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Reply to How to Create Applications with Objective-C Without ARC
Welcome to the forum. Have a look in this 10 years old document: https://www.thomashanning.com/how-to-disable-arc-for-objective-c-files/ But that seems a bit useless. You'd better read technical notes (e.g., https://clang.llvm.org/docs/AutomaticReferenceCounting.html) explaining how ARC works ; that's more efficient than spending so much time in reinventing. If your goal is to "to create modern applications", you are probably heading in the opposite direction. If you found what you needed in those references, don't forget to close the thread by marking the answer as correct.
Topic: Programming Languages SubTopic: General Tags:
May ’25
Reply to
Whatever the interest, that's not the purpose of the forum to ask for product evaluation even less ffor product promotion. You may use Test flight for it.
May ’25
Reply to AXChildren does not get all children
Your code, without any comment to explain what is being done at each step is the perfect example of how hard it is to understand a code in this condition. In addition, I'm not sure to find where the border is added. Is it in tempOverlayElements ?   for some AXGroup the children array access with AXChildren is empty where in code do you build the array ?
May ’25
Reply to Uploading multiple apps.
Welcome to the forum. #1. No, there is no limit for the number of apps you publish on the appstore. But there are limits on how you upload: AFAIK, there is a limit for the number of apps uploaded in a certain period of time. Here they say 20 (but no official number): https://medium.com/@tranhuuphuc20051995/the-reality-behind-app-store-connect-has-a-limit-of-n-binary-uploads-per-day-90a85ed072fd forbidden to spam the Appstore with multiple variations of the same app (you risk account cancellation if you do so). Reaching the daily limit is hard and could lead to spam suspicion. More here: https://stackoverflow.com/questions/26462287/number-of-app-limit-on-appstore #2. What do you mean ? If you publish a new release, of course you can. Which means it has a new build and version numbers (incremented). If that answers your questions, don't forget to close the thread by marking the answer as correct. Otherwise, explain your question more in depth.
May ’25
Reply to The folding and unfolding effect of the NBA sand table
That's just my own analysis, not backed by any evidence… AFAIK, there is no such built in animation effect (but I'm not fluent in VisionOS). So my guess is that you have to rebuild programmatically. What I see, is the field is split in stripes (30 or 40). In each stripe, there are about 20 tiles, each with a specific orientation, higher at the border. So, to animate, you should have to compute at each step the orientation of each tile and draw it accordingly. Not very difficult but pretty tedious to fine tune. Good luck.
Topic: Spatial Computing SubTopic: General Tags:
May ’25
Reply to mağaza kalite kiti
Sorunuz nedir? Bu haliyle, gönderiniz forumda sadece gürültüden ibaret. What is your question ? As is, your post is just noise in the forum.
May ’25
Reply to User changes Settings for my app, any notification?
If you define UserDefaults that cover all the settings you have through System settings of the app and register defaults, that connects UserDefaults to Root.pList. UserDefaults.standard.register(defaults: defaults) Define a notification name extension Notification.Name { public static let kRefreshPrefs = Notification.Name("refreshPrefs") } Then, in AppDelegate, post notification when you enter foreground because you return from System Settings func applicationWillEnterForeground(_ application: UIApplication) { NotificationCenter.default.post(name: .kRefreshPrefs, object: self) } or do the same in SceneDelegate func sceneWillEnterForeground(_ scene: UIScene) { NotificationCenter.default.post(name: .kRefreshPrefs, object: self) } In ViewControllers when you need to know setting has changed, add an observer NotificationCenter.default.addObserver(self, selector: #selector(refreshUserPrefs), name: .kRefreshPrefs, object: nil) and do what you need to do in the selector
May ’25
Reply to Animation does not work with List, while works with ScrollView + ForEach
@Kopyl I tested with longer duration (3.0) and the difference is crystal clear. I have a real answer, but it is apparently a known issue with List https://stackoverflow.com/questions/74253108/why-is-animation-not-working-in-a-list-but-is-working-in-vstack List manages its own scrolling (List has an implicit ScrollView (as does Form)), making it pretty inflexible for defining behaviour for animation and forcing to use ScrollView instead. May also read this: https://stackoverflow.com/questions/76418666/swiftui-list-animations-are-not-smooth-when-adding-elements-to-a-vstack-in-a-lis
Topic: UI Frameworks SubTopic: SwiftUI Tags:
May ’25
Reply to App validation fails because of companyName
Welcome to the forum. Did you register as individual developer or company ? I would not for in Organizer Window, but register the app from the appstore Portal. Did you try it ? Some users had problems, because they had to sign the agreement. Is it your case ? https://developer.apple.com/forums/thread/699991 Also see here, for similar issue and a solution: https://cloud.tencent.com/developer/article/1919660 You may have a look here to find some hints: https://discussions.apple.com/thread/3821416?sortBy=rank
May ’25