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Reply to Button with symbol SF design like Apple
I'm not entirely satisfied with the outcome of this code. What is not satisfying ? What do you get ? What do you expect exactly ? Why don't you apply the opacity to the background of the icon ? Note that if you could not publish such an app on the AppStore if you copy an Apple icon.
Topic: Design SubTopic: General Tags:
Sep ’24
Reply to App is too minimal?
A definition of minimal was that if it can be a web site, then it is probably under limit. Guideline 4.2 Minimum Functionality Your app should include features, content, and UI that elevate it beyond a repackaged website. If your app is not particularly useful, unique, or “app-like,” it doesn’t belong on the App Store. If your App doesn’t provide some sort of lasting entertainment value or adequate utility, it may not be accepted. If I understand correctly, that's the case for your app. That does not mean it is not useful but is not rich enough to be in the Appstore. So you have 2 options: stay as a web site (or a web app) enrich your app to provide some sort of lasting entertainment value and exploit specific features of iPhone (eg: showing the results in the Dynamic Island). A good tag would be "App Review "
Topic: Design SubTopic: General Tags:
Sep ’24
Reply to SwiftUI Picker not trigger `onChange` first time when inside Menu in MacOS
There is effectively something weird here. At first change, Picker does not react. That seems to be an old bug (or undocumented behaviour): https://forums.developer.apple.com/forums/thread/688685 In addition of the solution you found, I implemented the Spacer().onChange trick and it works: struct swiftuiTestApp: App { @State private var value = "a" var body: some Scene { WindowGroup { Menu("menu \(value)") { Picker("", selection: $value) { Text("A").tag("a") Text("B").tag("b") Text("C").tag("c") } .pickerStyle(.inline) .onChange(of: value) { oldValue, newValue in print("onChange", oldValue, newValue) } } Spacer().onChange(of: value) { oldValue, newValue in print("Spacer onChange", oldValue, newValue) } } } } Here is the log: Spacer onChange a b // First change does not trigger picker onChange, but triggers Spacer() Spacer onChange b c // next change does trigger picker onChange, and Spacer() onChange b c You should file a bug report.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’24
Reply to Please help me Error 422 "There was an error processing your request. Please try again later"
Don't post many articles but be clearer in the explanation.   My account is a new download account What do you mean ? Developer account ?   I attached Apple's policy There is no attachment in the post   but when the error occurred What request is it ? Submission to AppStore ? When exactly does the error occur ? When you archive the app ? When you submit for review ? During the review by reviewer ? Please show a screenshot with the error message
Sep ’24
Reply to "spam" rejection for app dating back 15-years
I understand that the spam detection is pretty simple: there is a title that looks the same, but they probably don't go into details. So, I don't if that would work, but I would advise to post a comment for reviewer in the submission where you explain what you write here. Something like this (must be simple and crystal clear): There are 3 versions of this app (app-xxx, the one being submitted) and app-yyy and app- zzz. app-yyy and app-zzz address different public, because of the level of play and feature some specific capabilities, such as … Up to you to find a few features, which may be pretty simple, like integrated tutorial, voice messages, … And include the same message for the other versions submissions.
Sep ’24
Reply to searchable: Add an auxilliary search view
Not sure I understand. Once search is completed, does isSearching turn to false ? Then it is normal that the search View disappears. Do you want to keep the SearchView always visible ? If so, I see at least 2 options: remove the if isSearching test add a view when isSearching is false if isSearching { VStack {...my auxilliary view...} } else { // Call a View of the same height than your auxilliary View }
Topic: UI Frameworks SubTopic: SwiftUI
Sep ’24
Reply to "Sign in with Apple" logo - how to make personalized for MacOS?
You have ways to customise le Sign In as described here : https://developer.apple.com/design/human-interface-guidelines/sign-in-with-apple#sign-in-with-apple-buttons   using my customized logo What customisation do you want ? You cannot create your own logo but only use Apple provided icons, as explained in the document: Use only the logo artwork downloaded from Apple Design Resources; never create a custom Apple logo.
Topic: Privacy & Security SubTopic: General Tags:
Sep ’24
Reply to What does this "Inferior" mean in Xcode UI?
Thanks for feedback. I hope someone will be able to explain ! Don't forget to close the thread, good continuation.
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Sep ’24
Reply to What does this "Inferior" mean in Xcode UI?
I never saw it. If you change code, keeping a minimum code, is it still there ? Is it still there if you create a new project ?
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Sep ’24
Reply to Button with symbol SF design like Apple
I'm not entirely satisfied with the outcome of this code. What is not satisfying ? What do you get ? What do you expect exactly ? Why don't you apply the opacity to the background of the icon ? Note that if you could not publish such an app on the AppStore if you copy an Apple icon.
Topic: Design SubTopic: General Tags:
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Sep ’24
Reply to Final Cut Pro does not support FileProvider
This question is about a product, not a development issue. So you'd better ask on Apple support: https://discussions.apple.com/welcome
Topic: Community SubTopic: Apple Developers Tags:
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Sep ’24
Reply to App is too minimal?
A definition of minimal was that if it can be a web site, then it is probably under limit. Guideline 4.2 Minimum Functionality Your app should include features, content, and UI that elevate it beyond a repackaged website. If your app is not particularly useful, unique, or “app-like,” it doesn’t belong on the App Store. If your App doesn’t provide some sort of lasting entertainment value or adequate utility, it may not be accepted. If I understand correctly, that's the case for your app. That does not mean it is not useful but is not rich enough to be in the Appstore. So you have 2 options: stay as a web site (or a web app) enrich your app to provide some sort of lasting entertainment value and exploit specific features of iPhone (eg: showing the results in the Dynamic Island). A good tag would be "App Review "
Topic: Design SubTopic: General Tags:
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Sep ’24
Reply to SwiftUI Picker not trigger `onChange` first time when inside Menu in MacOS
There is effectively something weird here. At first change, Picker does not react. That seems to be an old bug (or undocumented behaviour): https://forums.developer.apple.com/forums/thread/688685 In addition of the solution you found, I implemented the Spacer().onChange trick and it works: struct swiftuiTestApp: App { @State private var value = "a" var body: some Scene { WindowGroup { Menu("menu \(value)") { Picker("", selection: $value) { Text("A").tag("a") Text("B").tag("b") Text("C").tag("c") } .pickerStyle(.inline) .onChange(of: value) { oldValue, newValue in print("onChange", oldValue, newValue) } } Spacer().onChange(of: value) { oldValue, newValue in print("Spacer onChange", oldValue, newValue) } } } } Here is the log: Spacer onChange a b // First change does not trigger picker onChange, but triggers Spacer() Spacer onChange b c // next change does trigger picker onChange, and Spacer() onChange b c You should file a bug report.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Sep ’24
Reply to Please help me Error 422 "There was an error processing your request. Please try again later"
Don't post many articles but be clearer in the explanation.   My account is a new download account What do you mean ? Developer account ?   I attached Apple's policy There is no attachment in the post   but when the error occurred What request is it ? Submission to AppStore ? When exactly does the error occur ? When you archive the app ? When you submit for review ? During the review by reviewer ? Please show a screenshot with the error message
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Sep ’24
Reply to "spam" rejection for app dating back 15-years
I understand that the spam detection is pretty simple: there is a title that looks the same, but they probably don't go into details. So, I don't if that would work, but I would advise to post a comment for reviewer in the submission where you explain what you write here. Something like this (must be simple and crystal clear): There are 3 versions of this app (app-xxx, the one being submitted) and app-yyy and app- zzz. app-yyy and app-zzz address different public, because of the level of play and feature some specific capabilities, such as … Up to you to find a few features, which may be pretty simple, like integrated tutorial, voice messages, … And include the same message for the other versions submissions.
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Sep ’24
Reply to Where to download iOS 17.6 simulator?
Simulators are only available at Apple's site. So, if not there it is because it'll never exist. Why do you need it specifically ? 2 options: test on device use iOS 18 simulator.
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Sep ’24
Reply to [iOS 18] UITabBarController disable new switching animation
Could you post code for a minimum app so that we can test the effect ?
Topic: UI Frameworks SubTopic: UIKit Tags:
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Sep ’24
Reply to voice
Please stop spamming the forum.
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Sep ’24
Reply to Help required to identify the cause of the crash
It seems you are using Alamofire. Have you checked the version is compatible with Xcode and iOS version you are using ? Could you show GaugeLayer.draw(in:) function? App Termination Reason: SIGNAL 5 Trace/BPT trap: 5 In case that may give a hint: https://forums.developer.apple.com/forums/thread/672555
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Sep ’24
Reply to App privacy
I don't track my thing but in the application code I use permissions ask Why do you ask for permission if you don't track ? In that case, you should also declare in Appstore Connect that you don't collect data.
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Sep ’24
Reply to searchable: Add an auxilliary search view
Not sure I understand. Once search is completed, does isSearching turn to false ? Then it is normal that the search View disappears. Do you want to keep the SearchView always visible ? If so, I see at least 2 options: remove the if isSearching test add a view when isSearching is false if isSearching { VStack {...my auxilliary view...} } else { // Call a View of the same height than your auxilliary View }
Topic: UI Frameworks SubTopic: SwiftUI
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Sep ’24
Reply to "Sign in with Apple" logo - how to make personalized for MacOS?
You have ways to customise le Sign In as described here : https://developer.apple.com/design/human-interface-guidelines/sign-in-with-apple#sign-in-with-apple-buttons   using my customized logo What customisation do you want ? You cannot create your own logo but only use Apple provided icons, as explained in the document: Use only the logo artwork downloaded from Apple Design Resources; never create a custom Apple logo.
Topic: Privacy & Security SubTopic: General Tags:
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Sep ’24