I have an Iphone application in OBJECTIVE-C and I wanted to and an iPad version . I added the required values in the .plist via the editor (and and iPad to the hardware selection) and in the info of the appli : IPAD screen was not loaded , with no error message on the console. Absolutely no error message. Simulator and real iPad produce the same results.
I did a new more test . File, new, file from template and created a new project (objective-c) with a simple Dashboard and a ViewController that is installed by default and populated by Xcode. It works without Errors with iPhone. If I add the iPad values in the plist and info : no IPAd screen loaded, no error in the console.
Another test , this time I ask Swift as langage (I dont use this langage it was just for a test). Create a new project, simple Swift application with a storyboard and a ViewController. I add the .plist and.info value (Screenshot) an iPad storyboard and the same exact problem arrives.
No loading of the iPad storyboard, No error message in the console. And iPad storyboard is correct , I I force it as the main screen , in "storyboard name" , it is loaded without and error on the iPad and the iPhone. but i dont want that, I want TWO storyboard and the iPad users sent to their interface, with their launchimage
IS THIS A BUG IN XCODE 16.2 ? DID I MISS SOMETHING ?I did not found and other "iPad" strings to add to plist/info. I use Xcode Version 16.2 (16C5032a)
Topic:
Developer Tools & Services
SubTopic:
Xcode