Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Xcode Cloud Documentation

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Cannot download
Since today, all our team members cannot download artifacts from Xcode Cloud builds. We get a JSON response that contains: {"message":"You are not authorized to access this team’s resources."} System Status doesn't show any issues at the time. Is there an action we can follow to restore proper access? Thank you in advance.
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Apr ’25
Xcode Cloud MacOS app with restricted capability - cannot run tests
Xcode Cloud is unable to run unit tests for a MacOS target after adding a restricted capability (keychain-access-groups). Have tried setting both manual and automatic signing (with a Mac OS development profile). The tests run on my locally fine, but when pushed to Xcode Cloud the crash report indicates a Code Signing Issue, downloading the Artifact for Test Products for AppTests and viewing the app contents I noted that when built locally embedded.provisionprofile appears within the App/Contents that doesn't appear in Xcode Cloud. To reproduce, create a new MacOS app with a test plan, run a Test job (successfully runs) then add the capability for Keychain Sharing: <array> <string>$(AppIdentifierPrefix)com.transmedics.RemoteView.group</string> </array> to the entitlements. Run the job again and tests with the project fails in Xcode Cloud, with code signing issues in the crash report.
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Jun ’25
Adding capability causes Xcode Cloud testing to fail
My app is approved for the Web Browser Public Key Credential Request managed capability and has it added to its App ID Configuration: It has been added to my entitlements file: I am able to build and run unit tests in Xcode locally using my managed profile. When I push changes and Xcode Cloud tries to build and run the app, I get the following error: Mirrai encountered an error (Failed to install or launch the test runner. (Underlying Error: Could not launch “MirraiTests”. Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn’t be completed. Launch failed. (Underlying Error: Launchd job spawn failed)))) Removing just the com.apple.developer.web-browser.public-key-credential entitlement, with no other changes, results in all tests passing on Xcode Cloud. Some thoughts: In project settings, the test target has a different bundle id (appending Tests to the app bundle id). Under "Certificates, Identifiers & Profiles," the managed capability is added to the bundle id but it is an explicit bundle id and not a wildcard. Do I need to apply for the managed capability for the test bundle id as well? Or for a wildcard bundle id? xcodebuild-test-without-building.log
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161
Jun ’25
Code signing error when building an application with login item on xcode cloud
When building xcode project of an application with login item included/embedded (another target), locally it works without problems. But when building on xcode cloud, we are getting the error: ITMS-90286: Invalid code signing entitlements - Your application bundle’s signature contains code signing entitlements that aren’t supported on macOS. Specifically, the “XXX.***.***” value for the com.apple.application-identifier key in “Path_to_login_Item” isn’t supported. This value should be a string that starts with your Team ID, followed by a dot (“.”), followed by the bundle ID. If there are no capabilities added to the login item's target (only com.apple.security.inherit and App Sandbox), the project builds without errors. But our login item needs to access a database in app group container and sync its data with iCloud, so after adding iCloud and App Group entitlements, building on xcode cloud fails with the error written above. Locally it builds and runs without problems. So, what should be done to fix this issue when building on xcode cloud?
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Jun ’25
AppConnect on Xcode Cloud workflow creation that repo can't be found or does not have admin rights, but neither are true
I'm setting up a first workflow in Xcode Cloud and when I go through the flow and reach the 'Grant Access to your source code' pane, my projects repo is listed as primary and has a green checkmark next to it, but one of my SPM dependencies does not. When I press the 'Grant Access' it launches AppStoreConnect which complains the repo can't be found or I don't have the correct admin permissions. I'm using BitBucket Cloud and both repos are mine and I am the admin for both. Xcode itself will build the dependency locally correctly. I did see that the dependent SPM package needs a Package.resolved checked in, which I've now done, but I can still no longer get past the Grant Access step. When I try to add myself as admin to the dependent repo, BitBucket says I can't be added because I'm already an admin. This is the same for the projects primary repo as well. But Xcode still thinks I only have read access. How do I get passed this? Xcode isn't even telling me what repo is troublesome: { "category" : "xcode-cloud-data", "column" : "23", "subsystem" : "com.apple.dt.XcodeCloudKit", "details" : "Error alert: You must have Admin or Write access to your repository. Your current permission level is read.: ModelErrorResponseError(error: XcodeCloudAPI.Components.Schemas.ErrorResponse(message: \"You must have Admin or Write access to your repository. Your current permission level is read.\", errorKey: nil, helpUrl: nil, details: [], body: nil, actions: []), httpStatus: XcodeCloudCombineAPI.LegacyHttpStatus.badRequest, traceId: Optional(\"ee71bf64b8cf2c27\"), requestUrl: Optional(https:\/\/appstoreconnect.apple.com\/ci\/api\/teams\/69a6de89-4b61-47e3-e053-5b8c7c11a4d1\/products-v2\/A80C7CA9-25F0-4DCA-B7CC-D789A5022B88))\nError Description: Optional(\"You must have Admin or Write access to your repository. Your current permission level is read.\")\nRecovery Suggestion: nil\nHelp Anchor: nil", "createdAt" : "2025-06-28T18:49:15Z", "level" : "info", "filename" : "Logger+Additions.swift", "funcName" : "logError(_:)", "line" : "36" },
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Jun ’25
Support Request for XCode Cloud build performance
Dear all, For an important client, we are currently experiencing issues related to performance IOS build using Xcode Cloud. More in detail, their build process is taking approximately 30 minutes to complete at the moment, whereas the same build executed locally on a Mac machine takes around 7 minutes. This significant difference in build times is causing concerns and slowing down the development work. We would appreciate your support in identifying possible causes and exploring different ways to improve the actual situation (ex if it is possible to increase the Cloud machine calculation power). Could you please advise us on how we might proceed to analyze and potentially optimize the build times on Xcode Cloud? What kind of processors are used? Any guidance, best practices, or diagnostic steps you can suggest would be greatly appreciated. Looking forward to your support.
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Jul ’25
Xcode Cloud is not available in my Apple Developer Program account
I am experiencing an issue where Xcode Cloud is not available in my Apple Developer Program account on App Store Connect. Despite having an active developer membership, I cannot access or enable Xcode Cloud for my apps. Could you please assist me in understanding why this feature is not available for my account and what steps I need to take to enable it?
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Jul ’25
Xcode Cloud with watchOS app - unable to archive
I struggling in getting Xcode Cloud to work with a stand alone watch app. This app has the following three targets and each bundle identifier is set up in the Identifiers section of the developer portal. iphone container target called Unleashed abc.xyz.Unleashed watch target called Unleashed Watch App abc.xyz.Unleashed.watchkitapp watch target called Unleashed WidgetExtension abc.xyz.Unleashed.watchkitapp.Unleashed-Widget I have a App Store provisioning set up for abc.xyz.Unleashed.watchkitapp The app runs fine in the watch simulator, but fails with the following when I do an Xcode Cloud build Export archive for ad-hoc distribution Export archive for development distribution Export archive for app-store distribution When I expand each one of these errors it reports: Command exited with non-zero exit-code: 70 I also tried archiving the project in Xcode then selected the Archive but it won't let me validate because that button is disabled. Very confused I have successfully used Xcode Cloud for a phone app but am having a problem with this watch app that has a widget
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Aug ’25
Xcode Cloud - Command PhaseScriptExecution failed with a nonzero exit code
I've been running into issues with Xcode Cloud/my workflow when it's trying to archive the app. I've tested locally and both archiving and building the app for release works. I've tried a few things to clear it. pod deintegrate and pod install Checking off "archive" for the build scheme Creating a certificate for both development and distribution. I made sure automatic signing was enabled as well. I have a ci_scripts/ci_post_clone.sh script that successfully completes. Have tried setting the xcode version of the workflow to 16.2 which is what my local xcode version is. I've switched it back to the latest, 16.4. running pod update Updating flutter However, I consistently get the following 2 errors : `Showing All Messages Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStreame3592434-5b88-48da-a3c4-f750abee4d08.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM=JG794CQD68 COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment' ` and Showing All Messages Unhandled exception: ProcessException: No such file or directory Command: /Users/local/flutter/bin/flutter assemble --no-version-check --output=/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/BuildProductsPath/Release-iphoneos/ -dTargetPlatform=ios -dTargetFile=lib/main.dart -dBuildMode=release -dConfiguration=Release -dIosArchs=arm64 -dSdkRoot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.5.sdk -dSplitDebugInfo= -dTreeShakeIcons=true -dTrackWidgetCreation=false -dDartObfuscation=false -dAction=install -dFrontendServerStarterPath= --ExtraGenSnapshotOptions= --DartDefines=RkxVVFRFUl9WRVJTSU9OPTMuMzUuMQ==,RkxVVFRFUl9DSEFOTkVMPXN0YWJsZQ==,RkxVVFRFUl9HSVRfVVJMPWh0dHA6Ly9naXRodWIuY29tL2ZsdXR0ZXIvZmx1dHRlci5naXQ=,RkxVVFRFUl9GUkFNRVdPUktfUkVWSVNJT049MjBmODI3NDkzOQ==,RkxVVFRFUl9FTkdJTkVfUkVWSVNJT049MWU5YTgxMWJmOA==,RkxVVFRFUl9EQVJUX1ZFUlNJT049My45LjA= --ExtraFrontEndOptions= -dSrcRoot=/Volumes/workspace/repository/ios -dTargetDeviceOSVersion= -dCodesignIdentity=- release_ios_bundle_flutter_assets #0 _ProcessImpl._runAndWait (dart:io-patch/process_patch.dart:519:7) #1 _runNonInteractiveProcessSync (dart:io-patch/process_patch.dart:686:18) #2 Process.runSync (dart:io-patch/process_patch.dart:79:12) #3 Context.runSyncProcess (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:154:20) #4 Context.runSync (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:118:34) #5 Context.buildApp (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:539:34) #6 Context.run (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:51:9) #7 main (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:17:5) #8 _delayEntrypointInvocation.<anonymous closure> (dart:isolate-patch/isolate_patch.dart:312:33) #9 _RawReceivePort._handleMessage (dart:isolate-patch/isolate_patch.dart:193:12) Command PhaseScriptExecution failed with a nonzero exit code Any help here would be greatly appreciated.
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Aug ’25
Xcode cloud stuck archiving for 6 DAYS
We have had 2 Builds so far stuck archiving. Both indicate in their logs that Build Archive took a normal amount of time (9m and 19m) but the step Archive - iOS never finished. One of them ran for more than 6 days until we noticed and canceled it. The other one ran for 18 hours, and also had to be canceled manually. They were in two different projects, with no significant changes. The first build ran on Xcode 16.4 (16F6) and macOS Sequoia 15.6 (24G84), which we had had no issues like this with until just now, and the second ran on Xcode 26 (17A324) and macOS Tahoe 26 (25A354). We tested our app on the newest Xcode version and had no issues. Submitted report using feedback assistant: FB20279737.
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Sep ’25
GitLab Self-Managed installation was incomplete.
After a break using AWS Macs for CI we are willing to give Xcode cloud another go. Unfortunately we are unable to complete the "Grant Access to your Source Code" step. We tried multiple accounts including maintainer, owner and admin. We tried from multiple Macs and versions of macOS. "Connecting Xcode Cloud with your source control provider was incomplete. 503 Service Unavailable. Please ensure that your repository is available and accepting connections."
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Dec ’25
Build Failing with Ad-hoc and Developer Distribution Errors
I'm trying to upload my app build with Xcode Cloud. It builds and runs fine on the simulator, but when I try to upload to the cloud it keeps failing from Ad-hoc and Developer Distr. (Error code 70) I have tried/verified: -Verifying that my workflow archive in Xcode is set to "App Store Connect" (setting it to internal Test flight did not work either) -TestFlight Internal is set as a Post-Action and I created/added a test group -All App Store agreements signed and active -Revoking out-of-date developer certificates (Development Managed) -Running build from command line (using git pull origin main, git push origin main) Excerpts of the Error Output (ip addresses censored) Export archive for ad-hoc distribution 15.9s Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/3fe6638a-94b8-4944-8406-0e291469f933.xcarchive -exportPath /Volumes/workspace/adhocexport -exportOptionsPlist /Volumes/workspace/ci/ad-hoc-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.XX.XX:XXXX' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/ad-hoc-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Error Command exited with non-zero exit-code: 70 Another similar error exists for development distribution
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2d
Xcode Cloud build gets stuck after completion?
Recently, I have trouble with my Xcode Cloud builds, where they seemingly complete, but the very final step does not happen. I am building from the same codebase for both macOS and iOS (I have two “Archive” steps in my workflow, one for iOS and one for macOS). The iOS one usually completes fast without problems. The macOS log ending looks like this, and remains stuck forever, with the macOS build in the “spinning progress” state and never completing. Is there something I can do on my end to make this work better? I would not want to go back to manual builds, Xcode Cloud is convenient and was working well for a while, but this is really annoying lately.
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2.6k
Jun ’25
Can't get Xcode Cloud to work
I have an app I am toying with and I am seeing the following error in github's Xcode automation from Apple. My other apps work fine fine in xcode cloud with the same project setup. Run scheme_list=$(xcodebuild -list -json | tr -d "\n") 2025-02-05 03:15:56.669 xcodebuild[2841:17672] Writing error result bundle to /var/folders/2s/h6hvv9ps03xgz_krkkstvq_r0000gn/T/ResultBundle_2025-05-02_03-15-0056.xcresult xcodebuild: error: Unable to read project 'Legacy Letters.xcodeproj'. Reason: The project ‘Legacy Letters’ cannot be opened because it is in a future Xcode project file format (70). Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode. /opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse': 809: unexpected token at '' (JSON::ParserError) from /opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse' from -e:1:in `<main>'
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Feb ’25
Xcode 16.2 Framework Signing Issues with Cloud Managed Developer ID in Automated Builds
Xcode 16.2 Framework Signing Issues with Cloud Managed Developer ID in Automated Builds Issue Description After upgrading from Xcode 15.4 to 16.2, our macOS app's frameworks are failing notarization with the error "The binary is not signed with a valid Developer ID certificate" for embedded frameworks when building through fastlane. This worked correctly in Xcode 15.4. Importantly, manually archiving and notarizing through the Xcode GUI still works correctly - the issue only occurs during automated builds. Build Configuration We use fastlane to build and notarize our macOS app: build_mac_app( scheme: 'Runner', export_method: "developer-id", xcargs: '-allowProvisioningUpdates' ) This generates the following xcodebuild commands: Archive: xcodebuild -workspace ./Runner.xcworkspace -scheme Runner -destination 'generic/platform=macOS' -archivePath /path/to/archive -allowProvisioningUpdates archive Export with plist: xcrun -exportArchive -exportOptionsPlist '/path/to/plist' -archivePath /path/to/archive -exportPath '/output/path' -allowProvisioningUpdates Export options plist contents: &amp;lt;?xml version="1.0" encoding="UTF-8"?&amp;gt; &amp;lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&amp;gt; &amp;lt;plist version="1.0"&amp;gt; &amp;lt;dict&amp;gt; &amp;lt;key&amp;gt;installerSigningCertificate&amp;lt;/key&amp;gt; &amp;lt;string&amp;gt;Developer ID Installer: Company Inc (1234567891)&amp;lt;/string&amp;gt; &amp;lt;key&amp;gt;method&amp;lt;/key&amp;gt; &amp;lt;string&amp;gt;developer-id&amp;lt;/string&amp;gt; &amp;lt;key&amp;gt;signingStyle&amp;lt;/key&amp;gt; &amp;lt;string&amp;gt;automatic&amp;lt;/string&amp;gt; &amp;lt;/dict&amp;gt; &amp;lt;/plist&amp;gt; Notarization: ditto -c -k --rsrc --keepParent "My App.app" "My App.app.zip" xcrun notarytool submit "My App.app.zip" --output-format json --wait --key /path/to/key --key-id ABCDEFGHIJ --issuer 12345678-abcd-1234-5678-fc2d96b1735a Error Output Notarization fails with the following errors: { "severity": "error", "code": null, "path": "My App.app.zip/My App.app/Contents/Frameworks/some_package.framework/Versions/A/some_package", "message": "The binary is not signed with a valid Developer ID certificate.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087721", "architecture": "arm64" } Key Details Using Xcode Cloud managed Developer ID certificates (not local certificates) ✅ Building, archiving, and notarizing through Xcode GUI works correctly Automatic signing is enabled Expected Behavior Frameworks should be automatically signed with the cloud managed Developer ID certificate during the export process, as they were in Xcode 15.4. Has there been a change in how framework signing is handled with cloud managed certificates in Xcode 16.2's command line tools? Any guidance on how to ensure frameworks are properly signed during automated builds when using automatic signing with cloud managed Developer ID certificates would be appreciated.
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805
Feb ’25
Random exportArchive 70 Error Code When Using Xcode Cloud for Build
Recently, I’ve noticed that the Archive workflow on Xcode Cloud frequently fails randomly with the following error: ❌ Exporting for App Store Distribution failed. Please download the logs artifact for more information I’m not sure if this issue is on my side or if it’s related to Xcode Cloud itself. Has anyone encountered a similar problem?
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246
Apr ’25
Invalid Signature with Xcode Cloud
Hello guys, I currently have a problem with Xcode cloud. When I setup a simple workflow in my Xcode project that just archives it and builds the project for TestFlight Internal testing, it will fail and give the following error: Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “DropIn.app/DropIn” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. I've already been searching for solutions and double checked the documentation. My Xcode project is a simple iOS app with the app target and two other targets for tests and UI tests. I made sure the checkbox "Automatically manage signing" is ticked in all targets. The workflow has only one action "Archive - iOS" with TestFlight (Internal Testing Only) and a post-action "TestFlight Internal Testing - iOS" with an internal testing group assigned. I've seen people having similar problems where it turned out they had a non roman character in their name? This would also affect me if that's the case, since my name includes "ö". I also checked on app store connect and already deleted xcode cloud data, removed all certificates recreated the workflow, but it still gives this error. Any ideas on how to fix this?
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225
May ’25
Xcode Cloud - unit test runs are marked as failures, but all tests are green
Hi everyone, we're experiencing problems with our unit test builds on Xcode cloud. Without having changed anything in our build configuration, we're getting failed builds (that also take a loooong time) withour any of the build / test steps showing any sign of failures. Maybe related: the "Save artifacts" step of the build appears to have taken almost an hour, but its individual sub-steps only took seconds. Is anyone else having those problems as well? -Gereon
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127
Jul ’25