Posts under Developer Tools & Services topic

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NSItemProvider make .jpg image to .jpeg
Hi, I'm not sure why but when my fileURL is .jpg file and I drop the file from my app to Finder folders it make the dropped file as .jpeg Is there a way to fix it? [.onDrag { if FileManager.default.fileExists(atPath: file.path) { // Provide the file as an item for dragging let fileURL = URL(fileURLWithPath: file.path) let itemProvider = NSItemProvider(contentsOf: fileURL) // Remove the file extension in the suggestedName let baseNameWithoutExtension = fileURL.deletingPathExtension().lastPathComponent itemProvider?.suggestedName = baseNameWithoutExtension return itemProvider ?? NSItemProvider() } else { // Handle the case where the file no longer exists print("File no longer exists at path: \(file.path)") return NSItemProvider() } })
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358
Dec ’24
Use ibeacon technology to activate the wake up app for Bluetooth connection
Dear Apple developer team, we use ibeacon to wake up and activate the app for Bluetooth connection in app development, but there are some problems, the problems are as follows: 1, called CLLocationManager startRangingBeaconsInRegion and startMonitoringForRegion, open after iBeacon area detection and ranging. After completely leave iBeacon radio range, locationManager: didExitRegion: callback is not timely. When the screen is on, wait 1 minute for the callback. When the phone is in the state of the screen, it needs to wait for more than 3 minutes, and occasionally wait for more than 10 minutes without callback; 2. Can the success rate of ibeacon approach 100%? How to improve the success rate of ibeacon live wake app? 3. Using ibeacon technology, in what scenarios will the app be pulled alive to wake up during user use? 4. How long can the app process its business after it is woken up? 5. Can ibeacon technology and Bluetooth saving and recovery mechanism be used to greatly improve the probability of activating the app for Bluetooth connection, and can cover various use scenarios of users' lives to awaken the activating app?
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Jan ’25
The iPhone set display and brightness to automatic, the App is placed in the dock column at the bottom of the desktop, and the icon showing the dark mode appears in the light mode. Is this a system problem?
The iPhone set display and brightness to automatic, the App is placed in the dock column at the bottom of the desktop, and the icon showing the dark mode appears in the light mode. Is this a system problem? device: iPhone 16 pro max system version: 18.2
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Dec ’24
BLE Requirements for MacOS
I am working on a hobby project to develop my own Bluetooth peripheral. The platform for this peripheral is a Espressif ESP32-based TinyS3 from Unexpected Maker. I have defined the bluetooth device & service information using custom UUIDs. Using nRF Connect or Light Blue mobile applications I can discover and connect to my device. I receive confirmation of this BLE connection and modifications to the my BLE Service from my code on my TinyS3. I am attempting to write a custom software program that uses the onboard Mac Bluetooth hardware to detect this device. I am technically using Qt's Bluetooth infrastructure via PySide6 [python]. Despite being able to see my device in the mobile BLE applications, my software as well as the Mac Bluetooth System Services does not detect my BLE device. I am broadcasting advertising messages at a 250ms rate, and since they are findable by these mobile applications, I am wondering if MacOS has specific requirements for advertising data for what it considers as a "legitimate/ connectable" device. Any help would be greatly appreciated. Thank you!
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Dec ’24
Development and testing on different machines
Hi developers, I'm searching for a kind of way of working to develop my apps on a different machine than testing and final building. For development I have a MacBook Pro m4 and for testing I want to outsource this to a Mac mini m1. I was searching for a solution and also contacted the support, but the answer wasn't really helpful. Any ideas how to setup this configuration to automate this kind of tests? Thanks a lot!
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Jan ’25
Query regarding changing the account details
Hi everyone, I have created an Apple Developer Account for our company here in India. We are yet to launch our iOS Mobile App. However, recently we have also opened our branch in UAE and we want to change all the account details as per UAE’s Branch - Organisation’s name, DUNS Number, etc. I have submitted the change request of the details in the same developer account. Is it alright? How much time does Apple take in this regard? Do we have to create a new account for this or amendments can be made? Best Regards
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256
Jan ’25
Why are asynchronous tasks not executed in Xcode Canvas, and why do they only work in the simulator?
Hi everyone, I'm new to Xcode and iOS development. I've encountered an issue where asynchronous tasks seem to not execute in Xcode Canvas, but they work fine in the simulator. Can anyone explain why this might be happening or what I could do to fix it? Thank you for your help! struct PartnerProfileView: View { @State private var showSheet: Bool = true let partnerName: String var body: some View { ZStack(alignment: .bottom) { Color("EFEFF4_0F2534") ScrollView(showsIndicators: false) { headerSection() infoSection() .padding(.bottom, 5) sectionTitle("Other Skills") skillsGrid() sectionTitle("···") dynamicsSection() } .frame(maxWidth: .infinity, maxHeight: .infinity) CustomTabBar() } .navigationBarHidden(true) .ignoresSafeArea(edges: .all) .onAppear { print("PartnerProfileView received") Task { await BottomCustomPopup().present() } } .onChange(of: showSheet) { oldState, newValue in print("oldState \(oldState)") print("newValue \(newValue)") } } } //@MainActor struct BottomCustomPopup: BottomPopup { var body: some View { HStack(spacing: 0) { Text("Hello World") Spacer() Button(action: { Task { await dismissLastPopup() }}) { Text("Dismiss") } } .padding(.vertical, 20) .padding(.leading, 24) .padding(.trailing, 16) } }
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Jan ’25
[Xcode:BuildSettings] Keep some warnings as warnings while the rest as errors
We have a big iOS project and we are using .xcconfig files to define our compiler options and build settings. We have our SWIFT_TREAT_WARNINGS_AS_ERRORS set to YES so that all Swift related warnings will be reported as errors. Now, we are trying to migrate to Xcode 16.1 and set 'targeted' in the 'Strict Concurrency Checking' flag. This produces some errors that are related to Swift's concurrency checks. We are now planning to have an approach where we still want to keep SWIFT_TREAT_WARNINGS_AS_ERRORS as is but we want all concurrency related warnings to be still treated as warnings while the rest will get reported as errors. We found this new compiler option - https://forums.swift.org/t/warnings-as-errors-exceptions/72925. It looks like the one we want but I think it is still not out yet and we need to wait until Swift 6.1 (correct me if im wrong). Or is there any other way to do what we want to achieve?
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357
Jan ’25
Linking static libraries openssl to Xcode 15.2 project fails due to link errors
Hello, I used to add openssl static libraries (libssl.a, libcrypto.a) that, I created on Mac, and add them after to my C++ project within XCode. With Xcode 14.2 (and before) all works fine. Switching to Xcode 15.2, tons of link errors rise (ld: Undefined symbols). I tried _ld_classic to force use 'old' linker but no success. Rebuild the static libraries with multiple config param or upgrade to recent openssl library does not help. Any clues what went wrong when linking static libraries with Xcode 15.2 project? Thx.
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175
Jan ’25
I get an error message when I try to enroll in the Apple Developer Account
I'm trying to enroll in the Apple Developer Account, but when I click on "subscribe," I get an error message that says, "Your purchase could not be completed. For assistance, contact iTunes Support." I've already added UPI as a payment method in the App Store and added 100 rupees from UPI to my Apple account.
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Jan ’25
Error Apple Git-154
I have an error when I use Apple Git-154 to clone the repository: My OS version: Sequoia 15.2 tannguyen@Mys-MacBook-Pro ~ % git -v git version 2.39.5 (Apple Git-154) tannguyen@Mys-MacBook-Pro ~ % git clone https://github.com/nestjs/nest.git Cloning into 'nest'... remote: Enumerating objects: 187515, done. remote: Counting objects: 100% (118/118), done. remote: Compressing objects: 100% (42/42), done. error: inflate: data stream error (incorrect data check)10 MiB/s fatal: pack has bad object at offset 212760331: inflate returned -3 fatal: fetch-pack: invalid index-pack output
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Jan ’25