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Extract GPU usage percentage on Apple Silicon M-series Mac in Xcode (graphics card monitoring with Swift)
I'm working on an app for macOS where it would be very useful to display the GPU (graphics card) workload usage as a percentage. CPU usage monitoring is easy, but GPU monitoring on Apple Silicon is next-to-impossible. Apple only seems to give us our app’s GPU usage which is not what we want, since we want to total GPU workload for the whole system. I'm using the latest version of Xcode and Swift, any ideas how to achieve this?
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911
Feb ’24
Built-in offline maps & navigation in external iOS app
Two separate app projects need maps or navigation: Offline map: offline vector map of small city needed within the app (avoiding any online connection after the app's install). Apple Maps requires map tile download after installation. What is an alternative solution? Navigation: An app with a list of locations where we don't want to build-in maps or navigation. Would it be possible to allow the user to click on a location, app copies GPS coordinates, and opens default iOS navigation app and navigates from there instead? Working in Xcode with Swift and SwiftUI.
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929
Mar ’24
Can't change App Store preview images on App Store Connect
I have an app that got approved yesterday and is now available on the App Store. When I look at the app in App Store I noticed there's a misspelling on one of the preview images (screen shots) of the app. The misspelling is not in the app itself, but on a promotional subtitle on one of the preview image. However, when I go into App Store Connect everything on app page is greyed out, so I can't change screen shots, description etc. It says "Ready for Distribution" in the top left corner even though the app is already released. I thought you were able to change these things without uploading a new app version from Xcode, so why can't I change any information?
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674
Mar ’24
Best way to integrate large number of icons with MapKit (Apple Maps)
I'm developing an iOS app that displays store locations on a map using Apple Maps (MapKit). I've limit the number of icons that can be displayed on the map to 100, but there's still huge performance issues and the app is very laggy even on modern iPhone models. What's the best practice when displaying a large number of icons on a map, should the icons be in PNG format with a small resolution (~10kb) or should the icons be vector (SVG) for best performance? Should I use the MapKit framework for iOS 17 or the UIKit approach?
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827
Apr ’24
Scary email from Google Firebase (Client access to your Cloud Firestore database expiring in 4 day(s))
I have an iPhone app that was created in Xcode that downloads some data from Google Firebase (Firestore). Today I got a scary email from Google Firebase (as seen on the screenshot below). I'm not an expert on Google Firebase and honestly don't understand what this means. Two questions: Does this mean our database is publicly available on the surface web (so for example search engines can crawl/index it)? What do I do about this? Extremely thankful for any help!
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656
Apr ’24
Why did Apple charge me $14 USD (141 SEK) out of nowhere?
Today Apple charged me 141 SEK (≈$14 USD) out of nowhere. It was charged from my Apple ID that is on the Developer Program, and that Apple ID has no other subscriptions/other things that draws money: the only cost on this Apple ID is for the Developer Program. In January I paid 995 SEK, the yearly fee for the Developer Program here in Sweden. Now they charged me out of nowhere, and I can't understand why? I don't have any apps outside of the App Store.
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630
Jun ’24
Use Apple Search Ads as a private individual from Sweden
I'm trying to understand if I, as a Swedish private individual developer without a company, can use the Apple Search Ads in App Store to promote my apps. The problem is that it's not clear if the prices for advertising on App Store is including Skatteverkets "moms", or if it's without it and I need to report it to Skatteverket on my own? I don't have a momsregistreringsnummer (VAT registration number) since I'm a private person.
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654
Jun ’24
Evaluating Apple Search Ads for Game Monetization: User Experiences and Cost-Effectiveness
This inquiry seeks insights from individuals with experience running Apple Search Ads campaigns for games on the App Store. The primary focus is on understanding the effectiveness of this platform for game monetization. Specifically, valuable contributions would include: Performance: Sharing experiences with Apple Search Ads, both positive and negative. Cost-Effectiveness: Insights into the cost per install (CPI) and return on investment (ROI) achieved through Apple Search Ads campaigns. Conversion Rates: Data on the percentage of users who clicked on the ad and ultimately bought, downloaded or made in-app purchases within the game. By sharing this information, we can collectively gain a clearer understanding of the potential of Apple Search Ads as a monetization strategy for mobile games.
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746
Jun ’24
Static content within apps - Automatically renewing subscription, non-renewing subscription or perpetual in-app purchase?
Static content is things like unlocking more functionality within an app, that doesn't change over time. Very basic example: Let's say I have an app that displays the workload on the CPU as a percentage in the macOS menu bar. I might want to give the user an option to pay to unlock features that also displays the workload percentage for the GPU and RAM in the macOS menu bar. For this, automatically renewing subscription is not allowed. But would a non-renewing subscription be acceptable, or does it have to be a perpetual (pay one time own forever) in-app purchase for static content?
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794
Mar ’24
Apple Keynote about non-renewing subscriptions
Does anyone have the link to a keynote where someone from Apple speaks about or explains non-renewing subscriptions in detail? I know what non-renewing subscriptions are, they are basically an in-app purchase with an expiry date. However, I want to better understand why I need to be the one that builds in the expire functionality in the app and why I need to handle things like how it should work if the user buys a new device before the period is over for example. Why can't Apple handle this stuff?
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761
Apr ’24
Step-by-step instructions on how to send an app to external testers with TestFlight in 2024?
New Apple Developer here, I've built my first iOS app in Xcode and wants to get it onto some friends' iPhones to do some external testing and give me some feedback. I've read the Apple Developer documentation on how to use TestFlight, but it's not understandable since step 1 is entering information about the app in App Store Connect and step 2 is uploading the app to App Store Connect? Can someone please write some easy step-by-step directions on how to get an iOS app from Xcode onto external testers' iPhones for a first-timer in 2024? Thank you so much!
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774
Sep ’25