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Show a badge on a Rectangle
Hello guys, I want to show a badge on an object in SwiftUI, precisely I want the rectangle to show the badge on it every time I press it. I did some tests, but it isn't working. Can someone help me to build this? Here’s my code: import SwiftUI import PlaygroundSupport struct ContentView: View {     var body: some View {         Button(action: {             badge(9)          }, label: {             Rectangle()                 .frame(width: 180, height: 200)                 .foregroundColor(.blue)         })     } } PlaygroundPage.current.setLiveView(ContentView()) Thanks a lot.
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2.2k
Feb ’22
Change image with click
Hi there! I want to change the current circle to a rectangle when I press the Right button. Is it possible if yes how can I it? Here's the code: struct ContentView: View { @State var vOffset: CGFloat = 0 @State var hOffset: CGFloat = 0 var body: some View { Circle() .frame(width: 80, height: 80) .position(x: 140 + hOffset, y: 140 + vOffset) Spacer(minLength: 20) Button( action: { vOffset += 20 }, label: { Image(systemName: "arrowtriangle.down.circle.fill") .resizable() .foregroundColor(.blue) .frame(width: 70, height: 70) .padding() } ) Button( action: { hOffset += 20 }, label: { Image(systemName: "arrowtriangle.right.circle.fill") .resizable() .foregroundColor(.blue) .frame(width: 70, height: 70) .padding() } ) } }
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1.3k
Feb ’22
Change image with click
Hi there! I want to change the current circle to a rectangle when I press the Right button. Is it possible if yes how can I it? Code: struct ContentView: View { @State var vOffset: CGFloat = 0 @State var hOffset: CGFloat = 0 var body: some View { Circle() .frame(width: 80, height: 80) .position(x: 140 + hOffset, y: 140 + vOffset) Spacer(minLength: 20) Button( action: { vOffset += 20 }, label: { Image(systemName: "arrowtriangle.down.circle.fill") .resizable() .foregroundColor(.blue) .frame(width: 70, height: 70) .padding() } ) Button( action: { hOffset += 20 }, label: { Image(systemName: "arrowtriangle.right.circle.fill") .resizable() .foregroundColor(.blue) .frame(width: 70, height: 70) .padding() } ) } } Thanks.
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464
Feb ’22
Need a little help with my code
Hello everyone, Can someone tell me how to move the circle in the same position of the arrow (like to go up if I press up, down if I press down... and so right if I press right) but it doesn't go right, I can't know why. Please can someone help me to figure out this? Here's the code: import SwiftUI import PlaygroundSupport struct ContentView: View {     @State var offset: CGFloat = 0     var body: some View {         Circle()             .frame(width: 80, height: 80)             .position(x: 140, y: 140 + offset)         Spacer(minLength: 20)         Button(             action: {                 offset += 20                          }, label: {                 Image(systemName: "arrowtriangle.down.circle.fill")                     .resizable()                     .foregroundColor(.blue)                     .frame(width: 70, height: 70)                     .padding()             }         )         Button(             action: {                 offset += 20                      }, label: {                 Image(systemName: "arrowtriangle.right.circle.fill")                     .resizable()                     .foregroundColor(.blue)                     .frame(width: 70, height: 70)                     .padding()             }         )     } } PlaygroundPage.current.setLiveView(ContentView()) Thanks in advance.
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470
Feb ’22
Move the circle according the arrow
Hello everyone, Can someone tell me how to move the circle in the same position of the arrow (like to go up if I press up, down if I press down... and so right if I press right) but it doesn't go right, I can't know why. Please can someone help me to figure out this? Here's the code: import SwiftUI import PlaygroundSupport struct ContentView: View {     @State var offset: CGFloat = 0     var body: some View {         Circle()             .frame(width: 80, height: 80)             .position(x: 140, y: 140 + offset)         Spacer(minLength: 20)         Button(             action: {                 offset += 20                          }, label: {                 Image(systemName: "arrowtriangle.down.circle.fill")                     .resizable()                     .foregroundColor(.blue)                     .frame(width: 70, height: 70)                     .padding()             }         )         Button(             action: {                 offset += 20                      }, label: {                 Image(systemName: "arrowtriangle.right.circle.fill")                     .resizable()                     .foregroundColor(.blue)                     .frame(width: 70, height: 70)                     .padding()             }         )     } } PlaygroundPage.current.setLiveView(ContentView()) Thanks in advance.
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600
Feb ’22
Move according to the button
Hello there! I would like to move the object according to the button press. In this code, I have the circle and I like to move it down if I press the down button. Can anyone tell me how can I do this? Thanks. import SwiftUI import PlaygroundSupport struct ContentView: View {     var body: some View {         Circle()             .frame(width: 80, height: 80)         Spacer(minLength: 20)             Button{             } label: {                 Image(systemName: "arrowtriangle.down.circle.fill")                     .resizable()                     .foregroundColor(.blue)                     .frame(width: 70, height: 70)                     .padding()             }     } } PlaygroundPage.current.setLiveView(ContentView())
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1.2k
Feb ’22
App Store Sessions
Hello, I've seen that Apple has posted a news for some online sessions starting from February 15 to March 29. And I'd like to participate there but for now I haven't posted any app on the App Store. So I would like to ask that I can still participate also if I'm in the beginning? These are the sessions: https://developer.apple.com/events/view/upcoming-events
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656
Feb ’22