Posts under App & System Services topic

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When adding a VPN configuration, the Settings app doesn't continue with the configuration process
Sometimes when adding a VPN configuration, it just redirects to the Settings app and doesn’t continue with the rest of the configuration process like prompting for passcode. But it proceeds as normal after the 2nd or 3rd try. This issue is occurring on iOS 18.5 build 22F5068a but it has been a problem over several versions now. Feedback ID: FB17458055
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May ’25
When using WKWebView in iOS 18.0 (Xcode 16.2) to open a local H5 page, the request for server resources cannot carry cookies.
In our project, we download H5 resources to the local device and then open the H5 pages through WKWebView(-loadFileURL:allowingReadAccessToURL:). When the H5 pages request server resources, cookies are required. Before opening the H5 page, we set the required cookies in the WKHTTPCookieStore using the setCookie method. Additionally, we set the allowFileAccessFromFileURLs and allowUniversalAccessFromFileURLs properties for the WebView. On other mobile phones, the cookies can be carried normally. However, on mobile phones running the iOS 18.0 system, the cookies cannot be carried. Moreover, this problem only emerged after we upgraded Xcode to version 16.2. We've also tried injecting cookies via JavaScript, but it didn't work(document.cookie = xx=${xx}; path=/; expires=weekday, xx jan xxxx xx:xx:xx GMT; Domain=example.com; Secure; SameSite=None ;). Can anyone help me on this? Thanks in advance.
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311
May ’25
Why is HMAC_SHA_512 unsupported on eSIM Java Card 3.0.5 in iPhone?
We are currently working on deploying a Java Card applet onto the eSIM (eUICC) inside an iPhone. According to the GSMA SGP specifications, the eUICC is expected to support Java Card 3.0.5 Classic Edition. As defined in the Java Card 3.0.5 specification, the javacardx.crypto package should support standard algorithms including MessageDigest.ALG_HMAC_SHA_512. However, during our testing on the iPhone's embedded eSIM, we found that ALG_HMAC_SHA_512 appears to be unsupported or disabled. The same applet functions correctly on external Java Card platforms that support Java Card 3.0.5, leading us to believe that this is a restriction specific to the iPhone’s eUICC implementation. Our main questions are: Why is ALG_HMAC_SHA_512, which is part of the standard Java Card 3.0.5 specification, not available on the iPhone eSIM? Has Apple imposed any internal restrictions or exclusions on certain crypto algorithms for security, performance, or compliance reasons? Is there a list or documentation of supported and unsupported Java Card APIs or algorithms on the eUICC used in iPhones? Any insights from Apple engineers or other developers with experience on this topic would be greatly appreciated. Thank you in advance!
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May ’25
BGAppRefreshTask Canceled Immediately by dasd in Network Extension
Dear Apple Support Team, My app, io.cylonix.sase, has a BGAppRefreshTask (io.cylonix.sase.ios.refresh) that is canceled by dasd ~9ms after submission from a Network Extension. Please help identify the cause and suggest a solution. App Details: App ID: io.cylonix.sase iOS Version: 17.1.1 (iPhone Xs Max) Network Extension: saseWgNetworkExtension with packet-tunnel-provider entitlement Use Case: VPN app; Network Extension records file receipts in shared group UserDefaults and schedules BGAppRefreshTask to wake the main app. App Usage: High (frequently used) System State: Sufficient resources (not low on battery or memory) Issue: The task is submitted but canceled immediately with priority 10. It has never run, so rate-limiting is not an issue. ` debug 22:09:37.952749-0700 dasd Best binding found for evaluator 0x16d541720: <private> debug 22:09:37.954483-0700 dasd Invoking selector backgroundTaskSchedulerPermittedIdentifiersWithContext:tableID:unitID:unitBytes: on <LSApplicationRecord 0x724844650> default 22:09:37.955563-0700 dasd CANCELED: bgRefresh-io.cylonix.sase.ios.refresh:ABDAFA at priority 10 <private>!
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May ’25
Applinks failing
Hello, We're facing an issue with app links failing and falling back to browser website journeys. Our apple-app-site-association file is hosted publicly and the app to app journeys have been working correctly up to very recently - we are trying to identify any potential network infra changes that could have impacted the Apple CDN being able to retrieve the apple-app-site-association file. We can see in the iPhone OS logs that the links cannot be verified by the swcd process, and using the app-site-association.cdn-apple.com/a/v1 api via curl can also see the CDN has no record of the AASA file. Due to the traffic being SSL and to a high volume enterprise site it is difficult for use to trace activity through anything other that the source IPs - we cannot filter on user-agent for "AASA-Bot/1.0.0" as breaking the SSL would be impactful due to the load. Is it possible to get a network range used by the Apple CDN to retrieve the AASA file as this would help us identify potential blocking behaviour? Thank you.
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May ’25
Clarification on Opening Main App from Share Extension and App Store Submission
Hello, In our application, we have implemented an app extension to allow users to open the main app directly from the share activity window. To achieve this, we used the openURL(:) method from the NSExtensionContext class, as documented here: openURL(:). However, we received one post from Apple stating that opening the main app directly is typically only supported in extensions such as Today widgets or iMessage apps. They also mentioned that this approach may require an additional review during the App Store submission process. Link: https://developer.apple.com/documentation/foundation/nsextensioncontext/1416791-openurl Could someone clarify: If using openURL(_:) in a share extension to open the main app would lead to potential issues during App Store submission? Are there specific guidelines or alternative approaches we should follow to ensure compliance? Any insights or recommendations would be greatly appreciated. Thank you!
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740
May ’25
Xcode project that runs only once under xcode
I have an xcode project that runs fine under xcode the first time, but if I try to run it a second time it fails in trying to open a directory (as part if the observable view data in the view's environment). It throws an error saying "Interupted system call". I have no idea how to debug something like this, so any help would be welcomed. Thanks in advance, Rick
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May ’25
After Denying Local Network Permission on iOS 18, Re-granting Doesn't Allow the App to Discover Devices Over LAN for Configuration
On an iOS 18 device, after installing the application and initially denying local network permission when prompted, manually enabling this permission in the system settings does not resolve the issue. After uninstalling and reinstalling the app, although local network access is granted, the app cannot discover smart hardware devices over the local area network (LAN) or proceed with configuration. The smart hardware sends configuration data packets over the LAN, but the app fails to receive these packets. This issue persists even after another uninstall and reinstall of the app. However, rebooting the device restores normal functionality. Steps to Reproduce: Install the application on an iOS 18 device. Upon first launch, deny the request for local network permissions. Manually enable local network permissions via "Settings" > [App Name]. Uninstall and then reinstall the application. Attempt to discover and configure smart hardware devices using the app. Notice that the app fails to receive configuration data packets sent by the smart hardware over the LAN. Expected Result: The application should be able to normally receive configuration data packets from smart hardware devices over the LAN and successfully complete the configuration process after obtaining local network permissions. Actual Result: Even after being granted local network permissions, the application cannot discover devices or receive configuration data packets over the LAN unless the iPhone device is rebooted. (reinstall app and obtaining local network permissions is not work too.)
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May ’25
Carplay not read incoming chat message like whats app.
We have implemented Carplay in our voip based project and in this we have implemented Incoming call and chat notification feature for Carplay. For Carplay we implemented siri. Siri Object donated Successfully in Notification service Extension when notification didreceive method called. Donation Code :- func donateIncomingMessageIntent(sender: String, senderId: String, message: String, messageId: String, userInfo: [AnyHashable: Any],destination:String) { // Create proper name components clearAllinteraction() var nameComponents = PersonNameComponents() nameComponents.givenName = sender //unknown let senderPerson = INPerson( personHandle: INPersonHandle(value: senderId, type: .unknown), nameComponents: nameComponents, displayName: sender, image: nil, contactIdentifier: senderId, customIdentifier: "sender_\(senderId)" ) let recipientPerson = INPerson( personHandle: INPersonHandle(value: "me@example.com", type: .emailAddress), nameComponents: nil, displayName: "Me", image: nil, contactIdentifier: "me_id", customIdentifier: "user_id" ) let inMessage = INMessage( identifier: messageId, conversationIdentifier: "conversation_\(senderId)", content: message, dateSent: Date(), sender: senderPerson, recipients: [recipientPerson], groupName: nil, messageType: .text ) let intent = INSearchForMessagesIntent( recipients: [recipientPerson], senders: [senderPerson], searchTerms: [message], attributes: .unread, dateTime: nil, identifiers: [messageId], notificationIdentifiers: [messageId], groupNames: ["Messages"] ) let interaction = INInteraction(intent: intent, response: nil) interaction.identifier = "message_\(messageId)" interaction.direction = .incoming // Add direction DispatchQueue.global(qos: .userInitiated).async { interaction.donate { error in if let error = error { print("❌ Failed to donate INSearchForMessagesIntent: \(error.localizedDescription)") } else { print("✅ Donated INSearchForMessagesIntent successfully!") let intentData: [String: Any] = [ "senderName": sender, "senderId": senderId, "message": message, "messageId": messageId, "timestamp": Date().timeIntervalSince1970, "conversationId": "conversation_\(senderId)", // Add conversationId "destination":destination ] let defaults = UserDefaults(suiteName: "group.com.chatapp") // 🔁 Use your App Group ID defaults?.removeObject(forKey: "lastCarPlayIntentData") defaults?.set(intentData, forKey: "lastCarPlayIntentData") defaults?.synchronize() } } } } Here SenderID is like 3000@abc,2000@abc etc. In siri ,When we handle INSearchForMessagesIntent at that time all data getting from Userdefaults because without Userdefaults INSearchForMessagesIntent value nil. Even we enabled announcement using .allowAnnouncement. We also tried to save same sender in contact Book because sometime siri search contact and not found then may be raise this type of issue. So we need code level support for read incoming message in carplay when notification comes. Thank you.
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May ’25
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
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May ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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May ’25
push notifications for VOIP app Max UC
Hello, we have a problem with fake call on iPhone device for incoming calls. When I leave the iPhone in idle state for 30, 40 seconds and dialed voip app number the iPhone rings and there is no problem. When I leave it in idle for longer time one minute or two minutes I get "Call Failed to Connect" on iPhone's display and after this fake call I get second call with real calling number displays on iPhone. This first fake call is triggered by wake up push notification type 'voip'. If I switched off this wake up push notification type 'voip' and device's token has not expired yet I don't get fake call and iPhone's directly displays calling number. But in this situation we need to use wake up push notification type 'voip' on during a certain time to keep the device's token in our database and continuing to receive calling number without fake call. If we switched off the wake up push notification type 'voip' on certain time we need to activate again wake up push notification type 'voip' for incoming calls to wake up the iPhone. And in this way every time on every incoming call the iPhone's will display first fake call "Call Failed to connect" and after that the call with Calling number. How we can eliminate this fake call and use only one wake up push notification only for incoming calls not use second type wake up push on certain time? Thank you, I paste here our code for this: public ApnClient(IOptions settings) { var httpHandler = new HttpClientHandler() { ClientCertificates = { new X509Certificate2(certificate.Export(X509ContentType.Pfx)) }, }; ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13; this.httpClient = new HttpClient(httpHandler) { DefaultRequestVersion = HttpVersion.Version20, DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher, BaseAddress = new Uri(settings.Value.ApnProdBaseUri), DefaultRequestHeaders = { { "apns-topic", ApnsTopic }, }, }; } public async Task<bool> WakeUpDevice(string deviceToken, string callId) { this.requestContent = new StringContent( $"{{\"aps\":{{\"content-available\":\"1\"}}}}", System.Text.Encoding.UTF8, "application/json"); var res = await this.httpClient.PostAsync($"/3/device/{deviceToken}", this.requestContent); return res.IsSuccessStatusCode; }
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May ’25
Problem setting up AASA file (paths with queries)
In a project having both an app and a website, the following two website urls are to be handed over to the corresponding app: https://www.example.com/search?plus https://www.example.com/search?query=something In AASA file, this becomes: "components": [ { "/": "/search", "?": { "plus": "", "query": "?*" } } However, finally it does not work for both urls. Only the one with "query" works by hand over to app. For investigation, I have tried this for the problematic link: "components": [ { "/": "/search", "?": "plus" } and this works. How can I get both to work? (note that for the sake of brevity, only a portion of the AASA files are shown)
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May ’25
Memory visibility issue regards to shared data with Dispatch Queue
I’m working with apple dispatch queue in C with the following design: multiple dispatch queues enqueue tasks into a shared context, and a dedicated dispatch queue (let’s call it dispatch queue A) processes these tasks. However, it seems this design has a memory visibility issue. Here’s a simplified version of my setup: I have a shared_context struct that holds: task_lis: a list that stores tasks to be prioritized and run — this list is only modified/processed by dispatch queue A (a serially dispatch queue), so I don't lock around it. cross_thread_tasks: a list that other queues push tasks into, protected by a lock. Other dispatch queues call a function schedule_task that locks and appends a new task to cross_thread_tasks call dispatch_after_f() to schedule a process_task() on dispatch queue A process_task() that processes the task_list and is repeatedly scheduled on dispatch queue A : Swaps cross_thread_tasks into a local list (with locking). Pushes the tasks into task_list. Runs tasks from task_list. Reschedules itself via dispatch_after_f(). Problem: Sometimes the tasks pushed from other threads don’t seem to show up in task_list when process_task() runs. The task_list appears to be missing them, as if the cross-thread tasks aren’t visible. However, if the process_task() is dispatched from the same thread the tasks originate, everything works fine. It seems to be a memory visibility or synchronization issue. Since I only lock around cross_thread_tasks, could it be that changes to task_list (even though modified on dispatch queue A only) are not being properly synchronized or visible across threads? My questions What’s the best practice to ensure shared context is consistently visible across threads when using dispatch queues? Is it mandatory to lock around all tasks? I would love to minimize/avoid lock if possible. Any guidance, debugging tips, or architectural suggestions would be appreciated! =============================== And here is pseudocode of my setup if it helps: struct shared_data { struct linked_list* task_list; } struct shared_context { struct shared_data *data; struct linked_list* cross_thread_tasks; struct thread_mutex* lock; // lock is used to protect cross_thread_tasks } static void s_process_task(void* shared_context){ struct linked_list* local_tasks; // lock and swap the cross_thread_tasks into a local linked list lock(shared_context->lock) swap(shared_context->cross_thread_tasks, local_tasks) unlock(shared_context->lock) // I didnt use lock to protect `shared_context->data` as they are only touched within dispatch queue A in this function. for (task : local_tasks) { linked_list_push(shared_context->data->task_list) } // If the `process_task()` block is dispatched from `schedule_task()` where the task is created, the `shared_context` will be able to access the task properly otherwise not. for (task : shared_context->data->task_list) { run_task_if_timestamp_is_now(task) } timestamp = get_next_timestamp(shared_context->data->task_list) dispatch_after_f(timestamp, dispatch_queueA, shared_context, process_task); } // On dispatch queue B static void schedule_task(struct task* task, void* shared_context) { lock(shared_context->lock) push(shared_context->cross_thread_tasks, task) unlock(shared_context->lock) timestamp = get_timestamp(task) // we only dispatch the task if the timestamp < 1 second. We did this to avoid the dispatch queue schedule the task too far ahead and prevent the shutdown process. Therefore, not all task will be dispatched from the thread it created. if(timestamp < 1 second) dispatch_after_f(timestamp, dispatch_queueA, shared_context, process_task); }
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May ’25
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
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May ’25
When restarting a PC with macOS15, communication on the local network is denied for the target app even though "Local Network" in "Privacy and Security" is allowed.
We are developing a desktop app for macOS, built with Electron + Angular + Node.js. The app has the ability to access devices on the local network. We are having some trouble with the behavior of the "Local Network" feature added in macOS 15. Procedure: MacBook Pro 14inch (M1Pro) 2021, 16GB memory - macOS Sequoia15.4.1 Network Environment: The PC and the access point are connected by wire, and the target device and the access point are also connected by wire. Not connected to an external network Install the target app Start the application and allow the "Local Network" dialog that appears Open the "Local Network" item in "Privacy and Security" and make sure the target app is allowed. Confirm that you can access the target device on the local network Restart the PC Open the "Local Network" item in "Privacy and Security" and make sure the target app is allowed. Start the app and access the target device on the local network Result: Access to the target device may fail (this does not occur 100% of the time) If you turn the target app in the "Local Network" section of "Privacy and Security" OFF and then ON, you will be able to connect However, it seems that the problem may occur again if you restart your PC. According to our research, the probability of this happening increases if the target app is the only app allowed on the "local network". This happens not only with our app, but also when you follow the above steps in "Google Chrome". Based on the above investigation results, I suspect that this is a problem with the OS. What do you think?
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May ’25
When adding a VPN configuration, the Settings app doesn't continue with the configuration process
Sometimes when adding a VPN configuration, it just redirects to the Settings app and doesn’t continue with the rest of the configuration process like prompting for passcode. But it proceeds as normal after the 2nd or 3rd try. This issue is occurring on iOS 18.5 build 22F5068a but it has been a problem over several versions now. Feedback ID: FB17458055
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1
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0
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166
Activity
May ’25
When using WKWebView in iOS 18.0 (Xcode 16.2) to open a local H5 page, the request for server resources cannot carry cookies.
In our project, we download H5 resources to the local device and then open the H5 pages through WKWebView(-loadFileURL:allowingReadAccessToURL:). When the H5 pages request server resources, cookies are required. Before opening the H5 page, we set the required cookies in the WKHTTPCookieStore using the setCookie method. Additionally, we set the allowFileAccessFromFileURLs and allowUniversalAccessFromFileURLs properties for the WebView. On other mobile phones, the cookies can be carried normally. However, on mobile phones running the iOS 18.0 system, the cookies cannot be carried. Moreover, this problem only emerged after we upgraded Xcode to version 16.2. We've also tried injecting cookies via JavaScript, but it didn't work(document.cookie = xx=${xx}; path=/; expires=weekday, xx jan xxxx xx:xx:xx GMT; Domain=example.com; Secure; SameSite=None ;). Can anyone help me on this? Thanks in advance.
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2
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0
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311
Activity
May ’25
Why is HMAC_SHA_512 unsupported on eSIM Java Card 3.0.5 in iPhone?
We are currently working on deploying a Java Card applet onto the eSIM (eUICC) inside an iPhone. According to the GSMA SGP specifications, the eUICC is expected to support Java Card 3.0.5 Classic Edition. As defined in the Java Card 3.0.5 specification, the javacardx.crypto package should support standard algorithms including MessageDigest.ALG_HMAC_SHA_512. However, during our testing on the iPhone's embedded eSIM, we found that ALG_HMAC_SHA_512 appears to be unsupported or disabled. The same applet functions correctly on external Java Card platforms that support Java Card 3.0.5, leading us to believe that this is a restriction specific to the iPhone’s eUICC implementation. Our main questions are: Why is ALG_HMAC_SHA_512, which is part of the standard Java Card 3.0.5 specification, not available on the iPhone eSIM? Has Apple imposed any internal restrictions or exclusions on certain crypto algorithms for security, performance, or compliance reasons? Is there a list or documentation of supported and unsupported Java Card APIs or algorithms on the eUICC used in iPhones? Any insights from Apple engineers or other developers with experience on this topic would be greatly appreciated. Thank you in advance!
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1
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0
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227
Activity
May ’25
BGAppRefreshTask Canceled Immediately by dasd in Network Extension
Dear Apple Support Team, My app, io.cylonix.sase, has a BGAppRefreshTask (io.cylonix.sase.ios.refresh) that is canceled by dasd ~9ms after submission from a Network Extension. Please help identify the cause and suggest a solution. App Details: App ID: io.cylonix.sase iOS Version: 17.1.1 (iPhone Xs Max) Network Extension: saseWgNetworkExtension with packet-tunnel-provider entitlement Use Case: VPN app; Network Extension records file receipts in shared group UserDefaults and schedules BGAppRefreshTask to wake the main app. App Usage: High (frequently used) System State: Sufficient resources (not low on battery or memory) Issue: The task is submitted but canceled immediately with priority 10. It has never run, so rate-limiting is not an issue. ` debug 22:09:37.952749-0700 dasd Best binding found for evaluator 0x16d541720: &lt;private&gt; debug 22:09:37.954483-0700 dasd Invoking selector backgroundTaskSchedulerPermittedIdentifiersWithContext:tableID:unitID:unitBytes: on &lt;LSApplicationRecord 0x724844650&gt; default 22:09:37.955563-0700 dasd CANCELED: bgRefresh-io.cylonix.sase.ios.refresh:ABDAFA at priority 10 &lt;private&gt;!
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6
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220
Activity
May ’25
Applinks failing
Hello, We're facing an issue with app links failing and falling back to browser website journeys. Our apple-app-site-association file is hosted publicly and the app to app journeys have been working correctly up to very recently - we are trying to identify any potential network infra changes that could have impacted the Apple CDN being able to retrieve the apple-app-site-association file. We can see in the iPhone OS logs that the links cannot be verified by the swcd process, and using the app-site-association.cdn-apple.com/a/v1 api via curl can also see the CDN has no record of the AASA file. Due to the traffic being SSL and to a high volume enterprise site it is difficult for use to trace activity through anything other that the source IPs - we cannot filter on user-agent for "AASA-Bot/1.0.0" as breaking the SSL would be impactful due to the load. Is it possible to get a network range used by the Apple CDN to retrieve the AASA file as this would help us identify potential blocking behaviour? Thank you.
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3
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0
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498
Activity
May ’25
[Urgent] app packged with Xcode16 crashed on iOS12
app packged with Xcode16 crashed on iOS12 certainly. My question is: is it known issue for Apple team? to resolve this issue, what can we developers do? This is
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5
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219
Activity
May ’25
User changes Settings for my app, any notification?
User is using my app, the goes to System Settings, and changes some of my App's settings (switches, text fields, etc). Does the system send my app any kind of notification? David PS: I tried all kinds of searches on this and found nothing.
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2
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236
Activity
May ’25
Clarification on Opening Main App from Share Extension and App Store Submission
Hello, In our application, we have implemented an app extension to allow users to open the main app directly from the share activity window. To achieve this, we used the openURL(:) method from the NSExtensionContext class, as documented here: openURL(:). However, we received one post from Apple stating that opening the main app directly is typically only supported in extensions such as Today widgets or iMessage apps. They also mentioned that this approach may require an additional review during the App Store submission process. Link: https://developer.apple.com/documentation/foundation/nsextensioncontext/1416791-openurl Could someone clarify: If using openURL(_:) in a share extension to open the main app would lead to potential issues during App Store submission? Are there specific guidelines or alternative approaches we should follow to ensure compliance? Any insights or recommendations would be greatly appreciated. Thank you!
Replies
3
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0
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740
Activity
May ’25
Xcode project that runs only once under xcode
I have an xcode project that runs fine under xcode the first time, but if I try to run it a second time it fails in trying to open a directory (as part if the observable view data in the view's environment). It throws an error saying "Interupted system call". I have no idea how to debug something like this, so any help would be welcomed. Thanks in advance, Rick
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8
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178
Activity
May ’25
iOS18Crach xzm_xzone_malloc_tiny_outlined
We have found a large number of memory-related crashes in iOS18, and multiple issues have finally pointed to this crash line xzm_xzone_malloc_tiny_outlined. Do not know how to solve it now
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4
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1.7k
Activity
May ’25
After Denying Local Network Permission on iOS 18, Re-granting Doesn't Allow the App to Discover Devices Over LAN for Configuration
On an iOS 18 device, after installing the application and initially denying local network permission when prompted, manually enabling this permission in the system settings does not resolve the issue. After uninstalling and reinstalling the app, although local network access is granted, the app cannot discover smart hardware devices over the local area network (LAN) or proceed with configuration. The smart hardware sends configuration data packets over the LAN, but the app fails to receive these packets. This issue persists even after another uninstall and reinstall of the app. However, rebooting the device restores normal functionality. Steps to Reproduce: Install the application on an iOS 18 device. Upon first launch, deny the request for local network permissions. Manually enable local network permissions via "Settings" &gt; [App Name]. Uninstall and then reinstall the application. Attempt to discover and configure smart hardware devices using the app. Notice that the app fails to receive configuration data packets sent by the smart hardware over the LAN. Expected Result: The application should be able to normally receive configuration data packets from smart hardware devices over the LAN and successfully complete the configuration process after obtaining local network permissions. Actual Result: Even after being granted local network permissions, the application cannot discover devices or receive configuration data packets over the LAN unless the iPhone device is rebooted. (reinstall app and obtaining local network permissions is not work too.)
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3
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345
Activity
May ’25
Unable to use integration features with Mac in a macOS 15.4 VM in Parallels Desktop
VirtIO provides macOS VM users on Intel with integrations like Shared Folders, Shared Clipboard or Drag and Drop files. After updating VM to macOS 15.4, the VirtIO is no longer available, and we see that the functionality listed above doesn't work. Please fix it.
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90
Activity
May ’25
Carplay not read incoming chat message like whats app.
We have implemented Carplay in our voip based project and in this we have implemented Incoming call and chat notification feature for Carplay. For Carplay we implemented siri. Siri Object donated Successfully in Notification service Extension when notification didreceive method called. Donation Code :- func donateIncomingMessageIntent(sender: String, senderId: String, message: String, messageId: String, userInfo: [AnyHashable: Any],destination:String) { // Create proper name components clearAllinteraction() var nameComponents = PersonNameComponents() nameComponents.givenName = sender //unknown let senderPerson = INPerson( personHandle: INPersonHandle(value: senderId, type: .unknown), nameComponents: nameComponents, displayName: sender, image: nil, contactIdentifier: senderId, customIdentifier: "sender_\(senderId)" ) let recipientPerson = INPerson( personHandle: INPersonHandle(value: "me@example.com", type: .emailAddress), nameComponents: nil, displayName: "Me", image: nil, contactIdentifier: "me_id", customIdentifier: "user_id" ) let inMessage = INMessage( identifier: messageId, conversationIdentifier: "conversation_\(senderId)", content: message, dateSent: Date(), sender: senderPerson, recipients: [recipientPerson], groupName: nil, messageType: .text ) let intent = INSearchForMessagesIntent( recipients: [recipientPerson], senders: [senderPerson], searchTerms: [message], attributes: .unread, dateTime: nil, identifiers: [messageId], notificationIdentifiers: [messageId], groupNames: ["Messages"] ) let interaction = INInteraction(intent: intent, response: nil) interaction.identifier = "message_\(messageId)" interaction.direction = .incoming // Add direction DispatchQueue.global(qos: .userInitiated).async { interaction.donate { error in if let error = error { print("❌ Failed to donate INSearchForMessagesIntent: \(error.localizedDescription)") } else { print("✅ Donated INSearchForMessagesIntent successfully!") let intentData: [String: Any] = [ "senderName": sender, "senderId": senderId, "message": message, "messageId": messageId, "timestamp": Date().timeIntervalSince1970, "conversationId": "conversation_\(senderId)", // Add conversationId "destination":destination ] let defaults = UserDefaults(suiteName: "group.com.chatapp") // 🔁 Use your App Group ID defaults?.removeObject(forKey: "lastCarPlayIntentData") defaults?.set(intentData, forKey: "lastCarPlayIntentData") defaults?.synchronize() } } } } Here SenderID is like 3000@abc,2000@abc etc. In siri ,When we handle INSearchForMessagesIntent at that time all data getting from Userdefaults because without Userdefaults INSearchForMessagesIntent value nil. Even we enabled announcement using .allowAnnouncement. We also tried to save same sender in contact Book because sometime siri search contact and not found then may be raise this type of issue. So we need code level support for read incoming message in carplay when notification comes. Thank you.
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258
Activity
May ’25
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
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2
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143
Activity
May ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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1
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204
Activity
May ’25
push notifications for VOIP app Max UC
Hello, we have a problem with fake call on iPhone device for incoming calls. When I leave the iPhone in idle state for 30, 40 seconds and dialed voip app number the iPhone rings and there is no problem. When I leave it in idle for longer time one minute or two minutes I get "Call Failed to Connect" on iPhone's display and after this fake call I get second call with real calling number displays on iPhone. This first fake call is triggered by wake up push notification type 'voip'. If I switched off this wake up push notification type 'voip' and device's token has not expired yet I don't get fake call and iPhone's directly displays calling number. But in this situation we need to use wake up push notification type 'voip' on during a certain time to keep the device's token in our database and continuing to receive calling number without fake call. If we switched off the wake up push notification type 'voip' on certain time we need to activate again wake up push notification type 'voip' for incoming calls to wake up the iPhone. And in this way every time on every incoming call the iPhone's will display first fake call "Call Failed to connect" and after that the call with Calling number. How we can eliminate this fake call and use only one wake up push notification only for incoming calls not use second type wake up push on certain time? Thank you, I paste here our code for this: public ApnClient(IOptions settings) { var httpHandler = new HttpClientHandler() { ClientCertificates = { new X509Certificate2(certificate.Export(X509ContentType.Pfx)) }, }; ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13; this.httpClient = new HttpClient(httpHandler) { DefaultRequestVersion = HttpVersion.Version20, DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher, BaseAddress = new Uri(settings.Value.ApnProdBaseUri), DefaultRequestHeaders = { { "apns-topic", ApnsTopic }, }, }; } public async Task<bool> WakeUpDevice(string deviceToken, string callId) { this.requestContent = new StringContent( $"{{\"aps\":{{\"content-available\":\"1\"}}}}", System.Text.Encoding.UTF8, "application/json"); var res = await this.httpClient.PostAsync($"/3/device/{deviceToken}", this.requestContent); return res.IsSuccessStatusCode; }
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136
Activity
May ’25
Problem setting up AASA file (paths with queries)
In a project having both an app and a website, the following two website urls are to be handed over to the corresponding app: https://www.example.com/search?plus https://www.example.com/search?query=something In AASA file, this becomes: "components": [ { "/": "/search", "?": { "plus": "", "query": "?*" } } However, finally it does not work for both urls. Only the one with "query" works by hand over to app. For investigation, I have tried this for the problematic link: "components": [ { "/": "/search", "?": "plus" } and this works. How can I get both to work? (note that for the sake of brevity, only a portion of the AASA files are shown)
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4
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207
Activity
May ’25
Memory visibility issue regards to shared data with Dispatch Queue
I’m working with apple dispatch queue in C with the following design: multiple dispatch queues enqueue tasks into a shared context, and a dedicated dispatch queue (let’s call it dispatch queue A) processes these tasks. However, it seems this design has a memory visibility issue. Here’s a simplified version of my setup: I have a shared_context struct that holds: task_lis: a list that stores tasks to be prioritized and run — this list is only modified/processed by dispatch queue A (a serially dispatch queue), so I don't lock around it. cross_thread_tasks: a list that other queues push tasks into, protected by a lock. Other dispatch queues call a function schedule_task that locks and appends a new task to cross_thread_tasks call dispatch_after_f() to schedule a process_task() on dispatch queue A process_task() that processes the task_list and is repeatedly scheduled on dispatch queue A : Swaps cross_thread_tasks into a local list (with locking). Pushes the tasks into task_list. Runs tasks from task_list. Reschedules itself via dispatch_after_f(). Problem: Sometimes the tasks pushed from other threads don’t seem to show up in task_list when process_task() runs. The task_list appears to be missing them, as if the cross-thread tasks aren’t visible. However, if the process_task() is dispatched from the same thread the tasks originate, everything works fine. It seems to be a memory visibility or synchronization issue. Since I only lock around cross_thread_tasks, could it be that changes to task_list (even though modified on dispatch queue A only) are not being properly synchronized or visible across threads? My questions What’s the best practice to ensure shared context is consistently visible across threads when using dispatch queues? Is it mandatory to lock around all tasks? I would love to minimize/avoid lock if possible. Any guidance, debugging tips, or architectural suggestions would be appreciated! =============================== And here is pseudocode of my setup if it helps: struct shared_data { struct linked_list* task_list; } struct shared_context { struct shared_data *data; struct linked_list* cross_thread_tasks; struct thread_mutex* lock; // lock is used to protect cross_thread_tasks } static void s_process_task(void* shared_context){ struct linked_list* local_tasks; // lock and swap the cross_thread_tasks into a local linked list lock(shared_context->lock) swap(shared_context->cross_thread_tasks, local_tasks) unlock(shared_context->lock) // I didnt use lock to protect `shared_context->data` as they are only touched within dispatch queue A in this function. for (task : local_tasks) { linked_list_push(shared_context->data->task_list) } // If the `process_task()` block is dispatched from `schedule_task()` where the task is created, the `shared_context` will be able to access the task properly otherwise not. for (task : shared_context->data->task_list) { run_task_if_timestamp_is_now(task) } timestamp = get_next_timestamp(shared_context->data->task_list) dispatch_after_f(timestamp, dispatch_queueA, shared_context, process_task); } // On dispatch queue B static void schedule_task(struct task* task, void* shared_context) { lock(shared_context->lock) push(shared_context->cross_thread_tasks, task) unlock(shared_context->lock) timestamp = get_timestamp(task) // we only dispatch the task if the timestamp < 1 second. We did this to avoid the dispatch queue schedule the task too far ahead and prevent the shutdown process. Therefore, not all task will be dispatched from the thread it created. if(timestamp < 1 second) dispatch_after_f(timestamp, dispatch_queueA, shared_context, process_task); }
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3
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188
Activity
May ’25
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
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339
Activity
May ’25
When restarting a PC with macOS15, communication on the local network is denied for the target app even though "Local Network" in "Privacy and Security" is allowed.
We are developing a desktop app for macOS, built with Electron + Angular + Node.js. The app has the ability to access devices on the local network. We are having some trouble with the behavior of the "Local Network" feature added in macOS 15. Procedure: MacBook Pro 14inch (M1Pro) 2021, 16GB memory - macOS Sequoia15.4.1 Network Environment: The PC and the access point are connected by wire, and the target device and the access point are also connected by wire. Not connected to an external network Install the target app Start the application and allow the "Local Network" dialog that appears Open the "Local Network" item in "Privacy and Security" and make sure the target app is allowed. Confirm that you can access the target device on the local network Restart the PC Open the "Local Network" item in "Privacy and Security" and make sure the target app is allowed. Start the app and access the target device on the local network Result: Access to the target device may fail (this does not occur 100% of the time) If you turn the target app in the "Local Network" section of "Privacy and Security" OFF and then ON, you will be able to connect However, it seems that the problem may occur again if you restart your PC. According to our research, the probability of this happening increases if the target app is the only app allowed on the "local network". This happens not only with our app, but also when you follow the above steps in "Google Chrome". Based on the above investigation results, I suspect that this is a problem with the OS. What do you think?
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160
Activity
May ’25