Hello,
I have an app preset meant for none vr/ar game.
Th RCP3 was linked to the xcode successfully.
I want to do everything in code as much as possible. not inside RCP3.
So i would like to load my assets into variables in xcode, and then initialize them the way i like.
(Get entities, get each of their ModelComponents, and place those components in my own array)
But for some reason i cant get xcode to load my linked content using the API commands. Maybe it have something to do with the fact im using the APP present not an visionOS preset?
xcode cant find the RCP3 project. if i drag and drop the realitycomposerpro into my xcode outliner, it will find the project but will refuse to find any entity or root
Is it possible to have please a baby step tutorial from start to finish how to import content from RCP3 beta 3 into xcode Version 26.5 using the app preset ?
Thank you
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
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