In visionOS, the virtual content is covered by the hand by default, so I want to know that in the hybrid space, if the distance of an entity is behind a real object, how can the object in the room be covered like the virtual content is covered by the hand?
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How to detect whether two entities collide in RealityView and execute some instructions after the collision. It is assumed that both entities have collision components, and one of them also has an anchor component (such as a binding hand).
How to make a specified entity in RealityView be captured by users:
This entity has physical and collision components, and the user will not change when he does not grasp the action. However, when the user makes a grab hand gesture and is very close to the entity (there can be a small deviation), an Anchor component will be enabled to bind the entity to the hand, but when the user lets go, he will fall along the y-axis of the current position (affected by the physical component).
I hope you can help me. Thank you.
I saw onnoffitacation in the Behavior configuration of Reality Composer pro, which asked me to enter the Nofficatition name, that is to say, this requires swift in Xcode to send a message. There is a message name in the message, so I hope you can write a list for me how to use Swift in Xcode to send a message containing the message name.(There is an answer in https://developer.apple.com/forums/thread/756978, but it doesn't work.)
and in the time line in Reality Composer Pro, there is a Notification action, which is used to send messages to swift. How can I ask swift to detect whether the Notification action has sent a message?(There is an answer in https://developer.apple.com/videos/play/wwdc2024/10102/, but it doesn't work.)
I have asked this question before (https://developer.apple.com/forums/thread/756978). Those answers were available before, but now they are all invalid in the latest system. I hope you can help me. Thank you.
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
SwiftUI
RealityKit
Reality Composer Pro
visionOS
Given my limited knowledge of physics, I would appreciate it if individuals with a solid understanding of the subject could provide insights into this matter. I have added a physical component to a entity in Reality Composer Pro, but I am seeking guidance on how to achieve the following:
Make an object float in the air (with a slight downward motion reminiscent of the moon’s surface)
Enable the object to move at a slow pace
Implement a strong rebound force
I would be grateful if you could provide appropriate values for these parameters. Thank you for your assistance.
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
Design
RealityKit
Reality Composer Pro
visionOS
I am honored that I successfully participated in the "Envision the future: Build great apps for visionOS"(https://developer.apple.com/events/view/ZCH7ZUY24C/dashboard) conference. However, unfortunately, I am in China, and due to the visa problem (because it usually takes at least 2 months to apply for a visa, but it only takes about 10 days from the time I received the notice to the meeting), I can't go to the United States to participate in the site. So I hope Apple can place an iPad on site and create a FaceTime link, and then I can make a call to this iPad. I also told Apple about this suggestion, but now there are only a few days left to start. They didn't reply to me. Even Apple has sent me the ticket to the Developer Center and asked me to add it to the Apple Wallet App, which means that Apple has not There is a request to deal with me. So I hope you can give me some advice or help me for those who know about this aspect. For Apple's internal engineers, if possible, I hope you can contact the person who manages this meeting. I'm very grateful for this. Thank you.
In iOS, to display a RealityView, you can assign a value to the content.camera property:
content.camera = .virtual
However, how can this be implemented in macOS and tvOS?
There appears to be an issue with the sales of my application. The sales table indicates a negative value of -1. Has anyone processed a refund for this transaction?
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Store Connect
App Store Server API
Hello,
I would like to inquire about the release date of Swift Assist’s beta version. Apple has stated that it will be released later this year, but they have not provided a specific date or time.
Could you please provide information on the beta version’s release date? Additionally, is there a trial version available? If so, when was it released?
Thank you for your assistance.
This effect was mentioned in https://developer.apple.com/wwdc24/10153 (the effect is demonstrated at 28:00), in which the demonstration is you can add coordinates by looking somewhere on the ground and clicking., but I don't understand his explanation very well. I hope you can give me a basic solution. I am very grateful for this!
Coordinate conversion was mentioned in https://developer.apple.com/wwdc24/10153 (the effect is demonstrated at 22:00), in which the demonstration is an entity that jumps out of volume into space, but I don't understand his explanation very well. I hope you can give me a basic solution. I am very grateful for this!
In this code:
https://developer.apple.com/documentation/visionos/incorporating-real-world-surroundings-in-an-immersive-experience
It contains a physical collision reaction between virtual objects and the real world, which is realized by creating a grid with physical components. However, I don't understand the information in the document very well. Who can give me a solution? Thank you!
In Reality View, I want to move an entity A to the position of entity B, but I can't determine the coordinates of entity B (for example, entity B is tracking the hand). What's the solution?
The light of RealityView can only be effective on virtual objects. I hope it can be projected into the real world. What API can be implemented?
Apple Intelligents is here, but I have some problems. First of all, it often shows that something is being downloaded on the settings page. Is this normal? And the Predictive Code Completion Model in Xcode seems to have been suddenly deleted and needs to be re-downloaded, and the error The operation couldn't be complet has occurred. Ed. (ModelCatalog.CatalogErrors.AssetErrors error 1.), detailed log:
The operation couldn’t be completed. (ModelCatalog.CatalogErrors.AssetErrors error 1.)
Domain: ModelCatalog.CatalogErrors.AssetErrors
Code: 1
User Info: {
DVTErrorCreationDateKey = "2024-08-27 14:42:54 +0000";
}
--
Failed to find asset: com.apple.fm.code.generate_small_v1.base - no asset
Domain: ModelCatalog.CatalogErrors.AssetErrors
Code: 1
--
System Information
macOS Version 15.1 (Build 24B5024e)
Xcode 16.0 (23049) (Build 16A5230g)
Timestamp: 2024-08-27T22:42:54+08:00
Topic:
Machine Learning & AI
SubTopic:
Apple Intelligence
Tags:
Beta
Xcode
Developer Tools
Apple Intelligence