Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Notarization hangs forever
I've been trying to have an app I've built notarized by Apple. The processing hangs there for hours just waiting. I even tried with a tiny 1KB test file, it has been stuck for 25+ minutes, and I have 7 real submissions stuck for 24+ hours. Any Apple representative can help please? I need to publish and release my app asap.
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Dec ’25
notarization suddenly stuck for hours
I've been successfully notarizing my apps for a year or so now, with intermittent releases every so often, usually succeeding with notarization in a couple of minutes. These apps are all written in Python, but I worked through all the jank required to get them to notarize cleanly a while ago and have no issues since. Today I submitted a couple of builds which have been stuck for hours. They're just "in progress", so no logs I can look at, no emails or anything on my developer account page. How can I begin to debug this? Successfully received submission info createdDate: 2025-06-24T18:43:37.140Z id: 8d1a1ca9-f0ad-426f-a714-89aaf9e01a07 name: pinpal-2025.6.25.for-notarizing.app.zip status: In Progress I should note that in addition to the comment added within 10 minutes of creation of this issue, within the last day, we also have: https://developer.apple.com/forums/thread/789389 https://developer.apple.com/forums/thread/789599 https://developer.apple.com/forums/thread/789995 So it seems pretty likely something is going on on the backend.
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247
Jun ’25
App Sandbox & Missing Symbols for Nested PyInstaller App Bundle
Hi Developers, I'm encountering persistent validation errors in Xcode 16.3 (16E140) on macOS 15.4.1 (24E263) with M1 when archiving and distributing a macOS app (Developer ID signing + notarization). App Structure: A native Swift/Obj-C wrapper app that launches a nested .app inside its Resources. The nested app is built with PyInstaller and includes: A Python core Custom C++ binaries Many bundled .so libraries (e.g., from OpenCV, PyQt/PySide) Issues During Validation: App Sandbox Not Enabled Error: App Sandbox missing for NestedApp.app/Contents/MacOS/NestedExecutable. Question: For Developer ID (not App Store), is sandboxing strictly required for nested PyInstaller apps? If the wrapper is sandboxed, must the nested app be as well? Given the PyInstaller app's nature (requiring broad system access), how should entitlements be managed? Upload Symbols Failed Errors for missing .dSYM files for: The nested app’s executable Custom C++ binaries .so files (OpenCV, PyQt, etc.) These are either third-party or built without DWARF data, making .dSYM generation impractical post-build. Question: Are these symbol errors critical for Developer ID notarization (not App Store)? Can notarization succeed despite them? Is lack of symbol upload a known limitation with PyInstaller apps? Any best practices?
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197
May ’25
DriverKit: embedded.mobileprofile has the wildcard USB Vendor ID instead of my assigned Vendor ID
I've added my Vendor ID to the appropriate entitlement files but my binary fails validation when trying to upload it to the store for distribution. The embeded.mobileprovision file in the generated archive shows an asterisk instead of my approved Vendor ID. How can I make sure the embedded provisioning file has my Vendor ID?
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1.8k
Apr ’25
Upload failed Validation Issue WKApplication or WKWatchKitApp is required
I added a watchkit extension to an existing app. I get this error when uploading to App Store Connect. Building the archive itself is fine: Prepared archive for uploading Upload failed error: Validation failed Missing Info.plist value. A value for the key “WKApplication”, or “WKWatchKitApp” if your project has a WatchKit App Extension target, is required in “Runner.app/Watch/watch_Watch_App.app” bundle. For details, see: https://developer.apple.com/documentation/watchkit/creating_independent_watchos_apps/setting_up_a_watchos_project have the exact same issue when bundling. I added the flag manually in a additional plist fields entry with WKApplication=1 because my Info.Plist is generated and it didn't help. I wrote a custom Run Script Phase that added the flag and that didn't help as well. I need a reply from someone from Apple here. This needs to be fixed.
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357
Aug ’25
dlopen on development iPhone codesign issue
Hi, For the purposes of iteration speed in development builds, on an iPhone in development mode, I am attempting to use hot reloaded dylibs. The goal is that the app is rarely fully restarted and small code changes can be applied quickly, drastically reducing iteration speed. For this purpose I have a socket server on my Mac that sends changed dylibs to my app on my iPhone. This works great on Mac, however on iOS i am running into codesigning problems. I am using the following to codesign the dylib: codesign -f -s XXX --timestamp=none testlibrary-ios.dylib I am placing the downloaded dylib in this folder: const char* cachedirectoryPath = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES)[0] UTF8String]; dlopen gives me the following error: dlopen(/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib, 0x000A): tried: '/usr/lib/system/introspection/testlibrary-ios.dylib' (no such file, not in dyld cache), '/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib' (code signature invalid in <78A101AD-D756-3526-8754-8B7F4925DE90> '/private/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib' (errno=1) sliceOffset=0x00000000, codeBlobOffset=0x0000C2E0, codeBlobSize=0x00004990), .... Is loading a dylib like this on iPhones in development mode possible? Any idea what is going wrong with codesigning or installing the dylib? (Obviously this code is never deployed in an app that goes on the AppStore)
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614
Jan ’25
self-signed jre works in one macos account, but not another
Hi, I have a macOS Intel machine running Ventura 13.7.4. This machine is used as a build node for Jenkins to run a test for a USB device that has an HID interface. The test runner for this is Java's junit on Azul's Zulu JDK 8 for mac. I've added the com.apple.security.device entitlement to this JDK 8 bundle and signed using a self-signed certificate. This certificate is available in the system keychain at: keychain: "/Library/Keychains/System.keychain" version: 256 class: 0x80001000 On my personal account on this machine, I can run the test and it calls IOHIDDevicePlugin's open function and returns success: [junit] [debug] [hid.cpp:1457] HIDAccess::Open Success in open for cDeviceHandle: 0x6000006abb38 If I run the same test logged in as the Jenkins agent account, then open returns: [junit] [debug] [hid.cpp:1484] Could not open HID with handle: 0x600002a5c018, error (-1ffffd3f): (iokit/common) privilege violation I can see the certificate that signed the JDK bundle running the command: security find-certificate -c "java-rt-usb" -a -m The results are the same for both accounts. Is my setup expected to work? I.e. create a self-signed cert in one account with admin privileges, put the cert in the system keychain, sign an app bundle with a new usb entitlement using this cert, and then run that app in another account on the same machine. If it's expected to work, are there any more troubleshooting tools I can use? ioreg shows the same output for these devices under test in both accounts: $ ioreg -p IOUSB -w0 +-o CMSIS-DAP@14620000 <class AppleUSBDevice, id 0x1000026ae, registered, matched, active, busy 0 (1 ms), retain 17> +-o CMSIS-DAP@14630000 <class AppleUSBDevice, id 0x1000026d6, registered, matched, active, busy 0 (1 ms), retain 17>
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Mar ’25
Failed to notarize a "distribution" pkg
I'm building a custom macOS installer for my software, primarily using the builtin tools of codesign, pkgbuild, productbuild and xcrun. My product consist of a list of plugins and a CEP extension for the Adobe After Effect app. All of my bundles and binaries are properly signed using a trusted Apple Developer certificate I've generated, of type Developer ID Application. My installer is a "distribution" pkg, and has this structure(expanding it using pkgutil --expand): SceneTools-3.4.4-osx-installer ├── Distribution ├── miscellaneous.pkg ├── plugins.aftereffects2022.pkg ├── plugins.aftereffects2023.pkg ├── plugins.aftereffects2024.pkg ├── plugins.aftereffects2025.pkg ├── preinstall.pkg ├── Resources ├── scenebuilder.pkg └── uninstaller.pkg Each "child" pkg would install parts of my product in different locations in the target macOS disk(this is why I'm using that kind of style of building the custom installer). Signing each and every bundle or binary of my product, signing the "child" pkg's, then notarizing them works well with no issues, in addition signing the "final" "distribution" using productbuild --sign option also works well, but when trying to notarize the "final" pkg, the notary service fails with this error: { "logFormatVersion": 1, "jobId": "5fb38df9-ef97-4bd3-955e-7783c37ac4a8", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "SceneTools-3.4.4-osx-installer.pkg", "uploadDate": "2025-06-26T14:14:41.507Z", "sha256": "621de5d887b06ad11214255c6e91ebd9eeffb18ad8f940365f4539bd1902fe9a", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "Package SceneTools-3.4.4-osx-installer.pkg has no signed executables or bundles. No tickets can be generated.", "docUrl": null, "architecture": null }, { "severity": "warning", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "The contents of the package at SceneTools-3.4.4-osx-installer.pkg could not be extracted.", "docUrl": null, "architecture": null } ] } My final pkg indeed doesn't contain any bundles or binaries directly, but that's how it should be - a container of "child" pkg. I tried various ways of working-around this issue, like: Notarizing the dmg that contains this final pkg - worked, but when opening the pkg, GateKeeper blocks the users from opening it. Wrapping the pkg inside an .app and notarizing the .app - same as above. What am I doing wrong? Does those kind of pkg like my "final" pkg aren't meant to be notarized? if so - how can I solve this GateKeeper blocks? Should I build my final pkg in a different way?
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313
Jul ’25
jpackage bombing on codesign/libnet.dylib (but only on M2 MacBook)
This is a Math+CS Educational app written in Java. I have been able to distribute the Intel-Mac version downloaded as a .dmg (code-signed, notarized and stapled). I also need to support Apple silicon hw. I re-created the entire sw manufacturing structure on my M2 Macbook. I'm using the exact same command scripts that work on the older hardware. I am expecting the jpackage script to run the same way on the M2....but no. The first sign of trouble is I'm not getting an authentication password dialog , which I believe is thrown up by the MacOS when codesign asks to access my Keychain certificates. My keychain is setup the default way. Here is the error msg: [07:38:08.719] Running /usr/bin/codesign [07:38:08.749] java.io.IOException: Command [/usr/bin/codesign, -s, Developer ID Application: Pierre Bierre (SL7L4YU8GT), -vvvv, --timestamp, --options, runtime, --prefix, ST_DFG2D_ARM, /var/folders/v7/06pp2_5d6gz9593k96n2z0v40000gn/T/jdk.jpackage11705714069544945060/images/image-2753484488940359178/DataflowGeom2D.app/Contents/runtime/Contents/Home/lib/libnet.dylib] exited with 1 code at jdk.jpackage/jdk.jpackage.internal.Executor.executeExpectSuccess(Executor.java:90) at jdk.jpackage/jdk.jpackage.internal.IOUtils.exec(IOUtils.java:215) If I build the .dmg installer WITHOUT code-signing it, it produces a good .dmg, but I can't distribute it to my students with M2-M3-M4 rigs. The error feedback from "codesign" is nonspecific and inactionable. As a developer, I need specific, actionable error messages. I expect that from the wealthiest computer company in the world. Need the info.
Topic: Code Signing SubTopic: General
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130
Jul ’25
Encounter "zsh: trace trap" after updating trust settings for Apple certificates
Hi guys, New to publishing apps on Apple Store. I encounter some notarization error before and resolved it in this post. By solving the previous issue, I updated the Trust setting from "Always Trust" to "Use System Defaults" for Apple certificates. The codesign and notarization no longer give me any problem. But now, I encountered another issue. When I ran the .app on my local Macbook, it now gives me "zsh: trace trap" error. Dive a little further and check the crash report, I found the some details as following. Process: my_app [30652] Path: /Users/USER/my_app_path Identifier: my_app Version: 0.0.0 (???) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-07-15 14:57:58.9874 -0400 OS Version: macOS 15.5 (24F74) Report Version: 12 Anonymous UUID: 2335F0B6-A26E-6446-6074-0FCE620C4B6A Time Awake Since Boot: 6000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001064b4000 Exception Codes: 0x0000000000000032, 0x00000001064b4000 Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page VM Region Info: 0x1064b4000 is in 0x1064b4000-0x1064b8000; bytes after start: 0 bytes before end: 16383 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL mapped file 1064ac000-1064b4000 [ 32K] r-x/rwx SM=COW Object_id=d2a02fbf ---> VM_ALLOCATE 1064b4000-1064b8000 [ 16K] r-x/rwx SM=PRV __TEXT 1064b8000-1068a4000 [ 4016K] r-x/rwx SM=COW my_app.app/Contents/Frameworks/Python.framework/Versions/3.12/Python I can tell it's about codesign and signature invalid. I have tried to rebuild, re-codesign and re-notarize. But the error still persists. Could someone help me? Thanks!
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266
Jul ’25
Notarytool stuck at "In Progress"
Doing it multiple times (even hours apart) doesn't help. createdDate: 2025-03-14T13:58:40.397Z id: eb49f8a4-bee6-432b-87de-6b11ca9d392a name: panda-app-1.0.0-arm64.dmg status: In Progress -------------------------------------------------- createdDate: 2025-03-14T13:23:31.444Z id: f6f3c938-5356-434c-aba1-c425f18cb4a7 name: panda-app-1.0.0-arm64.dmg status: In Progress
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Mar ’25
Codesigning completes, Notarization fails using notary tool
Notarization step fails: New AppID and password created: xcrun notarytool submit “.dmg” --apple-id “” --team-id “” --password “” --verbose --wait Error: HTTP status code: 401. Your Apple ID has been locked. Visit iForgot to reset your account (https://iforgot.apple.com), then generate a new app-specific password. Ensure that all authentication arguments are correct. I have reset app password many times, not result. Codesigning completes normally: Mac OS 11.5.2 Xcode 13.2.1
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2.5k
Feb ’25
App works fine in development but crashes in hardened runtime
I am building an application using .NET and Avalonia UI. The application is cross-platform. One of the tasks of the application is to coordinate data collection that is then routed into a Docker container for analysis. Everything works as expected in Windows. Everything works as expected in macOS on the development workstation and before packaging. After I package/codesign into a hardened runtime, I start seeing crashes at the moment when I try to execute the system calls to Docker. I am reasonably confident that this has something to do with an entitlement flag or some other permissions issue. I have been trying to sort this on my own for a while. I am only hoping someone can nudge me in the right direction. Thanks, Kevin
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597
Jul ’25
Unable to Staple Notarization Ticket – SSL Certificate Mismatch for oscdn.apple.com
Hello Apple Support, While attempting to staple a notarization ticket for our signed installer package, the stapler command fails with Error 65. Upon investigation, we found that connections to oscdn.apple.com present an SSL certificate issued to a248.e.akamai.net, which does not include oscdn.apple.com in its Subject Alternative Name (SAN). This mismatch prevents our macOS environment from validating tickets and completing the stapling process. Steps tried: Verified notarization status (Accepted). DNS flushed, tried different DNS (8.8.8.8, 1.1.1.1). curl to oscdn.apple.com consistently fails with SSL error 60. Please advise on resolving this certificate mismatch. also when I try to run the stapler command with my pkg "xcrun stapler staple/Users/mactest/Desktop/IPMPlus_Macos_Installer.signed.pkg" getting the output like :- Processing: /Users/mactest/Desktop/IPMPlus_Macos_Installer.signed.pkg Could not validate ticket for /Users/mac-test/Desktop/IPMPlus_Macos_Installer.signed.pkg The staple and validate action failed! Error 65. please help Thank you.
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547
Oct ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers &amp; Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
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206
Jul ’25
App Groups on macOS, 'Register App Groups' Code Signing Problems
So I just updated Xcode to 16.3 and updated a project to its recommended build settings which includes "Register App Groups". So I have an outside Mac App Store app that uses app groups. Here we have an action extension. I can't debug it, can't get it to run. Nothing useful in Xcode is displayed when I try... but it looks like a code signing issue when I run and have Console open. So I try to make a provisioning profile manually and set it...didn't work. I noticed now though in signing & capabilities the group id is in red...like it's invalid, or something? This was a "macOS styled" group without the "group." prefix. So am I supposed to switch it to have the group. prefix? It makes the red text go away (no warnings or anything about app groups here, just red text). So if I change it to group. prefix..does that make an entire new container?What happens on app update for installs that don't have group. prefix? Does the system transparently migrate the group? Or Am I supposed to migrate the entire group container to the identifier with group. prefix? Also how does this affect running on older version of macOS? If I go with the "group." prefix to make the red text go away,.. what happens on macOS 11.0? Got a little more than I bargained for here after midnight.
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137
May ’25
Signing & Capabilities related issue
I am using Automatically Manage Signing And I have registered my Mac UUID in developer account, but it is still giving me these errors - Device My Mac is not registered to your team Ai Glider Inc. Devices must be registered in order to run your code, but you do not have permission to register them. Please check with your team's admin. No profiles for 'com.aiexample.sebexample' were found Xcode couldn't find any Mac App Development provisioning profiles matching 'com.aiexample.sebexample'.
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457
Dec ’25
App Startup Issues after Upgrade to MacOS Sequoia
Short description of the issue/suggestion: After upgrading to MacOS Sequoia and being required to code sign and notarize my app, cannot launch app even though code sign and notarization pass Please tell us about your environment: MacBookPro Chip Apple M2 Max 32 GB JavaPackager version: 1.7.6 OS version: macOS Sequoia 15.0.1 JDK version: jdk-1.8 Build tool: Maven Steps to reproduce the issue: -DMG Maven Build of Spring Boot /Java (version 8) application with "fvarrui" JavaPackager plugin using default universalJavaApplicationStub. Code signing and Notarization / Stapling PASS and App installs in Application folder, however cannot launch App. Although code sign and notarization pass, it is interesting that in the build output, prior to it submitting to Apple, there is an error stating that the App code sign could not be replaced. What is the expected behavior? -App launches when double clicking the application icon What have you tried to resolve / workaround the issue? -Install via package rather than DMG - same result -Can launch App by opening up the app Content/MacOS folder and clicking directly on the universalJavaApplicationStub. Note requires that you allow it to run within the Security and Privacy settings. codesign --verify --deep --verbose force1.app force1.app: valid on disk force1.app: satisfies its Designated Requirement spctl -a -vvv force1.app Info.plist.txt pom.xml.txt f Build Output abridged.txt o SysConsoleOutput.txt r ce1.app: accepted source=Notarized Developer ID origin=Developer ID Application: Neal Hartmann (JPFYU53MK9)
Topic: Code Signing SubTopic: General
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677
Jan ’25