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New linker in Command Line Tools 16 not working with BLOCK DATA
We've encountered a critical issue with the new linker of CLT16 (version 16.1.0.0.1.1729049160) that prevents proper initialization of BLOCK DATA. BLOCK DATA are used to initialize global variables in our Fortran code, and its failure to initialize those variables leads to a program crash. This affects our community of more that thousand scientists worldwide. The current workaround is using the -ld_classic linker option. However, this option is deprecated and will be removed in a future release, as described in the Xcode release note. I've attached a minimal example that reproduces the problem using GNU gfortran with the following instructions (the attached main.f.txt and bd.f.txt need to be rename to main.f and bd.f, respectively): gfortran -c bd.f gfortran -c main.f ar rv libtest.a bd.o main.o gfortran -ld_classic -o good.x -L. libtest.a gfortran -o bad.x -L. libtest.a Running the two programs, one can see that the BLOCK DATA are not initialised without the option ld_classic, $ > ./good.x 3.7273802569289098 2.8083922366048202 $ > ./bad.x 0.0000000000000000 0.0000000000000000 We kindly request your attention to this matter and a prompt solution or alternative workaround. Best regards main.f.txt bd.f.txt part.txt
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1
504
Nov ’24
problem Apple Developer Program Apple Developer Program Enrollmentwith
I'm trying to enroll in the Apple Developer Program, but I keep encountering this error message: "Your enrollment in the Apple Developer Program could not be completed at this time." Initially, I tried using a newly created Apple ID, and when that didn’t work, I attempted it with my older Apple ID. Unfortunately, I received the same error both times. Has anyone experienced this issue or knows what might be causing it? Any insights would be greatly appreciated!
3
1
292
Nov ’24
Xcode 16.1 (16B40) Stopped Building Universal Binaries
Anyone else notice that Xcode 16.1 seems to have stopped building universal binaries for both debug and release builds even though under "Build Settings-Build Active Architecture" both Debug and Release are set to NO. We had been using the universal binary builds out of Debug for preliminary tests on Intel based machines. The Architectures setting is set to: Standard Architectures (Apple Silicon, Intel) - $(ARCHS_STANDARD). I started a brand new empty app and it does the same thing. A workaround is to set the Destination in Xcode's menu bar to "Build on Any Mac" and then find the binary and drag it to the Intel computer. You can't run that one though from Xcode. Another workaround is to build an Archive and drag that one.
5
1
1k
Nov ’24
Xcode 16.0 syntax highlighting and autocompletion is broken for Swift packages with .binaryTarget
Syntax highlighting & code autocompletion is broken for Swift Packages wrapping an underlying binary target. Jump to defenition for module import shows the whole module interface and project builds & archives just fine, but any known workarounds to resurrect syntax assistant won't work without any errors/warnings. Replacing the .binaryTarget() with plain .target() with source code in package dependency brings all assistant features back. Steps to reproduce (project attached): Create a local Swift Package Add a dependency with binary target (for example — AppsFlyerFramework https://github.com/AppsFlyerSDK/AppsFlyerFramework) Try to use dependency product with binary dependency Attempted steps to fix: Full DD clean Full project clean ~15 min to index Xcode 16.0 & Sonoma 14.6.1, problem persists with Xcode16.2 & Sequoia. Radar #16035437
1
1
432
Dec ’24
Error in gathering code coverage in Xcode16
Fails to gather code coverage and throws this error Showing All Messages Failed to merge raw profiles in directory /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370 to destination /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/Coverage.profdata: Aggregation tool '/Users/shwethamugeraya/Downloads/Xcode 2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/llvm-profdata' failed with exit code 1: warning: /Users/shwethamugeraya/Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/2F4EFBF7-1CCF-4E9E-8FD6-482EEDB98B6C-34646.profraw: raw profile version mismatch: Profile uses raw profile format version = 4; expected version = 8 PLEASE update this tool to version in the raw profile, or regenerate raw profile with expected version. error: no profile can be merged
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9
1.9k
Dec ’24
Issues with Apple Developer Account and Revoked Certificates
Hello, I am experiencing a critical issue with my Apple Developer Program account. I successfully enrolled months ago, and my subscription is active as per my account details. However, I am now unable to access my developer membership features, and when I sign into my account it redirects me to the enrollment page as if I had never enrolled. Key details of the issue: Active subscription: My Apple Developer Program membership is active and set to renew on 17 October 2025. The subscription page confirms this, and the payment was successfully processed. REVOKED CERTIFICATES: Certificates I created weeks ago have been revoked without any explanation or notification. No email notifications: I have not received any communication from Apple regarding issues with my account or certificates. Attempts to Resolve: Cleared cookies and cache. Tried logging in on multiple devices and browsers. Signed out of all devices and logged back in. Could someone please assist me in understanding why my account is behaving this way? Is there a specific team or channel I should contact to escalate this issue? Thank you in advance for your help!
4
2
831
Dec ’24
Swift Playgrounds Incompatibility with Xcode 16 Files and Swift Versions
I'm facing an issue with Swift Playgrounds and files created in Xcode 16. It seems that Swift Playgrounds does not support Swift 6, but even when I create files specifically with Swift 5, Swift Playgrounds still reports that the files are unsupported. This creates a significant problem because macOS Sequoia does not allow me to revert to Xcode 15, which might have offered better compatibility. As it stands, I can't find a solution to work seamlessly between Xcode and Swift Playgrounds. Has anyone else encountered this issue? Are there any workarounds or updates planned to address this compatibility gap? Any advice would be greatly appreciated!
6
2
1.2k
Dec ’24
Feedback Assistant: „This Feedback will no longer be monitored, and incoming messages will not be reviewed.“
Every now and then I get this very frustrating message on Feedback Assistant. For instance, in FB14696726 I reported an issue with the App Store Connect API. 4 weeks later, I got a reply, asking among other things for a „correlation key and Charles log“. I immediately replied saying that I didn‘t know what those are, and they replied After reviewing your feedback, it is unclear what the exact issue is. I pointed out that I had asked a question which was left unanswered, and they replied explaining what the correlation key is. Then I asked again what the Charles log is. They replied The Apple Developer website provides access to a range of videos covering various topics on using and developing with Apple technologies. You can find these videos on our Development Videos page: http://developer.apple.com/videos. I opened the link and searched for „Charles“ but there were no results, so I asked to kindly point me to the video answering my question. They replied 3 months later (today): Following up on our last message, we believe this issue is either resolved or not reproducible with the information provided and will now consider this report closed internally. This Feedback will no longer be monitored, and incoming messages will not be reviewed. This is not the first time I ask for clarification and get back a message basically telling me that „we won‘t answer any questions you may have and won‘t hear anything you still may have to say about this issue“. They didn‘t even ask me to verify if the issue is resolved or not, like they sometimes do. No, they just shut the door in my face. I just wanted to share this frustrating experience. Perhaps an Apple engineer wants to say something about it or a developer has had a similar experience?
2
0
695
Dec ’24
Sync IOS cursor to app cursor.
My app controls the cursor within its text area. Upon touching the screen the ios moves the cursor when dragging. The app cursor and the IOS cursor are now out of sync. Is there a way to set the app cursor to the IOS cursor? I have checked many sources to no avail. Thanks for your help. Charlie
3
0
431
Dec ’24
LLDB error: type for self cannot be reconstructed: type for typename
All is fine in Xcode15, no LLDB errors whatsoever, but in Xcode16 I can't get any variable displayed in the console because of the following error: error: type for self cannot be reconstructed: type for typename "$......." was not found (cached) error: Couldn't realize Swift AST type of self. Hint: using `v` to directly inspect variables and fields may still work. I've checked the output of swift-healthcheck and there are several messages like this: SwiftASTContextForExpressions(module: "ROA", cu: "ROA+ViewLayer.swift")::LoadOneModule() -- Missing Swift module or Clang module found for "UIKit", "imported" via SwiftDWARFImporterDelegate. Hint: Register Swift modules with the linker using -add_ast_path. I added -add_ast_path to the OTHER_LDFLAGS in the faulty module's build settings but no luck. How can I debug my project in Xcode16?
15
2
2.2k
Jan ’25
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
1
0
322
Jan ’25
How do I get HomeKit accessories to show up in the iOS Simulator?
I'm finding developing for HomeKit using the iOS Simulator utterly confounding. All of my home's actual HomeKit accessories show up fine when I run the HomeKit app I'm developing on my actual phone. But none show up when I run my app in the iOS Simulator. Maybe that's how it's supposed to be? I decided to run the HomeKit Accessory Simulator in an attempt to get something to show up in the iOS Simulator, but the accessories I've created there don't show up in the Simulator either. How do I get devices to show up in the iOS Simulator? Thanks.
1
0
448
Jan ’25
Empty dSYM file detected & Error: type for self cannot be reconstructed: type for typename
I'm pulling my hair out here with this new Xcode 16, it complains that my app's dSYM is empty though it's clearly not, it's about 25MB. I'm working on a project using an internal static library, everything is built inhouse using swift, we own all the source code. It worked just fine until the other week, when I updated the Xcode, and now I can't debug anything. I keep getting "type for self cannot be reconstructed" when I run "po self.some_property". Why is that? The Debug information Format is set to DWARF with dSYM File for both the executable and lib projects. I've been a Unix guy since before I knew myself and I enjoy fixing things myself, down to bare metal, but man, this bug is driving me crazy. Is it even a bug?? It's the first time in more than 15 years since I started coding on Mac and iPhone when a bug has defeated me. I was always able to fix things using just the documentation and google, but the Apple toolchain is getting worse and worse nowadays. I remember the time when Apple made the complicated things simple, now they make the simple things complicated :( I just split the static lib from the main project one year ago, because of the ridiculously long build time. Should I merge back all the code in a single project? Something seems wrong to me. So I created this account to ask the masters. How can I get back my debug info (and sanity)? Using Xcode 15 is not an option because it doesn't run on Sequoia.
1
2
1.1k
Jan ’25
LiveActivities preview in XCode, Missing 'previewContext'
I'm trying to create a preview for my live activities when it's stale, so I created a preview provider. I followed some examples, but XCode says I'm missing preview context. Am I doing something wrong? I tried adding .previewContext(WidgetPreviewContext(family: .systemSmall)) but that doesn't seem to work.
Replies
6
Boosts
0
Views
884
Activity
Nov ’24
New linker in Command Line Tools 16 not working with BLOCK DATA
We've encountered a critical issue with the new linker of CLT16 (version 16.1.0.0.1.1729049160) that prevents proper initialization of BLOCK DATA. BLOCK DATA are used to initialize global variables in our Fortran code, and its failure to initialize those variables leads to a program crash. This affects our community of more that thousand scientists worldwide. The current workaround is using the -ld_classic linker option. However, this option is deprecated and will be removed in a future release, as described in the Xcode release note. I've attached a minimal example that reproduces the problem using GNU gfortran with the following instructions (the attached main.f.txt and bd.f.txt need to be rename to main.f and bd.f, respectively): gfortran -c bd.f gfortran -c main.f ar rv libtest.a bd.o main.o gfortran -ld_classic -o good.x -L. libtest.a gfortran -o bad.x -L. libtest.a Running the two programs, one can see that the BLOCK DATA are not initialised without the option ld_classic, $ > ./good.x 3.7273802569289098 2.8083922366048202 $ > ./bad.x 0.0000000000000000 0.0000000000000000 We kindly request your attention to this matter and a prompt solution or alternative workaround. Best regards main.f.txt bd.f.txt part.txt
Replies
1
Boosts
1
Views
504
Activity
Nov ’24
Apple Developer Enrollment
Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.
Replies
1
Boosts
1
Views
224
Activity
Nov ’24
problem Apple Developer Program Apple Developer Program Enrollmentwith
I'm trying to enroll in the Apple Developer Program, but I keep encountering this error message: "Your enrollment in the Apple Developer Program could not be completed at this time." Initially, I tried using a newly created Apple ID, and when that didn’t work, I attempted it with my older Apple ID. Unfortunately, I received the same error both times. Has anyone experienced this issue or knows what might be causing it? Any insights would be greatly appreciated!
Replies
3
Boosts
1
Views
292
Activity
Nov ’24
How to test equality with a tolerance in Swift Testing
So I can see from the documentation that XCTAssertEqual(x, y) becomes #expect(x == y), but what about XCTAssertEqual(x, y, accuracy: 0.2)? Does something already exist or do we need to write a more involved statement to see if x is less than y plus z and more than y minus z?
Replies
1
Boosts
1
Views
575
Activity
Nov ’24
Xcode 16.1 (16B40) Stopped Building Universal Binaries
Anyone else notice that Xcode 16.1 seems to have stopped building universal binaries for both debug and release builds even though under "Build Settings-Build Active Architecture" both Debug and Release are set to NO. We had been using the universal binary builds out of Debug for preliminary tests on Intel based machines. The Architectures setting is set to: Standard Architectures (Apple Silicon, Intel) - $(ARCHS_STANDARD). I started a brand new empty app and it does the same thing. A workaround is to set the Destination in Xcode's menu bar to "Build on Any Mac" and then find the binary and drag it to the Intel computer. You can't run that one though from Xcode. Another workaround is to build an Archive and drag that one.
Replies
5
Boosts
1
Views
1k
Activity
Nov ’24
Xcode Cloud Workflows Completely Stuck
Hello everyone! I found that the Xcode Cloud workflows under my project are completely stuck. The tasks that are already running cannot be completed. Newly started tasks remain in the queued state forever and cannot be canceled. They are consuming my usage quota 😢. Has anyone else encountered the same issue?
Replies
12
Boosts
13
Views
1.6k
Activity
Dec ’24
Xcode 16.0 syntax highlighting and autocompletion is broken for Swift packages with .binaryTarget
Syntax highlighting & code autocompletion is broken for Swift Packages wrapping an underlying binary target. Jump to defenition for module import shows the whole module interface and project builds & archives just fine, but any known workarounds to resurrect syntax assistant won't work without any errors/warnings. Replacing the .binaryTarget() with plain .target() with source code in package dependency brings all assistant features back. Steps to reproduce (project attached): Create a local Swift Package Add a dependency with binary target (for example — AppsFlyerFramework https://github.com/AppsFlyerSDK/AppsFlyerFramework) Try to use dependency product with binary dependency Attempted steps to fix: Full DD clean Full project clean ~15 min to index Xcode 16.0 & Sonoma 14.6.1, problem persists with Xcode16.2 & Sequoia. Radar #16035437
Replies
1
Boosts
1
Views
432
Activity
Dec ’24
Bug: Xcode Refactor -> Rename with Conditional Compilation
When renaming A.value, it also causes the value inside the conditional compilation in checkRename to be renamed. How to resolve or avoid this situation? class A { let value = "1" } class B { var value = 0 } func checkRename() { var b = B() #if os(iOS) b.value = 456 #elseif os(macOS) b.value = 789 #endif } Xcode Version 15.4 (15F31d).
Replies
1
Boosts
0
Views
251
Activity
Dec ’24
Error in gathering code coverage in Xcode16
Fails to gather code coverage and throws this error Showing All Messages Failed to merge raw profiles in directory /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370 to destination /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/Coverage.profdata: Aggregation tool '/Users/shwethamugeraya/Downloads/Xcode 2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/llvm-profdata' failed with exit code 1: warning: /Users/shwethamugeraya/Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/2F4EFBF7-1CCF-4E9E-8FD6-482EEDB98B6C-34646.profraw: raw profile version mismatch: Profile uses raw profile format version = 4; expected version = 8 PLEASE update this tool to version in the raw profile, or regenerate raw profile with expected version. error: no profile can be merged
Replies
7
Boosts
9
Views
1.9k
Activity
Dec ’24
Issues with Apple Developer Account and Revoked Certificates
Hello, I am experiencing a critical issue with my Apple Developer Program account. I successfully enrolled months ago, and my subscription is active as per my account details. However, I am now unable to access my developer membership features, and when I sign into my account it redirects me to the enrollment page as if I had never enrolled. Key details of the issue: Active subscription: My Apple Developer Program membership is active and set to renew on 17 October 2025. The subscription page confirms this, and the payment was successfully processed. REVOKED CERTIFICATES: Certificates I created weeks ago have been revoked without any explanation or notification. No email notifications: I have not received any communication from Apple regarding issues with my account or certificates. Attempts to Resolve: Cleared cookies and cache. Tried logging in on multiple devices and browsers. Signed out of all devices and logged back in. Could someone please assist me in understanding why my account is behaving this way? Is there a specific team or channel I should contact to escalate this issue? Thank you in advance for your help!
Replies
4
Boosts
2
Views
831
Activity
Dec ’24
Login to App Store in VM not possible
I'm running a macOS 15.2 guest on a macOS 15.1.1 host with UTM. I'm trying to install Xcode from within the App Store but cannot login to the App Store. When I enter credentials and click 'Sign In' I get the Error 'An unknown error occurred'.
Replies
2
Boosts
1
Views
333
Activity
Dec ’24
Swift Playgrounds Incompatibility with Xcode 16 Files and Swift Versions
I'm facing an issue with Swift Playgrounds and files created in Xcode 16. It seems that Swift Playgrounds does not support Swift 6, but even when I create files specifically with Swift 5, Swift Playgrounds still reports that the files are unsupported. This creates a significant problem because macOS Sequoia does not allow me to revert to Xcode 15, which might have offered better compatibility. As it stands, I can't find a solution to work seamlessly between Xcode and Swift Playgrounds. Has anyone else encountered this issue? Are there any workarounds or updates planned to address this compatibility gap? Any advice would be greatly appreciated!
Replies
6
Boosts
2
Views
1.2k
Activity
Dec ’24
Feedback Assistant: „This Feedback will no longer be monitored, and incoming messages will not be reviewed.“
Every now and then I get this very frustrating message on Feedback Assistant. For instance, in FB14696726 I reported an issue with the App Store Connect API. 4 weeks later, I got a reply, asking among other things for a „correlation key and Charles log“. I immediately replied saying that I didn‘t know what those are, and they replied After reviewing your feedback, it is unclear what the exact issue is. I pointed out that I had asked a question which was left unanswered, and they replied explaining what the correlation key is. Then I asked again what the Charles log is. They replied The Apple Developer website provides access to a range of videos covering various topics on using and developing with Apple technologies. You can find these videos on our Development Videos page: http://developer.apple.com/videos. I opened the link and searched for „Charles“ but there were no results, so I asked to kindly point me to the video answering my question. They replied 3 months later (today): Following up on our last message, we believe this issue is either resolved or not reproducible with the information provided and will now consider this report closed internally. This Feedback will no longer be monitored, and incoming messages will not be reviewed. This is not the first time I ask for clarification and get back a message basically telling me that „we won‘t answer any questions you may have and won‘t hear anything you still may have to say about this issue“. They didn‘t even ask me to verify if the issue is resolved or not, like they sometimes do. No, they just shut the door in my face. I just wanted to share this frustrating experience. Perhaps an Apple engineer wants to say something about it or a developer has had a similar experience?
Replies
2
Boosts
0
Views
695
Activity
Dec ’24
Sync IOS cursor to app cursor.
My app controls the cursor within its text area. Upon touching the screen the ios moves the cursor when dragging. The app cursor and the IOS cursor are now out of sync. Is there a way to set the app cursor to the IOS cursor? I have checked many sources to no avail. Thanks for your help. Charlie
Replies
3
Boosts
0
Views
431
Activity
Dec ’24
LLDB error: type for self cannot be reconstructed: type for typename
All is fine in Xcode15, no LLDB errors whatsoever, but in Xcode16 I can't get any variable displayed in the console because of the following error: error: type for self cannot be reconstructed: type for typename "$......." was not found (cached) error: Couldn't realize Swift AST type of self. Hint: using `v` to directly inspect variables and fields may still work. I've checked the output of swift-healthcheck and there are several messages like this: SwiftASTContextForExpressions(module: "ROA", cu: "ROA+ViewLayer.swift")::LoadOneModule() -- Missing Swift module or Clang module found for "UIKit", "imported" via SwiftDWARFImporterDelegate. Hint: Register Swift modules with the linker using -add_ast_path. I added -add_ast_path to the OTHER_LDFLAGS in the faulty module's build settings but no luck. How can I debug my project in Xcode16?
Replies
15
Boosts
2
Views
2.2k
Activity
Jan ’25
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
Replies
1
Boosts
0
Views
322
Activity
Jan ’25
How do I get HomeKit accessories to show up in the iOS Simulator?
I'm finding developing for HomeKit using the iOS Simulator utterly confounding. All of my home's actual HomeKit accessories show up fine when I run the HomeKit app I'm developing on my actual phone. But none show up when I run my app in the iOS Simulator. Maybe that's how it's supposed to be? I decided to run the HomeKit Accessory Simulator in an attempt to get something to show up in the iOS Simulator, but the accessories I've created there don't show up in the Simulator either. How do I get devices to show up in the iOS Simulator? Thanks.
Replies
1
Boosts
0
Views
448
Activity
Jan ’25
Empty dSYM file detected & Error: type for self cannot be reconstructed: type for typename
I'm pulling my hair out here with this new Xcode 16, it complains that my app's dSYM is empty though it's clearly not, it's about 25MB. I'm working on a project using an internal static library, everything is built inhouse using swift, we own all the source code. It worked just fine until the other week, when I updated the Xcode, and now I can't debug anything. I keep getting "type for self cannot be reconstructed" when I run "po self.some_property". Why is that? The Debug information Format is set to DWARF with dSYM File for both the executable and lib projects. I've been a Unix guy since before I knew myself and I enjoy fixing things myself, down to bare metal, but man, this bug is driving me crazy. Is it even a bug?? It's the first time in more than 15 years since I started coding on Mac and iPhone when a bug has defeated me. I was always able to fix things using just the documentation and google, but the Apple toolchain is getting worse and worse nowadays. I remember the time when Apple made the complicated things simple, now they make the simple things complicated :( I just split the static lib from the main project one year ago, because of the ridiculously long build time. Should I merge back all the code in a single project? Something seems wrong to me. So I created this account to ask the masters. How can I get back my debug info (and sanity)? Using Xcode 15 is not an option because it doesn't run on Sequoia.
Replies
1
Boosts
2
Views
1.1k
Activity
Jan ’25
We are unable to process your request - New Enrollment Error
Hi guys, do you occure this error? when you are trying to enroll the Apple Developer? After I select I am a individual/solo trader, and I agree with all the terms and conditions, then a error happened: We are unable to process your request. An unknown error occurred. Have you guys found solution for this?
Replies
3
Boosts
2
Views
281
Activity
Jan ’25