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Reply to How to disable Temporary Tabs in Xcode?
Same here .. I can not believe that I have to deal with this "temp. tab" feature. It's annoying as hell when I'm using Cmd-Shift-O to open a file .. and the next file I'm doing that with is closing the file I just opened before .. PLEASE APPLE .. MAKE THIS FEATURE GO AWAY OR AT LEAST GIVA A DEV THE OPTION TO TURN IT OFF Thanks
May ’25
Reply to SwiftUI - Device orientation
Ah good to know, that iPhones did not support upside down modes. Thanks @jlilest And I just tested an iPad. There all orientations work, but "verticalSizeClass" shows "regular" for all 4 modes. It seems that "verticalSizeClass" doesn't work for iPhone and iPad the same way Or do I miss something?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Aug ’24
Reply to app review
Sometimes it takes longer to get an app reviewed. Here is an official information: On average, 50% of apps are reviewed within 24 hours and 90% are reviewed within 48 hours. Some apps, however, may require additional time to review, and there may be times during the year where we experience higher-than-average submission volume and therefore have delayed review times. For more information, see: https://forums.developer.apple.com/forums/thread/131256 PS: my app is also waiting for a review for almost 24h now.. let's see how long it's gonna take this time
Aug ’24
Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
Jul ’24
Reply to Problem with Sandbox Testers
I can not believe it. This thread is 3 yrs old and I'm running into the same issue ..
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Jun ’25
Reply to How to disable Temporary Tabs in Xcode?
Same here .. I can not believe that I have to deal with this "temp. tab" feature. It's annoying as hell when I'm using Cmd-Shift-O to open a file .. and the next file I'm doing that with is closing the file I just opened before .. PLEASE APPLE .. MAKE THIS FEATURE GO AWAY OR AT LEAST GIVA A DEV THE OPTION TO TURN IT OFF Thanks
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May ’25
Reply to Playing Timed Sound Effects in Background
Hi @hekuli, I'm also interessting in a similar solution. Did you find a good approach for your sounds? Best, Jackson
Topic: Programming Languages SubTopic: Swift Tags:
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Dec ’24
Reply to No ObservableObject of type AuthViewModel found, but only on Mac
I have the same issue with my app on the iPad version on a mac :-( Very annoying .. but the additional .environment(myClassInstance) is a workaround Thanks ;-)
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’24
Reply to How to fix languages in App Store
You can change the default language in the project settings of your app: Additionally in App Store Connect you can setup a product page for different languages/countries ;-)
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Aug ’24
Reply to SwiftUI - Device orientation
Ah good to know, that iPhones did not support upside down modes. Thanks @jlilest And I just tested an iPad. There all orientations work, but "verticalSizeClass" shows "regular" for all 4 modes. It seems that "verticalSizeClass" doesn't work for iPhone and iPad the same way Or do I miss something?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’24
Reply to how to get appstore url , before submit a app to App Store in developer app
there is the /us/ part in the URL, therefore you are seeing the US page Try this: https://apps.apple.com/app/THE-ID-OF-YOUR-APP replace: THE-ID-OF-YOUR-APP by your app ID
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Aug ’24
Reply to Newbie: Do I need to pay for signing?
Welcome Newbie ;-) the following post deals with almost the same question: https://forums.developer.apple.com/forums/thread/761325?answerId=798740022#798740022
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Aug ’24
Reply to Locally installing an application to a phone
no. you don't need a paid account, you can deploy your app on a physical device yes your app is going to expire and you will need to redeploy it again on your phone
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Aug ’24
Reply to app review
Sometimes it takes longer to get an app reviewed. Here is an official information: On average, 50% of apps are reviewed within 24 hours and 90% are reviewed within 48 hours. Some apps, however, may require additional time to review, and there may be times during the year where we experience higher-than-average submission volume and therefore have delayed review times. For more information, see: https://forums.developer.apple.com/forums/thread/131256 PS: my app is also waiting for a review for almost 24h now.. let's see how long it's gonna take this time
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Aug ’24
Reply to Recommended way for an app to launch into the App Store
I think the first link (itunes.apple.com) is an "old" version for the old itunesconnect The second one is what I'm using
Topic: App & System Services SubTopic: General Tags:
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Aug ’24
Reply to How do I stop games from stopping my music?
Please provide a code example of your sound implementation
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Jul ’24
Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
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Jul ’24
Reply to Efficiently accounting for different iOS versions
Hey, .onChange() can be used before iOS 17. How exactly does your .onChang() look like?
Topic: Design SubTopic: General Tags:
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Jul ’24
Reply to Widgets & Live activities debug install dosen't work
I had this issue with one simulator once. I think it was the iPhone pro max. Then I tried other simulators like iPhone 15, etc and it worked in that cases. It's more like a workaround but did you try other simulators?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’24