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Is com.apple.security.network.server appropriate for a sandboxed Mac app using MultipeerConnectivity?
I have a sandboxed Mac App Store app that uses Apple’s MultipeerConnectivity framework for a local peer-to-peer “mesh” feature. The app advertises itself as a nearby peer and accepts inbound invitations from other nearby devices so users can do local collaboration, chat, shared workspace sync, and multiplayer game sessions. This is local peer-to-peer only; the app is not running a public web server, FTP server, or similar service. When I remove the App Sandbox Incoming Connections entitlement: com.apple.security.network.server nearby peer discovery / inbound connections stop working in the sandboxed Mac build. Is com.apple.security.network.server the correct entitlement for this MultipeerConnectivity use case on macOS, assuming the app clearly exposes this local peer-to-peer feature in the UI?
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422
Jul ’26
Membership expired, no where to renew it?
I see the following notification in my apple developer account dashboard: Your Apple Developer Program membership wasn’t renewed successfully. You can still renew your membership within the next 27 days and your apps will remain available on the App Store during this time. Open the Apple Developer app on your iPhone, iPad, or Mac. Sign in to your account, tap/click Renew, and follow the prompts when I open the developer app, sign in, there is nowhere to renew it. I have an app on the appstore with quite a few users wich is depending on my app and I worry they will not get access to it if am not able to renew my membership I appreciate any help I can get
1
0
762
Jun ’24
Is com.apple.security.network.server appropriate for a sandboxed Mac app using MultipeerConnectivity?
I have a sandboxed Mac App Store app that uses Apple’s MultipeerConnectivity framework for a local peer-to-peer “mesh” feature. The app advertises itself as a nearby peer and accepts inbound invitations from other nearby devices so users can do local collaboration, chat, shared workspace sync, and multiplayer game sessions. This is local peer-to-peer only; the app is not running a public web server, FTP server, or similar service. When I remove the App Sandbox Incoming Connections entitlement: com.apple.security.network.server nearby peer discovery / inbound connections stop working in the sandboxed Mac build. Is com.apple.security.network.server the correct entitlement for this MultipeerConnectivity use case on macOS, assuming the app clearly exposes this local peer-to-peer feature in the UI?
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1
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0
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422
Activity
Jul ’26
Membership expired, no where to renew it?
I see the following notification in my apple developer account dashboard: Your Apple Developer Program membership wasn’t renewed successfully. You can still renew your membership within the next 27 days and your apps will remain available on the App Store during this time. Open the Apple Developer app on your iPhone, iPad, or Mac. Sign in to your account, tap/click Renew, and follow the prompts when I open the developer app, sign in, there is nowhere to renew it. I have an app on the appstore with quite a few users wich is depending on my app and I worry they will not get access to it if am not able to renew my membership I appreciate any help I can get
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1
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0
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762
Activity
Jun ’24