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App Intents vs. Lock Screen
I've been working on a project with App Intents and have hit a complete wall. The desire is to have an app that allows a person to place an order of something and have that order processed while in lock screen without any intervention. Is that workflow possible without having to unlock the screen? Under what circumstances can a task be handled without unlocking the device. Going over some of the documentation about older custom intents strongly implies that this was possible under certain circumstances.
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919
May ’24
staged files not really being staged
I am in a weird twilight-zone of a git problem in xcode. I specify some files to be staged and it fails to do with no warning of any sort. So I cannot commit them or apply stashed changes to them. I can do it one.file.at.a.time. I have over 11k intermediate files that .gitignore won't ignore, nor stage nor commit to do anything so I could stop tracking them.
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413
May ’24
VisionOS Destination question
I've been pouring over the code for Apple's visionOS demo: "Destination" trying to figure out something about its skybox. (not really a box, there, Apple). The skybox contains a 360deg panorama, but only one half shows with the other half fades out to nothing. I cannot find anywhere there is an alpha channel being set, a lighting or material effect causing that. But "alpha" doesn't show up and the only gradients are use to make controls standout a little more in its window. I need a full panorama that shows., no fading.
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811
Jan ’24
xcode not completely removing a build from the device when pushing a new build
This started a couple of months ago. Every new build I send from Xcode over to my iPad appears to leave data from the previous build, which seems like it's cached somewhere and never used after that. Considering I am losing about 500M per session I get the device "out of memory" error often. Deleting my app completely erases everything so I can recover. More of an annoyance than critical bug, except when running my iPad mini. I have a 16G mini and normally only have about 2G free. Naturally that gets eaten up about every 3 or 4 runs. When I clear out things I have to reset a bunch of preferences to my test set. Waste of time. It doesn't do this when I launch from the device, only when Xcode is doing it. This is with iOS14 and Xcode 12.2B2. But seems to go back to the final days of Xcode 11 on my mac. Anyone else see this?
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759
Oct ’20