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Reply to Words can’t truly explain this.
One can easily understand your deception and appreciate your calm. But to move forward, you have to analyse precisely the situation, from a reviewer perspective. Which were the causes of the 3 rejections you mentioned in a previous post ? Was it Guideline 4.3(b) each time ? What category of app is it ? Is it in a crowded category ? If so, it may be difficult to pass after a first rejection. Certain kinds of apps, such as dating, flashlight, sound effects, wallpaper, simple timers, and fortune telling, are well established on the App Store and we will not accept new submissions unless they offer a meaningfully different or improved experience. What did you change to resubmit ? Did you explain those changes in the notes to reviewer (that usually helps).
2w
Reply to This process is painful for us and for you.
@SuitedLogic you wrote but each other rejection is a one off issue that did not block the reviewer from testing further to find any other areas that could be resolved at the same time. Looks like you want reviewer to play as a tester for your app. That's not his/her role (that's clear in different notices from Apple). Their role is to check that nothing prevents from publishing. The first issue enough to justify rejection stops the review (and leads to rejection). Take care not to submit many times and get rejections. That has lead some developers to see their account cancelled.
2w
Reply to Renamed an approved app after winning the name — rejected as a duplicate, now stalled on 2.1 with no reply for 8 days
Welcome to the forum.   I answered in Resolution Center 8 days ago, opened a support ticket and have had no reply. Did you explain in detail the name change in the notes to reviewer ? That's very important to avoid rejection. From now on, I think you just have to wait for the reply. Most likely, reviewer has some background checks to do and that requires some time (you are not alone in the queue).
3w
Reply to AVSpeechSynthesizer does not work on "Mac (Designed for iPad)", with some voices
It does work on MacOS 26.6.1 with Xcode 26.3 or 27.0 beta4. So I guess it just needs MacOS 26. But testing with if #available(macOS(26.0, *) does not work in the context of "designed for iPad" (always returns true). So I checked with the following: // When MacOS let osVersion = ProcessInfo.processInfo.operatingSystemVersion.majorVersion if osVersion >= 26 { // AVSpeechSynthesizer works } else { // AVSpeechSynthesizer does not work }
Topic: Media Technologies SubTopic: Audio Tags:
3w
Reply to Guideline 4.3(a): 5 rejections despite major code and content changes
I explained what makes the game different, Different from what ? Does it mean that at first there was effectively a problem ?   saturated category That will be hard to resolve, if the issue is that there are too many (seen from Apple) similar games in the category. May be you could ask if it is possible to change category (if you have a good rationale for another one). But don't do it without discussing with reviewer, as it could be interpreted as a tentative to cheat the system.
3w
Reply to My application is still in the same state, unchanged.
Hello @aclassicdeveloperday, Such delays are not exceptional these days (even though they are probably for just a small percentage of submissions: those who get a review in a few hours do not post it on the forum, happily). But please note that developers on the forum cannot tell anything, except to be patient, avoid cancelling and resubmitting make sure you provide all useful information for the reviewer. For possible Apple staff reading your post and willing to help, he or she will miss any information to do it: how could one know which submission it is about ? So, you should read carefully the very good advices of Quinn about posting on the forum: https://developer.apple.com/forums/thread/706527 Good luck.
3w
Reply to iOS 26.6 simulator
Written by joyindie I wasn't able to open the feedback assistant link. When I try to login, it keeps redirecting me to the IDMSA login page. Same issue with this link. On second request, you can cancel in the authorisation request and then backtrack in Safari. Or open directly Feedback Assistant, and get release notes. But I cannot find the release note anymore.
3w
Reply to Live changes of depending State values
I cannot compile your code. I get the following error (in Swift generated code): Init accessor cannot refer to property '__baseValue'; init accessors can refer only to stored properties Generated code: @storageRestrictions(initializes: __baseValue) init(initialValue) { __baseValue = initialValue } Which version of Xcode and Swift do you use ?
Topic: UI Frameworks SubTopic: SwiftUI
3w
Reply to Words can’t truly explain this.
One can easily understand your deception and appreciate your calm. But to move forward, you have to analyse precisely the situation, from a reviewer perspective. Which were the causes of the 3 rejections you mentioned in a previous post ? Was it Guideline 4.3(b) each time ? What category of app is it ? Is it in a crowded category ? If so, it may be difficult to pass after a first rejection. Certain kinds of apps, such as dating, flashlight, sound effects, wallpaper, simple timers, and fortune telling, are well established on the App Store and we will not accept new submissions unless they offer a meaningfully different or improved experience. What did you change to resubmit ? Did you explain those changes in the notes to reviewer (that usually helps).
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2w
Reply to App not getting reviewed
they rejected the update by mistake Pretty surprising statement. Did they tell they rejected by mistake or is it your assumption ?   also made corrections to the app So there were problems with the app. Was it the reason for rejection ?
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2w
Reply to This process is painful for us and for you.
@SuitedLogic you wrote but each other rejection is a one off issue that did not block the reviewer from testing further to find any other areas that could be resolved at the same time. Looks like you want reviewer to play as a tester for your app. That's not his/her role (that's clear in different notices from Apple). Their role is to check that nothing prevents from publishing. The first issue enough to justify rejection stops the review (and leads to rejection). Take care not to submit many times and get rejections. That has lead some developers to see their account cancelled.
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2w
Reply to Renamed an approved app after winning the name — rejected as a duplicate, now stalled on 2.1 with no reply for 8 days
Welcome to the forum.   I answered in Resolution Center 8 days ago, opened a support ticket and have had no reply. Did you explain in detail the name change in the notes to reviewer ? That's very important to avoid rejection. From now on, I think you just have to wait for the reply. Most likely, reviewer has some background checks to do and that requires some time (you are not alone in the queue).
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3w
Reply to App update stuck in expedited review for a week
My advice is NOT TO cancel and resubmit. It usually just makes matters worse. And brings your submission to the back of the queue.
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3w
Reply to CrimeEye App
They keep finding problems Maybe it just mean there are problems. Were there ?
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Reply to AVSpeechSynthesizer does not work on "Mac (Designed for iPad)", with some voices
It does work on MacOS 26.6.1 with Xcode 26.3 or 27.0 beta4. So I guess it just needs MacOS 26. But testing with if #available(macOS(26.0, *) does not work in the context of "designed for iPad" (always returns true). So I checked with the following: // When MacOS let osVersion = ProcessInfo.processInfo.operatingSystemVersion.majorVersion if osVersion >= 26 { // AVSpeechSynthesizer works } else { // AVSpeechSynthesizer does not work }
Topic: Media Technologies SubTopic: Audio Tags:
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3w
Reply to AVSpeechSynthesizer does not work on "Mac (Designed for iPad)", with some voices
Same issue here, with UIKit app running on Mac. I get the message, whatever language I select: -[AFPreferences _languageCodeWithFallback:] No language code saved, but Assistant is enabled - returning: fr-FR Filed a bug report: FB24476014
Topic: Media Technologies SubTopic: Audio Tags:
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3w
Reply to Inserting a SF Symbol in a textField or a Label, as text
@Etresoft Interesting to know it works on Mac (even when running as iPadOS). Using NSAttributedString and NSAttachment is pretty impractical. That should be handled by the compiler, to generate the required code. I filed a bug report for suggestion FB24474671.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to Inserting a SF Symbol in a textField or a Label, as text
@etresoft @Tomato The context is to write a text in a textField. Not in a button (sorry if the capture was very confusing, it was a text explaining which button it is). So in code: theTextField.text = "a text with a symbol inside as we can do with emoji 🖊️" Effectively, I would like to do as Xcode does.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to Guideline 4.3(a): 5 rejections despite major code and content changes
I explained what makes the game different, Different from what ? Does it mean that at first there was effectively a problem ?   saturated category That will be hard to resolve, if the issue is that there are too many (seen from Apple) similar games in the category. May be you could ask if it is possible to change category (if you have a good rationale for another one). But don't do it without discussing with reviewer, as it could be interpreted as a tentative to cheat the system.
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3w
Reply to My application is still in the same state, unchanged.
Hello @aclassicdeveloperday, Such delays are not exceptional these days (even though they are probably for just a small percentage of submissions: those who get a review in a few hours do not post it on the forum, happily). But please note that developers on the forum cannot tell anything, except to be patient, avoid cancelling and resubmitting make sure you provide all useful information for the reviewer. For possible Apple staff reading your post and willing to help, he or she will miss any information to do it: how could one know which submission it is about ? So, you should read carefully the very good advices of Quinn about posting on the forum: https://developer.apple.com/forums/thread/706527 Good luck.
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3w
Reply to iOS 26.6 simulator
Written by joyindie I wasn't able to open the feedback assistant link. When I try to login, it keeps redirecting me to the IDMSA login page. Same issue with this link. On second request, you can cancel in the authorisation request and then backtrack in Safari. Or open directly Feedback Assistant, and get release notes. But I cannot find the release note anymore.
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3w
Reply to Live changes of depending State values
Yes, it works properly. One point: It would be better to have var intValue : String = "" var hexValue : String = "" for placeholders to be displayed at start. If everything OK, don't forget to close the thread by marking the answer as correct.
Topic: UI Frameworks SubTopic: SwiftUI
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3w
Reply to Live changes of depending State values
I cannot compile your code. I get the following error (in Swift generated code): Init accessor cannot refer to property '__baseValue'; init accessors can refer only to stored properties Generated code: @storageRestrictions(initializes: __baseValue) init(initialValue) { __baseValue = initialValue } Which version of Xcode and Swift do you use ?
Topic: UI Frameworks SubTopic: SwiftUI
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3w