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iOS app Family Sharing flag
Hi, Some users of our app are complaining about Family sharing. This is mentioned on Google results because the indexed App Store page indicates the following: Up to six family members will be able to use this app with Family Sharing enabled. So our users think they can share our subscription in their family. Is there a way to remove Family sharing option for the app? Regards, Benoit
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Feb ’22
Free non-renewing subscription (like Apple Voice)
I saw, by error, that a non-renewing subscription has been started on my iPhone with Apple Voice service. That subscription is a free 7-days trial without automatic renewal. My question is: how as a developer can I offer a free subscription trial without auto-renewal? I didn't found any option on App Store Connect about free price for a non-renewing subscription or any other mechanism to configure such type of offer. Thanks for your help. Benoit
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May ’23
Module not found when using inheritance
PLATFORM AND VERSION Development environment: Xcode 16.4 (16F6), macOS 15.5 (24F74) Run-time configuration: iOS 18.3.1 DESCRIPTION OF PROBLEM I cannot build my app due to a module not found error when I'm importing Sample-Swift.h header to an ObjectiveC file. I need to use Swift code to ObjectiveC file with Swift code using an external XCFramework. It seems to be related to a mix with ObjectiveC and Swift code when Swift code uses class inheritance from FZWorkoutKit class. With a full Swift project, no issue. STEPS TO REPRODUCE Project https://fizzup.s3.amazonaws.com/files/public/Sample-WK.zip Open the provided project and try to build it. The issue occurs. In MyObject.m file, if you comment the first import (Sample-Swift.h), no issue occurs but I cannot use my Swift code (MyFile class). Uncomment the line commented in step 1. Go to MyFile.swift and change class inheritance from GoModeController (from FZWorkoutKit framework) to UIView (from UIKit). No issue occurs.
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Jun ’25
iPhone app Liquid Glass icon on iPad not respecting icon display mode
Hi, I'm updating my iPhone app (iPhone only) to be ready with iOS 26. I'm building my app using Xcode 26.0 beta 6 (17A5305f) and testing it on an iPad running iPadOS 26 (23A5326a). I found an issue with my new app icon updated using Icon Composer and I was able to find the issue. An iPhone only app running on iPadOS 26 doesn't use the provided app icon. It always displays the "standard" light icon. I just added iPad in Supported Destinations and the app icon now respect light/dark/translucent/tinted modes on the Home Screen. I submitted feedback FB19768667
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