Attempting to launch a widget in Debug mode on Sonoma from Xcode 15 is failing with the following message:
attach failed (Not allowed to attach to process. Look in the console messages (Console.app), near the debugserver entries, when the attach failed. The subsystem that denied the attach permission will likely have logged an informative message about why it was denied.)
Looking in console I see this message:
macOSTaskPolicy: (com.apple.debugserver) may not get the task control port of (MacGalleryWidget) (pid: 1851): (MacGalleryWidget) is hardened, (MacGalleryWidget) doesn't have get-task-allow, (com.apple.debugserver) is a declared debugger(com.apple.debugserver) is not a declared read-only debugger
What Xcode settings should I be looking at to rectify this? I suspect I may have something that's out of whack.
Selecting any option will automatically load the page
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Am I doing something wrong?
FB18269317
Is there a way to present a non-anchored confirmation dialogue in iOS26? Maybe some random style modifier I haven't noticed?
Things like menu bars should be able to prompt confirmable actions, but there's not always a convenient place to anchor a popover for those.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Trying to implement my own forward/back buttons for the new SwiftUI WebView and reading the documentation I’m totally lost.
What’s the recommended way of implementing forward/back behavior with this component?
I’ve got the new SwiftUi webview in a sheet. When I pull down the contents from the top of the page I expect it to dismiss the sheet, but it does not.
Is there a workaround or modifier I’m missing?
Trying to upload an iOS26 app archive with Xcode 26 beta 7 and getting ITMS-90717: Invalid large app icon, meaning my app is not eligible for TestFlight testing.
My App contains an IconComposer .icon asset, so I'm not sure what it's complaining about. I'm not seeing anything in the release notes about this, and I'm not sure if I'm doing something wrong or not.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store Connect
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I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader.
The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again.
Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail.
If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.