Posts under Developer Tools & Services topic

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Urgent: Unable to Complete Apple Developer Program Enrollment – No Response from Support
Hello Community, A few years ago, I attempted to enroll in the Apple Developer Program, but the process was blocked with the following error message: "Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time." As a developer, I regularly help businesses and individuals set up their Apple developer accounts, and I’ve never encountered this issue with any of my clients—only on my own personal account. I’ve since discovered that others have faced this problem too, but none seem to have found a working solution. I’ve sent multiple emails to Apple Support and I have yet to receive a single response. This matter is extremely urgent for me. If anyone has experienced this issue and successfully resolved it, please share your solution. I’d greatly appreciate any insight. Thank you.
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204
Jun ’25
Is there any way of automating Apple Pay certificate generation in a CI/CD pipeline?
Hi everyone! I’m trying to automate the Apple Pay setup in a CI/CD pipeline for a preproduction environment. Right now, we are generating manually the Apple Pay certificates for both the root domain and merchant ID through the Apple Developer Portal, then manually upload them to our preproduction servers. My idea is to be able to automate this process for this environment. I’ve been digging through docs and forums but haven’t found any way to generate or renew these certificates automatically via an API or any other method. Does anyone know if Apple offers something like this? Or if not, what’s the best way to handle this in an automated workflow? I've been thinking about a web driver, but I'm not a big fan of this kind of solution. Thanks a lot for any ideas or advice!
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64
Jun ’25
Apple developer program membership issue
Hi, I paid to renew my membership and I received an order confirmation email. But when i go to my account it says it is still expired - so what did i pay for then? I've emailed Apple developer support and they just sent me a generic bot/copy and paste email telling me i need to renew my account. Everyone i speak to tells me to click a link and it just leads to an email option, i email them, then i get an unhelpful email, then the cycle repeats. It's like: Me: "Hey Apple, i've just paid to renew my account and you're not giving me what i paid for". Apple: "Just renew your account". Me: "....yeah but that's the issue" Apple: "click this link to send an email and start the infinite useless cycle all over again". I have also called apple multiple times and spoke with three people and they are not able to help. I spoke with one of the people's managers and i explained to him that i've stuck in this infinite loop where nothing gets resolved and he sent me a link which just. lead. to. the. same. email. option! I then explained that this is like a dystopian sci-fi movie where this faceless mega-corp (Apple) has taken my money for a service and not given me that service (false advertising / crime). He said he can't help. Then you know what he said? ................... ........ ..... .. "post on the forum". So Apple takes my money and doesn't give me the service they advertised to me then says they can't help me and that i have to ask in the forum. I said "so basically you're advising me that non-apple employees are better suited to help me than Apple employees, lol". What should i do here?? I have a had a team of developers stop working for weeks and this has brought my app development plan to a halt, costing me money.
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0
133
May ’25
Why can't Xcode projects be opened in multiple workspaces
So Xcode has projects. And I breakup my code/libraries/targets into those. So why after 20 years of Xcode, can a workspace, that holds projects not display the same project opened in another workspace? The workspace redirects all output the project would normally generate in DerivedData to a completely different folder by default. What this means is I have to shut one workspace, and then open the other workspace with a different set of projects to see the ones that are shared. The workspace can't build because it can't open the project shared with another one that is open. VS sln files don't have this issue, so why do workspace files.
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109
Jun ’25
Xcode cannot find any frameworks
I am new to Xcode and trying to learn how to use Metal for my internship. I am trying to link the binaries of Foundation.framework, Metal.framework, and Quartcore.framework. But whenever I try to build it always fails to find any of them. I have my Header Search Path as $(PROJECT_DIR)/metal-cpp, I tried adding some for the Frameworks but that did not work either. I do have the binaries linked in the Build Phases, so I don't know what else I could be missing.
2
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125
May ’25
Assistance with Capturing WebView Snapshot in Broadcast Upload Extension Without Adding to View Hierarchy
Hello, I am currently developing a game streaming application using ReplayKit and Broadcast Upload Extension. I would like to ask for your assistance regarding capturing snapshots of a WKWebView in the upload extension without adding it to a visible view hierarchy. From my understanding, calling takeSnapshot(with:) on a WKWebView that is not added to the view hierarchy generally works for simple web pages. However, when it comes to more complex web content — such as animations or WebGL — the snapshot returns a blank or static image. I believe this is because rendering such content requires access to the GPU, which is not fully available when the web view is off-screen. That said, I’ve observed that certain apps are able to capture live animated web content inside their broadcast upload extensions, even when the main app is terminated. This suggests that the snapshot is not being generated by the main app or from a remote server — especially since the network activity confirms the content is served locally (via localhost or local IP). Given this, I believe there must be a way to achieve GPU-accelerated rendering for WKWebView directly within the upload extension context, without attaching it to the app's UI. I would greatly appreciate any guidance, APIs, or recommended techniques that could help me achieve this behavior correctly and within system limitations. Thank you in advance for your support. I look forward to your advice. Warm regards,
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113
Jun ’25
Unable to Renew Developer Membership
This really shouldn't be this difficult. Here's the situation: We had a card linked to our Apple Developer account, which expired. It had already seen 2 successful membership purchases. We had auto-renewal turned on for the membership, which failed due to the expired card. I was unable to capture new payment details for about 2 days (battling with various Apple payment pages to get the new card added). But finally managed to do so. Now, there is no way to disable auto-renewal, and no way to trigger renewal. The membership is in expired status. We can't post updates, we can't take apps live. We have several clients eagerly awaiting publication of their apps. And Apple Support has been silent for over two weeks despite numerous requests. Anyone have any idea how to resolve this? I've tried almost every option described on every forum post.
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156
Jun ’25
Trying to deploy WatchOS 9.6 to a watch that is on 10.6
I have an Apple Watch 4. (GPS). It's on version 10.6. I'm trying to deploy a basic app onto it (IOS 18) (WatchOS 9.6). I've set the targets in General for Watch App, Watch AppTest, Watch AppUITest. I still get an Apple Watches watchOS doesn't match App Watch app.app watch02 9.6 deployment target. Upgrade users Apple Watch watchOS version or lower app app.apps deployment target. What can I do to fix this?
1
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282
Jun ’25
Enrollment Button not working on Apple Developer App
Hello Apple Support team, I hope You are doing well this is Muhammad Musaab and i am currently applying for the apple developer program i have successfully completed my apple profile and when i logged in to my developer app on macbook and also on my iphone the enrollment button gets grayed out and unclickable, please i do not want to sign up on web page i am asking help regarding the grayed out button i am getting on apple developer app. Kindly resolve this issue as soon so that i could provide my unique games and apps to apple users. Thanks!
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91
Jun ’25
How can you communicate that a .xcframework is a dependency OF the swift package inside Swift package definition?
I am sort of trying to do the opposite of what others are doing. I have a target called CopyFramework that creates a CopyFramework.framework within my main xcproj file. I set up this target because a specific framework (we can call it Tools.xcframework) is distributed as a binary. That framework file lives within the code. Tools.xcframework is structured like so Tools.xcframework (Coding/testBuild/DynamicToolFrameworks/Tools.xcframework) info.plist ios-arm64/ Tools.xcframework/ Tools (executable file) Tools.bundle Headers/ Info.plist Modules/ Tools.swiftmodule/ arm64-apple-ios.abi.json arm64-apple-ios.private.swiftinterface arm64-apple-ios.swiftdoc arm64-apple-ios.swiftinterface module.modulemap module.private.modulemap PrivateHeaders/ ios-arm64_x86_64-simulator/ When the CopyFramework target is run xcode does a few steps which copy the correct version of this framework to derived data. Process Tools.xcframework (iOS) Coding/testBuild/DynamicToolFrameworks/Tools.xcframework /Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos/Tools.framework ios cd /Users/calebkierum/Coding/testBuild builtin-process-xcframework --xcframework Coding/testBuild/DynamicToolFrameworks/Tools.xcframework --platform ios --target-path Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos Meaning essentially that the Tools.xcframework for the proper platform is taken from Tools.xcframework/ios-arm64 and copied to Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos/Tools.xcframework I am writing a Swift Package that needs to be able to reference the correct Tools.xcframework. I have set it up like so: let package = Package( name: "CoreObjC", platforms: [.iOS(.v17), .macCatalyst(.v17)], products: [ .library(name: "CoreObjC", targets: ["CoreObjC"]), ], dependencies: [ // Does something to here ??? //.package(path: "../testBuild") ], targets: [ .target( name: "CoreObjC", dependencies: [ // Here I would like to be referencing the CopyFramework.framework target within my buildTest.xcproj file .product(name: "CopyFramework", package: /*??? its not in a swift package its a part of an xcproj file*/) ], path: "CoreObjC", publicHeadersPath: "Headers", linkerSettings: [ .linkedFramework("Tools", .when(platforms: [.iOS])), .linkedLibrary("c++") ] ), ], cxxLanguageStandard: CXXLanguageStandard.gnucxx14 ) Now obviously this does not work. I do not know how to communicate to the Package.swift file that the binary dependency is a framework target within my xcproj file. If I do run the target CopyFramework followed by building CoreObjC it works though (so long as you comment out the bits trying to reference CopyFramework). Running the CopyFramework target processes the Tools.xcframework and copies the proper xcframework sub folder to Derived data and the Swift Package build system seems to be able to see it. Is there a way I can get rid of this manual step? Make it so that when I build the CoreObjC target (swift package) that either CopyFramework is run or some other process is run to get the proper xcframework out of Coding/testBuild/DynamicToolFrameworks/Tools.xcframework and into DerivedData? Is it even theoretically possible to have a Swift Package reference a target in a normal xcproj file?
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115
Jun ’25
Cannot load developer teams in Xcode.
Hi, The ui error says unable to login, but I'm able to login (because if I don't give the correct password it's a different error). When Xcode tries to fetch the available teams though it errors out. I can successfully login and access my teams on a different machine that's on the same network. So I know the account and network are fine. Here's what the ui shows .. and I'm also including the Xcode logs from Console. Any ideas? Thanks! xcode.log
1
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108
Jun ’25
Xcode cloud failed resolving package dependencies
Hello. We've built our app with Xcode cloud until now. And we faced a issue after we changed some dependencies in SPM. the problems occur while resolving below dependencies https://github.com/naver/naveridlogin-sdk-ios-swift https://github.com/navermaps/SPM-NMapsMap with below message. xcodebuild: error: Could not resolve package dependencies: failed downloading 'https://repository.map.naver.com/archive/pod/NMapsMap/3.21.0/NMapsMap.zip' which is required by binary target 'NMapsMapBinary': downloadError("A server with the specified hostname could not be found.") failed downloading 'https://repository.map.naver.com/archive/pod/NMapsGeometry/1.0.2/NMapsGeometry.zip' which is required by binary target 'NMapsGeometry': downloadError("A server with the specified hostname could not be found.") is there a way to handle this error by ourselves? we need your help. thank you.
1
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221
Jun ’25
Developer Program Stuck in UAE Region Despite US Apple ID
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m stuck in a strange region issue. My Apple ID was originally created in the United States, and I’ve already: • Set my Apple ID region to the United States • Updated my payment and shipping address to a valid US billing address • Changed the App Store country/region on my iPhone to the United States • Signed in to the Apple Developer site after all of the above Despite all this, when I try to pay for the Developer Program, the enrollment page still shows the price in AED (UAE Dirhams) and lists the region as UAE. Apple Support couldn’t fix it and told me to try the forums. I’m worried that if I go ahead and pay, my developer account will be permanently tied to the UAE region, even though everything else is U.S.-based. Has anyone experienced this before? Is there a hidden cache, setting, or workaround to get the Developer Program to recognize the U.S. region correctly? Any help would be massively appreciated. Thanks in advance
0
0
149
Jun ’25
Unable to Install Provisioning profile
Hi, I'm unable to install provisioning profile on my iPad and I know the xcode component iOS/iPadOs version and iPadOS version should be same or below the latest compared to xcode components. Now the issue is xcode component version is iOS 18.4 (22E235) SDK + iOS 18.4 (22E238) Simulator (Installed) and iPadOS version is iOS 18.4.1(22E252) could this be cause of issue ? If yes then when will apple release components for 18.4.1? Because iOS 18.4.1 release at least 3-4 weeks before this post.
0
0
156
May ’25
Urgent: Unable to Complete Apple Developer Program Enrollment – No Response from Support
Hello Community, A few years ago, I attempted to enroll in the Apple Developer Program, but the process was blocked with the following error message: "Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time." As a developer, I regularly help businesses and individuals set up their Apple developer accounts, and I’ve never encountered this issue with any of my clients—only on my own personal account. I’ve since discovered that others have faced this problem too, but none seem to have found a working solution. I’ve sent multiple emails to Apple Support and I have yet to receive a single response. This matter is extremely urgent for me. If anyone has experienced this issue and successfully resolved it, please share your solution. I’d greatly appreciate any insight. Thank you.
Replies
0
Boosts
0
Views
204
Activity
Jun ’25
Is there any way of automating Apple Pay certificate generation in a CI/CD pipeline?
Hi everyone! I’m trying to automate the Apple Pay setup in a CI/CD pipeline for a preproduction environment. Right now, we are generating manually the Apple Pay certificates for both the root domain and merchant ID through the Apple Developer Portal, then manually upload them to our preproduction servers. My idea is to be able to automate this process for this environment. I’ve been digging through docs and forums but haven’t found any way to generate or renew these certificates automatically via an API or any other method. Does anyone know if Apple offers something like this? Or if not, what’s the best way to handle this in an automated workflow? I've been thinking about a web driver, but I'm not a big fan of this kind of solution. Thanks a lot for any ideas or advice!
Replies
0
Boosts
0
Views
64
Activity
Jun ’25
Apple developer program membership issue
Hi, I paid to renew my membership and I received an order confirmation email. But when i go to my account it says it is still expired - so what did i pay for then? I've emailed Apple developer support and they just sent me a generic bot/copy and paste email telling me i need to renew my account. Everyone i speak to tells me to click a link and it just leads to an email option, i email them, then i get an unhelpful email, then the cycle repeats. It's like: Me: "Hey Apple, i've just paid to renew my account and you're not giving me what i paid for". Apple: "Just renew your account". Me: "....yeah but that's the issue" Apple: "click this link to send an email and start the infinite useless cycle all over again". I have also called apple multiple times and spoke with three people and they are not able to help. I spoke with one of the people's managers and i explained to him that i've stuck in this infinite loop where nothing gets resolved and he sent me a link which just. lead. to. the. same. email. option! I then explained that this is like a dystopian sci-fi movie where this faceless mega-corp (Apple) has taken my money for a service and not given me that service (false advertising / crime). He said he can't help. Then you know what he said? ................... ........ ..... .. "post on the forum". So Apple takes my money and doesn't give me the service they advertised to me then says they can't help me and that i have to ask in the forum. I said "so basically you're advising me that non-apple employees are better suited to help me than Apple employees, lol". What should i do here?? I have a had a team of developers stop working for weeks and this has brought my app development plan to a halt, costing me money.
Replies
0
Boosts
0
Views
133
Activity
May ’25
WeatherKit WeatherAlerts
Is there a list of countries that are currently supported by WeatherKit's WeatherAlerts?
Replies
0
Boosts
0
Views
113
Activity
Jun ’25
Why can't Xcode projects be opened in multiple workspaces
So Xcode has projects. And I breakup my code/libraries/targets into those. So why after 20 years of Xcode, can a workspace, that holds projects not display the same project opened in another workspace? The workspace redirects all output the project would normally generate in DerivedData to a completely different folder by default. What this means is I have to shut one workspace, and then open the other workspace with a different set of projects to see the ones that are shared. The workspace can't build because it can't open the project shared with another one that is open. VS sln files don't have this issue, so why do workspace files.
Replies
1
Boosts
0
Views
109
Activity
Jun ’25
Xcode cannot find any frameworks
I am new to Xcode and trying to learn how to use Metal for my internship. I am trying to link the binaries of Foundation.framework, Metal.framework, and Quartcore.framework. But whenever I try to build it always fails to find any of them. I have my Header Search Path as $(PROJECT_DIR)/metal-cpp, I tried adding some for the Frameworks but that did not work either. I do have the binaries linked in the Build Phases, so I don't know what else I could be missing.
Replies
2
Boosts
0
Views
125
Activity
May ’25
Assistance with Capturing WebView Snapshot in Broadcast Upload Extension Without Adding to View Hierarchy
Hello, I am currently developing a game streaming application using ReplayKit and Broadcast Upload Extension. I would like to ask for your assistance regarding capturing snapshots of a WKWebView in the upload extension without adding it to a visible view hierarchy. From my understanding, calling takeSnapshot(with:) on a WKWebView that is not added to the view hierarchy generally works for simple web pages. However, when it comes to more complex web content — such as animations or WebGL — the snapshot returns a blank or static image. I believe this is because rendering such content requires access to the GPU, which is not fully available when the web view is off-screen. That said, I’ve observed that certain apps are able to capture live animated web content inside their broadcast upload extensions, even when the main app is terminated. This suggests that the snapshot is not being generated by the main app or from a remote server — especially since the network activity confirms the content is served locally (via localhost or local IP). Given this, I believe there must be a way to achieve GPU-accelerated rendering for WKWebView directly within the upload extension context, without attaching it to the app's UI. I would greatly appreciate any guidance, APIs, or recommended techniques that could help me achieve this behavior correctly and within system limitations. Thank you in advance for your support. I look forward to your advice. Warm regards,
Replies
0
Boosts
0
Views
113
Activity
Jun ’25
Your enrollment in the Apple Developer Program could not be completed at this time.
Hi! Any ideas what can I do with this? Support does not provide any information: for one or more reasons, your enrollment couldn't be completed
Replies
1
Boosts
0
Views
81
Activity
Jun ’25
Unable to Renew Developer Membership
This really shouldn't be this difficult. Here's the situation: We had a card linked to our Apple Developer account, which expired. It had already seen 2 successful membership purchases. We had auto-renewal turned on for the membership, which failed due to the expired card. I was unable to capture new payment details for about 2 days (battling with various Apple payment pages to get the new card added). But finally managed to do so. Now, there is no way to disable auto-renewal, and no way to trigger renewal. The membership is in expired status. We can't post updates, we can't take apps live. We have several clients eagerly awaiting publication of their apps. And Apple Support has been silent for over two weeks despite numerous requests. Anyone have any idea how to resolve this? I've tried almost every option described on every forum post.
Replies
0
Boosts
0
Views
156
Activity
Jun ’25
Apple developer account is showing in review
we have created an apple developer account on 30th April'2025 but still now it shows your application is in review
Replies
0
Boosts
0
Views
118
Activity
May ’25
Hi I'm New here on the forums (been a developer for a couple years now)
Hello There! I will try to be very active! (I had nothing to type lol)
Replies
1
Boosts
0
Views
109
Activity
Jun ’25
Trying to deploy WatchOS 9.6 to a watch that is on 10.6
I have an Apple Watch 4. (GPS). It's on version 10.6. I'm trying to deploy a basic app onto it (IOS 18) (WatchOS 9.6). I've set the targets in General for Watch App, Watch AppTest, Watch AppUITest. I still get an Apple Watches watchOS doesn't match App Watch app.app watch02 9.6 deployment target. Upgrade users Apple Watch watchOS version or lower app app.apps deployment target. What can I do to fix this?
Replies
1
Boosts
0
Views
282
Activity
Jun ’25
Enrollment Button not working on Apple Developer App
Hello Apple Support team, I hope You are doing well this is Muhammad Musaab and i am currently applying for the apple developer program i have successfully completed my apple profile and when i logged in to my developer app on macbook and also on my iphone the enrollment button gets grayed out and unclickable, please i do not want to sign up on web page i am asking help regarding the grayed out button i am getting on apple developer app. Kindly resolve this issue as soon so that i could provide my unique games and apps to apple users. Thanks!
Replies
0
Boosts
0
Views
91
Activity
Jun ’25
How can you communicate that a .xcframework is a dependency OF the swift package inside Swift package definition?
I am sort of trying to do the opposite of what others are doing. I have a target called CopyFramework that creates a CopyFramework.framework within my main xcproj file. I set up this target because a specific framework (we can call it Tools.xcframework) is distributed as a binary. That framework file lives within the code. Tools.xcframework is structured like so Tools.xcframework (Coding/testBuild/DynamicToolFrameworks/Tools.xcframework) info.plist ios-arm64/ Tools.xcframework/ Tools (executable file) Tools.bundle Headers/ Info.plist Modules/ Tools.swiftmodule/ arm64-apple-ios.abi.json arm64-apple-ios.private.swiftinterface arm64-apple-ios.swiftdoc arm64-apple-ios.swiftinterface module.modulemap module.private.modulemap PrivateHeaders/ ios-arm64_x86_64-simulator/ When the CopyFramework target is run xcode does a few steps which copy the correct version of this framework to derived data. Process Tools.xcframework (iOS) Coding/testBuild/DynamicToolFrameworks/Tools.xcframework /Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos/Tools.framework ios cd /Users/calebkierum/Coding/testBuild builtin-process-xcframework --xcframework Coding/testBuild/DynamicToolFrameworks/Tools.xcframework --platform ios --target-path Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos Meaning essentially that the Tools.xcframework for the proper platform is taken from Tools.xcframework/ios-arm64 and copied to Library/Developer/Xcode/DerivedData/testBuild-sha/Build/Products/Debug-iphoneos/Tools.xcframework I am writing a Swift Package that needs to be able to reference the correct Tools.xcframework. I have set it up like so: let package = Package( name: "CoreObjC", platforms: [.iOS(.v17), .macCatalyst(.v17)], products: [ .library(name: "CoreObjC", targets: ["CoreObjC"]), ], dependencies: [ // Does something to here ??? //.package(path: "../testBuild") ], targets: [ .target( name: "CoreObjC", dependencies: [ // Here I would like to be referencing the CopyFramework.framework target within my buildTest.xcproj file .product(name: "CopyFramework", package: /*??? its not in a swift package its a part of an xcproj file*/) ], path: "CoreObjC", publicHeadersPath: "Headers", linkerSettings: [ .linkedFramework("Tools", .when(platforms: [.iOS])), .linkedLibrary("c++") ] ), ], cxxLanguageStandard: CXXLanguageStandard.gnucxx14 ) Now obviously this does not work. I do not know how to communicate to the Package.swift file that the binary dependency is a framework target within my xcproj file. If I do run the target CopyFramework followed by building CoreObjC it works though (so long as you comment out the bits trying to reference CopyFramework). Running the CopyFramework target processes the Tools.xcframework and copies the proper xcframework sub folder to Derived data and the Swift Package build system seems to be able to see it. Is there a way I can get rid of this manual step? Make it so that when I build the CoreObjC target (swift package) that either CopyFramework is run or some other process is run to get the proper xcframework out of Coding/testBuild/DynamicToolFrameworks/Tools.xcframework and into DerivedData? Is it even theoretically possible to have a Swift Package reference a target in a normal xcproj file?
Replies
0
Boosts
0
Views
115
Activity
Jun ’25
Paid for apple developer membership and it didn’t count
I didn’t get any follow up email from apple and the app is asking me to pay again for the membership even though you can see the active subscription
Replies
0
Boosts
0
Views
126
Activity
Jun ’25
Cannot load developer teams in Xcode.
Hi, The ui error says unable to login, but I'm able to login (because if I don't give the correct password it's a different error). When Xcode tries to fetch the available teams though it errors out. I can successfully login and access my teams on a different machine that's on the same network. So I know the account and network are fine. Here's what the ui shows .. and I'm also including the Xcode logs from Console. Any ideas? Thanks! xcode.log
Replies
1
Boosts
0
Views
108
Activity
Jun ’25
Xcode cloud failed resolving package dependencies
Hello. We've built our app with Xcode cloud until now. And we faced a issue after we changed some dependencies in SPM. the problems occur while resolving below dependencies https://github.com/naver/naveridlogin-sdk-ios-swift https://github.com/navermaps/SPM-NMapsMap with below message. xcodebuild: error: Could not resolve package dependencies: failed downloading 'https://repository.map.naver.com/archive/pod/NMapsMap/3.21.0/NMapsMap.zip' which is required by binary target 'NMapsMapBinary': downloadError("A server with the specified hostname could not be found.") failed downloading 'https://repository.map.naver.com/archive/pod/NMapsGeometry/1.0.2/NMapsGeometry.zip' which is required by binary target 'NMapsGeometry': downloadError("A server with the specified hostname could not be found.") is there a way to handle this error by ourselves? we need your help. thank you.
Replies
1
Boosts
0
Views
221
Activity
Jun ’25
.NET(NativeAOT)
在将游戏从 Nintendo Switch 移植到 Mac 的过程中使用 .NET (NativeAOT) 有哪些限制和注意事项(尽管两者都是 ARM)?
Replies
0
Boosts
0
Views
131
Activity
Jun ’25
Developer Program Stuck in UAE Region Despite US Apple ID
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m stuck in a strange region issue. My Apple ID was originally created in the United States, and I’ve already: • Set my Apple ID region to the United States • Updated my payment and shipping address to a valid US billing address • Changed the App Store country/region on my iPhone to the United States • Signed in to the Apple Developer site after all of the above Despite all this, when I try to pay for the Developer Program, the enrollment page still shows the price in AED (UAE Dirhams) and lists the region as UAE. Apple Support couldn’t fix it and told me to try the forums. I’m worried that if I go ahead and pay, my developer account will be permanently tied to the UAE region, even though everything else is U.S.-based. Has anyone experienced this before? Is there a hidden cache, setting, or workaround to get the Developer Program to recognize the U.S. region correctly? Any help would be massively appreciated. Thanks in advance
Replies
0
Boosts
0
Views
149
Activity
Jun ’25
Unable to Install Provisioning profile
Hi, I'm unable to install provisioning profile on my iPad and I know the xcode component iOS/iPadOs version and iPadOS version should be same or below the latest compared to xcode components. Now the issue is xcode component version is iOS 18.4 (22E235) SDK + iOS 18.4 (22E238) Simulator (Installed) and iPadOS version is iOS 18.4.1(22E252) could this be cause of issue ? If yes then when will apple release components for 18.4.1? Because iOS 18.4.1 release at least 3-4 weeks before this post.
Replies
0
Boosts
0
Views
156
Activity
May ’25