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Sidebar created on macOS 26 with NSSplitViewItem(sidebarWithViewController:) is cut off at the top in fullscreen mode
I noticed that when I have a fullscreen window in macOS 26, sidebars look like they are cut off at the top: they suddenly stop where the title bar/toolbar would appear when moving the mouse to the top of the screen, leaving a wide empty gap. Am I the only one who finds this ugly? Is this intended, or is there a workaround? This is how it looks in fullscreen (the sidebar borders are not easy to distinguish, look for the drop shadow): And this when moving the mouse to the top screen border to show the menu bar: I created FB20291636. @main class AppDelegate: NSObject, NSApplicationDelegate, NSWindowDelegate { func applicationDidFinishLaunching(_ aNotification: Notification) { let splitViewController = NSSplitViewController() splitViewController.addSplitViewItem(NSSplitViewItem(sidebarWithViewController: ViewController())) splitViewController.addSplitViewItem(NSSplitViewItem(viewController: ViewController())) let window = NSWindow(contentViewController: splitViewController) window.styleMask = [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView] window.toolbar = NSToolbar() window.delegate = self window.makeKeyAndOrderFront(nil) } func window(_ window: NSWindow, willUseFullScreenPresentationOptions proposedOptions: NSApplication.PresentationOptions = []) -> NSApplication.PresentationOptions { return [.autoHideToolbar, .autoHideMenuBar, .fullScreen] } } class ViewController: NSViewController { override func loadView() { let stack = NSStackView(views: [ NSTextField(labelWithString: "asdf") ]) stack.orientation = .vertical stack.alignment = .leading view = stack view.frame = CGRect(x: 0, y: 0, width: 300, height: 300) } }
Topic: UI Frameworks SubTopic: AppKit Tags:
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147
Sep ’25
NSWindow.titlebarAppearsTransparent only works after collapsing and expanding sidebar
I'm using the simplified code below to create a window with 4 split view items, some of them collapsed. I would expect the title bar to be transparent since I'm using window.titlebarAppearsTransparent = true, but it seems that this particular view configuration causes the title bar to be visible until I collapse and expand the sidebar again. Removing any of the split view items, uncollapsing any of them, or changing the view of any of the view controllers, causes the title bar to be consistently visible or hidden, although I don't understand the logic, since I'm telling the window that it should be transparent. When launching the app in light mode, it's more difficult to notice the issue since the title bar background is equal to the content background and only the separator is visible (even though the code sets window.titlebarSeparatorStyle = .none): After collapsing and expanding the sidebar, the separator is gone: In dark mode the title bar is more visible: After collapsing and expanding the sidebar, the title bar background and separator are gone: I created FB20306872. @main class AppDelegate: NSObject, NSApplicationDelegate, NSToolbarDelegate { var splitViewController: NSSplitViewController! func applicationDidFinishLaunching(_ aNotification: Notification) { let splitViewItem1 = NSSplitViewItem(sidebarWithViewController: ViewController1()) let splitViewItem2 = NSSplitViewItem(viewController: ViewController2()) let splitViewItem3 = NSSplitViewItem(viewController: NSViewController()) splitViewItem3.isCollapsed = true let splitViewItem4 = NSSplitViewItem(viewController: NSViewController()) splitViewItem4.isCollapsed = true splitViewController = NSSplitViewController() splitViewController.splitViewItems = [splitViewItem1, splitViewItem2, splitViewItem3, splitViewItem4] let window = NSWindow(contentViewController: splitViewController) window.styleMask = [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView] window.titlebarAppearsTransparent = true let toolbar = NSToolbar(identifier: "") toolbar.delegate = self toolbar.displayMode = .iconOnly window.toolbar = toolbar window.titlebarSeparatorStyle = .none window.makeKeyAndOrderFront(nil) } func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { return [.space, .flexibleSpace, .sidebarTrackingSeparator, .init("item")] } func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { return [.init("item"), .sidebarTrackingSeparator] } func toolbar(_ toolbar: NSToolbar, itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier, willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? { switch itemIdentifier.rawValue { case "item": let item = NSToolbarItem(itemIdentifier: itemIdentifier) item.image = NSImage(systemSymbolName: "sidebar.leading", accessibilityDescription: nil) item.action = #selector(toggleSidebar(_:)) item.target = self return item default: return nil } } @objc func toggleSidebar(_ sender: Any?) { splitViewController.splitViewItems[0].animator().isCollapsed = !splitViewController.splitViewItems[0].isCollapsed } } class ViewController1: NSViewController { override func loadView() { view = NSView(frame: CGRect(x: 0, y: 0, width: 300, height: 200)) } } class ViewController2: NSViewController { override func loadView() { let textView = NSTextView() let scrollView = NSScrollView(frame: CGRect(x: 0, y: 0, width: 400, height: 200)) scrollView.hasVerticalScroller = true scrollView.documentView = textView view = scrollView } }
Topic: UI Frameworks SubTopic: AppKit Tags:
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97
Sep ’25
Xcode shows alert about unknown com.apple.quicklook.preview extension point when running on Apple Vision Pro Simulator
I have an iOS app with a QuickLook extension. I also added Apple Vision Pro in the target's General > Supported Destinations section. About one year ago, I was able to run the app on iPhone, iPad and Apple Vision Pro Simulators. Today I tried running it again on Apple Vision Pro with Xcode 26.0.1, but Xcode shows this error: Try again later. Appex bundle at ~/Library/Developer/CoreSimulator/Devices/F6B3CCA8-82FA-485F-A306-CF85FF589096/data/Library/Caches/com.apple.mobile.installd.staging/temp.PWLT59/extracted/problem.app/PlugIns/problemQuickLook.appex with id org.example.problem.problemQuickLook specifies a value (com.apple.quicklook.preview) for the NSExtensionPointIdentifier key in the NSExtension dictionary in its Info.plist that does not correspond to a known extension point. I tried again later a couple times, even after running Clean Build Folder Immediately, without any change. I can reproduce this with a fresh Xcode project to which I add a Quick Look Preview Extension and Apple Vision Pro as a supported destination. The error doesn't happen when running on Apple Vision Pro (Designed for iPad) or iPad Pro 13-inch (M4) destinations. What is the problem? I created FB20448815.
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311
Nov ’25
App icon produced by Xcode 26 is 1 MB bigger than Xcode 16
When comparing the Assets.car file of the previous and current versions of my app, compiled with Xcode 16 and 26, respectively, with the Terminal command assetutil --info MyApp.app/Contents/Resources/Assets.car I see that the new version contains many more app icons at different sizes, increasing my app's size by 1 MB (not much, but considering that the app is only 6 MB in total...): { "AssetType" : "MultiSized Image", "Name" : "AppIcon", "NameIdentifier" : 6849, "Scale" : 1, "SHA1Digest" : "9D75F76992E9E9E5531A214A4AE282EBD381F7EB903024E00FB25EB42381CC45", "SizeOnDisk" : 308, "Sizes" : [ "16x16 index:1 idiom:universal", "32x32 index:2 idiom:universal", "64x64 index:3 idiom:universal", "128x128 index:4 idiom:universal", "256x256 index:5 idiom:universal", "512x512 index:6 idiom:universal", "1024x1024 index:7 idiom:universal" ] } The previous one allowed me to add only two sizes: { "AssetType" : "MultiSized Image", "Name" : "AppIcon", "NameIdentifier" : 6849, "Scale" : 1, "SHA1Digest" : "AC782A2FFF9A4B2D563EF64DF41A179583440560F8732A176A8376B31000368E", "SizeOnDisk" : 248, "Sizes" : [ "256x256 index:1 idiom:universal", "512x512 index:2 idiom:universal" ] } Is there a way to only ship the strictly necessary app icons sizes while using Xcode 26 Icon Composer, or will all the sizes be required going forward?
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200
Oct ’25
Feedbacks get closed if they cannot be reliably reproduced
It’s very frustrating when in a feedback I specify that I cannot reliably reproduce it and the feedback gets closed with the message “Since this issue cannot be reproduced, this report has been closed”, e.g. FB18985938. Is Apple not interested in hearing about issues that cannot be reliably reproduced? Many issues unfortunately depend on a variety of factors and it’s often impossible for third-party developers or users to figure out how to reliably reproduce them. Usually these kind of issues get addressed by e.g. adding more logging so that the next time it happens it's easier to find out what's causing it. Then the last part of the message “Please file a new report with a sysdiagnose if you encounter this issue again” sounds like I’m being teased, because what use is a new sysdiagnose if I still cannot reproduce it reliably? It will just be closed like the last one. I created FB20595673 for this issue.
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347
Oct ’25
API to copy files like the Finder does with progress information
I regularly receive emails from my customers asking why my app, which copies files from a source folder to a destination folder, gives an error during the copy operation, usually when some kind of NAS is involved. I then ask if copying the same file works in the Finder and they usually say yes. Then it’s up to me to contact the NAS vendor and ask why their NAS doesn’t work correctly with the copyfile function which my app uses to copy files, and provide them with a sample Xcode project that reproduces the issue. It would be so much easier for me, and probably other developers as well, if my customers could test their NAS with the Finder, then if it doesn’t work, contact their NAS vendor and solve the issue, or if it works, rest assured that file copies will work for any other app that uses the same API as the Finder. I could spend my time doing much more productive and interesting work rather than checking why every other NAS doesn’t work with my app which, after all, uses the most basic file copy mechanism available on macOS. Is there any chance that in the future (hopefully sooner than later) there will be an API to copy files like the Finder with progress information, or is there a reason why this won't ever be possible? I created FB20929181.
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67
Nov ’25
Scanning Macintosh HD produces single .nofollow file since update to macOS 26.1
A user of one of my apps reported that since the update to macOS 26.1 they are no longer able to scan Macintosh HD: the app used to work, but now always reports that Macintosh HD contains a single empty file named .nofollow, or rather the path is resolved to /.nofollow. Initially I thought this could be related to resolving the file from the saved bookmark data, but even restarting the app and selecting Macintosh HD in an open panel (without resolving the bookmark data) produces the same result. The user tried another app of mine with the same issue, but said that they were able to scan Macintosh HD in other App Store apps. I never heard of this issue before and my apps have been on the App Store for many years, but it looks like I might be doing something wrong, or the APIs that I use are somehow broken. In all my apps I currently use getattrlistbulk because I need attributes that are not available as URLResourceKey in all supported operating system versions. What could be the issue? I'm on macOS 26.1 myself and never experienced it.
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326
Dec ’25
Security-scoped bookmarks to external volumes are resolved to /
Users of my different apps started reporting an issue that could be related to the ones discussed in this other post: paths on an external volume, such as one mounted by "NTFS for Mac", or a path on a Synology volume, are "converted" to / (Macintosh HD) after going through "laundry" (creating the security-scoped bookmark, resolving the URL from it and using this new URL instead of the one returned by the open panel). Because of this issue, users of my apps are unable to select external volumes, which renders the different apps more or less useless. I've already received many emails regarding this issue in the past few days. A timely fix or suggestion for a workaround would be much appreciated, so that they don't have to wait for months before the next minor macOS release. The intention of this post is also to show users of my apps that this is a real issue. I created FB21002290 and TSI 16931637.
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185
Nov ’25
URL.startAccessingSecurityScopedResource() returns false for "On My iPad" after a while
My app allows to save user-selected URLs in a list and browse them with a tap. A user reported that the app often shows that when browsing their saved entry for "On My iPad", it's apparently empty (it contains no files). I saved "On My iPad" in my own list some time ago and noticed that the same issue occurs. The URL seems to be correctly resolved from the saved bookmark data, but I noticed that url.startAccessingSecurityScopedResource() returns false. The other URL I saved some time ago is iCloud Drive, which I can access without issues. If I select "On My iPad" again in a file importer, create new bookmark data from it and resolve the URL from it, access works correctly. I create bookmark data like this: let data = try url.bookmarkData(includingResourceValuesForKeys: [.localizedNameKey, .pathKey, .volumeIsLocalKey]) and resolve URLs like this: let url = try URL(resolvingBookmarkData: data, bookmarkDataIsStale: &bookmarkDataIsStale) bookmarkDataIsStale is false for both the working and not working URLs for "On My iPad". The two bookmark data are different though, even if url.path is the same. What could be the issue?
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195
Jan ’26
filecopy fails with errno 34 "Result too large" when copying from NAS
A user of my app reported that when my app copies files from a QNAP NAS to a folder on their Mac, they get the error "Result too large". When copying the same files from the Desktop, it works. I asked them to reproduce the issue with the sample code below and they confirmed that it reproduces. They contacted QNAP for support who in turn contacted me saying that they are not sure they can do anything about it, and asking if Apple can help. Both the app user and QNAP are willing to help, but at this point I'm also unsure how to proceed. Can someone at Apple say anything about this? Is this something QNAP should solve, or is this a bug in macOS? P.S.: I've had users in the past who reported the same issue with other brands, mostly Synology. import Cocoa @main class AppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ aNotification: Notification) { let openPanel = NSOpenPanel() openPanel.canChooseDirectories = true openPanel.runModal() let source = openPanel.urls[0] openPanel.canChooseFiles = false openPanel.runModal() let destination = openPanel.urls[0] do { try copyFile(from: source, to: destination.appendingPathComponent(source.lastPathComponent, isDirectory: false)) } catch { NSAlert(error: error).runModal() } NSApp.terminate(nil) } private func copyFile(from source: URL, to destination: URL) throws { if try source.resourceValues(forKeys: [.isDirectoryKey]).isDirectory == true { try FileManager.default.createDirectory(at: destination, withIntermediateDirectories: false) for source in try FileManager.default.contentsOfDirectory(at: source, includingPropertiesForKeys: nil) { try copyFile(from: source, to: destination.appendingPathComponent(source.lastPathComponent, isDirectory: false)) } } else { try copyRegularFile(from: source, to: destination) } } private func copyRegularFile(from source: URL, to destination: URL) throws { let state = copyfile_state_alloc() defer { copyfile_state_free(state) } var bsize = UInt32(16_777_216) if copyfile_state_set(state, UInt32(COPYFILE_STATE_BSIZE), &bsize) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } else if copyfile_state_set(state, UInt32(COPYFILE_STATE_STATUS_CB), unsafeBitCast(copyfileCallback, to: UnsafeRawPointer.self)) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } else if copyfile(source.path, destination.path, state, copyfile_flags_t(COPYFILE_DATA | COPYFILE_SECURITY | COPYFILE_NOFOLLOW | COPYFILE_EXCL | COPYFILE_XATTR)) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } } private let copyfileCallback: copyfile_callback_t = { what, stage, state, src, dst, ctx in if what == COPYFILE_COPY_DATA { if stage == COPYFILE_ERR { return COPYFILE_QUIT } } return COPYFILE_CONTINUE } }
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615
Mar ’26
Set base price and currency for app package in App Store Connect
For apps, I can select a base price and region (currency) so that prices for other regions adapt automatically, but for app packages I can only set a base price in USD. I just noticed that my app package wasn't visible on the App Store anymore because of an automatic price change which caused its price in USD to become invalid (too low), as it was below the highest app price within the package. Is it intended that I have to monitor price changes and manually correct prices for app packages? I created FB22093289.
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Mar ’26
UIDocumentPickerViewController allows to select file declared in Info.plist document types even when restricting to folder UTI
My document-based UIKit app can open plain text files such as .txt files. When tapping a particular button I want to be able to select a folder, but when using the code below, the document picker allows me to select folders as well as .txt files: class DocumentViewController: UIDocumentViewController, UIDocumentPickerDelegate { override func viewDidAppear(_ animated: Bool) { let documentPicker = UIDocumentPickerViewController(forOpeningContentTypes: [.folder]) documentPicker.delegate = self present(documentPicker, animated: true) } } If I remove the text file entry from the Info.plist's document types list, it works as expected. Is this a bug and if yes, is there a workaround? <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeName</key> <string>Text</string> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSHandlerRank</key> <string>Default</string> <key>LSItemContentTypes</key> <array> <string>public.text</string> </array> </dict> </array> I created FB22254960.
Topic: UI Frameworks SubTopic: UIKit Tags:
2
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178
Mar ’26
Left navigation bar items become invisible after rotating device and presenting detail view in split view
A user of my app, whose main view is a split view, reported an issue which causes the left navigation bar items to disappear without apparent reason if they rotate the device and later show the detail view, preventing them from using the back button to show the root view again. Am I doing something wrong or is it a bug? I can reproduce the issue with the following steps: Create a new document-based iOS app (as it uses scenes by default, as opposed to a regular app). Paste the code below. In the target build settings, delete "Launch Screen Interface File Base Name" and set "Launch Screen (Generation)" to YES. Without this step, for some reason, the issue doesn't happen. Launch the app in iPhone Simulator. Tap the top left button to show the root view, then the “detail” button to show the detail view. The left navigation bar button is still visible. Rotate the Simulator window right, then left again. Tap the top left button to show the root view, then the “detail” button to show the detail view. Now the left navigation bar button is invisible. Rotating the device right and left again solves the issue. I filed FB22363118. class SceneDelegate: UIResponder, UIWindowSceneDelegate { var window: UIWindow? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { window = UIWindow(windowScene: scene as! UIWindowScene) let split = SplitViewController() window!.rootViewController = split window!.makeKeyAndVisible() split.showDetail() } } class SplitViewController: UISplitViewController, UISplitViewControllerDelegate { var detailNavigationViewController: UINavigationController! init() { super.init(nibName: nil, bundle: nil) detailNavigationViewController = UINavigationController(rootViewController: DetailViewController()) viewControllers = [UINavigationController(rootViewController: RootViewController())] } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } func showDetail() { showDetailViewController(detailNavigationViewController, sender: nil) } func showRoot() { (viewControllers.first as? UINavigationController)?.popViewController(animated: true) } } class RootViewController: UIViewController { override func loadView() { navigationItem.title = "root" let button = UIButton(primaryAction: UIAction(handler: { [self] _ in (splitViewController as! SplitViewController).showDetail() })) button.setTitle("detail", for: .normal) view = button } } class DetailViewController: UIViewController { override func loadView() { navigationItem.title = "detail" view = UIView() registerForTraitChanges([UITraitHorizontalSizeClass.self]) { (self: Self, previousTraitCollection) in if previousTraitCollection.horizontalSizeClass != self.traitCollection.horizontalSizeClass { self.updateBarButtons() } } updateBarButtons() } private func updateBarButtons() { navigationItem.leftBarButtonItem = UIBarButtonItem(primaryAction: UIAction(image: UIImage(systemName: "sidebar.leading")) { [self] _ in (self.splitViewController as! SplitViewController).showRoot() }) navigationItem.rightBarButtonItem = UIBarButtonItem(title: "right") } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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89
Mar ’26
UITextView cursor sometimes jumps up when pressing arrow down key and setting typingAttributes
My app uses TextKit 1 and unfortunately still cannot migrate to TextKit 2 because of some bugs (for instance in FB17103305 I show how NSTextView.shouldDrawInsertionPoint has no effect, but I opened that feedback exactly one year ago and it still has no answer). Unfortunately TextKit 1 has another bug which causes the text cursor to jump unpredictably up or down when pressing the arrow keys and setting UITextView.typingAttributes. Run the code below on iPhone 17 Pro Max Simulator. Scroll the text down until you see “Header 2”. Place the text cursor after “# “. Press the arrow down key twice to move the cursor two lines down. The cursor moves to the top of the view instead. Continuing to press the arrow keys up and down results in the cursor sometimes moving as expected, other times jumping around wildly. Does anyone know a workaround? I created FB22382453. class TextView: UITextView, UITextViewDelegate { override func awakeFromNib() { let _ = layoutManager delegate = self let header = textAttributes(fontSize: 30) let body = textAttributes(fontSize: 15) let string = NSMutableAttributedString(string: String(repeating: "a", count: 2681) + "\n", attributes: body) string.append(NSAttributedString(string: """ # Header 1 """, attributes: header)) string.append(NSMutableAttributedString(string: String(repeating: "a", count: 5198) + "\n", attributes: body)) string.append(NSAttributedString(string: """ # Header 2 """, attributes: header)) string.append(NSMutableAttributedString(string: String(repeating: "a", count: 7048) + "\n", attributes: body)) textStorage.setAttributedString(string) } func textViewDidChangeSelection(_ textView: UITextView) { typingAttributes = textStorage.attributes(at: selectedRange.location - 1, effectiveRange: nil) } private func textAttributes(fontSize: Double) -> [NSAttributedString.Key: Any] { var textAttributes = [NSAttributedString.Key: Any]() textAttributes[.font] = UIFont(name: "Courier", size: fontSize) let paragraphStyle = NSMutableParagraphStyle() paragraphStyle.minimumLineHeight = round(fontSize * 1.3) paragraphStyle.maximumLineHeight = paragraphStyle.minimumLineHeight textAttributes[.paragraphStyle] = paragraphStyle return textAttributes } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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139
Mar ’26
Sidebar created on macOS 26 with NSSplitViewItem(sidebarWithViewController:) is cut off at the top in fullscreen mode
I noticed that when I have a fullscreen window in macOS 26, sidebars look like they are cut off at the top: they suddenly stop where the title bar/toolbar would appear when moving the mouse to the top of the screen, leaving a wide empty gap. Am I the only one who finds this ugly? Is this intended, or is there a workaround? This is how it looks in fullscreen (the sidebar borders are not easy to distinguish, look for the drop shadow): And this when moving the mouse to the top screen border to show the menu bar: I created FB20291636. @main class AppDelegate: NSObject, NSApplicationDelegate, NSWindowDelegate { func applicationDidFinishLaunching(_ aNotification: Notification) { let splitViewController = NSSplitViewController() splitViewController.addSplitViewItem(NSSplitViewItem(sidebarWithViewController: ViewController())) splitViewController.addSplitViewItem(NSSplitViewItem(viewController: ViewController())) let window = NSWindow(contentViewController: splitViewController) window.styleMask = [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView] window.toolbar = NSToolbar() window.delegate = self window.makeKeyAndOrderFront(nil) } func window(_ window: NSWindow, willUseFullScreenPresentationOptions proposedOptions: NSApplication.PresentationOptions = []) -> NSApplication.PresentationOptions { return [.autoHideToolbar, .autoHideMenuBar, .fullScreen] } } class ViewController: NSViewController { override func loadView() { let stack = NSStackView(views: [ NSTextField(labelWithString: "asdf") ]) stack.orientation = .vertical stack.alignment = .leading view = stack view.frame = CGRect(x: 0, y: 0, width: 300, height: 300) } }
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
1
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147
Activity
Sep ’25
NSWindow.titlebarAppearsTransparent only works after collapsing and expanding sidebar
I'm using the simplified code below to create a window with 4 split view items, some of them collapsed. I would expect the title bar to be transparent since I'm using window.titlebarAppearsTransparent = true, but it seems that this particular view configuration causes the title bar to be visible until I collapse and expand the sidebar again. Removing any of the split view items, uncollapsing any of them, or changing the view of any of the view controllers, causes the title bar to be consistently visible or hidden, although I don't understand the logic, since I'm telling the window that it should be transparent. When launching the app in light mode, it's more difficult to notice the issue since the title bar background is equal to the content background and only the separator is visible (even though the code sets window.titlebarSeparatorStyle = .none): After collapsing and expanding the sidebar, the separator is gone: In dark mode the title bar is more visible: After collapsing and expanding the sidebar, the title bar background and separator are gone: I created FB20306872. @main class AppDelegate: NSObject, NSApplicationDelegate, NSToolbarDelegate { var splitViewController: NSSplitViewController! func applicationDidFinishLaunching(_ aNotification: Notification) { let splitViewItem1 = NSSplitViewItem(sidebarWithViewController: ViewController1()) let splitViewItem2 = NSSplitViewItem(viewController: ViewController2()) let splitViewItem3 = NSSplitViewItem(viewController: NSViewController()) splitViewItem3.isCollapsed = true let splitViewItem4 = NSSplitViewItem(viewController: NSViewController()) splitViewItem4.isCollapsed = true splitViewController = NSSplitViewController() splitViewController.splitViewItems = [splitViewItem1, splitViewItem2, splitViewItem3, splitViewItem4] let window = NSWindow(contentViewController: splitViewController) window.styleMask = [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView] window.titlebarAppearsTransparent = true let toolbar = NSToolbar(identifier: "") toolbar.delegate = self toolbar.displayMode = .iconOnly window.toolbar = toolbar window.titlebarSeparatorStyle = .none window.makeKeyAndOrderFront(nil) } func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { return [.space, .flexibleSpace, .sidebarTrackingSeparator, .init("item")] } func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { return [.init("item"), .sidebarTrackingSeparator] } func toolbar(_ toolbar: NSToolbar, itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier, willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? { switch itemIdentifier.rawValue { case "item": let item = NSToolbarItem(itemIdentifier: itemIdentifier) item.image = NSImage(systemSymbolName: "sidebar.leading", accessibilityDescription: nil) item.action = #selector(toggleSidebar(_:)) item.target = self return item default: return nil } } @objc func toggleSidebar(_ sender: Any?) { splitViewController.splitViewItems[0].animator().isCollapsed = !splitViewController.splitViewItems[0].isCollapsed } } class ViewController1: NSViewController { override func loadView() { view = NSView(frame: CGRect(x: 0, y: 0, width: 300, height: 200)) } } class ViewController2: NSViewController { override func loadView() { let textView = NSTextView() let scrollView = NSScrollView(frame: CGRect(x: 0, y: 0, width: 400, height: 200)) scrollView.hasVerticalScroller = true scrollView.documentView = textView view = scrollView } }
Topic: UI Frameworks SubTopic: AppKit Tags:
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0
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97
Activity
Sep ’25
Xcode shows alert about unknown com.apple.quicklook.preview extension point when running on Apple Vision Pro Simulator
I have an iOS app with a QuickLook extension. I also added Apple Vision Pro in the target's General > Supported Destinations section. About one year ago, I was able to run the app on iPhone, iPad and Apple Vision Pro Simulators. Today I tried running it again on Apple Vision Pro with Xcode 26.0.1, but Xcode shows this error: Try again later. Appex bundle at ~/Library/Developer/CoreSimulator/Devices/F6B3CCA8-82FA-485F-A306-CF85FF589096/data/Library/Caches/com.apple.mobile.installd.staging/temp.PWLT59/extracted/problem.app/PlugIns/problemQuickLook.appex with id org.example.problem.problemQuickLook specifies a value (com.apple.quicklook.preview) for the NSExtensionPointIdentifier key in the NSExtension dictionary in its Info.plist that does not correspond to a known extension point. I tried again later a couple times, even after running Clean Build Folder Immediately, without any change. I can reproduce this with a fresh Xcode project to which I add a Quick Look Preview Extension and Apple Vision Pro as a supported destination. The error doesn't happen when running on Apple Vision Pro (Designed for iPad) or iPad Pro 13-inch (M4) destinations. What is the problem? I created FB20448815.
Replies
5
Boosts
0
Views
311
Activity
Nov ’25
App icon produced by Xcode 26 is 1 MB bigger than Xcode 16
When comparing the Assets.car file of the previous and current versions of my app, compiled with Xcode 16 and 26, respectively, with the Terminal command assetutil --info MyApp.app/Contents/Resources/Assets.car I see that the new version contains many more app icons at different sizes, increasing my app's size by 1 MB (not much, but considering that the app is only 6 MB in total...): { "AssetType" : "MultiSized Image", "Name" : "AppIcon", "NameIdentifier" : 6849, "Scale" : 1, "SHA1Digest" : "9D75F76992E9E9E5531A214A4AE282EBD381F7EB903024E00FB25EB42381CC45", "SizeOnDisk" : 308, "Sizes" : [ "16x16 index:1 idiom:universal", "32x32 index:2 idiom:universal", "64x64 index:3 idiom:universal", "128x128 index:4 idiom:universal", "256x256 index:5 idiom:universal", "512x512 index:6 idiom:universal", "1024x1024 index:7 idiom:universal" ] } The previous one allowed me to add only two sizes: { "AssetType" : "MultiSized Image", "Name" : "AppIcon", "NameIdentifier" : 6849, "Scale" : 1, "SHA1Digest" : "AC782A2FFF9A4B2D563EF64DF41A179583440560F8732A176A8376B31000368E", "SizeOnDisk" : 248, "Sizes" : [ "256x256 index:1 idiom:universal", "512x512 index:2 idiom:universal" ] } Is there a way to only ship the strictly necessary app icons sizes while using Xcode 26 Icon Composer, or will all the sizes be required going forward?
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200
Activity
Oct ’25
Feedbacks get closed if they cannot be reliably reproduced
It’s very frustrating when in a feedback I specify that I cannot reliably reproduce it and the feedback gets closed with the message “Since this issue cannot be reproduced, this report has been closed”, e.g. FB18985938. Is Apple not interested in hearing about issues that cannot be reliably reproduced? Many issues unfortunately depend on a variety of factors and it’s often impossible for third-party developers or users to figure out how to reliably reproduce them. Usually these kind of issues get addressed by e.g. adding more logging so that the next time it happens it's easier to find out what's causing it. Then the last part of the message “Please file a new report with a sysdiagnose if you encounter this issue again” sounds like I’m being teased, because what use is a new sysdiagnose if I still cannot reproduce it reliably? It will just be closed like the last one. I created FB20595673 for this issue.
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347
Activity
Oct ’25
API to copy files like the Finder does with progress information
I regularly receive emails from my customers asking why my app, which copies files from a source folder to a destination folder, gives an error during the copy operation, usually when some kind of NAS is involved. I then ask if copying the same file works in the Finder and they usually say yes. Then it’s up to me to contact the NAS vendor and ask why their NAS doesn’t work correctly with the copyfile function which my app uses to copy files, and provide them with a sample Xcode project that reproduces the issue. It would be so much easier for me, and probably other developers as well, if my customers could test their NAS with the Finder, then if it doesn’t work, contact their NAS vendor and solve the issue, or if it works, rest assured that file copies will work for any other app that uses the same API as the Finder. I could spend my time doing much more productive and interesting work rather than checking why every other NAS doesn’t work with my app which, after all, uses the most basic file copy mechanism available on macOS. Is there any chance that in the future (hopefully sooner than later) there will be an API to copy files like the Finder with progress information, or is there a reason why this won't ever be possible? I created FB20929181.
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67
Activity
Nov ’25
Scanning Macintosh HD produces single .nofollow file since update to macOS 26.1
A user of one of my apps reported that since the update to macOS 26.1 they are no longer able to scan Macintosh HD: the app used to work, but now always reports that Macintosh HD contains a single empty file named .nofollow, or rather the path is resolved to /.nofollow. Initially I thought this could be related to resolving the file from the saved bookmark data, but even restarting the app and selecting Macintosh HD in an open panel (without resolving the bookmark data) produces the same result. The user tried another app of mine with the same issue, but said that they were able to scan Macintosh HD in other App Store apps. I never heard of this issue before and my apps have been on the App Store for many years, but it looks like I might be doing something wrong, or the APIs that I use are somehow broken. In all my apps I currently use getattrlistbulk because I need attributes that are not available as URLResourceKey in all supported operating system versions. What could be the issue? I'm on macOS 26.1 myself and never experienced it.
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326
Activity
Dec ’25
Security-scoped bookmarks to external volumes are resolved to /
Users of my different apps started reporting an issue that could be related to the ones discussed in this other post: paths on an external volume, such as one mounted by "NTFS for Mac", or a path on a Synology volume, are "converted" to / (Macintosh HD) after going through "laundry" (creating the security-scoped bookmark, resolving the URL from it and using this new URL instead of the one returned by the open panel). Because of this issue, users of my apps are unable to select external volumes, which renders the different apps more or less useless. I've already received many emails regarding this issue in the past few days. A timely fix or suggestion for a workaround would be much appreciated, so that they don't have to wait for months before the next minor macOS release. The intention of this post is also to show users of my apps that this is a real issue. I created FB21002290 and TSI 16931637.
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185
Activity
Nov ’25
URL.startAccessingSecurityScopedResource() returns false for "On My iPad" after a while
My app allows to save user-selected URLs in a list and browse them with a tap. A user reported that the app often shows that when browsing their saved entry for "On My iPad", it's apparently empty (it contains no files). I saved "On My iPad" in my own list some time ago and noticed that the same issue occurs. The URL seems to be correctly resolved from the saved bookmark data, but I noticed that url.startAccessingSecurityScopedResource() returns false. The other URL I saved some time ago is iCloud Drive, which I can access without issues. If I select "On My iPad" again in a file importer, create new bookmark data from it and resolve the URL from it, access works correctly. I create bookmark data like this: let data = try url.bookmarkData(includingResourceValuesForKeys: [.localizedNameKey, .pathKey, .volumeIsLocalKey]) and resolve URLs like this: let url = try URL(resolvingBookmarkData: data, bookmarkDataIsStale: &bookmarkDataIsStale) bookmarkDataIsStale is false for both the working and not working URLs for "On My iPad". The two bookmark data are different though, even if url.path is the same. What could be the issue?
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195
Activity
Jan ’26
filecopy fails with errno 34 "Result too large" when copying from NAS
A user of my app reported that when my app copies files from a QNAP NAS to a folder on their Mac, they get the error "Result too large". When copying the same files from the Desktop, it works. I asked them to reproduce the issue with the sample code below and they confirmed that it reproduces. They contacted QNAP for support who in turn contacted me saying that they are not sure they can do anything about it, and asking if Apple can help. Both the app user and QNAP are willing to help, but at this point I'm also unsure how to proceed. Can someone at Apple say anything about this? Is this something QNAP should solve, or is this a bug in macOS? P.S.: I've had users in the past who reported the same issue with other brands, mostly Synology. import Cocoa @main class AppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ aNotification: Notification) { let openPanel = NSOpenPanel() openPanel.canChooseDirectories = true openPanel.runModal() let source = openPanel.urls[0] openPanel.canChooseFiles = false openPanel.runModal() let destination = openPanel.urls[0] do { try copyFile(from: source, to: destination.appendingPathComponent(source.lastPathComponent, isDirectory: false)) } catch { NSAlert(error: error).runModal() } NSApp.terminate(nil) } private func copyFile(from source: URL, to destination: URL) throws { if try source.resourceValues(forKeys: [.isDirectoryKey]).isDirectory == true { try FileManager.default.createDirectory(at: destination, withIntermediateDirectories: false) for source in try FileManager.default.contentsOfDirectory(at: source, includingPropertiesForKeys: nil) { try copyFile(from: source, to: destination.appendingPathComponent(source.lastPathComponent, isDirectory: false)) } } else { try copyRegularFile(from: source, to: destination) } } private func copyRegularFile(from source: URL, to destination: URL) throws { let state = copyfile_state_alloc() defer { copyfile_state_free(state) } var bsize = UInt32(16_777_216) if copyfile_state_set(state, UInt32(COPYFILE_STATE_BSIZE), &bsize) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } else if copyfile_state_set(state, UInt32(COPYFILE_STATE_STATUS_CB), unsafeBitCast(copyfileCallback, to: UnsafeRawPointer.self)) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } else if copyfile(source.path, destination.path, state, copyfile_flags_t(COPYFILE_DATA | COPYFILE_SECURITY | COPYFILE_NOFOLLOW | COPYFILE_EXCL | COPYFILE_XATTR)) != 0 { throw NSError(domain: NSPOSIXErrorDomain, code: Int(errno)) } } private let copyfileCallback: copyfile_callback_t = { what, stage, state, src, dst, ctx in if what == COPYFILE_COPY_DATA { if stage == COPYFILE_ERR { return COPYFILE_QUIT } } return COPYFILE_CONTINUE } }
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615
Activity
Mar ’26
Equivalent in RealityKit of SceneKit's SCNAction.customAction to run custom animation
I'm currently converting my game from SceneKit to RealityKit. What's the easiest way to run an animation in which every frame I want to run custom code, similar to SCNAction.customAction which accepts a callback that is called repeatedly until the action completes?
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424
Activity
Feb ’26
Set base price and currency for app package in App Store Connect
For apps, I can select a base price and region (currency) so that prices for other regions adapt automatically, but for app packages I can only set a base price in USD. I just noticed that my app package wasn't visible on the App Store anymore because of an automatic price change which caused its price in USD to become invalid (too low), as it was below the highest app price within the package. Is it intended that I have to monitor price changes and manually correct prices for app packages? I created FB22093289.
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74
Activity
Mar ’26
UIDocumentPickerViewController allows to select file declared in Info.plist document types even when restricting to folder UTI
My document-based UIKit app can open plain text files such as .txt files. When tapping a particular button I want to be able to select a folder, but when using the code below, the document picker allows me to select folders as well as .txt files: class DocumentViewController: UIDocumentViewController, UIDocumentPickerDelegate { override func viewDidAppear(_ animated: Bool) { let documentPicker = UIDocumentPickerViewController(forOpeningContentTypes: [.folder]) documentPicker.delegate = self present(documentPicker, animated: true) } } If I remove the text file entry from the Info.plist's document types list, it works as expected. Is this a bug and if yes, is there a workaround? <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeName</key> <string>Text</string> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSHandlerRank</key> <string>Default</string> <key>LSItemContentTypes</key> <array> <string>public.text</string> </array> </dict> </array> I created FB22254960.
Topic: UI Frameworks SubTopic: UIKit Tags:
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178
Activity
Mar ’26
Left navigation bar items become invisible after rotating device and presenting detail view in split view
A user of my app, whose main view is a split view, reported an issue which causes the left navigation bar items to disappear without apparent reason if they rotate the device and later show the detail view, preventing them from using the back button to show the root view again. Am I doing something wrong or is it a bug? I can reproduce the issue with the following steps: Create a new document-based iOS app (as it uses scenes by default, as opposed to a regular app). Paste the code below. In the target build settings, delete "Launch Screen Interface File Base Name" and set "Launch Screen (Generation)" to YES. Without this step, for some reason, the issue doesn't happen. Launch the app in iPhone Simulator. Tap the top left button to show the root view, then the “detail” button to show the detail view. The left navigation bar button is still visible. Rotate the Simulator window right, then left again. Tap the top left button to show the root view, then the “detail” button to show the detail view. Now the left navigation bar button is invisible. Rotating the device right and left again solves the issue. I filed FB22363118. class SceneDelegate: UIResponder, UIWindowSceneDelegate { var window: UIWindow? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { window = UIWindow(windowScene: scene as! UIWindowScene) let split = SplitViewController() window!.rootViewController = split window!.makeKeyAndVisible() split.showDetail() } } class SplitViewController: UISplitViewController, UISplitViewControllerDelegate { var detailNavigationViewController: UINavigationController! init() { super.init(nibName: nil, bundle: nil) detailNavigationViewController = UINavigationController(rootViewController: DetailViewController()) viewControllers = [UINavigationController(rootViewController: RootViewController())] } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } func showDetail() { showDetailViewController(detailNavigationViewController, sender: nil) } func showRoot() { (viewControllers.first as? UINavigationController)?.popViewController(animated: true) } } class RootViewController: UIViewController { override func loadView() { navigationItem.title = "root" let button = UIButton(primaryAction: UIAction(handler: { [self] _ in (splitViewController as! SplitViewController).showDetail() })) button.setTitle("detail", for: .normal) view = button } } class DetailViewController: UIViewController { override func loadView() { navigationItem.title = "detail" view = UIView() registerForTraitChanges([UITraitHorizontalSizeClass.self]) { (self: Self, previousTraitCollection) in if previousTraitCollection.horizontalSizeClass != self.traitCollection.horizontalSizeClass { self.updateBarButtons() } } updateBarButtons() } private func updateBarButtons() { navigationItem.leftBarButtonItem = UIBarButtonItem(primaryAction: UIAction(image: UIImage(systemName: "sidebar.leading")) { [self] _ in (self.splitViewController as! SplitViewController).showRoot() }) navigationItem.rightBarButtonItem = UIBarButtonItem(title: "right") } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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89
Activity
Mar ’26
UITextView cursor sometimes jumps up when pressing arrow down key and setting typingAttributes
My app uses TextKit 1 and unfortunately still cannot migrate to TextKit 2 because of some bugs (for instance in FB17103305 I show how NSTextView.shouldDrawInsertionPoint has no effect, but I opened that feedback exactly one year ago and it still has no answer). Unfortunately TextKit 1 has another bug which causes the text cursor to jump unpredictably up or down when pressing the arrow keys and setting UITextView.typingAttributes. Run the code below on iPhone 17 Pro Max Simulator. Scroll the text down until you see “Header 2”. Place the text cursor after “# “. Press the arrow down key twice to move the cursor two lines down. The cursor moves to the top of the view instead. Continuing to press the arrow keys up and down results in the cursor sometimes moving as expected, other times jumping around wildly. Does anyone know a workaround? I created FB22382453. class TextView: UITextView, UITextViewDelegate { override func awakeFromNib() { let _ = layoutManager delegate = self let header = textAttributes(fontSize: 30) let body = textAttributes(fontSize: 15) let string = NSMutableAttributedString(string: String(repeating: "a", count: 2681) + "\n", attributes: body) string.append(NSAttributedString(string: """ # Header 1 """, attributes: header)) string.append(NSMutableAttributedString(string: String(repeating: "a", count: 5198) + "\n", attributes: body)) string.append(NSAttributedString(string: """ # Header 2 """, attributes: header)) string.append(NSMutableAttributedString(string: String(repeating: "a", count: 7048) + "\n", attributes: body)) textStorage.setAttributedString(string) } func textViewDidChangeSelection(_ textView: UITextView) { typingAttributes = textStorage.attributes(at: selectedRange.location - 1, effectiveRange: nil) } private func textAttributes(fontSize: Double) -> [NSAttributedString.Key: Any] { var textAttributes = [NSAttributedString.Key: Any]() textAttributes[.font] = UIFont(name: "Courier", size: fontSize) let paragraphStyle = NSMutableParagraphStyle() paragraphStyle.minimumLineHeight = round(fontSize * 1.3) paragraphStyle.maximumLineHeight = paragraphStyle.minimumLineHeight textAttributes[.paragraphStyle] = paragraphStyle return textAttributes } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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139
Activity
Mar ’26