Posts under Developer Tools & Services topic

Post

Replies

Boosts

Views

Created

Xcode is a mess!
After having used Obj-C and C++ for years, I recently (~6 months) moved to Swift, which is hard for me but most often sends less obscure error messages (not always). My trouble is 1- why is it soooooo long (sometimes up to 20s - that's horrible) to get an object's variables accessible in the debugger? 2- In Xcode 16 why is it no longer possible to arrange my files as I did before (organised into folders from within Xcode - horrible when you get a bigger and bigger project)? 3- Why has it become impossible to see the retention cycles and retaining objects from with the memoryGraph (it's worth ~nothing) now !
2
0
68
1w
macOS Simulator
Currently Xcode has iOS simulators that allow easily testing apps on older versions of iOS. It would be helpful if there was also a macOS simulator for testing apps on older versions of macOS. FB21229682 https://github.com/feedback-assistant/reports/issues/724
0
0
76
1w
Why is my device, in a free developer account under the age of majority, allowing beta updates?
I am a developer with a free developer account, and my account is under the legal age of majority. I know that, according to the terms in Section 6 of the Apple Developer Agreement, I must be the legal age of majority to use pre-release software, and yet the Software Update section of Settings on my device would allow me to install a beta release of iOS 26. Is there a way for me to hide/remove this option without signing out of my account, and not have it appear again as an option until I reach the age of majority?
1
0
63
1w
Publish Account Change
We are preparing to transfer one of our live applications to a different Apple Developer Organization and need clarification to avoid service disruption. We would like guidance on the following points: Sign in with Apple and Service ID Transfer: We want to confirm whether the Service ID used for Sign in with Apple must be transferred along with the app, or if its configuration will automatically migrate as part of the transfer. Additionally, is there a way to verify whether the app currently has any explicit association or dependency with the existing Service ID on the current developer account? As per our findings, we do not have a ServiceID associated with SIWA. The SIWA is handled natively by iOS. Creating or Updating a Service ID Before Transfer: Since, the ServiceID is not associated, if we create a new Service ID now and assign it to the existing app for Sign in with Apple, will this have any impact on users who are already using the live app? Specifically, will creating or modifying a Service ID change the authorization state for currently authenticated Apple Sign In users? Transfer Identifier Timing: The transfer process requires generating a transfer identifier. Should this be done ahead of the Account Migration or only at the start of the transfer? Also, will generating or using the transfer identifier require any change on the client side related to Apple Sign In? We would appreciate recommendation for these steps and whether users should expect any authentication or billing disruptions during or after the app transfer.
0
0
25
1w
Is there a way for two users to make development builds on separate accounts for one app?
Tech stack: React Native + Expo. We are using two solo developer accounts (not a business or team account). Context: Friend and I set out to make an app together. Friend created app and set it up on Apple. We worked on it together. He controlled devops (builds and submission). Friend no longer can commit to development. Wants to transfer to me. I create apple developer account. After app transfer, my phone (deviceid) underwent a 14 day soft ban preventing builds. That has since been lifted. There seems to be something in place preventing me from making dev builds on the original dev bundleid. It says it's still owned by him despite the app transfer. Bottom line: what needs to happen so I can make dev builds? Nice to have: we can both make dev builds under the same bundleid
1
0
62
1w
Is there a way for two users to make development builds on separate accounts for one app?
Tech stack: React Native + Expo. We are using two solo developer accounts (not a business or team account). Context: Friend and I set out to make an app together. Friend created app and set it up on Apple. We worked on it together. He controlled devops (builds and submission). Friend no longer can commit to development. Wants to transfer to me. I create apple developer account. After app transfer, my phone (deviceid) underwent a 14 day soft ban preventing builds. That has since been lifted. There seems to be something in place preventing me from making dev builds on the original dev bundleid. It says it's still owned by him despite the app transfer. Bottom line: what needs to happen so 1 can make dev builds? nice to have: is there a way for us to both make dev builds under the same bundleid?
1
0
34
1w
Installer JS warning when try to read the version from /var/db/receipts folder
Hi, I am using Installer JS in Distrtibution file which is created using productbuild command. I am trying to read the installed version of app from the plist file present in the /var/db/receipts folder. It gives the following warning. If I enable the flag , notarization will fail. FJS: Package Authoring Error: access to path "/var/db/receipts/com.xxx.xxx.plist" requires Following is the function I have used to read the installed version. system.files.plistAtPath() I have also tried the following function to read the version from .app file. system.files.bundleAtPath Both the functions give the warning. Is there are a way to avoid this warning or a better way to read the installed version? Regards Prema Kumar
1
0
83
2w
Canvas fails with "Runtime Linking Failure" in Swift Package
I have a view inside a Swift Package that relies on an external Swift Package. My Preview Canvas breaks as soon as I use code from the external package: import ComplexModule // From swift-numerics import SwiftUI struct MyView: View { // Commenting out this line will make Previews work let number: Complex<Double> = 123 var body: some View { Text("Hello World") } } #Preview { MyView() } This is part of the error the preview emits: == PREVIEW UPDATE ERROR: GroupRecordingError Error encountered during update group #33 ================================== | [Remote] JITError: Runtime linking failure | | Additional Link Time Errors: | Symbols not found: [ _$sSd10RealModule0A0AAMc, _$s13ComplexModule0A0VMn, _$s13ComplexModule0A0V14integerLiteralACyxG07IntegerD4TypeQz_tcfC ] | | ================================== | | | [Remote] LLVMError | | | | LLVMError: LLVMError(description: "Failed to materialize symbols: { (static-MyTarget, { __replacement_tag$1 }) }") Did anyone else see this before?
1
0
99
2w
Suppress “Access Data from Other Apps” Popup in Swift Playgrounds Template on macOS 26
I’m using Swift Playgrounds on macOS 26 to learn app development, starting with the “Get Started with Apps” template. Every time I run the template, macOS shows a popup asking: “Get Started with Apps” wants to access data from other apps. Allow / Don’t Allow I’ve already tried: Granting Playgrounds Full Disk Access in System Settings → Privacy & Security Checking Automation / App Permissions Restarting Playgrounds and macOS …but the popup still appears every run. I’m aware this is related to App Sandbox and privacy restrictions, but I’m looking for a way to: Suppress this popup entirely while running playgrounds code, or Run the template in a way that avoids triggering this permission request. macOS version: 26.1 Playgrounds app version: 4.6.4
1
0
154
2w
Why is SimulatorTrampoline taking TONS of memory?
This is a M4 iMac 32GB 2TB where over the last few months memory use has been crazy. The worst offender is SimulatorTrampoline. I just opened a default iOS app and ran it in a simulator. So this is as simple as it gets: there's 1 SF Symbol and "Hello, world!" text. iStatMenus shows SimulatorTrampoline at 10.7GB, Safari 5.2GB, Xcode at 3.2GB, and swap at 548MB meanwhile ActivityMonitor shows the top memory use of Ildb-rpc-server at 2.30GB, Xcode at 523.4MB Swap is 548MB is the only number that matches and the fact that Memory used is ~26GB total. Is this amount of memory use normal? Is iStat menu reporting something different than Activity monitor. This computer used to never swap. Any suggestions?
1
0
71
2w
Sign in with Google Issue
We're having issues getting Sign in with Google to function on TestFlight (not experiencing these issues on iOS Browser) with user unable to be authorised and proceed to logged in screens of our app. Below are the three sign-in methods tested and the exact results for each. Button 1: Default Standard Google Sign-In button (Google JavaScript SDK) embedded in the frontend. Uses the normal OAuth browser redirect flow. Auth URL: https://accounts.google.com/o/oauth2/v2/auth?... Sometimes disallowed_useragent error. Other times a 400 invalid_request error. In most cases the callback is never triggered inside the wrapper. Appears that the wrapper does not retain cookies/session data from the external Google window. Button 2: Custom Custom button calling Google OAuth through our own redirect handler. Explicitly set a custom user-agent to bypass disallowed user agent logic. Later removed user-agent override entirely for testing. Added multiple ATS (App Transport Security) exceptions for Google domains. Added custom URL scheme to Info.plist for OAuth redirect. Changing the user-agent had no effect. ATS exceptions + scheme support verified and working. Redirect still fails to propagate tokens back to the WebView. In tests a few weeks ago we got to Google’s login page, but it never returned to the app with a valid code. Now we are consistently getting disallowed_useragent error. Button 3: Default Same as Button 1 however tested outside of Vue.js with just plain JavaScript. Added new Google domain exceptions and updated redirect URIs. Behaviour matches Button 1 Google account selection sometimes worked, however now consitently disallowed_useragent error Additional Technical Attempts User-Agent Modifications Set UA to standard desktop Chrome → no effect. Removed UA override → no effect. ATS / Domain / Scheme Configuration Added: accounts.google.com .googleusercontent.com *.googleapis.com
0
0
241
2w
Failed PLA Update Available
I am getting the following error: " Unable to process request - PLA Update available: You currently don't have access to this membership resource. To resolve this issue, agree to the latest Program License Agreement in your developer account." Seems to be straight forward enough but after agreeing to the updated PLA I still get the error..but weirdly only on one title and on one device. I can compile and run the app on my iPad, but it fails on the iPhone. Thoughts?
0
0
213
2w