Post

Replies

Boosts

Views

Activity

Failed PLA Update Available
I am getting the following error: " Unable to process request - PLA Update available: You currently don't have access to this membership resource. To resolve this issue, agree to the latest Program License Agreement in your developer account." Seems to be straight forward enough but after agreeing to the updated PLA I still get the error..but weirdly only on one title and on one device. I can compile and run the app on my iPad, but it fails on the iPhone. Thoughts?
0
0
213
2w
Transaction.currentEntitlements failing every time
I am shown as being subscribed to our service in the Subscriptions list in settings yet when going to the Storekit2 page in my app it shows me as NOT being subscribed and is unresponsive. I select Restore Subscription, that grays briefly, asks for a password, then returns to blue and nothing else happens. Bouncing back and forth between monthly and yearly likewise gives no response. The Transaction.currentEntitlements seems to be empty so it thinks the user is not subscribed. I have unsubscribed, and resubscribed via the Settings page to no avail.
2
0
64
Apr ’25
Unable to apply stashed changes
I am trying to perform an unstash operation. I RC on the stash to restore, select "Apply Stashed Changes". It then launches a comparison window to allow me to cherrypick the changes I want to include. However, the button along the bottom, "Apply Changes" is grayed out and remains so no matter what I do. Switching stashes, exiting and restarting xcode. TG i made an emergency project backup right before I did the stash, just for a case like this. Bug? Feature?
0
1
48
Apr ’25
ApplePay: Flexible payments/scheduling
On Applepay's docs it talks about the ability to do "flexible" payments and scheduling for future purchases. We need to be able to make only a single approval of an Apple payment for multiple submissions later on. Think, deferred payments at an arbitrary schedule without presenting the ApplePay dialog each and every time. The docs suggest that may be possible, but are maddeningly vague on how to do that. Is it possible or not? Can we store an approved merchant's token for example and leverage that for future transactions?
0
0
57
Apr ’25
Provisioning profile "iOS Team Provisioning Profile:... doesn't support the Near Field Communication Tag Reading capability.
Anyone know what exactly this means? I have enabled in Capabilities Near Field Communications Tag Read in the Xcode project AND just to make sure added it in by hand in the app certificate section on the website, yet keep on getting the error started in the title: "/Provisioning profile "iOS Team Provisioning Profile: --------" doesn't support the Near Field Communication Tag Reading capability." Ive taken an Apple demo and it works right out of the box. Any ideas?
0
0
447
Dec ’24
SubscriptionStoreView and Sandbox weirdness
I am working on a paywall, and SubscriptionStoreView seems to work just fine when using the XCode environment but goes bonkers when using Sandbox. Specfically, after making a subscription, I don't get the "Your plan" flag, and the subscription buttons fail to do anything. Hitting one of those the app just sits there....mocking me with its silence. "Clear purchase history" does nothing when done either the iPhone or the Sandbox account page on the website. Nor does the subscription seem to expire after the expiration time of 3 minutes that I am using. Anyone else see this? is this similar to the TestFlight issues people had a year ago?
0
1
293
Dec ’24
unable to mutate struct var
I am not having any luck mutating a var in a structure, and yes, the method is defined as 'mutating' here's the struct definition: struct OnboardingSwipeableView: View{ static var shared = OnboardingSwipeableView() @State var currentPage = 0 var lock = NSLock() <snip> here's the method: mutating func goToNextPage(){ currentPage = self.currentPage+1 print("OBM->goToNestPage: currentPage=\(self.currentPage)") } however currentPage is not being updated. What gives?
1
0
401
Sep ’24
Getting rid of Siri's "Something went wrong" message
I am working on an app that links into Siri with Appintents. The user gives a command, the app is launched, does some magic and returns, via Siri ,custom success or fail messages. Most of the time. However, sometimes Siri kicks in its own "Something went wrong, please try again message". But something hasn't gone wrong. How can I stop those and ensure our own messages dependably make it through, regardless. The only thing is that there might be timeout issue, but usually our operation is completed after only a couple of seconds. Doesn't look good during investor demos.
0
0
405
Aug ’24
muting SIRI via AppIntents
We're using App Intents to launch are control our app via Siri. Siri's responses have been fairly random, some with a "Done" popup, others with a verbal confirmation, others saying "I'm sorry, there's been a problem". The latter is bogus and doesn't look good to potential investors when the app is actually working fine. There appears to be no way in code that I've been able to find so far that would have been tell Siri to STFU. Let us handle our own errors. Otherwise is there a means to supply Siri with a dictionary of restored messages that could be triggered inside the app?
1
0
838
Jul ’24