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Reply to Can I use apple.logo placed on the top of apple sign in related view?
Guideline 5.2.5 Apple Products: states: Don’t create an app that appears confusingly similar to an existing Apple product, interface (e.g. Finder), app (such as the App Store, iTunes Store, or Messages) or advertising theme. Apps and extensions, including third-party keyboards and Sticker packs, may not include Apple emoji. Even more precisely, in Guidelines for Using Apple Trademarks and Copyrights (https://www.apple.com/fr/legal/intellectual-property/guidelinesfor3rdparties.html): Use of the keyboard Apple Logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement   2. Apple Logo and Apple-owned Graphic Symbols: You may not use the Apple Logo or any other Apple-owned graphic symbol, logo, or icon on or in connection with web sites, products, packaging, manuals, promotional/advertising materials, or for any other purpose except pursuant to an express written trademark license from Apple, such as a reseller agreement. So I should avoid using the Apple logo.
Topic: Design SubTopic: General Tags:
Nov ’25
Reply to SwiftUI state is maddening
Great feedback. One question: _dismiss is changed - for some reason - in ItemsListView, which causes the view to redraw, causing the List to redraw, causing every ItemRow to redraw, causing the confirmation dialog to disappear because the row it was attached to no longer exists. changed from what to what ?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’25
Reply to SwiftUI state is maddening
I sympathise with you. 🥲 SwiftUI may be great in some aspects, but I often find that fine tuning to achieve a precise UI behaviour is a nightmare. When it is impossible to understand why SwiftUI reacts in a certain way, you end up spending enormous time just to turn around SwiftUI to mimic UIKit behaviour. Big sigh.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’25
Reply to Can I use apple.logo placed on the top of apple sign in related view?
Guideline 5.2.5 Apple Products: states: Don’t create an app that appears confusingly similar to an existing Apple product, interface (e.g. Finder), app (such as the App Store, iTunes Store, or Messages) or advertising theme. Apps and extensions, including third-party keyboards and Sticker packs, may not include Apple emoji. Even more precisely, in Guidelines for Using Apple Trademarks and Copyrights (https://www.apple.com/fr/legal/intellectual-property/guidelinesfor3rdparties.html): Use of the keyboard Apple Logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement   2. Apple Logo and Apple-owned Graphic Symbols: You may not use the Apple Logo or any other Apple-owned graphic symbol, logo, or icon on or in connection with web sites, products, packaging, manuals, promotional/advertising materials, or for any other purpose except pursuant to an express written trademark license from Apple, such as a reseller agreement. So I should avoid using the Apple logo.
Topic: Design SubTopic: General Tags:
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Nov ’25
Reply to What exactly qualifies as valid proof of website domain ownership for App Store Connect account verification?
You paid someone to get a domain name. Could you send a copy of the bill, plus, as Tomato said, a copy of the relevant ID ?
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Nov ’25
Reply to Subscribe screen - Rejection - Guideline 2.1 - Information Needed
You should reply to reviewer with this explanation. But, can't you delete this active subscription in your back office ?
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Nov ’25
Reply to Refusal
'Everything is ok, the problem is that when I submit the action app everything is fine except an old iPad screenshot that comes back Not very clear. Please show a screenshot of the message.
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Nov ’25
Reply to "Waiting for Review" for previously approved build
so we've pulled the version, made the adjustments, kept the same build, and resubmitted it My experience is that it is better not to pull the version but simply push a new version with a new build.
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Nov ’25
Reply to Guideline 1.2 - Safety - User-Generated Content
Did you explain in the note to reviewer all you did (as explained in your post) to satisfy the requirements ? Only remaining point it seems is the 24 hours requirement. How do you handle it ?
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Nov ’25
Reply to In Simulator on status bar red banner with rdar:45025538
Seems to be a known issue. See this, they say they have a fix: https://www.youtube.com/watch?v=1uVb8haTdeo
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Nov ’25
Reply to Posting forum reply causes an error, but the reply is posted anyway
Somehow similar issue occurred to me some time ago when trying to reply. Reply did not show, no error message but reply was registered. Leading to duplicate posts as I retried. https://developer.apple.com/forums/thread/779778
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Nov ’25
Reply to Photo and settings app freezing
Welcome to the forum. That's more a question for the support forum: https://discussions.apple.com/welcome Or possibly a bug report: https://feedbackassistant.apple.com
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Nov ’25
Reply to AppleScript. How do I convert screen pixels to points?
If I understand your question, this conversion depends on screen resolution. points = pixels / scale factor scale factor is usually 2 or may be 3. It was 1 in older iPhones (iPhone 3 and below) or iPad; See table here: https://www.ios-resolution.com But why not using only points ? Why do you need to use pixels ?
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Nov ’25
Reply to How to build a Help view with hierarchical table of contents ?
I think this should help, at least for creating the hierarchical table: https://levelup.gitconnected.com/swiftui-hierarchical-table-2-ways-c5b734438e17
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Nov ’25
Reply to SwiftUI state is maddening
Great feedback. One question: _dismiss is changed - for some reason - in ItemsListView, which causes the view to redraw, causing the List to redraw, causing every ItemRow to redraw, causing the confirmation dialog to disappear because the row it was attached to no longer exists. changed from what to what ?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’25
Reply to The issue regarding compilation with lower versions of Xcode
I probably miss something. Why do you compile with Xcode 16 and not directly Xcode 26, as you have added a class defined in Xcode 26 ? Did you set an OS target somewhere ? (__IPHONE_OS_VERSION_MAX_ALLOWED) Please show the code where error occurs.
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Oct ’25
Reply to Cannot add build to the version
Welcome to the forum. Could you show what is in the build section (in the first screen shot, it is hidden by the add build window). Normally, you should see your build there.
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Oct ’25
Reply to SwiftUI state is maddening
I sympathise with you. 🥲 SwiftUI may be great in some aspects, but I often find that fine tuning to achieve a precise UI behaviour is a nightmare. When it is impossible to understand why SwiftUI reacts in a certain way, you end up spending enormous time just to turn around SwiftUI to mimic UIKit behaviour. Big sigh.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’25