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File transfer to watch fails after OS update
When transferring files from iPhone to Watch, if you run the app and try to transfer after updating the OS, the transfer may not be possible. (or transmission seems to be too slow) Just completely close the app, restart it, and try again. Does anyone know the cause or solution to this problem? It happened after the last 17.5 update and today after the 17.5.1 update. The app doesn't crash or anything, and it doesn't happen often, so I didn't send any feedback or anything, but it's strange.
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1.2k
Jun ’24
Crash in Xcode code review
Crash in Xcode code review When you enable Enable Code Review in the upper right corner of Xcode, Xcode crashes or loads infinitely. I don't think this problem existed in previous versions of Xcode, but it is very serious in the current version 15.4. It doesn't crash in all parts of Code Review, but Xcode crashes or loads infinitely in certain parts. I really hope this will be fixed in the next Xcode version. It happens so often that I'm going crazy. Seriously Especially if there are many or wide changes in the swift file, the crash occurs in that part.
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652
Jun ’24
Delete the Documents path of the app
Delete the Documents path of the app Will the files or folders in the documentDirectory path or applicationSupportDirectory path disappear or be deleted when the OS is updated? I know that sometimes all the files in the cachesDirectory path are deleted when the OS is updated or the device is rebooted. Sometimes, users of my app report that all the files in the documentDirectory path or applicationSupportDirectory path are deleted or disappear, or all the files are deleted and initialized. I thought that the files or folders in the documentDirectory path or applicationSupportDirectory path were not affected by the OS update, but am I wrong?
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539
Oct ’24
Crash occurs in both @MainActor classes and functions on iOS 14
Crash occurs in @MainActor class or function in iOS 14 Apps built and distributed targeting Xcode 16 version swift6 crash on iOS 14 devices. We create a static library and put it in our app's library. Crash occurs in all classes or functions of the static library (@MainActor in front). It does not occur from iOS / iPadOS 15. If you change the minimum supported version of the static library to iOS 11, a crash occurs, and if you change it to iOS 14, a crash does not occur. Is there a way to keep the minimum version of the static library at iOS 11 and prevent crashes?
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683
Dec ’24
Xcode SPM (Swift Package Manager) Error
Xcode SPM (Swift Package Manager) Error I added the "Apple App Store Server Swift Library" library to Xcode using Swift Package Manager. Both the project and target are set to iOS 14 or higher. However, when I build after adding the library, an error occurs with the library. A message appears stating that the target is set to iOS 12. I'm using Xcode 26.0.1. Even after adding it to all my projects, the build continues with the same error. I've tried building the library from version 1.0.0 to the latest version, but the same error persists. Even after completely cleaning the project and running it, the same error persists. Does anyone know how to fix this?
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104
Nov ’25
Is it possible only the watch app to be the main function?
I'm thinking of an app where only the watch app is the main function. However, since all functions are not available in the Watch app, we are thinking about handling some functions in the iPhone/iPad app. So, the Apple Watch standalone app seems impossible. In the iPhone/iPad, we are thinking of managing files and converting those files and transferring them to the Watch app. And the watch app plays the received file. (The main function is to play the file) The iPhone/iPad app does not play files. In the above case, I am wondering if our app can pass the Apple review.
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282
Dec ’20
KCTKernAttributeName option not working in CTFrameGetLines
KCTKernAttributeName option not working in CTFrameGetLines I am trying to get a multiline of text from an NSMutableAttributedString via CTFrameGetLines. All other options are applied, but kCTKernAttributeName option is not reflected in CTFrameGetLines. Even if I put the value of kCTKernAttributeName in NSMutableAttributedString, it behaves as if there is no kCTKernAttributeName value. Is there any solution or cause?
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591
Jan ’21
iOS 15 UIPickerView Delay on Start of Scrolling?
We are testing an app currently on sale on iOS 15. When I start scrolling up and down by touch in a UIPickerView , the scrolling is not smooth. There is a short break when you start scrolling. If I flick it quickly, it stops and after a while it has already scrolled to where some data has advanced. If we start scrolling and keep scrolling, then we don't have the above symptoms. The above symptoms start after the app does a big operation while loading a file. That is, when the symptom starts, it is there in the UIPickerView throughout the app. Only UIPickerView scrolling, other screen transitions or UITableView scrolling do not show such symptoms. There is no such symptom until iOS 14. Could you give us some advice on the cause of the above symptoms or how to improve it? The device tested is an iPhone 8 plus. We did send feedback to Apple through the Feedback app on devices that currently have iOS 15 installed.
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.3k
Oct ’21
Apple's Policy on Rewarded Video Ads
In the app, when users view AdMob rewarded video ads, banner ads are removed for a certain period of time and some additional features are provided. However, we had previously supported rewarded video ads without in-app purchases in the app, but were rejected by the app review. And after adding in-app purchases, it passed the review. Could it be that Apple's policy does not yet allow only rewarded video ads to be added to the app? Or is there any way ?
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645
Aug ’21
Black screen when running the app on the iPad app
This is the app we are currently selling. If you follow the steps below, you may experience a black screen phenomenon. Run the app and go to the home screen. Turn off the screen of the device and do not use it for a long time. Turn on the device's screen and launch the app from the home screen. Randomly, the entire app screen is black and nothing works. If you completely close the app and run it again, it will run normally. It has been reported to us since iOS 15. And in iOS 15 and iOS 14.8, a user sent us an email about the same phenomenon. This only happens on the iPad, not the iPhone. Supports iPad multitasking UIApplicationSupportsMultipleScenes is not supported. Can anyone advise us on the cause or solution of this symptom?
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1.1k
Oct ’21
Swift Array removeAll() performance (slow)
Using Swift Array I found removeAll() to be very slow and not perform well. Especially the larger the array (the more objects it contains), the slower it was. Is there a way to achieve good performance while performing the same function as removeAll() of an array? "= []" This method also performed the same. And the way to declare the array after making it optional had the same performance. swift / xcode is the latest version and is being tested on iOS 15.4 / iOS 14.8 / iphone6s. Or can't Apple make a new function that speeds up the performance of removeAll()??
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1k
Mar ’22
Dynamic Libraries Link and Licenses
When building the external library project, I selected "Mach-O Type" as "Dynamic Library" and built it to create a framework file (folder). And this framework file was imported and used in our app and distributed to the App Store. Is this situation required to release the entire source code of our app under the LGPL 2.1 (or LGPL 3.0) license? Enter file in the Mac command line and press Enter, “dynamically linked shared library” is displayed.
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1.7k
Aug ’22