I noticed that when I have a fullscreen window in macOS 26, sidebars look like they are cut off at the top: they suddenly stop where the title bar/toolbar would appear when moving the mouse to the top of the screen, leaving a wide empty gap. Am I the only one who finds this ugly? Is this intended, or is there a workaround?
This is how it looks in fullscreen (the sidebar borders are not easy to distinguish, look for the drop shadow):
And this when moving the mouse to the top screen border to show the menu bar:
I created FB20291636.
@main
class AppDelegate: NSObject, NSApplicationDelegate, NSWindowDelegate {
func applicationDidFinishLaunching(_ aNotification: Notification) {
let splitViewController = NSSplitViewController()
splitViewController.addSplitViewItem(NSSplitViewItem(sidebarWithViewController: ViewController()))
splitViewController.addSplitViewItem(NSSplitViewItem(viewController: ViewController()))
let window = NSWindow(contentViewController: splitViewController)
window.styleMask = [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView]
window.toolbar = NSToolbar()
window.delegate = self
window.makeKeyAndOrderFront(nil)
}
func window(_ window: NSWindow, willUseFullScreenPresentationOptions proposedOptions: NSApplication.PresentationOptions = []) -> NSApplication.PresentationOptions {
return [.autoHideToolbar, .autoHideMenuBar, .fullScreen]
}
}
class ViewController: NSViewController {
override func loadView() {
let stack = NSStackView(views: [
NSTextField(labelWithString: "asdf")
])
stack.orientation = .vertical
stack.alignment = .leading
view = stack
view.frame = CGRect(x: 0, y: 0, width: 300, height: 300)
}
}
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While preparing automated screenshots with Xcode UI tests for the iOS 26 release, I noticed that this simple line of code
app.buttons["myTabItem"].tap()
doesn't always work, both on iPhone and iPad Simulator. In fact, it rarely works. Even when repeating the same test, mostly it fails on that line, but a few times it works and I can see the tab item change in the simulator.
My main view looks like this:
TabView {
MyTab1()
.tag(tag1)
.tabItem {
Label("label1", systemImage: "image1")
}
MyTab2()
.tag(tag2)
.tabItem {
Label("label2", systemImage: "image2")
.accessibilityIdentifier("myTabItem")
}
The error I get is
Failed to tap "myTabItem" Button: No matches found for Elements matching predicate '"myTabItem" IN identifiers' from input
In the given list of buttons, I see the tab items with their labels, but none of them seem to have an identifier, while other buttons have the correct identifier. I wonder how this can only sometimes work.
I tried isolating the issue by iteratively commenting out parts of the SwiftUI code, but unfortunately the behaviour seems erratic. When a change results in the issue not happening anymore, undoing the last X changes often causes the issue to stay away, even with configurations that previously had the issue. I've already spent almost a whole day trying to find the root cause, but with such apparently random behaviour it has proven impossible.
Of course, I cannot reproduce the issue with a fresh test project, so the only way to reproduce it with 95% probability is running my original project.
Has anyone had the same issue, or does anyone know how I could debug this to find out what causes my UI test to not be able to tap another tab item?
A user of my app brought to my attention that unless they select their ~/Library/Mail folder explicitly in an open panel, they get an error when scanning it inside my app. I can confirm that I also get a permission error when trying to scan it as a subfolder of ~/Library, but not if I select it directly.
I'm assuming this is intentional, but it would be nice to have an explanation or some documentation that I can point my users to when they encounter what appears to them as a bug in my app. What makes this matter even more confusing is that selecting a folder in any open panel of an app gives the app access to it for the lifetime of the app, but after restarting the app, access is lost again (unless it has a bookmark to it). This was probably the reason why the user thought that it worked in another app but not in mine.
This is the code I use to scan:
let openPanel = NSOpenPanel()
openPanel.canChooseDirectories = true
if openPanel.runModal() == .cancel {
return
}
let enumerator = FileManager.default.enumerator(at: openPanel.urls[0], includingPropertiesForKeys: nil) { url, error in
print(url.path, error)
return true
}
while let url = enumerator?.nextObject() as? URL {
}
And this the error related to the Mail folder:
~/Library/Mail Error Domain=NSCocoaErrorDomain Code=257 "The file “Mail” couldn’t be opened because you don’t have permission to view it." UserInfo={NSURL=file:///~/Library/Mail, NSFilePath=/~/Library/Mail, NSUnderlyingError=0x600002991470 {Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted"}}
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened.
3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied.
Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
A user of my app noticed that when using it to move a file to the trash on an USB drive, the trash doesn't show the file until unmounting the drive and mounting it again. I was able to reproduce it with one of my own USB drives, but with another USB drive it doesn't reproduce. All USB drives are formatted APFS.
When moving a file to the trash from the Finder, both USB drives immediately list it in the trash. Is this a macOS bug, or am I doing something wrong?
I created FB19941168.
let openPanel = NSOpenPanel()
openPanel.runModal()
let url = openPanel.urls[0]
do {
var result: NSURL?
try FileManager.default.trashItem(at: url, resultingItemURL: &result)
print(result as Any)
} catch {
fatalError(error.localizedDescription)
}
I have a table view where each row has two labels, one left-aligned and one right-aligned. I would like to reload a single row, but doing so causes the right-aligned label to hug the left-aligned label.
Before the reload:
After the reload:
Reloading the whole table view instead, or disabling automatic row height, solves the issue. Can a single row be reloaded without resorting to these two workarounds?
I created FB13534100 1.5 years ago but got no response.
class ViewController: NSViewController, NSTableViewDataSource, NSTableViewDelegate {
override func loadView() {
let tableView = NSTableView()
tableView.translatesAutoresizingMaskIntoConstraints = false
tableView.dataSource = self
tableView.delegate = self
tableView.usesAutomaticRowHeights = true
let column = NSTableColumn()
column.width = 400
tableView.addTableColumn(column)
let scrollView = NSScrollView(frame: CGRect(x: 0, y: 0, width: 500, height: 500))
scrollView.translatesAutoresizingMaskIntoConstraints = false
scrollView.documentView = tableView
view = scrollView
Timer.scheduledTimer(withTimeInterval: 2, repeats: false) { _ in
print("reload")
tableView.reloadData(forRowIndexes: IndexSet(integer: 2), columnIndexes: IndexSet(integer: 0))
// tableView.reloadData()
}
}
func numberOfRows(in tableView: NSTableView) -> Int {
return 5
}
func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? {
let cell = NSTableCellView()
let textField1 = NSTextField(labelWithString: "hello")
textField1.translatesAutoresizingMaskIntoConstraints = false
let textField2 = NSTextField(wrappingLabelWithString: "world")
textField2.translatesAutoresizingMaskIntoConstraints = false
textField2.alignment = .right
let stack = NSStackView(views: [
textField1,
textField2
])
stack.translatesAutoresizingMaskIntoConstraints = false
stack.distribution = .fill
cell.addSubview(stack)
NSLayoutConstraint.activate([stack.topAnchor.constraint(equalTo: cell.topAnchor, constant: 0), stack.leadingAnchor.constraint(equalTo: cell.leadingAnchor, constant: 0), stack.bottomAnchor.constraint(equalTo: cell.bottomAnchor, constant: 0), stack.trailingAnchor.constraint(equalTo: cell.trailingAnchor, constant: 0)])
return cell
}
}
Xcode downloaded a crash report for my app which I don't quite understand. It seems the following line caused the crash:
myEntity.image = newImage
where myEntity is of type MyEntity:
class MyEntity: NSObject, Identifiable {
@objc dynamic var image: NSImage!
...
}
The code is called on the main thread. According to the crash report, thread 0 makes that assignment, and at the same time thread 16 is calling [NSImageView asynchronousPreparation:prepareResultUsingParameters:].
What could cause such a crash? Could I be doing something wrong or is this a bug in macOS?
crash.crash
A user of my AppKit, document-based app brought to my attention that when setting it as the default app to open a certain file with extension .md (by choosing in the Finder "File > Open With > Other", then selecting my app and enabling "Always open with"), trying to open it with a double-click displays the warning "Apple could not verify [file] is free of malware that may harm your mac or compromise your privacy".
This is what happens for me:
When keeping the default app for a .md file (Xcode in my case), the file opens just fine.
When choosing my app in the "File > Open With" menu, the file opens just fine in my app.
But when setting my app as the default app (see above), the warning is displayed.
From that moment on, choosing my app in the "File > Open With" menu doesn't work anymore. Selecting Xcode doesn't work either.
Only setting Xcode again as the default app allows me to open it in Xcode, but my app still isn't allowed to open it.
Is this a macOS issue, or can I do anything in my app to prevent it? Where should I start looking for the issue in my code?
The following code only ever causes shouldDrawInsertionPoint to be printed (no drawInsertionPoint), but even if that method returns false, the blinking insertion point is still drawn. On the other hand, with TextKit 1 it works as expected.
Is there a way to hide the default insertion point in TextKit 2? My app draws its own.
I've filed FB13684251.
class TextView: NSTextView {
override var shouldDrawInsertionPoint: Bool {
print("shouldDrawInsertionPoint")
return false
}
override func drawInsertionPoint(in rect: NSRect, color: NSColor, turnedOn flag: Bool) {
print("drawInsertionPoint", flag)
}
}
``
In my app I use AVAssetReaderTrackOutput to extract PCM audio from a user-provided video or audio file and display it as a waveform.
Recently a user reported that the waveform is not in sync with his video, and after receiving the video I noticed that the waveform is in fact double as long as the video duration, i.e. it shows the audio in slow-motion, so to speak.
Until now I was using
CMFormatDescription.audioStreamBasicDescription.mSampleRate
which for this particular user video returns 22'050. But in this case it seems that this value is wrong... because the audio file has two audio channels with different sample rates, as returned by
CMFormatDescription.audioFormatList.map({ $0.mASBD.mSampleRate })
The first channel has a sample rate of 44'100, the second one 22'050. If I use the first sample rate, the waveform is perfectly in sync with the video.
The problem is given by the fact that the ratio between the audio data length and the sample rate multiplied by the audio duration is 8, double the ratio for the first audio file (4). In the code below this ratio is given by
Double(length) / (sampleRate * asset.duration.seconds)
When commenting out the line with the sampleRate variable definition in the code below and uncommenting the following line, the ratios for both audio files are 4, which is the expected result. I would expect audioStreamBasicDescription to return the correct sample rate, i.e. the one used by AVAssetReaderTrackOutput, which (I think) somehow merges the stereo tracks. The documentation is sparse, and in particular it’s not documented whether the lower or higher sample rate is used; in this case, it seems like the higher one is used, but audioStreamBasicDescription for some reason returns the lower one.
Does anybody know why this is the case or how I should extract the sample rate of the produced PCM audio data? Should I always take the higher one?
I created FB19620455.
let openPanel = NSOpenPanel()
openPanel.allowedContentTypes = [.audiovisualContent]
openPanel.runModal()
let url = openPanel.urls[0]
let asset = AVURLAsset(url: url)
let assetTrack = asset.tracks(withMediaType: .audio)[0]
let assetReader = try! AVAssetReader(asset: asset)
let readerOutput = AVAssetReaderTrackOutput(track: assetTrack, outputSettings: [AVFormatIDKey: Int(kAudioFormatLinearPCM), AVLinearPCMBitDepthKey: 16, AVLinearPCMIsBigEndianKey: false, AVLinearPCMIsFloatKey: false, AVLinearPCMIsNonInterleaved: false])
readerOutput.alwaysCopiesSampleData = false
assetReader.add(readerOutput)
let formatDescriptions = assetTrack.formatDescriptions as! [CMFormatDescription]
let sampleRate = formatDescriptions[0].audioStreamBasicDescription!.mSampleRate
//let sampleRate = formatDescriptions[0].audioFormatList.map({ $0.mASBD.mSampleRate }).max()!
print(formatDescriptions[0].audioStreamBasicDescription!.mSampleRate)
print(formatDescriptions[0].audioFormatList.map({ $0.mASBD.mSampleRate }))
if !assetReader.startReading() {
preconditionFailure()
}
var length = 0
while assetReader.status == .reading {
guard let sampleBuffer = readerOutput.copyNextSampleBuffer(), let blockBuffer = sampleBuffer.dataBuffer else {
break
}
length += blockBuffer.dataLength
}
print(Double(length) / (sampleRate * asset.duration.seconds))
Apparently when setting a window to hide its title, the toolbar's displayMode is not restored when relaunching the app. For example, by default my app sets to show toolbar icons only, but when right-clicking it, selecting "Icon and Text" and relaunching the app, it's again "Icon Only".
Is there a workaround? I've filed FB17144212.
class ViewController: NSViewController, NSToolbarDelegate {
override func viewDidAppear() {
let toolbar = NSToolbar(identifier: "toolbar")
toolbar.delegate = self
toolbar.autosavesConfiguration = true
toolbar.displayMode = .iconOnly
view.window?.titleVisibility = .hidden
view.window?.toolbar = toolbar
view.window?.toolbarStyle = .unified
}
func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.init(rawValue: "item")]
}
func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.init(rawValue: "item")]
}
func toolbar(_ toolbar: NSToolbar, itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier, willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? {
let item = NSToolbarItem(itemIdentifier: itemIdentifier)
item.image = NSImage(named: NSImage.addTemplateName)!
item.label = "item"
return item
}
}
I successfully installed macOS Tahoe 26 in June on a separate external partition. Now I want to update to beta 5, but when the Mac restarts to install the update, it shows the progress indicator for a minute or two, then boots again into the main partition which has macOS 15.6. Am I required to install it from scratch?
A user of my app reported that when trying to remove a file it always fails with the error "file couldn't be removed because you don't have permission to access it (Cocoa Error Domain 513)". After some testing, we found out that it's caused by trying to delete non-empty directories.
I'm using FileManager.removeItem(atPath:) which has worked fine for many years, but it seems that with their particular NAS, it doesn't work.
I could work around this by checking if the file is a directory, and if it is, enumerating the directory and remove each contained file before removing the directory itself. But shouldn't this already be taken care of? In the source code of FileManager I see that for Darwin platforms it calls
removefile(pathPtr, state, removefile_flags_t(REMOVEFILE_RECURSIVE))
so it seems that it should already work. Is the REMOVEFILE_RECURSIVE flag perhaps ignored by the device? But then, is the misleading "you don't have permission to access the file" error thrown by the device or by macOS?
For the FileManager source code, see https://github.com/swiftlang/swift-foundation/blob/1d5d70997410fc8b7700c8648b10d6fc28194202/Sources/FoundationEssentials/FileManager/FileOperations.swift#L444
The online documentation for fs_snapshot_create, which is on a website which apparently I'm not allowed to link to on this forum, mentions that some entitlement is necessary, but doesn't specify which one. Searching online I found someone mentioning com.apple.developer.vfs.snapshot, but when adding this to my entitlement file and building my Xcode project, I get the error
Provisioning profile "Mac Team Provisioning Profile: com.example.myApp" doesn't include the com.apple.developer.vfs.snapshot entitlement.
Searching some more online, I found someone mentioning that one has to request this entitlement from DTS. Is this true? I couldn't find any official documentation.
I actually want to make a snapshot of a user-selected directory so that my app can sync it to another volume while avoiding that the user makes changes during the sync process that would make the copy inconsistent. Would fs_snapshot_create be faster than traversing the chosen directory and creating clones of each nested file with filecopy and the flag COPYFILE_CLONE? Although I have the impression that only fs_snapshot_create could make a truly consistent snapshot.
When I connect to another Mac via Finder (using SMB), creating a hard link with FileManager.linkItem(atPath:toPath:) fails (both source and destination are on the remote Mac). I read online that SMB itself supports creating hard links, so is this a macOS limitation or bug?