That's a duplicate. See answer in the other thread.
Post
Replies
Boosts
Views
Activity
Looks like the issue is not specific to your app.
https://www.reddit.com/r/iphone/comments/1gnssap/iphone_apps_occasionally_stop_responding_to_touch/?rdt=53523
Did you file a bug report ?
PS: if you google search for "iphone apps not responding to touch", you'll get a lot of similar reports as well as some videos explaining how to solve. Don't know how useful they are though.
Topic:
Community
SubTopic:
Apple Developers
There is effectively a problem, no sound.
I tested with to different calls:
func playInputClick() {
var filePath: String?
filePath = Bundle.main.path(forResource: "ButtonTap", ofType: "wav")
let fileURL = URL(fileURLWithPath: filePath!)
var soundID:SystemSoundID = 0
AudioServicesCreateSystemSoundID(fileURL as CFURL, &soundID)
AudioServicesPlaySystemSound(soundID)
}
func playSound() {
let alertSoundPath = URL(fileURLWithPath: Bundle.main.path(forResource: "ButtonTap", ofType: "wav")!) // Bundle.main.url(forResource: "classicAlarm", withExtension: "mp3")!
do {
let audioPlayer = try AVAudioPlayer(contentsOf: alertSoundPath)
audioPlayer.play()
}
catch {
// appData.logger.debug("Error playing sound: \(alertSoundPath)")
}
}:
playSound does not work, while playInputClick() does.
So, I would change your playSound as follows:
func playSound() {
let alertSoundPath = Bundle.main.path(forResource: "classicAlarm", ofType: "mp3")!
let alertSoundURL = URL(fileURLWithPath: alertSoundPath)
var soundID:SystemSoundID = 0
AudioServicesCreateSystemSoundID(alertSoundURL as CFURL, &soundID)
AudioServicesPlaySystemSound(soundID)
}
In my tests, func are outside ContentView.
I moved playSound inside ContentView and got the runtime error (but some sound):
Modifying state during view update, this will cause undefined behavior.
So, please, show complete code so that we can reproduce (as well as the resources).
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
Welcome to the forum.
It depends what bank account information you have provided. Some info is probably missing, but impossible to tell from your post.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Welcome to the forum.
But, as you don't even explain what the issue is, it means you don't expect any answer from the forum. So that's pretty useless post, just creating noise in the forum.
You'd better contact Apple Support and explain what is the issue.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
I noticed that cancelling a submission is rarely a good idea. Just as if the app falls at the end of the list of apps to review.
I just prefer to let submission complete and resubmit immediately if a new build is needed.
This being said, 35 days is abnormal. Did you try to contact support and ask for a phone contact ?
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
I had to cancel and resubmit my app a few times
That's effectively a bad idea. I've noticed that it may create issues, with endless waiting for review (I don't know the reason why, but it seems so).
Waiting for 1 day for review is not abnormal (even though it is often much faster).
What category of app is it ?
Did you try to ask support contact by phone ? It is usually very efficient.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Just submitted 2 apps (updates). The first went into review after about 12 hours, the second in less than 1 hour. So no issue here.
From what you explain, it seems so, but are you sure you "fully" submitted ? There are 2 steps:
send for submission
submit to review team (the submission button title changes after first step).
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Surprisingly, as app appears available in Europe, the submitter has (legally) to publish a contact mail and phone. There is apparently none of those on the AppStore.
You could try to contact Apple Support to get some advice on how to proceed.
Topic:
App Store Distribution & Marketing
SubTopic:
General
Problem could be that you have multiple constraints for UILayoutGuide:0x3030f0c40'UIViewSafeAreaLayoutGuide'.centerY (related to each button), creating inconsistency when you move buttons as the position of others have not yet changed.
Where (in which func) do you change the constraints ? Do you call viewWillNeedLayout after change ?
Could you post a minimal code example of the issue ?
Why do you constrain to UIViewSafeAreaLayoutGuide and not simply to safeArea center ?
PS: another solution would be to duplicate (or triplicate) the buttons and change their isHidden property as needed.
You could also try to contact support directly: https://developer.apple.com/contact/
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
You should avoid duplicate posts. Maybe it was just accidental.
Which user name ? On the forum ?
If so, AFAIK, only a moderator can do it. You should wait for a moderator to contact you.
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Inspect your code.
What should happen when subscription is complete ?
How should you exit out of the page ?
Analyse in detail what could cause exit not to occur.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
That's a duplicate. See answer in the other thread.
- Replies
- Boosts
- Views
- Activity
Looks like the issue is not specific to your app.
https://www.reddit.com/r/iphone/comments/1gnssap/iphone_apps_occasionally_stop_responding_to_touch/?rdt=53523
Did you file a bug report ?
PS: if you google search for "iphone apps not responding to touch", you'll get a lot of similar reports as well as some videos explaining how to solve. Don't know how useful they are though.
Topic:
Community
SubTopic:
Apple Developers
- Replies
- Boosts
- Views
- Activity
There is effectively a problem, no sound.
I tested with to different calls:
func playInputClick() {
var filePath: String?
filePath = Bundle.main.path(forResource: "ButtonTap", ofType: "wav")
let fileURL = URL(fileURLWithPath: filePath!)
var soundID:SystemSoundID = 0
AudioServicesCreateSystemSoundID(fileURL as CFURL, &soundID)
AudioServicesPlaySystemSound(soundID)
}
func playSound() {
let alertSoundPath = URL(fileURLWithPath: Bundle.main.path(forResource: "ButtonTap", ofType: "wav")!) // Bundle.main.url(forResource: "classicAlarm", withExtension: "mp3")!
do {
let audioPlayer = try AVAudioPlayer(contentsOf: alertSoundPath)
audioPlayer.play()
}
catch {
// appData.logger.debug("Error playing sound: \(alertSoundPath)")
}
}:
playSound does not work, while playInputClick() does.
So, I would change your playSound as follows:
func playSound() {
let alertSoundPath = Bundle.main.path(forResource: "classicAlarm", ofType: "mp3")!
let alertSoundURL = URL(fileURLWithPath: alertSoundPath)
var soundID:SystemSoundID = 0
AudioServicesCreateSystemSoundID(alertSoundURL as CFURL, &soundID)
AudioServicesPlaySystemSound(soundID)
}
In my tests, func are outside ContentView.
I moved playSound inside ContentView and got the runtime error (but some sound):
Modifying state during view update, this will cause undefined behavior.
So, please, show complete code so that we can reproduce (as well as the resources).
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
- Replies
- Boosts
- Views
- Activity
Welcome to the forum.
It depends what bank account information you have provided. Some info is probably missing, but impossible to tell from your post.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
- Replies
- Boosts
- Views
- Activity
Welcome to the forum.
But, as you don't even explain what the issue is, it means you don't expect any answer from the forum. So that's pretty useless post, just creating noise in the forum.
You'd better contact Apple Support and explain what is the issue.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
- Replies
- Boosts
- Views
- Activity
- Replies
- Boosts
- Views
- Activity
I noticed that cancelling a submission is rarely a good idea. Just as if the app falls at the end of the list of apps to review.
I just prefer to let submission complete and resubmit immediately if a new build is needed.
This being said, 35 days is abnormal. Did you try to contact support and ask for a phone contact ?
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
- Replies
- Boosts
- Views
- Activity
I had to cancel and resubmit my app a few times
That's effectively a bad idea. I've noticed that it may create issues, with endless waiting for review (I don't know the reason why, but it seems so).
Waiting for 1 day for review is not abnormal (even though it is often much faster).
What category of app is it ?
Did you try to ask support contact by phone ? It is usually very efficient.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
- Replies
- Boosts
- Views
- Activity
Just submitted 2 apps (updates). The first went into review after about 12 hours, the second in less than 1 hour. So no issue here.
From what you explain, it seems so, but are you sure you "fully" submitted ? There are 2 steps:
send for submission
submit to review team (the submission button title changes after first step).
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
- Replies
- Boosts
- Views
- Activity
Surprisingly, as app appears available in Europe, the submitter has (legally) to publish a contact mail and phone. There is apparently none of those on the AppStore.
You could try to contact Apple Support to get some advice on how to proceed.
Topic:
App Store Distribution & Marketing
SubTopic:
General
- Replies
- Boosts
- Views
- Activity
Problem could be that you have multiple constraints for UILayoutGuide:0x3030f0c40'UIViewSafeAreaLayoutGuide'.centerY (related to each button), creating inconsistency when you move buttons as the position of others have not yet changed.
Where (in which func) do you change the constraints ? Do you call viewWillNeedLayout after change ?
Could you post a minimal code example of the issue ?
Why do you constrain to UIViewSafeAreaLayoutGuide and not simply to safeArea center ?
PS: another solution would be to duplicate (or triplicate) the buttons and change their isHidden property as needed.
- Replies
- Boosts
- Views
- Activity
You could also try to contact support directly: https://developer.apple.com/contact/
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
- Replies
- Boosts
- Views
- Activity
You should avoid duplicate posts. Maybe it was just accidental.
- Replies
- Boosts
- Views
- Activity
Which user name ? On the forum ?
If so, AFAIK, only a moderator can do it. You should wait for a moderator to contact you.
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
- Replies
- Boosts
- Views
- Activity
Inspect your code.
What should happen when subscription is complete ?
How should you exit out of the page ?
Analyse in detail what could cause exit not to occur.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
- Replies
- Boosts
- Views
- Activity