Guideline 5.2.5 Apple Products: states:
Don’t create an app that appears confusingly similar to an existing Apple product, interface (e.g. Finder), app (such as the App Store, iTunes Store, or Messages) or advertising theme. Apps and extensions, including third-party keyboards and Sticker packs, may not include Apple emoji.
Even more precisely, in Guidelines for Using Apple Trademarks and Copyrights (https://www.apple.com/fr/legal/intellectual-property/guidelinesfor3rdparties.html):
Use of the keyboard Apple Logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement
2. Apple Logo and Apple-owned Graphic Symbols: You may not use the Apple Logo or any other Apple-owned graphic symbol, logo, or icon on or in connection with web sites, products, packaging, manuals, promotional/advertising materials, or for any other purpose except pursuant to an express written trademark license from Apple, such as a reseller agreement.
So I should avoid using the Apple logo.
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You paid someone to get a domain name.
Could you send a copy of the bill, plus, as Tomato said, a copy of the relevant ID ?
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
You should reply to reviewer with this explanation.
But, can't you delete this active subscription in your back office ?
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
'Everything is ok, the problem is that when I submit the action app everything is fine except an old iPad screenshot that comes back
Not very clear. Please show a screenshot of the message.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
so we've pulled the version, made the adjustments, kept the same build, and resubmitted it
My experience is that it is better not to pull the version but simply push a new version with a new build.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Did you explain in the note to reviewer all you did (as explained in your post) to satisfy the requirements ?
Only remaining point it seems is the 24 hours requirement. How do you handle it ?
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Seems to be a known issue. See this, they say they have a fix: https://www.youtube.com/watch?v=1uVb8haTdeo
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Somehow similar issue occurred to me some time ago when trying to reply. Reply did not show, no error message but reply was registered. Leading to duplicate posts as I retried.
https://developer.apple.com/forums/thread/779778
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Tags:
Welcome to the forum.
That's more a question for the support forum: https://discussions.apple.com/welcome
Or possibly a bug report: https://feedbackassistant.apple.com
Topic:
Community
SubTopic:
Apple Developers
If I understand your question, this conversion depends on screen resolution.
points = pixels / scale factor
scale factor is usually 2 or may be 3. It was 1 in older iPhones (iPhone 3 and below) or iPad; See table here: https://www.ios-resolution.com
But why not using only points ? Why do you need to use pixels ?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
I think this should help, at least for creating the hierarchical table: https://levelup.gitconnected.com/swiftui-hierarchical-table-2-ways-c5b734438e17
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
Great feedback.
One question:
_dismiss is changed - for some reason - in ItemsListView, which causes the view to redraw, causing the List to redraw, causing every ItemRow to redraw, causing the confirmation dialog to disappear because the row it was attached to no longer exists.
changed from what to what ?
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
I probably miss something.
Why do you compile with Xcode 16 and not directly Xcode 26, as you have added a class defined in Xcode 26 ?
Did you set an OS target somewhere ? (__IPHONE_OS_VERSION_MAX_ALLOWED)
Please show the code where error occurs.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Welcome to the forum.
Could you show what is in the build section (in the first screen shot, it is hidden by the add build window).
Normally, you should see your build there.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
I sympathise with you. 🥲
SwiftUI may be great in some aspects, but I often find that fine tuning to achieve a precise UI behaviour is a nightmare. When it is impossible to understand why SwiftUI reacts in a certain way, you end up spending enormous time just to turn around SwiftUI to mimic UIKit behaviour.
Big sigh.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags: