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It cannot be looped after enlarging the window.
I have developed a code that initiates the Timeline in the Reality Composer Pro scene every 12.93 seconds. RealityView { … } .onAppear { startTimer() } .onDisappear { stopTimer() } func startTimer() { timer = Timer.scheduledTimer(withTimeInterval: 12.93, repeats: true) { _ in action() } } func stopTimer() { timer?.invalidate() } func action() { print(“SunUpDown”) NotificationCenter.default.post( name: NSNotification.Name(“RealityKit.NotificationTrigger”), object: nil, userInfo: [ “RealityKit.NotificationTrigger.Scene”: scene as Any, “RealityKit.NotificationTrigger.Identifier”: “SunUpDown” ] ) } Upon receiving the “SunUpDown” command, Timeline will be executed. However, everything was functioning normally when I was running the scene, and I could continue looping until I attempted to zoom in on the window and discovered that it ceased looping. Could you please provide an explanation for this behavior? Note: The window type is volumetric, and the parameter of the defaultWorldScaling modifier is dynamic.
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642
Aug ’24
The lighting effect of Volume
In my Volume, there is a RealityView that includes lighting effects. However, when the user drags the position of the window back and forth, the farther the distance between the volume and the user, the greater the brightness of the light effect. ( I believe this may be a Beta version of a bug.) Note: The volume windowGroup has the .defaultWorldScaling(.dynamic) property.
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519
Aug ’24
Hand Anchor Error
The entity in My RealityView contains tracking components and allows them to track different places of the hand. However, I found that except for the fingertip of the index finger, the fingertip of the thumb, the palm and the wrist, all other positions cannot be tracked normally (such as the fingertip of the middle finger). How can I solve it (I think it may be a beta version of the bug)
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609
Aug ’24
Close Home button
In visionOS2, there exists a function that enables users to raise their hand to display the home button. However, this functionality conflicts with the interaction required for the mixed display space utilized within my application. Therefore, I seek a method to disable this functionality.
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523
Aug ’24
The notification is invalid
I can execute an action by allowing Xcode to send a notification to Reality Composer Pro via NotificationCenter, or I can send notifications to Xcode through the Notification Action in Reality Composer Pro. However, I discovered that they were unable to accept notifications from both parties within my project. To ascertain whether there was an error in my code, I created a simple Demo project. I utilized the same code and determined that it functioned normally within the Demo project. It is perplexing that I am unable to resolve this issue. Do I require additional modifications?
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776
Aug ’24
Unable to detect collision
In RealityView I have two entities that contain tracking components and collision components, which are used to follow the hand and detect collisions. In the Behaviors component of one of the entities, there is an instruction to execute action through onCollision. However, when I test, they cannot execute action after collisions. Why is this?
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918
Aug ’24
Draw a physical mesh
In this code: https://developer.apple.com/documentation/visionos/incorporating-real-world-surroundings-in-an-immersive-experience It contains a physical collision reaction between virtual objects and the real world, which is realized by creating a grid with physical components. However, I don't understand the information in the document very well. Who can give me a solution? Thank you!
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586
Aug ’24
Coordinate conversion
Coordinate conversion was mentioned in https://developer.apple.com/wwdc24/10153 (the effect is demonstrated at 22:00), in which the demonstration is an entity that jumps out of volume into space, but I don't understand his explanation very well. I hope you can give me a basic solution. I am very grateful for this!
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702
Aug ’24
coordinates add
This effect was mentioned in https://developer.apple.com/wwdc24/10153 (the effect is demonstrated at 28:00), in which the demonstration is you can add coordinates by looking somewhere on the ground and clicking., but I don't understand his explanation very well. I hope you can give me a basic solution. I am very grateful for this!
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688
Aug ’24