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Comment on xcode14:Library not loaded: /usr/lib/swift/libswiftCoreGraphics.dylib
This seems to started with xCode 13.4.1. It can debug on iOS 10 devices. But archiving and uploading for Distribution make app does not run on iOS 10 devices (can be tested with TestFlight) Workaround is to use xCode 13.4 with embedding Swift Library, no BitCode and no Strip of Swift symbols. It is not written in the release notes that iOS10 support ist working or not for debug and/or distribution. for iOS 10
Sep ’22
Comment on MacOS 26 apple removed launchpad?
I have no LaunchPad.app after macOS 26 installation.
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Sep ’25
Comment on XCode 14 compile errors immediately disappear or do not appear at all
Try to have a look at a previous answer about group that are associated with a folder : the name need to be identical.
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Dec ’22
Comment on XCode 14 compile errors immediately disappear or do not appear at all
Seems to be working : setting the group "Name" to the underlying folder name did the trick when groups was associated with a folder. DO not forget to clean all issues and build folder and restart Xcode .
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Dec ’22
Comment on XCode 14 compile errors immediately disappear or do not appear at all
Try opening Xcode with Rosetta but the problem remains
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Dec ’22
Comment on Value of type 'Any' has no subscripts
If you want to use item["some property name"] you must define a subscript function in your class. Either , directly use the property accessor as in &Claude31 answer.
Topic: App & System Services SubTopic: General Tags:
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Oct ’22
Comment on performSegue is ok with iOS 12.4 but crashes with iOS 16
It seems that you have 2 unwind segue: Did you try with only one ? just for test purpose and see if it could be this.
Topic: Programming Languages SubTopic: Swift Tags:
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Sep ’22
Comment on xcode14:Library not loaded: /usr/lib/swift/libswiftCoreGraphics.dylib
Use xCode 13.4 (download it from support download) and then be sure that swift libraries are embedded (build setting) and upload without the 2 first options (BitCode off, strip swift symbols off) : then you can run from TestFlight on iOS 10 and from AppStore once accepted.
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Sep ’22
Comment on CarPlay Simulator not Working
Personal HotSpot does the trick.
Topic: App & System Services SubTopic: General Tags:
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Sep ’22
Comment on xcode14:Library not loaded: /usr/lib/swift/libswiftCoreGraphics.dylib
This seems to started with xCode 13.4.1. It can debug on iOS 10 devices. But archiving and uploading for Distribution make app does not run on iOS 10 devices (can be tested with TestFlight) Workaround is to use xCode 13.4 with embedding Swift Library, no BitCode and no Strip of Swift symbols. It is not written in the release notes that iOS10 support ist working or not for debug and/or distribution. for iOS 10
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Sep ’22
Comment on ITMS-90899 : how to select macOS 12.4 or macOS 12.5 when submitting iOS app
Found here : https://help.apple.com/app-store-connect/#/dev2de8e790b
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Aug ’22
Comment on [CarPlay] Is it possible to connect a physical device (iPhone) to a CarPlay simulator?
How do you connect your iPhone to your Mac. There are some difficulties with mixing wifi and usb and network sharing.
Topic: App & System Services SubTopic: General Tags:
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Jun ’22
Comment on App Disappeared From App Store
The name of your your app (don’t fall) is used quite a lot on AppStore. It would have been wiser to have another name.
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Jun ’22
Comment on Text Alignment in SwiftUI
Also HStack{Text() Spacer() } to get left aligned text
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jun ’22
Comment on I'm running out of idea for apps🙁
Before getting a paid account, code some apps and when you are confident that your app is running well ( no crash, easy to use), you can then adk your parents for paid account to publish your app.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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May ’22
Comment on Apple Pay not allowed in my app, while other similar apps have it
If I remember there has been some tolerancy from Apple during past years for this kind of out App Store IAP to help small companies during Covid confinement. That may why you see other apps authorised and your app is refused. Currently Apple will authorised extra app purchase if you also have IAP (At least it was like this before).
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May ’22