Posts under Developer Tools & Services topic

Post

Replies

Boosts

Views

Activity

Urgent escalation required: paid Developer Program account unusable for notarization for more than two weeks
Hello Apple Developer Support, I am requesting maximum escalation for this case. My paid Apple Developer Program account has been unusable for Developer ID notarization for more than two weeks. This blocks macOS distribution entirely, despite the fact that the membership is active and all visible account requirements appear to be completed. Team ID: GRP4HM9M63 Apple Developer Program: Active Account status already checked: Apple Developer Program membership is active Apple Developer Program License Agreement is accepted Apple Developer Agreement is accepted Free Apps Agreement is active W-8BEN tax form is active Developer ID Application certificate exists and is active The applications are signed with Developer ID Application Hardened Runtime is enabled Local codesign verification passes Despite this, notarization is still unavailable for this Team. This is not an issue with a specific app, archive, DMG, ZIP, signing configuration, or binary validation. Multiple different apps and archives are rejected with the same account-level error before binary validation. Recent failed submissions: Cassini.zip Submission ID: a429460d-cdf9-47cc-9731-90bac71286af Status: Rejected Status code: 7000 Status summary: “Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.” Issues: null Lunoura.zip Submission ID: 3aa46853-b3c7-4076-a08d-f9e4db9bea64 Status: Rejected Status code: 7000 Status summary: “Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.” Issues: null Earlier submissions for Cassini.dmg and Cassini.zip were also rejected with the same statusCode 7000. Since multiple unrelated archives are affected and all logs contain issues: null, this clearly appears to be a Developer Team/account configuration issue on Apple’s side, not an application validation issue. Please escalate this case to the appropriate Developer Program / notarization backend team and urgently check the notarization configuration for Team ID GRP4HM9M63. Please explicitly confirm: Whether Team ID GRP4HM9M63 is currently enabled for Developer ID notarization. Whether there is any hidden account, KYC, legal, compliance, tax, or backend configuration issue blocking notarization. Whether Paid Applications Agreement or bank account setup is required for Developer ID notarization, even though we are not distributing paid apps. What exact action is required from our side. When this paid Developer Program account will become usable for Developer ID notarization. This issue has already blocked us for more than two weeks. We are paying for Apple Developer Program membership, but cannot use a critical Developer ID distribution feature.
1
0
79
5h
Is SKTestSession available for Swift Package tests?
I'm trying to test my StoreKit package using local "Consumable.storekit" configuration added to test target as a .copy() resource. I receive various errors. On purchase attempts I receive StoreKitError.unknown. In the console I see this diagnostic messages: [SKTestSession] Error saving configuration file: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error setting value to 1 for identifier 2 for com.apple.dt.xctest.tool: Error Domain=SKInternalErrorDomain Code=3 "(null)" I these last two cases product loading failed. It feels like session require mutable .storekit file? Also, some people mention that Host Application must be selected, but it's related to Xcode projects. What is the correct way to test StoreKit within a Swift Package?
1
0
20
10h
Unable to debug with iOS 27 and xcode-beta
▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription title: "The developer disk image could not be mounted on this device." errorClass: "CoreDeviceError" errorCode: "12040" DeviceIdentifier: 0DFB4363-6028-52E1-8C03-17D79DAxxxx #0 super: NSMutableString super: NSString super: NSObject ▿ underlyingErrors: 1 element ▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription - title: "Personalization of the Cryptex-based developer disk image failed." - errorClass: "NSError" - errorCode: "12051" - DDIBuildUpdate: 27A5194q (developerTools) #1 - super: NSMutableString - super: NSString - super: NSObject - DDIPath: /Library/Developer/DeveloperDiskImages/iOS_DDI #2 - super: NSMutableString - super: NSString - super: NSObject - DDIPlatform: iOS #3 - super: NSString - super: NSObject - DDIVariant: external #4 - super: NSString - super: NSObject - DeviceBoardID: 4 #5 - super: NSNumber - super: NSValue - super: NSObject - DeviceChipID: 33040 #6 - super: NSNumber - super: NSValue - super: NSObject - DeviceFusing: prod #7 - super: NSString - super: NSObject - DeviceIdentifier: 0DFB4363-6028-52E1-8C03-17D79DA5E159 #8 - super: NSMutableString - super: NSString - super: NSObject - NSLocalizedFailureReason: An error occurred while personalizing the developer disk image. #9 - super: NSMutableString - super: NSString - super: NSObject - NSLocalizedRecoverySuggestion: Ensure the device is running a supported version of the operating system. If the issue persists, gather a diagnostic report by running 'devicectl diagnose' from Terminal and file a bug report at https://bugreport.apple.com. #10 - super: NSMutableString - super: NSString - super: NSObject - NSURL: file:///Library/Developer/DeveloperDiskImages/iOS_DDI/ #11 - super: NSObject - UseCredentials: 0 #12 - super: NSNumber - super: NSValue - super: NSObject ▿ underlyingErrors: 1 element ▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription - title: "The operation couldn’t be completed. (CryptexKitHost.TatsuError error 4.)" - errorClass: "NSError" - errorCode: "4"
2
1
89
13h
Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link <FileName>.o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Is this a known issue? Is there a way to get rid of these warnings?
2
3
1k
13h
Claude auth redirect failing
Was working before, no longer working this week. Trying to sign in to my Claude Pro account via Xcode Intelligence. Goes to browser, I login, and accept authorization in Claude then redirect back to Xcode is reject. Everytime, multiple browsers, and even trying the add "/" that others have noted for other cases.
2
1
100
15h
Xcode 27 Device Hub unable to create simulator
I am testing the Xcode 27 Beta and new Device Hub app on my MacBook Pro (M5) with macOS Tahoe 26.5.1, but every time I try to create a new Simulator, the process begins to run, but then fails after this message appears that says “Family quit unexpectedly." I looked over the details of the issue, and it is indeed directly linked to the failing simulator creation. Since this issue makes it impossible to Build and Run any app in the new Xcode 27 beta, it makes it almost completely useless for me. I have already downloaded the iOS 27 simulator, but it fails to boot in the Device Hub.
6
5
815
19h
DeviceHub Not showing simulator
I can't figure out what I'm doing wrong, maybe it's just "in development." I am running on Tahoe, but running the 27 beta. I created a simulator and asked it to run and it did, but claude had to jump through hoops to get it to actually display. The hub only shows my appleTV device that I test on. Simulators do not show at all. Even when running. Hints on what I am doing wrong? Is it because I'm on Tahoe? Known bug? Dumb user?
3
1
79
19h
Recording app audio from Device Hub
It appears that recording video of a device in Device Hub does not record the associated audio of the device. Are there any plans to do this? (Or a workaround that's easier than rerouting the audio output to an audio editor app and recording it separately?) It would be incredibly useful for making app demonstrations and tutorials.
1
1
71
19h
Xcode copilot agent
Has anyone managed to get Copilot working using the new ACP integration in Xcode 26.6 and Xcode 27 beta? I have tried setting it up using the path to the copilot binary as instructed and the flags --acp --stdio but Xcode just displays a "Your request couldn't be completed" error: JSON-RPC global stream failed: The operation couldn’t be completed. (IDEIntelligenceProtocol.JSONRPCElement.Error error 1.) I am running the latest version of copilot cli and it works in many other IDEs.
8
3
200
1d
Unable to Purchase Apple Developer Program Membership - India Region
Hello, I am trying to enroll in the Apple Developer Program as an Individual developer from India. My enrollment status shows: OM (Pending) When I try to complete the membership purchase, I receive the following errors: "Your Purchase Could Not Be Completed" "Unable to Purchase. This item is currently not available in your country/region." Details: Country/Region: India The payment is not being charged, and the enrollment remains in Pending status. Has anyone experienced this issue recently, and what steps were required to resolve it? Thank you.
2
2
107
1d
Urgent escalation required: paid Developer Program account unusable for notarization for more than two weeks
Hello Apple Developer Support, I am requesting maximum escalation for this case. My paid Apple Developer Program account has been unusable for Developer ID notarization for more than two weeks. This blocks macOS distribution entirely, despite the fact that the membership is active and all visible account requirements appear to be completed. Team ID: GRP4HM9M63 Apple Developer Program: Active Account status already checked: Apple Developer Program membership is active Apple Developer Program License Agreement is accepted Apple Developer Agreement is accepted Free Apps Agreement is active W-8BEN tax form is active Developer ID Application certificate exists and is active The applications are signed with Developer ID Application Hardened Runtime is enabled Local codesign verification passes Despite this, notarization is still unavailable for this Team. This is not an issue with a specific app, archive, DMG, ZIP, signing configuration, or binary validation. Multiple different apps and archives are rejected with the same account-level error before binary validation. Recent failed submissions: Cassini.zip Submission ID: a429460d-cdf9-47cc-9731-90bac71286af Status: Rejected Status code: 7000 Status summary: “Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.” Issues: null Lunoura.zip Submission ID: 3aa46853-b3c7-4076-a08d-f9e4db9bea64 Status: Rejected Status code: 7000 Status summary: “Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.” Issues: null Earlier submissions for Cassini.dmg and Cassini.zip were also rejected with the same statusCode 7000. Since multiple unrelated archives are affected and all logs contain issues: null, this clearly appears to be a Developer Team/account configuration issue on Apple’s side, not an application validation issue. Please escalate this case to the appropriate Developer Program / notarization backend team and urgently check the notarization configuration for Team ID GRP4HM9M63. Please explicitly confirm: Whether Team ID GRP4HM9M63 is currently enabled for Developer ID notarization. Whether there is any hidden account, KYC, legal, compliance, tax, or backend configuration issue blocking notarization. Whether Paid Applications Agreement or bank account setup is required for Developer ID notarization, even though we are not distributing paid apps. What exact action is required from our side. When this paid Developer Program account will become usable for Developer ID notarization. This issue has already blocked us for more than two weeks. We are paying for Apple Developer Program membership, but cannot use a critical Developer ID distribution feature.
Replies
1
Boosts
0
Views
79
Activity
5h
Is SKTestSession available for Swift Package tests?
I'm trying to test my StoreKit package using local "Consumable.storekit" configuration added to test target as a .copy() resource. I receive various errors. On purchase attempts I receive StoreKitError.unknown. In the console I see this diagnostic messages: [SKTestSession] Error saving configuration file: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error setting value to 1 for identifier 2 for com.apple.dt.xctest.tool: Error Domain=SKInternalErrorDomain Code=3 "(null)" I these last two cases product loading failed. It feels like session require mutable .storekit file? Also, some people mention that Host Application must be selected, but it's related to Xcode projects. What is the correct way to test StoreKit within a Swift Package?
Replies
1
Boosts
0
Views
20
Activity
10h
Unable to debug with iOS 27 and xcode-beta
▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription title: "The developer disk image could not be mounted on this device." errorClass: "CoreDeviceError" errorCode: "12040" DeviceIdentifier: 0DFB4363-6028-52E1-8C03-17D79DAxxxx #0 super: NSMutableString super: NSString super: NSObject ▿ underlyingErrors: 1 element ▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription - title: "Personalization of the Cryptex-based developer disk image failed." - errorClass: "NSError" - errorCode: "12051" - DDIBuildUpdate: 27A5194q (developerTools) #1 - super: NSMutableString - super: NSString - super: NSObject - DDIPath: /Library/Developer/DeveloperDiskImages/iOS_DDI #2 - super: NSMutableString - super: NSString - super: NSObject - DDIPlatform: iOS #3 - super: NSString - super: NSObject - DDIVariant: external #4 - super: NSString - super: NSObject - DeviceBoardID: 4 #5 - super: NSNumber - super: NSValue - super: NSObject - DeviceChipID: 33040 #6 - super: NSNumber - super: NSValue - super: NSObject - DeviceFusing: prod #7 - super: NSString - super: NSObject - DeviceIdentifier: 0DFB4363-6028-52E1-8C03-17D79DA5E159 #8 - super: NSMutableString - super: NSString - super: NSObject - NSLocalizedFailureReason: An error occurred while personalizing the developer disk image. #9 - super: NSMutableString - super: NSString - super: NSObject - NSLocalizedRecoverySuggestion: Ensure the device is running a supported version of the operating system. If the issue persists, gather a diagnostic report by running 'devicectl diagnose' from Terminal and file a bug report at https://bugreport.apple.com. #10 - super: NSMutableString - super: NSString - super: NSObject - NSURL: file:///Library/Developer/DeveloperDiskImages/iOS_DDI/ #11 - super: NSObject - UseCredentials: 0 #12 - super: NSNumber - super: NSValue - super: NSObject ▿ underlyingErrors: 1 element ▿ DeviceKit.(unknown context at $1058036ec).ErrorDescription - title: "The operation couldn’t be completed. (CryptexKitHost.TatsuError error 4.)" - errorClass: "NSError" - errorCode: "4"
Replies
2
Boosts
1
Views
89
Activity
13h
Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link <FileName>.o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Is this a known issue? Is there a way to get rid of these warnings?
Replies
2
Boosts
3
Views
1k
Activity
13h
Claude auth redirect failing
Was working before, no longer working this week. Trying to sign in to my Claude Pro account via Xcode Intelligence. Goes to browser, I login, and accept authorization in Claude then redirect back to Xcode is reject. Everytime, multiple browsers, and even trying the add "/" that others have noted for other cases.
Replies
2
Boosts
1
Views
100
Activity
15h
Change username
Hello 👋 I would like change my username for several reason. Is there a way to change it ? I don’t want to create an another Apple account just for that. Have a nice day 😁
Replies
14
Boosts
0
Views
851
Activity
16h
What is the logic for when the Enter Resize Mode button is enabled in the Device Hub?
This button is enabled for new projects I've created in Xcode 27, but I haven't been able to see it in a not grayed-out state with any of my existing projects created with prior versions of Xcode.
Replies
2
Boosts
0
Views
60
Activity
18h
How to pinch in Device Hub?
My question is how to pinch in and out in Device Hub. I can't find that function. I'm on a Macbook. Thanks.
Replies
1
Boosts
0
Views
49
Activity
18h
Device Hub Breaks on use
Hi, whenever I build my app to a simulator it launched device hub but then nothing, makes my Mac extremely hot and cause fans to engage all for nothing. Is it because I'm still on MacOS 26.5.1? Just seems like device hub is broken for me I can only launch testing on physical devices.
Replies
2
Boosts
0
Views
60
Activity
18h
DeviceHub lacks any CarPlay simulator
iPhoneSimulator.app used to have the ability to show an external display / CarPlay display, but this feature does not appear to be available in DeviceHub.app, making it difficult (/impossible :( ) to test CarPlay features from the simulator.
Replies
2
Boosts
0
Views
88
Activity
18h
How to simulate two-finger touches in the Device Hub?
My app relies on two-finger tap for some interactions. This was easy in the old simulator by holding down option while clicking. Is there an equivalent interaction in Device Hub? (Option-click no longer seems to work.) If not, will this be added back in a future beta?
Replies
1
Boosts
0
Views
32
Activity
19h
Xcode 27 Device Hub unable to create simulator
I am testing the Xcode 27 Beta and new Device Hub app on my MacBook Pro (M5) with macOS Tahoe 26.5.1, but every time I try to create a new Simulator, the process begins to run, but then fails after this message appears that says “Family quit unexpectedly." I looked over the details of the issue, and it is indeed directly linked to the failing simulator creation. Since this issue makes it impossible to Build and Run any app in the new Xcode 27 beta, it makes it almost completely useless for me. I have already downloaded the iOS 27 simulator, but it fails to boot in the Device Hub.
Replies
6
Boosts
5
Views
815
Activity
19h
DeviceHub Not showing simulator
I can't figure out what I'm doing wrong, maybe it's just "in development." I am running on Tahoe, but running the 27 beta. I created a simulator and asked it to run and it did, but claude had to jump through hoops to get it to actually display. The hub only shows my appleTV device that I test on. Simulators do not show at all. Even when running. Hints on what I am doing wrong? Is it because I'm on Tahoe? Known bug? Dumb user?
Replies
3
Boosts
1
Views
79
Activity
19h
Recording app audio from Device Hub
It appears that recording video of a device in Device Hub does not record the associated audio of the device. Are there any plans to do this? (Or a workaround that's easier than rerouting the audio output to an audio editor app and recording it separately?) It would be incredibly useful for making app demonstrations and tutorials.
Replies
1
Boosts
1
Views
71
Activity
19h
Apple developer application pending for over a week
Paid and applied a week ago, haven't heard a thing. Have opened a support case as well with no reply. order W1463968175 Please help!
Replies
0
Boosts
0
Views
18
Activity
23h
Can't sign in to Claude in Xcode 27 Intelligence Chat
It is not possible to log into my Claude account in Xcode 27 beta 1 for the coding intelligence chat. When I click "Sign In," the browser opens, I authorize, the browser closes, and that's it. Nothing happens. Xcode does not recognize the login. I'm on MacOS 26.4.1 (25E253) and using Xcode 27.0 beta (27A5194q)
Replies
1
Boosts
0
Views
42
Activity
1d
Xcode copilot agent
Has anyone managed to get Copilot working using the new ACP integration in Xcode 26.6 and Xcode 27 beta? I have tried setting it up using the path to the copilot binary as instructed and the flags --acp --stdio but Xcode just displays a "Your request couldn't be completed" error: JSON-RPC global stream failed: The operation couldn’t be completed. (IDEIntelligenceProtocol.JSONRPCElement.Error error 1.) I am running the latest version of copilot cli and it works in many other IDEs.
Replies
8
Boosts
3
Views
200
Activity
1d
Apple Developer Program enrollment failed
Hello everyone, I am trying to enroll in the Apple Developer Program but I receive this message: “Your enrollment in the Apple Developer Program could not be completed at this time.” My Apple ID is new and was created about 2 weeks ago. Has anyone faced this issue or knows what could be causing it?
Replies
0
Boosts
0
Views
11
Activity
1d
Follow-up on Apple Developer Account Reactivation
I am writing to follow up regarding the reactivation of our Apple Developer account. We paid the amount requested for the reactivation of the account on the 6 of July and have not yet received any green light to go ahead, please can anyone tell me what to do?
Replies
0
Boosts
0
Views
15
Activity
1d
Unable to Purchase Apple Developer Program Membership - India Region
Hello, I am trying to enroll in the Apple Developer Program as an Individual developer from India. My enrollment status shows: OM (Pending) When I try to complete the membership purchase, I receive the following errors: "Your Purchase Could Not Be Completed" "Unable to Purchase. This item is currently not available in your country/region." Details: Country/Region: India The payment is not being charged, and the enrollment remains in Pending status. Has anyone experienced this issue recently, and what steps were required to resolve it? Thank you.
Replies
2
Boosts
2
Views
107
Activity
1d