Build, test, and submit your app using Xcode, Apple's integrated development environment.

Xcode Documentation

Posts under Xcode subtopic

Post

Replies

Boosts

Views

Activity

Upload Symbols Failed on Xcode 16
I am using GoogleMobileAds package dependencies and now when I want to archive and export an app I get this two warnings : Upload Symbols Failed The archive did not include a dSYM for the GoogleMobileAds.framework with the UUIDs [13B55A37-D103-36E1-8D7B-FA4EAB2C8146]. Ensure that the archive's dSYM folder includes a DWARF file for GoogleMobileAds.framework with the expected UUIDs. Upload Symbols Failed The archive did not include a dSYM for the UserMessagingPlatform.framework with the UUIDs [A3941120-02A1-30B5-8C28-BFC0F9496E16]. Ensure that the archive's dSYM folder includes a DWARF file for UserMessagingPlatform.framework with the expected UUIDs. I have updated the packages to 11.9.0 (lasted) and Xcode 16 to 16 RC (lasted also) and I would like to know how to fix this... With Xcode 15 I have no problem !! I can export with no warnings ! But now with Xcode 16 no... Thanks for helping !
62
54
80k
Sep ’25
Debug Failed in Xcode Simulator
I can‘t use breakpoints on the simulator after updating Xcode and the simulator. I can use breakpoints on a physical iPhone. I tired to download other iOS simulator version, but still not working. Both SwiftUI and UIKit not working. Xcode version: 16.2 SDK version: 18.2 (22C146) Simulator version: 18.3.1 (22D8075) Mac OS version: 15.4 Beta Couldn't find the Objective-C runtime library in loaded images. Message from debugger: The LLDB RPC server has crashed. You may need to manually terminate your process. The crash log is located in ~/Library/Logs/DiagnosticReports and has a prefix 'lldb-rpc-server'. Please file a bug and attach the most recent crash log.
49
63
16k
Apr ’25
Provisioning problem
Totally noob programmer here, forgive me if this is a basic user error. But there seems to be a mismatch between my apple id identifier and my team identifier. It has been automatically configured, and worked until today, but while trying to run a new app on my iphone i all of a sudden got "Failed to install embedded profile for com.kylland.formattingtest : 0xe800801a (This provisioning profile does not have a valid signature (or it has a valid, but untrusted signature).)". Now it does not work on any apps. Went through what chatgpt had to give me, trying to log in and out, made sure automatic signing is enabled and tried to delete the key from keychain. Still comes up with two different keys.
49
40
8.3k
Sep ’25
Xcode 16 warning about missing symbols of static framework
I work on an SDK, and one of the ways we distribute it is as a pre-compiled static XCFramework. As far as I know, it’s the nature of a static framework to not contain symbols since the framework will be embedded in the final app binary, and the symbols should then be generated. However, when testing the "Validate" function of the Xcode 16 deployment process, our users are receiving a warning that says the framework does not contain symbols. Is my assumption about static frameworks and symbols incorrect? Could this be a bug in Xcode 16? Should we modify something in our framework to inform Xcode that symbols are not needed?
47
24
44k
12m
ChatGPT in Xcode 26 not recognizing Plus subscription
Hi all, Has anyone else run into this issue in Xcode 26? I’m logged into my paid ChatGPT Plus account, but the Xcode integration doesn’t seem to recognize the subscription. After a short period of use, I get the following error: “Over daily limit. ChatGPT in Xcode will be unavailable for up to 24 hours. For higher limits, sign in with a paid ChatGPT account.” Since I’m already signed in with a paid account, this looks like either a bug or a limitation specific to Xcode. Is this expected behavior, or has anyone found a workaround to make Xcode properly recognize Plus accounts? Thanks in advance for any guidance.
35
22
2.8k
Dec ’25
Apple Watch can't always reconnect
Using Xcode to build and deploy the app to my watch, this is what I get: “Waiting to reconnect to Apple Watch. Previous preparation error: Transport error." And then “Connecting to Apple Watch. Xcode will continue when the operation completes.” And these messages continue to switch between each other. Sometimes the watch to connect and the application starts, but more often a scenario occurs with endless reconnection. I'm using: MacOS 14.4.1 (MacBook Pro 2019; 1.4 GHz Quad-Core Intel Core i5), Xcode 15.3, Watch OS 10.2 (Apple Watch SE 1), iOS 17.1.1 (iPhone 15 Pro). Methods I tried: Connecting Macbook, iPhone and Watch to the same WIfi network; Disabling Watch (and IPhone) from the "Devices and Simulators" menu and setting up Watch (and IPhone) from the beginning. Any help?
30
7
5.0k
Oct ’25
Xcode 26.1 RC issue
I'm seeing a lot of unexpected CPU usage when running the iOS 26.1 simulator. Looks like a "MercuryPosterExtension" is crashing over and over, which then causes the "ReportCrash" process to run, presumably to create the crash report. Doesn't happen on device, nor on iOS 26.0 simulator. I suspect MercuryPoster is related to wallpaper. I also don't see any wallpaper background in my simulator. Few lines from the stack trace: Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libxpc.dylib 0x18011defc _xpc_api_misuse + 88 1 libxpc.dylib 0x18012e16c _xpc_shmem_create_with_prot.cold.1 + 24 2 libxpc.dylib 0x180113a70 _xpc_shmem_create_with_prot + 276 3 MTLSimDriver 0x23795ed48 -[MTLSimDevice newBufferWithLength:options:pointer:copyBytes:deallocator:] + 260 4 MercuryPosterExtension 0x10081d21c 0x100758000 + 807452 13 PosterKit 0x240d003d8 -[PRRenderer scene:willConnectToSession:options:] + 648 14 UIKitCore 0x1856bcf18 +[UIScene _sceneForFBSScene:create:withSession:connectionOptions:] + 956
30
30
4.4k
Nov ’25
empty dSYM file detected - Xcode 16
Hi, I recently updated to Xcode 16. Since then I successfully built my app and sent an update to the App Store. But suddenly, after an exception I've experienced while working on my code, the app is crashing on launch, without showing the stack trace, and showing only one warning in the console: warning: (arm64) /Users/myuser/Library/Developer/Xcode/DerivedData/myapp-bglvscamatwthwbfqmtzmbvxeewc/Build/Products/Debug-iphonesimulator/myapp.app/MyApp empty dSYM file detected, dSYM was created with an executable with no debug info. Tried deleting derived data Erasing all simulator data Reseting my computer No change yet. Any idea what am I missing? Thank you..
26
26
27k
Apr ’25
iOS 18 Simulator Crash on Xcode 26: Symbol not found: _NSUserActivityTypeBrowsingWeb
Hi, When launching my app on the iOS 18 simulator using Xcode 26 beta, the app crashes immediately with a missing symbol error: dyld[23801]: Symbol not found: _NSUserActivityTypeBrowsingWeb Referenced from: <DDBF5C50-BD0E-34C7-B202-888033A93840> /Users/username/Library/Developer/CoreSimulator/Devices/058F6615-9288-4164-8736-53CBC962FFD4/data/Containers/Bundle/Application/95B984C9-3197-423C-860C-E714BA34ACCB/MyApp.app/MyApp.debug.dylib Expected in: <443671DB-41AE-3963-8403-E4A484837405> /Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreServices.framework/CoreServices Symbol not found: _NSUserActivityTypeBrowsingWeb Referenced from: <DDBF5C50-BD0E-34C7-B202-888033A93840> /Users/username/Library/Developer/CoreSimulator/Devices/058F6615-9288-4164-8736-53CBC962FFD4/data/Containers/Bundle/Application/95B984C9-3197-423C-860C-E714BA34ACCB/MyApp.app/MyApp.debug.dylib Expected in: <443671DB-41AE-3963-8403-E4A484837405> /Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreServices.framework/CoreServices dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-18-0.22A3351/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/MyApp-dqwvveywparbascmmycuqktsiopv/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/MyApp-dqwvveywparbascmmycuqktsiopv/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.0.simruntime/Contents/Resources/ Notes: I have only tested on the iOS 18 simulator so far. I have not yet tested on earlier iOS versions or physical devices. The app runs fine on iOS 26 simulator using Xcode 26, so the crash seems specific to the iOS 18 simulator. This looks like a system symbol that may not be linked properly in the iOS 18 simruntime. Is this a known issue with the iOS 18 SDK or simulator runtime in Xcode 26 beta? Thanks!
25
2
2.0k
Aug ’25
New Apple Developer Team not showing up in developer.apple
I have been working for a while now. Never encountered this issue. After accepting the invite from the organization. The organizations does not appear at developer apple account. But can see the organization at app store connect. Yes i have checked the account permissions. I have the admin role and developer role etc is checked everything is correct. This is not just me happening with my colleague as well.
24
10
28k
Dec ’25
Xcode 16 and iOS 18 project not compiling
I updated Xcode and MacOS recently and haven't been able to compile my Flutter app on iOS devices/simulators since then. The error keeps changing every time I run it but here's one of the output in the terminal after running flutter run: Uncategorized (Xcode): Command SwiftGeneratePch emitted errors but did not return a nonzero exit code to indicate failure Error (Xcode): no such file or directory: '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/Session.modulevalidation' Error (Xcode): stat cache file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/SDKStatCaches.noindex/iphonesimulator18.0-22A3362- db63dc9361471f152f572502bdbfe70a.sdkstatcache' not found Error (Xcode): unable to rename temporary '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC-56601391.pcm.tmp' to output file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC.pcm': 'No such file or directory' Error (Xcode): could not build module 'UIKit' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/build/ios/Debug-iphonesimulator/Flutter.framewo rk/Headers/FlutterAppDelegate.h:7:8 Error (Xcode): could not build module 'Flutter' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/GeneratedPluginRegistrant.h:9:8 Error (Xcode): failed to emit precompiled header '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/Runner-eifcguceazlwumgsyzegclqdrbqt/Build/Intermed iates.noindex/PrecompiledHeaders/Runner-Bridging-Header-swift_PB6A5GFLTNPC-clang_3F9VRK3CXAUUD.pch' for bridging header '/Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/Runner-Bridging-Header.h' Uncategorized (Xcode): Command PrecompileSwiftBridgingHeader emitted errors but did not return a nonzero exit code to indicate failure Uncategorized (Xcode): Command SwiftEmitModule failed with a nonzero exit code Uncategorized (Xcode): Command SwiftCompile failed with a nonzero exit code Could not build the application for the simulator. Error launching application on iPhone 16 Pro. What I have tried so far: Deleting iOS SDK and simulators Cleaning Xcode build cache using cmd+shift+k Creating a new Flutter project and trying to compile it (it failed so that reduces the chances of it being a Flutter issue) Clearing the DerivedData folder Clearing settings and cache of simulators Restarting laptop Versions: Xcode: 16.0 iOS: 18.0 MacOS: 15.1 (didn't work with 15.0 either) Flutter: 3.24
23
3
17k
Dec ’25
error: type for self cannot be reconstructed: type for typename
Hi, i have met error below when i tried to po one attributes of an instance in my Xcode lldb: error: type for self cannot be reconstructed: type for typename "$xxxxx" was not found (cached) error: Couldn't realize Swift AST type of self. Hint: using `v` to directly inspect variables and fields may still work. Is there anybody met the same error before? I urgently want to know why this happen and how to fix this issue. My macOS Version is Sequoia v15.0.1, Xcode16.0. This problem showed after i upgraded my macOS and Xcode version.
23
36
7.4k
May ’25