit, operation never finished bootstrapping - no restart will be attempted. (Underlying Error: Test crashed with signal ill before starting test execution.)) May be related to: https://developer.apple.com/forums/thread/725660
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Jan ’25
Xcode Cloud - TestFlight Internal Testing Processing Stuck for Over 8 Hours
I am experiencing significant delays with TestFlight Internal Testing processing in Xcode Cloud. The build has been stuck in the processing state for over 8 hours, which is significantly longer than our usual deployment time. Issue Details: Product: Xcode Cloud / TestFlight Internal Testing Time in Processing: 8+ hours Build Status: Stuck in "Processing for TestFlight Internal Testing" Workflow Type: iOS App Distribution Steps to Reproduce: Triggered Xcode Cloud workflow for iOS app Build completed successfully TestFlight Internal Testing processing started Processing has not completed after 8+ hours Technical Information: Xcode Version: Xcode 15.4 iOS App Target Version: iOS16.4 Attempted Troubleshooting: Verified all certificates and provisioning profiles are valid and up-to-date Confirmed the build was successful in Xcode Cloud Checked that the app binary size has not changed significantly Reviewed all workflow logs for potential errors or warnings Is there a known issue with TestFlight processing times currently? Are there any steps we can take to resolve or expedite this process? Can you investigate if there are any specific issues with our build that might be causing this delay? Please let me know if you need any additional information to assist with this issue. App Information: App Name:Simple Voice Recorder - Audio Bundle Identifier: id6443528409 Thank you for your assistance in resolving this issue. Best regards,
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444
Jan ’25
How are the "Mine" branches listed during a manual start determined?
Issue with "Mine" Branch Not Displaying After Switching GitHub Accounts in XcodeCloud I have been using XcodeCloud for a while. Recently, in one of my projects, I switched from using my personal GitHub account to a separate GitHub account for work purposes. Since then, when I manually start a workflow, nothing is displayed under the "Mine" section on the branch selection screen. I suspect that Xcode is attempting to list branches from the previously used account, causing branches from my new account not to appear. Where are these old account settings stored, and how can I reset them? For reference: In Xcode's Accounts settings, only the new GitHub account is present—the old account is no longer listed. The git user in the local repository has also been updated to the new one. Any assistance on how to resolve this issue would be greatly appreciated!
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Jan ’25
How does DerivedData really work on Xcode Cloud?
Currently Im trying to save few files in it but on every run this folder is empty. I have the following script in ci_post_clone.sh mkdir ${CI_DERIVED_DATA_PATH} cd ${CI_DERIVED_DATA_PATH} ls -als touch test return 1 My expectation is that on the second run it would show test file in DerivedData or fail at creating the directory, but the issue is that this file is not created. does it need a successful build for this folder to be saved? in Xcode Cloud, in workflow environment I have unchecked Clean build Xcode Cloud will not restore derived data or caches for your builds, which may take significantly longer as a result.. One more question here would be what is meant by caches? are there other folders being saved? Also a bit of context. Im trying to build a Kotlin Multiplatform project but it fails with Showing All Issues > Could not resolve all files for configuration ':composeApp:iosArm64CompileKlibraries'. > Could not download lifecycle-viewmodel.klib (androidx.lifecycle:lifecycle-viewmodel-iosarm64:2.9.0-alpha03) > Could not get resource 'https://dl.google.com/dl/android/maven2/androidx/lifecycle/lifecycle-viewmodel-iosarm64/2.9.0-alpha03/lifecycle-viewmodel-iosarm64-2.9.0-alpha03.klib'. > Could not GET 'https://dl.google.com/dl/android/maven2/androidx/lifecycle/lifecycle-viewmodel-iosarm64/2.9.0-alpha03/lifecycle-viewmodel-iosarm64-2.9.0-alpha03.klib'. > Got socket exception during request. It might be caused by SSL misconfiguration > Connection reset by peer my guess is that Xcode Cloud or Google servers probably has some limitation. So if I cache those libraries my project will hopefuly compile once again.
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476
Dec ’24
Unable to use Xcode Cloud - "does not have a remote repository"
I have an existing project, that's hosted in a self-hosted gitlab instance. Git works through terminal just fine (and has for years!) and the Source Control Navigator pane in Xcode shows the remote repository. However when I try to setup Xcode cloud I get a warning that there's the project does not hav a remote repository. I've tried clearing derived data, cleaning the build folder, restarting to no avail. I even tried creating a new project in Xcode, and having Xcode create the remote repository (which it did successfully). But no matter what I try it will not recognize the remote repository. I've also tried adding another remote origin, and I can see it just fine in the Xcode Source Control pane, but the Xcode cloud setup does not recognize it. Any suggestions?
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Dec ’24
Cannot register the product
Hi, I'm trying to register the application with Xcode Cloud. For that, I click on the "cloud" button in Xcode. First steps goes OK, but it fails at "create App on App Store Connect" The error is Cannot register the product Usually, I change the bundle name, but this time it gets weird, as Xcode managed to create the Identifier, as it is not taken. So the identifier is created in the developer portal but it fails anyway. I also tried to create the app directly in the portal, and it works, therefore the app name is not the problem. Then I delete the app and try again with Xcode and it fails... Any solution for this issue please?
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668
Dec ’24
XCode Cloud invalid Xcode version "Release"
Hi there, it seems like the "Latest Release" option for Xcode Cloud's environment settings has rev'd to 16.2 (16C5032) (since yesterday?) but is causing Mac Catalyst archives to fail with the error "This bundle is invalid. Apple is not currently accepting applications built with this version of Xcode." iOS and tvOS builds are archiving as expected, but this is blocking my deployment. I would have expected "Latest Release" to always result in a version that is accepted for deployment - am I doing something wrong? My settings for my deployment workflow are below:
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708
Dec ’24