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empty dSYM file detected - Xcode 16
Hi , I am currently encountering issues while running a Titanium application using Xcode 16. I would like to request your guidance on resolving the following problems: When running the Titanium app on a real device, I receive the following warning in Xcode and the app does not proceed beyond this point and the app is crashing on launch. warning: (arm64) /Users/Library/Developer/Xcode/DerivedData/Procedures-hamsarmfbtnowbcdocpmydtuafnp/Build/Products/Debug-iphoneos/Procedures.app/Procedures empty dSYM file detected, dSYM was created with an executable with no debug info. Thank you
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171
May ’25
Error build expo EAS
I'm trying to create a new build from VSC through EAS (expo) but it's failing and returning the error I'm attaching. I'm running the command eas build --profile preview --platform ios. I have an "App Manager" account, my colleague has the same role and he can do builds normally. I have other permissions and accesses ok, as can be seen in the attached picture, but apparently I have the issue in "register bundle identifier". Does anyone faced the same issue? How can I solve this? What step I'm missing? Thanks in advance!
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416
May ’25
error: type for self cannot be reconstructed: type for typename
Hi, i have met error below when i tried to po one attributes of an instance in my Xcode lldb: error: type for self cannot be reconstructed: type for typename "$xxxxx" was not found (cached) error: Couldn't realize Swift AST type of self. Hint: using `v` to directly inspect variables and fields may still work. Is there anybody met the same error before? I urgently want to know why this happen and how to fix this issue. My macOS Version is Sequoia v15.0.1, Xcode16.0. This problem showed after i upgraded my macOS and Xcode version.
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7.5k
May ’25
Tabbar UITest bug on tvOS
When running UITests on tvOS, tabBar viewIdentifiers (UIKit) are no longer appearing. When you run the test, accessibility identifiers for tabs are no longer locatable but all other identifiers appears except for the tabs in the tabBar. In the stack trace of the debugger, if I print application, I can see all existing viewIdentifiers except those that were set for the tabs (on tvOS only). If I force an action on the simulator after the app has launched and the view appeared ie move left or right, the identifiers appears (confirmed by stack trace) and the test will continue as expected. This was not an issue in the past (no code changes). I am not sure if this appeared after updating my mac to Sequoia. But for iOS, there is no issue. This bug only appears on tvOS and specifically the tabs. Issue persists on: Sequoia 15.4.1 Xcode 16.3
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160
May ’25
Probably the longest Apple Developer enrollment process - 423 days
I have submitted an Apple Developer enrollment application on 2024-March-18, and it's still "IS BEING PROCESSED". And I have submitted multiple support tickets and asked for the status, and ALL of the replies are "uNDer rEvIEW". For real? 423 days? How can it possibly take this long? This is beyond unreasonable. I need a real update on my application—enough with the generic responses. My enrollment ID is 7AR6PGYR9R.
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248
May ’25
Host-Only Networking and Port Forwarding Support in macOS Virtualization Framework
I’ve developed a virtual machine manager application using the macOS Virtualization framework. The application currently supports both NAT and bridged networking configurations. I’m now looking to implement host-only networking, where the guest VM can communicate with the host but not with external networks. Is this networking mode supported by the Virtualization framework, and if so, what is the recommended approach to set it up? Additionally, I would like to implement port forwarding from the host to the guest (e.g., redirecting traffic from a specific port on the host to a port on the guest). Is there a way to configure port forwarding using the built-in APIs of the Virtualization framework, or would this require a custom networking solution? Any guidance or best practices for implementing these features within the constraints of the framework would be greatly appreciated.
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191
May ’25
Mac (Designed for iPad) not been able to install on Mac testflight
Hi I developed an iPhone app but now I want to release the same app for iPad and Mac (Design for iPad). I made the changes below but I still not been able to install the app on my Mac. It says the app is incompatible but my Mac is MacBook Pro M2 which fills the requirements to install it. Things I did so my iPhone app could have support for iPad and Mac Added iPad and Mac (Designed for iPad) for the supported destinations Change the Status Bar Style to Require full screen Changed iOS minimum Deployments iOS to 17.6 Updated the launch screen logo so stays in the middle Xcode version 16.2 See the sccreenshots of the Xcode configuration and of the TestFlight on my MacBook Pro M2 Is there anything else I need to do? Thanks.
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99
May ’25
MDM Nginx Proxy
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 BlockQuote below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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May ’25
Apple Developer Forums post is not published
■Confirmation My post on the Apple Developer Forums is not published even though it have been reviewed. Does any work need to be done at the time of submission or after review in order to be published? ■Background of the question I posted one on the Apple Developer Forums yesterday. Immediately after posting, a message saying "It will be published if it passes the review" was displayed on the screen. This morning, that message disappeared, so I thought the post had been published, but my post was not displayed on the post list screen. I tried searching for the post title, but it doesn't appear for a while.
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1.4k
May ’25
How do we build Intel compatible binary in Sequoia Xcode?
This is recipe I used to do. Create new project. eg. Storyboard, Objective-C Select Project, Go to Build Settings > Architectures Change "Build Active Architecture Only" to "NO". Build... Go to build directory and check with "lipo" command > lipo -info Products/Debug/my-test.app/Contents/MacOS/my-test Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: x86_64 arm64 This has been working for Sonoma. However, I followed the same procedure in Sequoia, (Sequoia 15.5 Xcode 16.2), it's showing arm64 only. Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: arm64 Does anyone have any idea how to build Intel compatible binary in Sequoia dev environment?
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250
May ’25
Xcode 16.4 not available to download
iOS 18.5 and macOS 15.5 have already shipped, but the final release of Xcode 16.4 is nowhere to be found at developer.apple.com Manually building a link based upon the link for version 16.3 results in a 403 error: https://download.developer.apple.com/Developer_Tools/Xcode_16.4/Xcode_16.4.xip
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May ’25
Blocker: Registering simulator runtime with CoreSimulator failed.
Hello, FWIW I've been developing enterprise iOS apps going on 10 years and haven't seen a bug like this. It's a major blocker. Any advice is welcome. Pulled latest from my team's repository . I ran into a build issue. Reinstalled cocoa pods, resolved swift packages, cleared cache, and then tried to update my iOS simulators... Since then, everything is bricked. Can't side load an app or download a simulator. When I try to download simulator, as suggested by Xcode, I receive the following error: Registering simulator runtime with CoreSimulator failed. Domain: DVTDownloadableErrorDomain Code: 29 User Info: { DVTErrorCreationDateKey = "2025-05-28 19:18:13 +0000"; } Registering simulator runtime with CoreSimulator failed. Domain: DVTDownloadableErrorDomain Code: 29 Mount failed: SUIS premount dissented Domain: com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code: 10 Failure Reason: the operation is not appropriate (kDAReturnNotPermitted) System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-05-28T14:18:13-05:00 I've restarted my Mac. I've cleared caches. I cleared project builds and all old simulators. I've reverted to much older previous commits after trying above just in case (even though I've verified no one else on my team is experiencing this issue). Nothing works. I found a post online and tried this command: xcrun devicectl manage ddis update Resulting in this: Host CoreDevice version: 443.19 13:57:32 Updating host DDIs. 13:57:32 Failed to update the host's developer disk images. ERROR: Failed to update developer disk images on the host. (com.apple.dt.CoreDeviceError error 12010 (0x2EEA)) ERROR: Request to update the host's developer disk images failed. (com.apple.dt.CoreDeviceError error 12013 (0x2EED)) ERROR: Failed to update developer disk images on the host. (com.apple.dt.CoreDeviceError error 12010 (0x2EEA)) ERROR: Failed to copy a developer disk image to the underlying system. (com.apple.dt.CoreDeviceError error 12009 (0x2EE9)) NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg DeveloperDiskImageInstallLocation = file:///Library/Developer/DeveloperDiskImages_2D128D6A-770D-4040-8819-C611DC607098.staged/ ERROR: The developer disk image could not be staged on the host. (com.apple.dt.CoreDeviceError error 12045 (0x2F0D)) NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg ERROR: The operation couldn’t be completed. StorageKit claimed that it mounted the disk image at the required path, but the item there is not a disk image. (NSPOSIXErrorDomain error 2 (0x02)) ExpectedMountPoint = /private/var/folders/zz/zyxvpxvq6csfxvn_n0000000000000/T/28C3C798-5FB7-45E6-A95C-4CC84A3D7851 NSLocalizedFailureReason = StorageKit claimed that it mounted the disk image at the required path, but the item there is not a disk image. NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg NSLocalizedRecoverySuggestion = This is likely due to a software bug. Please file a bug report including a sysdiagnose. Also, here is the latest from my CoreSimulator logs: May 28 13:50:24 Mac com.apple.ibtool[3680] : Unable to discover any Simulator runtimes. Developer Directory is /Applications/Xcode_16.3.app/Contents/Developer. May 28 13:52:10 Mac com.apple.CoreSimulator.simctl[4509] : Unable to discover any Simulator runtimes. Developer Directory is /Applications/Xcode.app/Contents/Developer. May 28 13:52:44 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} May 28 13:53:35 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} May 28 14:21:02 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} I appreciate any help. Thank you
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May ’25
“Too many verification codes sent” error – 2FA SMS never arrives on standard login
Hello everyone, I’m running into an issue when logging into my Apple Developer account on the official site. After entering my Apple ID and password, I immediately see: too many verification codes sent At this point I should receive a 6-digit 2FA code via SMS to my trusted phone number, but nothing ever arrives. I’ve waited 10–15 minutes and tried again, but I still get the same error and still no SMS. I’ve double-checked that: My trusted phone number is correct in my Apple ID settings. My carrier isn’t blocking or rate-limiting SMS messages. I can log in successfully via other Apple services (e.g. iCloud.com) and receive codes there without issue. Steps to reproduce: Go to developer.apple.com and click “Sign In.” Enter Apple ID and password. Submit credentials → immediately see “too many verification codes sent.” No SMS arrives. Retrying doesn’t help. Expected behavior: Apple sends a new 6-digit 2FA SMS to my trusted number. After entering it, I can complete the login flow. Actual behavior: I receive the “too many verification codes sent” message instantly. I never get the SMS code, even after waiting or retrying. Has anyone else experienced this on the standard Developer portal? Is there a way to clear the “too many verification codes sent” flag or otherwise force delivery of the 2FA SMS? Any advice would be greatly appreciated! Thank you!
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May ’25
Workspace with multiple targets for same framework
Hi ! I'm currently stuck with an issue on Xcode, I'll try explain to the best I can :-) I have a workspace (that I need to keep that way, I can't split projects) that contains multiple projects. I have 2 frameworks : Core and Draw. Draw depends on Core. So far so good. I needed to create a test application that can be modular and link my framewok, but also other drawing frameworks. To that extend, I created a CardLIbrary framewok, and a CardAdapter framewok, and I linked them into the test application. Test App └── DrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── Draw │ └── Core Here, all dependencies are local ones if not stated otherwise (for the SPM). CardLibrary is a framework that generates only UI (linked to Core for logging purposes, nothing fancy). I also added TCA which is a SPM dependency, it may generate some issues after. CardAdapter is an abstraction for CardLibrary. Basically, it acts as an interface between CardLibrary and Test Application. DrawCardAdapter is the actual implementation of CardAdapter using local Draw framework. Why so complex ? Because I need to be able to do this: Test App └── ExternalDrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── ExternalDrawFramework With this architecture, I can create a new ExternalDrawCardAdapter that implents the CardAdapter logic. This new framework does not relies on my Draw framework, and yet, I can still generate a test application that visually looks and feel like all others, but use a completely different drawing engine underneath. To do that, the Test App code only uses inputs and outputs from CardAdapter (the protocol), not concrete implementations like DrawCardAdapter or ExternalDrawCardAdapter. But to be able to make it work, I have 2 test ap targets : a DrawTestApp and a ExternalDrawTestApp. All code files are shared, except a SdkLauncher that is target specific and acutally loads the proper implementation. So the SdkLauncher for DrawTestApp is linked to the DrawCardAdapter (embed and sign) and loads DrawCardAdapter framework, whereas the ExternalDrawTestApp is linked to the ExternalDrawCardAdapter (embed and sign) and loads ExternalDrawCardAdapter framework. Now it looks like this (I only show local stuff othewise it would be too complicated :D) So far so good, this works well. Now, for the part that fails. My Draw and Core frameworks are frameworks that I release for my customers (Cocoapod), and I wanted to be able to test my productions frameworks with the test app (it's that actual purpose of the test app : being able to test development and released SDKs) To do so, I duplicated every target and removed local dependency for a cocoapod dependency. All targets were named -pod, but the actual module and product name are still the same (I tried differently, it did not work either, I'll explain it later). Test App └── DrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── Draw │ └── Core │ Test App Pod └── DrawCardAdapter-pod │ └── CardAdapter-pod │ └── CardLibrary-pod │ └── Core-pod │ └── TCA (SPM) │ └── Draw-pod │ └── Core-pod Once again, it's only targets, every project would look like CardAdapter └── CardAdapter └── CardAdapter-pod It continues to use local targets, except for the DrawCardAdapter-pod that actually loads Draw and Core from a Podfile instead of using the lkocal frameworks. But now for the part that fails : even though TestApp-pod does not link any local frameworks, I get a warning Multiple targets match implicit dependency for product reference 'Draw.framework'. Consider adding an explicit dependency on the intended target to resolve this ambiguity. And actually, Xcode ends up packaging the wrong framework. I can check it but showing in the app the Draw framework version, and it's always the local one, not the one specified in the podfile. For the record, I get this message for all 3 frameworks of course. I tried sooooo many things, that did not work of course: renaming the -pod frameworks so that the names are different (I had to rename all imports too). It works for all local frameworks (Lilbrary and Adapter basically), but not for Draw and Core (since I don't have -podversions of thoses framewoks of course). Creating a new local workspace that only handles -pod versions. Does not work since as we work as a team, I have to keep the shared schemes, and all workspaces see all targets and schemes. I also tried with a separate derived data folder, but I end up with some compilation issues. It seems that mixing local, cocoapod and spm dependencies inside the same workspace is not well handled) using explicit Target Dependenciesfrom the build phase. I end up with some compilation issues creating local podspecs for Library and Adapter. It fails because TCA is linked with SPM and apparently not copied when using podspecs. To the few ones that stayed so far, thanks for your patience :D I hope that @eskimo will drop by as you always were my savior in the end :D :D
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May ’25
empty dSYM file detected - Xcode 16
Hi , I am currently encountering issues while running a Titanium application using Xcode 16. I would like to request your guidance on resolving the following problems: When running the Titanium app on a real device, I receive the following warning in Xcode and the app does not proceed beyond this point and the app is crashing on launch. warning: (arm64) /Users/Library/Developer/Xcode/DerivedData/Procedures-hamsarmfbtnowbcdocpmydtuafnp/Build/Products/Debug-iphoneos/Procedures.app/Procedures empty dSYM file detected, dSYM was created with an executable with no debug info. Thank you
Replies
1
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0
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171
Activity
May ’25
Error build expo EAS
I'm trying to create a new build from VSC through EAS (expo) but it's failing and returning the error I'm attaching. I'm running the command eas build --profile preview --platform ios. I have an "App Manager" account, my colleague has the same role and he can do builds normally. I have other permissions and accesses ok, as can be seen in the attached picture, but apparently I have the issue in "register bundle identifier". Does anyone faced the same issue? How can I solve this? What step I'm missing? Thanks in advance!
Replies
1
Boosts
0
Views
416
Activity
May ’25
error: type for self cannot be reconstructed: type for typename
Hi, i have met error below when i tried to po one attributes of an instance in my Xcode lldb: error: type for self cannot be reconstructed: type for typename "$xxxxx" was not found (cached) error: Couldn't realize Swift AST type of self. Hint: using `v` to directly inspect variables and fields may still work. Is there anybody met the same error before? I urgently want to know why this happen and how to fix this issue. My macOS Version is Sequoia v15.0.1, Xcode16.0. This problem showed after i upgraded my macOS and Xcode version.
Replies
23
Boosts
36
Views
7.5k
Activity
May ’25
Tabbar UITest bug on tvOS
When running UITests on tvOS, tabBar viewIdentifiers (UIKit) are no longer appearing. When you run the test, accessibility identifiers for tabs are no longer locatable but all other identifiers appears except for the tabs in the tabBar. In the stack trace of the debugger, if I print application, I can see all existing viewIdentifiers except those that were set for the tabs (on tvOS only). If I force an action on the simulator after the app has launched and the view appeared ie move left or right, the identifiers appears (confirmed by stack trace) and the test will continue as expected. This was not an issue in the past (no code changes). I am not sure if this appeared after updating my mac to Sequoia. But for iOS, there is no issue. This bug only appears on tvOS and specifically the tabs. Issue persists on: Sequoia 15.4.1 Xcode 16.3
Replies
1
Boosts
0
Views
160
Activity
May ’25
Probably the longest Apple Developer enrollment process - 423 days
I have submitted an Apple Developer enrollment application on 2024-March-18, and it's still "IS BEING PROCESSED". And I have submitted multiple support tickets and asked for the status, and ALL of the replies are "uNDer rEvIEW". For real? 423 days? How can it possibly take this long? This is beyond unreasonable. I need a real update on my application—enough with the generic responses. My enrollment ID is 7AR6PGYR9R.
Replies
1
Boosts
2
Views
248
Activity
May ’25
Apple Pay does throwing an Error "Apple Pay is not available"
Is anyone face the similar kind of issue? We are using the react native : 0.74.1 react-native-apay react-native-payments
Replies
2
Boosts
0
Views
114
Activity
May ’25
Setting LSApplicationCategoryType
Is this a valid thing to include in the Info.plist file? If so is a category of public.app-category.astronomyvalid? I couldn't find that, but the categories I did find seemed very limited.
Replies
2
Boosts
0
Views
163
Activity
May ’25
Host-Only Networking and Port Forwarding Support in macOS Virtualization Framework
I’ve developed a virtual machine manager application using the macOS Virtualization framework. The application currently supports both NAT and bridged networking configurations. I’m now looking to implement host-only networking, where the guest VM can communicate with the host but not with external networks. Is this networking mode supported by the Virtualization framework, and if so, what is the recommended approach to set it up? Additionally, I would like to implement port forwarding from the host to the guest (e.g., redirecting traffic from a specific port on the host to a port on the guest). Is there a way to configure port forwarding using the built-in APIs of the Virtualization framework, or would this require a custom networking solution? Any guidance or best practices for implementing these features within the constraints of the framework would be greatly appreciated.
Replies
4
Boosts
0
Views
191
Activity
May ’25
Mac (Designed for iPad) not been able to install on Mac testflight
Hi I developed an iPhone app but now I want to release the same app for iPad and Mac (Design for iPad). I made the changes below but I still not been able to install the app on my Mac. It says the app is incompatible but my Mac is MacBook Pro M2 which fills the requirements to install it. Things I did so my iPhone app could have support for iPad and Mac Added iPad and Mac (Designed for iPad) for the supported destinations Change the Status Bar Style to Require full screen Changed iOS minimum Deployments iOS to 17.6 Updated the launch screen logo so stays in the middle Xcode version 16.2 See the sccreenshots of the Xcode configuration and of the TestFlight on my MacBook Pro M2 Is there anything else I need to do? Thanks.
Replies
0
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0
Views
99
Activity
May ’25
LiveActivities preview in XCode, Missing 'previewContext'
I'm trying to create a preview for my live activities when it's stale, so I created a preview provider. I followed some examples, but XCode says I'm missing preview context. Am I doing something wrong? I tried adding .previewContext(WidgetPreviewContext(family: .systemSmall)) but that doesn't seem to work.
Replies
6
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0
Views
875
Activity
May ’25
Swift Package Manager and AWS
I am trying to create a simple Swift package that uses AWS SDK for Swift but I get an error that says it can't import one of the modules, actually any of the modules. I researched this for a couple of days but can't figure out how to get this working. Any help would be appreciated.
Replies
1
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0
Views
94
Activity
May ’25
MDM Nginx Proxy
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 BlockQuote below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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70
Activity
May ’25
Apple Developer Forums post is not published
■Confirmation My post on the Apple Developer Forums is not published even though it have been reviewed. Does any work need to be done at the time of submission or after review in order to be published? ■Background of the question I posted one on the Apple Developer Forums yesterday. Immediately after posting, a message saying "It will be published if it passes the review" was displayed on the screen. This morning, that message disappeared, so I thought the post had been published, but my post was not displayed on the post list screen. I tried searching for the post title, but it doesn't appear for a while.
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5
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1.4k
Activity
May ’25
How to test equality with a tolerance in Swift Testing
So I can see from the documentation that XCTAssertEqual(x, y) becomes #expect(x == y), but what about XCTAssertEqual(x, y, accuracy: 0.2)? Does something already exist or do we need to write a more involved statement to see if x is less than y plus z and more than y minus z?
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1
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567
Activity
May ’25
Where is the `Metal-cpp-extensions` download website?
Hi, I really appreciate the C++ binding provided. I got the metal-cpp source code from the website at Getting Started. However, I could not find the same for metal-cpp-extensions. Is it not available or do we have to always extract it from the sample code? Thanks.
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1
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285
Activity
May ’25
How do we build Intel compatible binary in Sequoia Xcode?
This is recipe I used to do. Create new project. eg. Storyboard, Objective-C Select Project, Go to Build Settings > Architectures Change "Build Active Architecture Only" to "NO". Build... Go to build directory and check with "lipo" command > lipo -info Products/Debug/my-test.app/Contents/MacOS/my-test Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: x86_64 arm64 This has been working for Sonoma. However, I followed the same procedure in Sequoia, (Sequoia 15.5 Xcode 16.2), it's showing arm64 only. Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: arm64 Does anyone have any idea how to build Intel compatible binary in Sequoia dev environment?
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3
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250
Activity
May ’25
Xcode 16.4 not available to download
iOS 18.5 and macOS 15.5 have already shipped, but the final release of Xcode 16.4 is nowhere to be found at developer.apple.com Manually building a link based upon the link for version 16.3 results in a 403 error: https://download.developer.apple.com/Developer_Tools/Xcode_16.4/Xcode_16.4.xip
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363
Activity
May ’25
Blocker: Registering simulator runtime with CoreSimulator failed.
Hello, FWIW I've been developing enterprise iOS apps going on 10 years and haven't seen a bug like this. It's a major blocker. Any advice is welcome. Pulled latest from my team's repository . I ran into a build issue. Reinstalled cocoa pods, resolved swift packages, cleared cache, and then tried to update my iOS simulators... Since then, everything is bricked. Can't side load an app or download a simulator. When I try to download simulator, as suggested by Xcode, I receive the following error: Registering simulator runtime with CoreSimulator failed. Domain: DVTDownloadableErrorDomain Code: 29 User Info: { DVTErrorCreationDateKey = "2025-05-28 19:18:13 +0000"; } Registering simulator runtime with CoreSimulator failed. Domain: DVTDownloadableErrorDomain Code: 29 Mount failed: SUIS premount dissented Domain: com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code: 10 Failure Reason: the operation is not appropriate (kDAReturnNotPermitted) System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-05-28T14:18:13-05:00 I've restarted my Mac. I've cleared caches. I cleared project builds and all old simulators. I've reverted to much older previous commits after trying above just in case (even though I've verified no one else on my team is experiencing this issue). Nothing works. I found a post online and tried this command: xcrun devicectl manage ddis update Resulting in this: Host CoreDevice version: 443.19 13:57:32 Updating host DDIs. 13:57:32 Failed to update the host's developer disk images. ERROR: Failed to update developer disk images on the host. (com.apple.dt.CoreDeviceError error 12010 (0x2EEA)) ERROR: Request to update the host's developer disk images failed. (com.apple.dt.CoreDeviceError error 12013 (0x2EED)) ERROR: Failed to update developer disk images on the host. (com.apple.dt.CoreDeviceError error 12010 (0x2EEA)) ERROR: Failed to copy a developer disk image to the underlying system. (com.apple.dt.CoreDeviceError error 12009 (0x2EE9)) NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg DeveloperDiskImageInstallLocation = file:///Library/Developer/DeveloperDiskImages_2D128D6A-770D-4040-8819-C611DC607098.staged/ ERROR: The developer disk image could not be staged on the host. (com.apple.dt.CoreDeviceError error 12045 (0x2F0D)) NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg ERROR: The operation couldn’t be completed. StorageKit claimed that it mounted the disk image at the required path, but the item there is not a disk image. (NSPOSIXErrorDomain error 2 (0x02)) ExpectedMountPoint = /private/var/folders/zz/zyxvpxvq6csfxvn_n0000000000000/T/28C3C798-5FB7-45E6-A95C-4CC84A3D7851 NSLocalizedFailureReason = StorageKit claimed that it mounted the disk image at the required path, but the item there is not a disk image. NSURL = file:///Library/Developer/CoreDevice/CandidateDDIs/iOS_DDI.dmg NSLocalizedRecoverySuggestion = This is likely due to a software bug. Please file a bug report including a sysdiagnose. Also, here is the latest from my CoreSimulator logs: May 28 13:50:24 Mac com.apple.ibtool[3680] : Unable to discover any Simulator runtimes. Developer Directory is /Applications/Xcode_16.3.app/Contents/Developer. May 28 13:52:10 Mac com.apple.CoreSimulator.simctl[4509] : Unable to discover any Simulator runtimes. Developer Directory is /Applications/Xcode.app/Contents/Developer. May 28 13:52:44 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} May 28 13:53:35 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} May 28 14:21:02 Mac com.apple.dt.Xcode[948] : Adding runtime disk image '/System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/6fb1e5fe25ee1c372f7116516e615c556906bd4e.asset/AssetData/090-44150-318.dmg' error: Error Domain=com.apple.CoreSimulator.simdiskimaged.SimDiskImageError Code=10 "Mount failed: SUIS premount dissented" UserInfo={NSLocalizedDescription=Mount failed: SUIS premount dissented, NSLocalizedFailureReason=the operation is not appropriate (kDAReturnNotPermitted)} I appreciate any help. Thank you
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202
Activity
May ’25
“Too many verification codes sent” error – 2FA SMS never arrives on standard login
Hello everyone, I’m running into an issue when logging into my Apple Developer account on the official site. After entering my Apple ID and password, I immediately see: too many verification codes sent At this point I should receive a 6-digit 2FA code via SMS to my trusted phone number, but nothing ever arrives. I’ve waited 10–15 minutes and tried again, but I still get the same error and still no SMS. I’ve double-checked that: My trusted phone number is correct in my Apple ID settings. My carrier isn’t blocking or rate-limiting SMS messages. I can log in successfully via other Apple services (e.g. iCloud.com) and receive codes there without issue. Steps to reproduce: Go to developer.apple.com and click “Sign In.” Enter Apple ID and password. Submit credentials → immediately see “too many verification codes sent.” No SMS arrives. Retrying doesn’t help. Expected behavior: Apple sends a new 6-digit 2FA SMS to my trusted number. After entering it, I can complete the login flow. Actual behavior: I receive the “too many verification codes sent” message instantly. I never get the SMS code, even after waiting or retrying. Has anyone else experienced this on the standard Developer portal? Is there a way to clear the “too many verification codes sent” flag or otherwise force delivery of the 2FA SMS? Any advice would be greatly appreciated! Thank you!
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1
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1
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722
Activity
May ’25
Workspace with multiple targets for same framework
Hi ! I'm currently stuck with an issue on Xcode, I'll try explain to the best I can :-) I have a workspace (that I need to keep that way, I can't split projects) that contains multiple projects. I have 2 frameworks : Core and Draw. Draw depends on Core. So far so good. I needed to create a test application that can be modular and link my framewok, but also other drawing frameworks. To that extend, I created a CardLIbrary framewok, and a CardAdapter framewok, and I linked them into the test application. Test App └── DrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── Draw │ └── Core Here, all dependencies are local ones if not stated otherwise (for the SPM). CardLibrary is a framework that generates only UI (linked to Core for logging purposes, nothing fancy). I also added TCA which is a SPM dependency, it may generate some issues after. CardAdapter is an abstraction for CardLibrary. Basically, it acts as an interface between CardLibrary and Test Application. DrawCardAdapter is the actual implementation of CardAdapter using local Draw framework. Why so complex ? Because I need to be able to do this: Test App └── ExternalDrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── ExternalDrawFramework With this architecture, I can create a new ExternalDrawCardAdapter that implents the CardAdapter logic. This new framework does not relies on my Draw framework, and yet, I can still generate a test application that visually looks and feel like all others, but use a completely different drawing engine underneath. To do that, the Test App code only uses inputs and outputs from CardAdapter (the protocol), not concrete implementations like DrawCardAdapter or ExternalDrawCardAdapter. But to be able to make it work, I have 2 test ap targets : a DrawTestApp and a ExternalDrawTestApp. All code files are shared, except a SdkLauncher that is target specific and acutally loads the proper implementation. So the SdkLauncher for DrawTestApp is linked to the DrawCardAdapter (embed and sign) and loads DrawCardAdapter framework, whereas the ExternalDrawTestApp is linked to the ExternalDrawCardAdapter (embed and sign) and loads ExternalDrawCardAdapter framework. Now it looks like this (I only show local stuff othewise it would be too complicated :D) So far so good, this works well. Now, for the part that fails. My Draw and Core frameworks are frameworks that I release for my customers (Cocoapod), and I wanted to be able to test my productions frameworks with the test app (it's that actual purpose of the test app : being able to test development and released SDKs) To do so, I duplicated every target and removed local dependency for a cocoapod dependency. All targets were named -pod, but the actual module and product name are still the same (I tried differently, it did not work either, I'll explain it later). Test App └── DrawCardAdapter │ └── CardAdapter │ └── CardLibrary │ └── Core │ └── TCA (SPM) │ └── Draw │ └── Core │ Test App Pod └── DrawCardAdapter-pod │ └── CardAdapter-pod │ └── CardLibrary-pod │ └── Core-pod │ └── TCA (SPM) │ └── Draw-pod │ └── Core-pod Once again, it's only targets, every project would look like CardAdapter └── CardAdapter └── CardAdapter-pod It continues to use local targets, except for the DrawCardAdapter-pod that actually loads Draw and Core from a Podfile instead of using the lkocal frameworks. But now for the part that fails : even though TestApp-pod does not link any local frameworks, I get a warning Multiple targets match implicit dependency for product reference 'Draw.framework'. Consider adding an explicit dependency on the intended target to resolve this ambiguity. And actually, Xcode ends up packaging the wrong framework. I can check it but showing in the app the Draw framework version, and it's always the local one, not the one specified in the podfile. For the record, I get this message for all 3 frameworks of course. I tried sooooo many things, that did not work of course: renaming the -pod frameworks so that the names are different (I had to rename all imports too). It works for all local frameworks (Lilbrary and Adapter basically), but not for Draw and Core (since I don't have -podversions of thoses framewoks of course). Creating a new local workspace that only handles -pod versions. Does not work since as we work as a team, I have to keep the shared schemes, and all workspaces see all targets and schemes. I also tried with a separate derived data folder, but I end up with some compilation issues. It seems that mixing local, cocoapod and spm dependencies inside the same workspace is not well handled) using explicit Target Dependenciesfrom the build phase. I end up with some compilation issues creating local podspecs for Library and Adapter. It fails because TCA is linked with SPM and apparently not copied when using podspecs. To the few ones that stayed so far, thanks for your patience :D I hope that @eskimo will drop by as you always were my savior in the end :D :D
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197
Activity
May ’25