Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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215
Aug ’25
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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116
Jul ’25
Application is not able to access any keychain info on application launch post device reboot
Before device Reboot: Here no issue from keychain. 2025-06-17 11:18:17.956334 +0530 WAVE PTX [DB_ENCRYPTION] Key successfully retrieved from the Keychain default When device is in reboot and locked (Keychain access is set to FirstUnlock) App got woken up in background SEEMS(NOT SURE) DEVICE STILL IN LOCKED STARE IF YES THEN WHICH IS EXPECTED 2025-06-17 12:12:30.036184 +0530 WAVE PTX <ALA_ERROR>: [OS-CCF] [DB_ENCRYPTION] Error while retriving Private key -25308 default 2025-06-17 12:15:28.914700 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default —————————————————— And as per logs, here user has launch the application post unlock and application never got the keychain access here also. HERE STILL HAS ISSUE WITH KEYCHAIN ACCESS. 2025-06-17 12:52:55.640976 +0530 WAVE PTX DEBUG : willFinishLaunchingWithOptions default 2025-06-17 12:52:55.651371 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default
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159
Jul ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
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1.6k
May ’25
Something odd with Endpoint Security & was_mapped_writable
I'm seeing some odd behavior which may be a bug. I've broken it down to a least common denominator to reproduce it. But maybe I'm doing something wrong. I am opening a file read-write. I'm then mapping the file read-only and private: void* pointer = mmap(NULL, 17, PROT_READ, MAP_FILE | MAP_PRIVATE, fd, 0); I then unmap the memory and close the file. After the close, eslogger shows me this: {"close":{"modified":false,[...],"was_mapped_writable":false}} Which makes sense. I then change the mmap statement to: void* pointer = mmap(NULL, 17, PROT_READ, MAP_FILE | MAP_SHARED, fd, 0); I run the new code and and the close looks like: {"close":{"modified":false, [....], "was_mapped_writable":true}} Which also makes sense. I then run the original again (ie, with MAP_PRIVATE vs. MAP_SHARED) and the close looks like: {"close":{"modified":false,"was_mapped_writable":true,[...]} Which doesn't appear to be correct. Now if I just open and close the file (again, read-write) and don't mmap anything the close still shows: {"close":{ [...], "was_mapped_writable":true,"modified":false}} And the same is true if I open the file read-only. It will remain that way until I delete the file. If I recreate the file and try again, everything is good until I map it MAP_SHARED. I tried this with macOS 13.6.7 and macOS 15.0.1.
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709
Oct ’25
Custom Authorization Plugin in Login Flow
What Has Been Implemented Replaced the default loginwindow:login with a custom authorization plugin. The plugin: Performs primary OTP authentication. Displays a custom password prompt. Validates the password using Open Directory (OD) APIs. Next Scenario was handling password change Password change is simulated via: sudo pwpolicy -u robo -setpolicy "newPasswordRequired=1" On next login: Plugin retrieves the old password. OD API returns kODErrorCredentialsPasswordChangeRequired. Triggers a custom change password window to collect and set new password. Issue Observed : After changing password: The user’s login keychain resets. Custom entries under the login keychain are removed. We have tried few solutions Using API, SecKeychainChangePassword(...) Using CLI, security set-keychain-password -o oldpwd -p newpwd ~/Library/Keychains/login.keychain-db These approaches appear to successfully change the keychain password, but: On launching Keychain Access, two password prompts appear, after authentication, Keychain Access window doesn't appear (no app visibility). Question: Is there a reliable way (API or CLI) to reset or update the user’s login keychain password from within the custom authorization plugin, so: The keychain is not reset or lost. Keychain Access works normally post-login. The password update experience is seamless. Thank you for your help and I appreciate your time and consideration
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151
Jun ’25
How to satisfy a custom Authorization Right?
I’m implementing a custom Authorization right with the following rule: &lt;key&gt;authenticate-user&lt;/key&gt; &lt;true/&gt; &lt;key&gt;allow-root&lt;/key&gt; &lt;true/&gt; &lt;key&gt;class&lt;/key&gt; &lt;string&gt;user&lt;/string&gt; &lt;key&gt;group&lt;/key&gt; &lt;string&gt;admin&lt;/string&gt; The currently logged-in user is a standard user, and I’ve created a hidden admin account, e.g. _hiddenadmin, which has UID≠0 but belongs to the admin group. From my Authorization Plug-in, I would like to programmatically satisfy this right using _hiddenadmin’s credentials, even though _hiddenadmin is not the logged-in user. My question: Is there a way to programmatically satisfy an authenticate-user right from an Authorization Plug-in using credentials of another (non-session) user?
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167
Jul ’25
WebView-Based Authentication in macOS Authorization Plugin
I am developing an Authorization plugin for macOS that should be invoked when a user unlocks their device from the lock screen. Based on advice from the other threads in these forums, I have understood that: The plugin needs to use SFAuthorizationPluginView The auth db entries to modify are system.login.screensaver and authenticate I found the NameAndPassword sample and after making some tweaks to it was able to get it to work from screensaver unlock. I am trying to add Webview-based authentication to the plugin, but have not had any success. The plugin window's width does not change (though the height does) and only a small portion of the HTML gets rendered. Is Webview-based authentication supported with SFAuthorizationPluginView? Are there any alternatives?
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219
Mar ’25
Access Unix Socket from App Sandbox
Hello, I want to access the Docker socket API from inside the macOS App Sandbox. The method queries the API using curl with --unix-socket. However, the Sandbox blocks the request, as shown by the log: curl(22299) deny(1) network-outbound /Users/user/.docker/run/docker.sock Outgoing network traffic is generally allowed, but access to the Docker Unix socket is denied. Here’s the code I’m using: private func executeDockerAPI() -> String { let process = Process() let pipe = Pipe() process.executableURL = URL(fileURLWithPath: "/usr/bin/curl") process.arguments = [ "--unix-socket", "/Users/user/.docker/run/docker.sock", "http://127.0.0.1/containers/json" ] process.standardOutput = pipe process.standardError = pipe do { try process.run() process.waitUntilExit() let data = pipe.fileHandleForReading.readDataToEndOfFile() if let output = String(data: data, encoding: .utf8) { return output } else { return "Error while decoding" } } catch { return "Error running command: \(error.localizedDescription)" } } Is there any entitlement or sandbox configuration I’m missing to allow access to /Users/user/.docker/run/docker.sock from inside the sandbox?
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283
Jul ’25
Strong Passwords with SecAccessControlCreateWithFlags
Hi everyone, I’ve been working on storing keys and passwords in the macOS Keychain using the Keychain Services API. Specifically, I’m leveraging SecAccessControlCreateWithFlags to bind items to access control flags, and overall, it’s been working smoothly. I have a question regarding the .applicationPassword flag of SecAccessControlCreateWithFlags. While it successfully prompts the user to input a password, there are no apparent password rules, even a simple “1” is accepted. My questions are: Is there a way to enforce strong password requirements when using the .applicationPassword flag? If enforcing strong passwords isn’t possible, is there an alternative approach to provide a predefined strong password during the creation process, bypassing the need for user input? With SecAccessControlCreateWithFlags, I noticed the item isn’t stored in the traditional file-based Keychain but in an iOS-style Keychain, is there a way to store it in a file-based Keychain while marking it as unexportable? I appreciate any insights or suggestions. Thank you! Neil
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150
Mar ’25
DCError.invalidInput on generateAssertion() - Affecting Small Subset of Users
Issue Summary I'm encountering a DCError.invalidInput error when calling DCAppAttestService.shared.generateAssertion() in my App Attest implementation. This issue affects only a small subset of users - the majority of users can successfully complete both attestation and assertion flows without any issues. According to Apple Engineer feedback, there might be a small implementation issue in my code. Key Observations Success Rate: ~95% of users complete the flow successfully Failure Pattern: The remaining ~5% consistently fail at assertion generation Key Length: Logs show key length of 44 characters for both successful and failing cases Consistency: Users who experience the error tend to experience it consistently Platform: Issue observed across different iOS versions and device types Environment iOS App Attest implementation Using DCAppAttestService for both attestation and assertion Custom relying party server communication Issue affects ~5% of users consistently Key Implementation Details 1. Attestation Flow (Working) The attestation process works correctly: // Generate key and attest (successful for all users) self.attestService.generateKey { keyId, keyIdError in guard keyIdError == nil, let keyId = keyId else { return completionHandler(.failure(.dcError(keyIdError as! DCError))) } // Note: keyId length is consistently 44 characters for both successful and failing users // Attest key with Apple servers self.attestKey(keyId, clientData: clientData) { result in // ... verification with RP server // Key is successfully stored for ALL users (including those who later fail at assertion) } } 2. Assertion Flow (Failing for ~5% of Users with invalidInput) The assertion generation fails for a consistent subset of users: // Get assertion data from RP server self.assertRelyingParty.getAssertionData(kid, with: data) { result in switch result { case .success(let receivedData): let session = receivedData.session let clientData = receivedData.clientData let hash = clientData.toSHA256() // SHA256 hash of client data // THIS CALL FAILS WITH invalidInput for ~5% of users // Same keyId (44 chars) that worked for attestation self.attestService.generateAssertion(kid, clientDataHash: hash) { assertion, err in guard err == nil, let assertion = assertion else { // Error: DCError.invalidInput if let err = err as? DCError, err.code == .invalidKey { return reattestAndAssert(.invalidKey, completionHandler) } else { return completionHandler(.failure(.dcError(err as! DCError))) } } // ... verification logic } } } 3. Client Data Structure Client data JSON structure (identical for successful and failing users): // For attestation (works for all users) let clientData = ["challenge": receivedData.challenge] // For assertion (fails for ~5% of users with same structure) var clientData = ["challenge": receivedData.challenge] if let data = data { // Additional data for assertion clientData["account"] = data["account"] clientData["amount"] = data["amount"] } 4. SHA256 Hash Implementation extension Data { public func toSHA256() -> Data { return Data(SHA256.hash(data: self)) } } 5. Key Storage Implementation Using UserDefaults for key storage (works consistently for all users): private let keyStorageTag = "app-attest-keyid" func setKey(_ keyId: String) -> Result<(), KeyStorageError> { UserDefaults.standard.set(keyId, forKey: keyStorageTag) return .success(()) } func getKey() -> Result<String?, KeyStorageError> { let keyId = UserDefaults.standard.string(forKey: keyStorageTag) return .success(keyId) } Questions User-Specific Factors: Since this affects only ~5% of users consistently, could there be device-specific, iOS version-specific, or account-specific factors that cause invalidInput? Key State Validation: Is there any way to validate the state of an attested key before calling generateAssertion()? The key length (44 chars) appears normal for both successful and failing cases. Keychain vs UserDefaults: Could the issue be related to using UserDefaults instead of Keychain for key storage? Though this works for 95% of users. Race Conditions: Could there be subtle race conditions or timing issues that only affect certain users/devices? Error Recovery: Is there a recommended way to handle this error? Should we attempt re-attestation for these users? Additional Context & Debugging Attempts Consistent Failure: Users who experience this error typically experience it on every attempt Key Validation: Both successful and failing users have identical key formats (44 character strings) Device Diversity: Issue observed across different device models and iOS versions Server Logs: Our server successfully provides challenges and processes attestation for all users Re-attestation: Forcing re-attestation sometimes resolves the issue temporarily, but it often recurs The fact that 95% of users succeed with identical code suggests there might be some environmental or device-specific factor that we're not accounting for. Any insights into what could cause invalidInput for a subset of users would be invaluable.
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201
Jun ’25
MacOS Authorisation Plugin Installation Strategy
I am developing an Authorisation Plugin which talks to Launch daemons over XPC. Above is working neat, now I have to decide on how to get it installed on a machine. Installation requires. Plugin Installation Launch Daemon Installation Both require Moving binary and text (.plist) file into privileged system managed directory. Firing install/load commands as root (sudo). I have referred this post BSD Privilege Escalation on macOS, but I am still not clear how to approach this. Q: My requirement is: I can use .pkg builder and install via script, however I have some initialisation task that needs to be performed. User will enter some details talk to a remote server and get some keys, all goes well restarts the system and my authorisation plugin will welcome him and get him started. If I cannot perform initialisation I will have to do it post restart on login screen which I want to avoid if possible. I tried unconventional way of using AppleScript from a SwiftUI application to run privileged commands, I am fine if it prompts for admin credentials, but it did not work. I don't want that I do something and when approving it from Apple it gets rejected. Basically, how can I provide some GUI to do initialisation during installation or may be an app which helps in this. Q: Please also guide if I am doing elevated actions, how will it affect app distribution mechanism. In Read Me for EvenBetterAuthorizationSample I read it does. Thanks.
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155
Mar ’25
libncftp v. macOS Native curl with Secure Transport APIs and Session Reuse
I am working on adding RFC4217 Secure FTP with TLS by extending Mike Gleason's classic libncftp client library. I refactored the code to include an FTP channel abstraction with FTP channel abstraction types for TCP, TLS, and TCP with Opportunistic TLS types. The first implementation of those included BSD sockets that libncftp has always supported with the clear TCP channel type. I first embarked on extending the sockets implementation by adding TCP, TLS, and TCP with Opportunistic TLS channel abstraction types against the new, modern Network.framework C-based APIs, including using the “tricky” framer technique to employ a TCP with Opportunistic TLS FTP channel abstraction type to support explicit FTPS as specified by RFC4217 where you have to connect first in the clear with TCP, request AUTH TLS, and then start TLS after receiving positive confirmation. That all worked great. Unfortunately, at the end of that effort, I discovered that many modern FTPS server implementations (vsftpd, pure-ftpd, proftpd) mandate TLS session reuse / resumption across the control and data channels, specifying the identical session ID and cipher suites across the control and data channels. Since Network.framework lacked a necessary and equivalent to the Secure Transport SSLSetPeerID, I retrenched and rewrote the necessary TLS and TCP with Opportunistic TLS FTP channel abstraction types using the now-deprecated Secure Transport APIs atop the Network.framework-based TCP clear FTP channel type abstraction I had just written. Using the canonical test server I had been using throughout development, test.rebex.net, this Secure Transport solution seemed to work perfectly, working in clear, secure-control-only, and secure-control+data explicit FTPS operation. I then proceeded to expand testing to include a broad set of Microsoft FTP Service, pure-ftpd, vsftpd, proftpd, and other FTP servers identified on the Internet (a subset from this list: https://gist.github.com/mnjstwins/85ac8348d6faeb32b25908d447943300). In doing that testing, beyond test.rebex.net, I was unable to identify a single (among hundreds), that successfully work with secure-control+data explicit FTPS operation even though nearly all of them work with secure-control-only explicit FTPS operation. So, I started regressing my libncftp + Network.framework + Secure Transport implementation against curl 8.7.1 on macOS 14.7.2 “Sonoma": % which curl; `which curl` --version /usr/bin/curl curl 8.7.1 (x86_64-apple-darwin23.0) libcurl/8.7.1 (SecureTransport) LibreSSL/3.3.6 zlib/1.2.12 nghttp2/1.61.0 Release-Date: 2024-03-27 Protocols: dict file ftp ftps gopher gophers http https imap imaps ipfs ipns ldap ldaps mqtt pop3 pop3s rtsp smb smbs smtp smtps telnet tftp Features: alt-svc AsynchDNS GSS-API HSTS HTTP2 HTTPS-proxy IPv6 Kerberos Largefile libz MultiSSL NTLM SPNEGO SSL threadsafe UnixSockets I find that curl (also apparently written against Secure Transport) works in almost all of the cases my libncftp does not. This is a representative example: % ./samples/misc/ncftpgetbytes -d stderr --secure --explicit --secure-both ftps://ftp.sjtu.edu.cn:21/pub/README.NetInstall which fails in the secure-control+data case with errSSLClosedAbort on the data channel TLS handshake, just after ClientHello, attempts whereas: % curl -4 --verbose --ftp-pasv --ftp-ssl-reqd ftp://ftp.sjtu.edu.cn:21/pub/README.NetInstall succeeds. I took an in-depth look at the implementation of github.com/apple-oss-distributions/curl/ and git/github.com/apple-oss-distributions/Security/ to identify areas where my implementation was, perhaps, deficient relative to curl and its curl/lib/vtls/sectransp.c Secure Transport implementation. As far as I can tell, I am doing everything consistently with what the Apple OSS implementation of curl is doing. The analysis included: SSLSetALPNProtocols Not applicable for FTP; only used for HTTP/2 and HTTP/3. SSLSetCertificate Should only be relevant when a custom, non-Keychain-based certificate is used. SSLSetEnabledCiphers This could be an issue; however, the cipher suite used for the data channel should be the same as that used for the control channel. curl talks about disabling "weak" cipher suites that are known-insecure even though the default suites macOS enables are unlikely to enable them. SSLSetProtocolVersionEnabled We do not appear to be getting a protocol version negotiation error, so this seems unlikely, but possible. SSLSetProtocolVersionMax We do not appear to be getting a protocol version negotiation error, so this seems unlikely, but possible. SSLSetProtocolVersionMin We do not appear to be getting a protocol version negotiation error, so this seems unlikely, but possible. SSLSetSessionOption( , kSSLSessionOptionFalseStart) curl does seem to enable this for certain versions of macOS and disables it for others. Possible. Running curl with the --false-start option does not seem to make a difference. SSLSetSessionOption( , kSSLSessionOptionSendOneByteRecord) Corresponds to "*****" which seems defaulted and is related to an SSL security flaw when using CBC-based block encryption ciphers, which is not applicable here. Based on that, further experiments I attempted included: Disable use of kSSLSessionOptionBreakOnServerAuth: No impact Assert use of kSSLSessionOptionFalseStart: No impact Assert use of kSSLSessionOptionSendOneByteRecord: No impact Use SSLSetProtocolVersionMin and SSLSetProtocolVersionMax in various combinations: No impact Use SSLSetProtocolVersionEnabled in various combinations: No impact Forcibly set a single cipher suite (TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384, known to work with a given server): No impact Employ a SetDefaultCipherSuites function similar to what curl does (filtering out “weak” cipher suites): No impact Notably, I can never coax a similar set of cipher suites that macOS curl does with that technique. In fact, it publishes ciphers that aren’t even in &lt;Security/CipherSuite.h&gt; nor referenced by github.com/apple-oss-distributions/curl/curl/lib/vtls/sectransp.c. Assert use of kSSLSessionOptionAllowRenegotiation: No impact Assert use of kSSLSessionOptionEnableSessionTickets: No impact Looking at Wireshark, my ClientHello includes status_request, signed_certificate_timestamp, and extended_master_secret extensions whereas macOS curl's never do--same Secure Transport APIs. None of the above API experiments seem to influence the inclusion / exclusion of those three ClientHello additions. Any suggestions are welcomed that might shine a light on what native curl has access to that allows it to work with ST for these FTP secure-control+data use cases.
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785
Feb ’25
Login Keychain Access Autmation
I have been trying to find a way to be able to sign some data with private key of an identity in login keychain without raising any prompts. I am able to do this with system keychain (obviously with correct permissions and checks) but not with login keychain. It always ends up asking user for their login password. Here is how the code looks, roughly, NSDictionary *query = @{ (__bridge id)kSecClass: (__bridge id)kSecClassIdentity, (__bridge id)kSecReturnRef: @YES, (__bridge id)kSecMatchLimit: (__bridge id)kSecMatchLimitAll }; CFTypeRef result = NULL; OSStatus status = SecItemCopyMatching((__bridge CFDictionaryRef)query, (CFTypeRef *)&amp;amp;result); NSArray *identities = ( NSArray *)result; SecIdentityRef identity = NULL; for (id _ident in identities) { // pick one as required } SecKeyRef privateKey = NULL; OSStatus status = SecIdentityCopyPrivateKey(identity, &amp;amp;privateKey); NSData *strData = [string dataUsingEncoding:NSUTF8StringEncoding]; unsigned char hash[CC_SHA256_DIGEST_LENGTH]; CC_SHA256(strData.bytes, (CC_LONG)strData.length, hash); NSData *digestData = [NSData dataWithBytes:hash length:CC_SHA256_DIGEST_LENGTH]; CFErrorRef cfError = NULL; NSData *signature = (__bridge_transfer NSData *)SecKeyCreateSignature(privateKey, kSecKeyAlgorithmRSASignatureDigestPKCS1v15SHA256, (__bridge CFDataRef)digestData, &amp;amp;cfError); Above code raises these system logs in console default 08:44:52.781024+0000 securityd client is valid, proceeding default 08:44:52.781172+0000 securityd code requirement check failed (-67050), client is not Apple-signed default 08:44:52.781233+0000 securityd displaying keychain prompt for /Applications/Demo.app(81692) If the key is in login keychain, is there any way to do SecKeyCreateSignature without raising prompts? What does client is not Apple-signed mean? PS: Identities are pre-installed either manually or via some device management solution, the application is not installing them.
3
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149
Apr ’25
Maintaining access to a folder across renames
I have a sandboxed Mac app which I can grant access to a folder using an NSOpenPanel. Once it’s been granted access it can enumerate the contents of the folder just fine. If I rename the folder while the app is open and then make the app enumerate the folder’s contents again, though, it seems to have lost access. What’s the recommended way to have an app’s sandbox “track” files as they’re moved around the filesystem? (NSDocument handles this for you, from what I can tell.) I’ve managed to hack something together with a combination of Dispatch sources and security-scoped bookmarks, but it feels like there must be an easier solution …
6
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149
Apr ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
1
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137
Jun ’25
Can't open p12 file inside my application
I need to open p12 file from other iOS applications to import private key to my application. My app is set up to be able to open nay file with following plist &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;CFBundleDocumentTypes&lt;/key&gt; &lt;array&gt; &lt;dict&gt; &lt;key&gt;CFBundleTypeName&lt;/key&gt; &lt;string&gt;Files&lt;/string&gt; &lt;key&gt;LSHandlerRank&lt;/key&gt; &lt;string&gt;Default&lt;/string&gt; &lt;key&gt;LSItemContentTypes&lt;/key&gt; &lt;array&gt; &lt;string&gt;public.item&lt;/string&gt; &lt;string&gt;public.data&lt;/string&gt; &lt;string&gt;public.content&lt;/string&gt; &lt;/array&gt; &lt;/dict&gt; &lt;/array&gt; &lt;/dict&gt; &lt;/plist&gt; But my don't appear in share dialog from Files or Mail app for example. There are however other third party apps that can accept this file. Some of them use Share extension which I don't have, but some of them don't have it as far as I can understand. At least they don't present any UI and open apps directly. Also I've tried to specify com.rsa.pkcs-12 UTI directly but it didn't help. Also noticed that *.crt files have similar behaviour. Am I missing something about this specific file type?
1
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98
Apr ’25
EndpointSecurity app missing TCC authorization
Hi! I am trying to run the demo app(SampleEndpointApp) from the WWDC2020 presentation(link). Here are the steps I followed in order to run the app: I submitted a request for the Endpoint Security entitlement and got the approval from the Apple Support team. Created an identifier and assigned Endpoint Security capability. Updated the Bundle Identifier in ViewController.m and in the Extension target. Built and copied the app bundle to /Application folder. Ran the app, clicked "Install Extension" and got the confirmation message that everything went well. Looking into the logs, I see the following : (libEndpointSecurity.dylib) Failed to open service: 0xe00002d8: Caller lacks TCC authorization for Full Disk Access I keep getting the same message even after granting SampleEndpointApp Full Disk Access in Privacy & Security. System : macOS Sequoia 15.1.1 Could you please assist me with this issue? Andrei
8
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648
Feb ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25