I am new to swift (developer from long ago) and have not been able to resolve an issue with IOS - I am building a text entry box with save / cancel buttons at bottom and a texteditor above all within a fixed size frame. It's all OK on macOS but when I try iOS the space taken by the form weirdly expands (beyond the size of the text editor) and end up pushing the save /cancel buttons below outside view. An extract of the code is here. I have tried all sorts of things like setting frame sizes, line limits, spacers, scrolling disable, but I can't stop the behaviour. Any ideas. Apologies if this is well known or my issue due to inexperience I just can't resolve it.
private func editSource(in geometry: GeometryProxy) -> some View {
NavigationStack{
Form {
Section(header: Text("Source Name")) {
TextEditor(text: $newSourceName)
.font(.title3)
.padding(5)
.background(
RoundedRectangle(cornerRadius: 10)
.fill(.background)
)
.textFieldStyle(PlainTextFieldStyle())
.frame(height: 50)
.foregroundColor(.primary)
.focused($isSourceFocused)
}
}
HStack {
Button("Save") {
events[eventIndex].source = newSourceName
isEditingSource = false
isSourceFocused = false
disableEdit = false
}
Spacer()
Button("Cancel", role: .cancel) {
isSourceFocused = false
isEditingSource = false
disableEdit = false
}
}
.padding()
.layoutPriority(1)
}
#if os(macOS)
.scrollDisabled(true)
.padding()
.frame(height: 180)
.frame(width: 240)
.background(.gray)
#else
.frame(width: 240)
.frame(height: 240)
#endif
.cornerRadius(10)
.clipShape(RoundedRectangle(cornerRadius: 10))
.overlay(
RoundedRectangle(cornerRadius: 10)
.stroke(Color.blue, lineWidth: 1)
)
.position(sourceLocation)
.offset(x: 0, y: 100)
.zIndex(1)
.onAppear() {
isSourceFocused = true
newSourceName = events[eventIndex].source
}
}
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Hi All,
Im writing a flutter app and have had no issue thus far. My latest review says the iPad air (5th) is hanging on the splash (launch) screen. I have no idea why this is. The main method In flutter is more or less empty, as functions have been offset elsewhere.
I'm not quite sure what to do next. I resorted to rebuilding the IOS dir and that make a difference for the iPhone issue not the iPad.
I run it in the simulator and notice one issue which I imagine is the problem. it states:
Errors found! Invalidating cache...
fopen failed for data file: errno = 2 (No such file or directory)
Errors found! Invalidating cache...
I'm using plane old flutter and don't believe I access any assets that aren't specified. Any pointer would be a great help!
Topic:
Community
SubTopic:
Apple Developers
A question from an ordinary user for developers:
The essence of the problem:
I installed the To Do List by MinimaList app on both my MacBook and iPhone. After installing it, I decided not to use it and deleted the application.
https://apps.apple.com/us/app/minimalist-to-do-list-widget/id993066159
However, it turned out that not everything was removed. Specifically:
• In the “Allow Others to Find Me” section on both my MacBook and iPhone, these apps still appear. No matter what I do—whether I delete or clear them—they continue to be displayed there.
• This app continues to appear in the section located at:
Settings → Apple ID → iCloud → Stored in iCloud → See All → Allow Finding Me – To Do List and one more item.
• It cannot be deleted.
• It won’t delete on my MacBook, and it won’t delete on my iPhone.
• It also appeared in iCloud itself under the Email Search section.
P.S.
The official Apple support (without violating any internal regulations) advised me to post on the forum to get in touch with Apple developers.
In hope, I am posting this question here.
Hi,
I have a Retina 13 inch 2020 macbook air and an iPad 7.
My macbook is updated to macOS sonoma and my iPad is updated to iPadOS 18.3.
I want to use the sidecar feature on my mac and project the macbook display onto my iPad. I remember it working around a year ago when I used this feature before, but now it's telling me I have issues connecting due to my iPad's WiFi being 'unavailable.' However, my iPad isn't connecting to hot-spot, my mac isn't sharing the internet connection, they're linked to the same apple ID account, and they're on the same WiFi network.
I've tried connecting both wirelessly and wired (and trusted the computer) but no matter how much I troubleshoot it, it won't connect.
I'd be really grateful if somebody could help me fix this.
Thanks :D
Topic:
Community
SubTopic:
Apple Developers
I have been experiencing an issue with my MacBook Air 2024 model that is equipped with the latest M3 chip. After upgrading to the beta version of the operating system, I've noticed that when I close the lid to put the laptop to sleep, and then open it to wake it up, the system unexpectedly restarts instead of resuming from where it left off. This behavior is not only inconvenient but also raises concerns about potential data loss or corruption during the unexpected restarts. I understand that beta versions can have bugs, but I was hoping to receive some guidance on whether this is a known issue or if there are any steps I can take to troubleshoot and resolve this problem. Any assistance or insights into this matter would be greatly appreciated.
Where should I start?
Topic:
Community
SubTopic:
Apple Developers
Hello, dear forum members! I have a serious (for me personally) question for you.
I have a personal iphone 15 pro max, updated to the latest 18.3.
There are many bugs and glitches in my work applications.
I ask you for help. I need to find (or generate) a signature for ipsw iOS 17.5/6/7 to flash my phone.
I don't want to get rid of it, sell it, etc.
Dear Apple Support Team,
I am trying to shared data between two different App target. Target A is main iOS app and Target B is Intent Extension. I have create app group and utilise app group to share data between different target but when setting the user default from Target B stile getting container null.
Target B UserDefault object details
sharedDefaults UserDefaults 0x0000600000c05110
baseNSObject@0 NSObject
kvo id 0x0 0x0000000000000000
[0] id
identifier __CFString * "group.com.xxxx. xxxx" 0x0000600001704900
container __CFString * NULL 0x0000000000000000
_volatileDomainNames id 0x0 0x0000000000000000
[0] id
Code snippet in Target B to setting UserDefault
guard let sharedDefaults = UserDefaults(suiteName: SharedUserDefaults.suitName)else {
completion(MuteIntentResponse(code: .failure, userActivity: nil))
return
}
///["event": AudioCommand.mute.rawValue]
sharedDefaults.set("test", forKey: SharedUserDefaults.Keys.audioCommand)
let didSynchronize = sharedDefaults.synchronize()
print("Intent Extension: Wrote Synchronize successful: \(didSynchronize)")
guard let command = sharedDefaults.string(forKey: SharedUserDefaults.Keys.audioCommand) else {
completion(MuteIntentResponse(code: .failure, userActivity: nil))
return
}
print("userDef \(command)")
While reading UserDefault value in Target A
UserDefault object details
baseNSObject@0 NSObject isa Class NSUserDefaults 0x01000001efe1a8a9 kvo id 0x0 0x0000000000000000 identifier __CFString * "group.com.xxxx. xxxx” 0x0000600001782200 container __CFString * NULL 0x0000000000000000 _volatileDomainNames id 0x0 0x0000000000000000 [0] id
Reading UserDefault value Code
if let def = UserDefaults(suiteName: SharedUserDefaults.suitName){
print("commandInfo (def.string(forKey: SharedUserDefaults.Keys.audioCommand))")
}
Please let me know what I am doing wrong.
Topic:
Community
SubTopic:
Apple Developers
I am interested in participating in the Swift Student Challenge. My application contains a significant amount of augmented reality (AR) content, necessitating access to the camera. It is evident that if the reviewer utilizes a simulator or operates on a Mac, they will not be able to experience the AR function. Therefore, the AR function in the camera experience application must be utilized to access a real iPad.
However, it is mentioned in https://developer.apple.com/forums/thread/773530 that the plan is to evaluate Xcode app playgrounds within the simulator. Additionally, I observed the statement “Note: Xcode app playgrounds are executed in Simulator” on the submission page. Consequently, it is clear that the reviewers are limited to using a simulator or running my application on a Mac.
In light of this, I am seeking guidance on how to enable the reviewer to utilize a real iPad to access the AR function in the camera experience application. Alternatively, I may need to reconsider my strategy and discontinue utilizing AR.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift
Swift Playground
Swans Quest
I'm working on my submission for the Swift Student Challenge and I have some questions regarding the use of existing code.
Can I use code provided by Apple in their official resources? For example, Apple recently shared a video on custom shaders (https://developer.apple.com/videos/play/wwdc2024/10151), and I’d like to implement a ripple effect using a Metal shader similar to the one demonstrated. Would this be allowed?
Am I allowed to use solutions found on developer forums like Stack Overflow, as long as I properly document and reference them in my code? Or does all the code need to be fully original?
I’d appreciate any clarification on these points. Thanks in advance!
Hi Apple Team & Everyone,
Can someone guide me why sending 'diskutil eraseDisk APFS "WIPED" GPT /dev/disk0' command via terminal to remove/wipe the main physical drive (disk0) is failed?
I tried booting into recovery mode, but it still didn’t work. The command returned the following error:
Started erase on disk0
Unmounting disk
The volume on disk0 couldn't be unmounted because it is in use by process 0 (kernel).
Error: -69877: Couldn't open device
I understand that we can use Disk Utility (GUI) to unmount and erase the drive. Is it possible to perform this operation via Terminal to erase disk0?
I would appreciate any guidance on this.
Regards,
Winson
Hi everyone,
I am developing a VoIP calling feature in my Flutter app, using:
Agora RTC Engine for real-time calls.
CallKit & PushKit (VoIP notifications) for iOS call handling.
Firebase Cloud Messaging (FCM) for notifications.
Problem: CallKit UI Stays on Screen When Caller Hangs Up (Background/Terminated)
I am using Firebase notifications to notify the receiver that the call should be dismissed, but it doesn’t work in the following cases:
App is in the background – CallKit UI remains stuck even after receiving the Firebase notification.
App is terminated – The Firebase notification does not trigger any background execution, so CallKit UI stays forever.
Current Implementation
I send an FCM notification to inform the receiver to dismiss CallKit UI.
When received in the foreground, it works fine (callEnded method is triggered).
But in background or terminated state, the notification is not received or doesn’t execute the code.
Backup and restore Personal IOS data to a Supervised device?
We currently have around 200+ iPhone users that are using their devices as personal devices. We are planning on moving them to Intune using Automated Device Enrollment (Supervised).
Is it any way possible to backup their devices, do a factory reset, enroll them in Intune, then restore the old data?
Is it possible to do backup and restore in this situation? Is there an alternative way to restore the data back to a supervised device?
Topic:
Community
SubTopic:
Apple Developers
Tags:
Provisioning Profiles
Business and Enterprise
Apple Business Manager
Find My
I intend to participate in the Swift Student Challenge. A link is provided within my application that directs users to an Internet HTML web page.
Link(destination: URL(string: "https://url.com")!) {
Label("Developer Website - .....com", systemImage: "arrow.right")
.shadow(color: Color.white ,radius: 50)
}
This URL corresponds to my personal web page. Although it is not directly related to the experience interaction within the application, I have decided to include it as it serves as a logo and demonstrates my proficiency in HTML. However, the challenge’s rules stipulate that the evaluation environment is not permitted to connect to the Internet. Consequently, I am concerned that my work may be rejected due to its perceived incompleteness or errors. So should I keep it? Thanks!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Swans Quest
SwiftUI
説明ではApple Accountが無くても回答可能とあるが、招待された画面を開きメールアドレスを入力するとApple acountのパスワードを入れるか、新規にacountを作成する画面になる。
Apple Accountが無い人は何も出来ないのか?それともあのパスワード欄は新規にパスワード登録するためのもの?
また、招待を送ったメールアドレスとApple acountのメールアドレスが違う場合はどうなるのだろう?
誰か試した人いますか?
Topic:
Community
SubTopic:
Apple Developers
im for real tweaking out. my battery health is at 86 with only 1 year of usage (i bought my phone on feb 8 2024)
IM FOR REAL concerned cuz every 3days my battery health would drop by 1% WHAT SHOULD I DO NOW? DO I UPDATE TO THE LATEST IOS SOFTWARE CUZ IM STILL AT 17.4
As of June 28, 2023, South Korea has standardized its age-counting system to align with international norms, meaning that the traditional "Korean age" system is no longer used in official contexts.
According to the SSC eligibility criteria, I found that participants from South Korea must be at least 14 years old. I'm confused whether if the eligibility criteria has applied this. (I'm 13 in global, which means that I could join the SSC if I was born in the US)
With the recent change in age calculation, this requirement refers to my international age.. I am wondering if I still have to wait one more year..
Please be free to give more information if you know..
I find that GIDSignIn.sharedInstance.signIn() returns successfully when an INVALID bundle ID is used. Is this expected?
Topic:
Community
SubTopic:
Apple Developers
Hi! can someone please help me?
the chase app will not work nor can I access it in the browser. I have tried literally everything - restarting my phone, deleting the app and reinstalling, resetting network settings, resetting all settings, clearing caches on all browsers. Everything is up to date. apps and my OS. nothing.
I don’t want to wipe my phone by doing a factory reset. I called chase and they said it was a known issue and they’re working on a solution and that it would be resolved that day. this was 3 days ago. Is anyone else experiencing this issue?? What caused it and what is a solution?
Topic:
Community
SubTopic:
Apple Developers
Why can’t Apple just release a version that put the most frequent used emoticons in the most left side of the emoticons keyboard???
Each person always uses the same 20 or 30 emoticons.
How this could be reported to developers?
Thx
Topic:
Community
SubTopic:
Apple Developers