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Dear Apple Development team
{ "logFormatVersion": 1, "jobId": "e2ec4d13-bb83-41d4-a497-ba80cf830af1", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Lens.zip", "uploadDate": "2026-01-23T16:13:37.589Z", "sha256": "fd52815d5edf14b66b25529e89c207b2acff2c41642261e1049a479f19f2b72f", "ticketContents": null, "issues": null }} I am getting this error and have opened a support ticket for 3months so far and neither the development team or engineering team has replied as to why our development account has been BLOCKED. We just signed up, and are a legal entity in delaware. To other developers, how have you proceeded with such issues?
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mplications of Switching Primary App Store Category (Maps & Navigation → Travel)
We're a premium paid app - currently listed in Maps & Navigation as our primary category, with Travel set as secondary. We’ve been in Maps & Navigation for ~9 years and consistently rank in the top 5. However, aside from one other app that regularly shares that top-5 position with us, most apps in this category don’t appear relevant to our product or audience. They also don’t seem to reach the same type of user we’re targeting. By contrast, the Travel category contains a much higher concentration of apps that serve the same type of user as ours, and feels like a more natural discovery fit. What’s unclear to us is: Why a secondary category exists if the app does not appear to surface in that category for browsing/discovery. The implications of swapping our primary and secondary categories. Specifically, if we reverse Category 1 and Category 2: Do we retain our existing ratings and review history? Are there any penalties or long-term impacts beyond potential short-term ranking changes? We’re comfortable with an initial ranking reset if that’s expected, but after 9 years in market, we want to be certain there’s no loss of accumulated reviews or other irreversible downsides before making the change. Any clarification from those with experience would be appreciated.e for an "experiment".
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IAP not available in new version
Hello, I have an app approved and available on the app store, which one IAP approved and available on the app store. I want to update the app, and I followed the instructions which are to click on the "+" and chose a new version number. I did that, but I have an issue. When selecting the build (which was tested on testflight), I cannot select the in-app purchase that was already on the last version and already approved. Also, i'm wondering, why is it mandatory to put new screenshots of the app for a new version, is there a way to pick the screenshots of the last version ? Thank you !
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App crashes on click NEXT to next View
I am developing an app in Swift Playground (No Xcode). All my Views respond to the navigation call when I click NEXT except one. When I click NEXT the app hangs then crashes. The error message does not identify the cause of the crash. I have research every possible lead with no success. I would like to get some ideas on how to resolve this issue.
Topic: Design SubTopic: General Tags:
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UISegmentedControl tap position misalignment in Xcode 26 with UIDesignRequiresCompatibility enabled
Environment macOS 15.7.3 Xcode 26.1.1 / 26.2 iOS 18.5 / 26.2 iPhone 16 Pro Simulator and physical device Problem Description When tapping an unselected UISegmentedControl, the selected segment does not match the tapped position. Specifically, tapping the rightmost segment (index: 3) results in the leftmost segment (index: 0) being selected instead. Conditions for Reproduction This issue occurs when all of the following conditions are met: Built with Xcode 26.x UIDesignRequiresCompatibility is set to YES in Info.plist UISegmentedControl is positioned using Auto Layout with leading alignment Segments are added dynamically using insertSegment(withTitle:at:animated:) Note: The issue does not occur when segments are defined statically in Storyboard. Steps to Reproduce Create a subclass of UISegmentedControl that dynamically sets segments: class CustomSegmentedControl: UISegmentedControl { func setSegments(titles: [String]) { removeAllSegments() titles.forEach { title in insertSegment(withTitle: title, at: numberOfSegments, animated: false) } } } In the ViewController, configure the control: override func viewDidLoad() { super.viewDidLoad() segmentedControl.setSegments(titles: ["Item A", "Item B", "Item C", "Item D"]) segmentedControl.selectedSegmentIndex = UISegmentedControl.noSegment } Set UIDesignRequiresCompatibility to YES in Info.plist: <key>UIDesignRequiresCompatibility</key> <true/> Run the app and tap the rightmost segment ("Item D") Expected vs Actual Behavior Expected Actual Tap rightmost segment "Item D" (index: 3) is selected "Item A" (index: 0) is selected What I Tried (Did Not Work) Calling layoutIfNeeded() after adding segments: segmentedControl.setSegments(titles: ["Item A", "Item B", "Item C", "Item D"]) segmentedControl.layoutIfNeeded() // No effect Workarounds Set UIDesignRequiresCompatibility to NO (enables Liquid Glass design) Define segments statically in Storyboard instead of dynamically Sample Project Minimal reproduction project is available here: https://github.com/CH3COOH/Samples/tree/master/SampleSelectSegmentedControl Feedback Assistant This issue has been reported via Feedback Assistant: FB21712773 Has anyone else encountered this issue or found alternative workarounds?
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1st App rejected because it is too similar to my webpage
I received this message "Your app provides a limited user experience as it is not sufficiently different from a web browsing experience." It needs to be more robust and native. When submitting this the app had: Push Notifications Core Location Phone Contact access So now I am adding: Haptic feedback Quick touch actions A more robust add to calendar function. (the app does scheduling) But is this enough for resubmission? I am not really sure what is considered "robust" and "more native".... that is vague.
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AlarmKit - Alarm not triggered after manual time adjustment
Issue Description: When an alarm is set for a time earlier than the current system time, and the system time is manually adjusted back to before the alarm time, the alarm does not ring when the scheduled time is reached. Steps to Reproduce: Current time is 23:34 Set an alarm for 23:30 (earlier than the current time) Manually change the system time to 23:28 Wait until the time reaches 23:30 The alarm does not ring Device: iPhone 14 Pro / iOS 26.2
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URGENT: App & Developer Name completely missing from Search Index (2.5 weeks live, 2k+ DLs)
Hi there, I’m writing this because I’m feeling incredibly frustrated and downbeat. I launched my app about two and a half weeks ago, and while it’s been a success in terms of users—with over 2k downloads and 35 five-star reviews via Reddit—it is currently invisible when searched for on the App Store (it can be found by direct link or Google search). Even when searching for the exact app name or my developer name (Robert Lothian), nothing comes up. It’s as if the app doesn't exist in your search database. To make matters worse, the app was featured in several articles, podcasts, and live streams last week. Because of this search issue, potential users who heard about the app couldn't find it. This has not only stunted my growth during a critical launch window but I fear it is causing genuine damage to my reputation as a developer. I raised a ticket last Saturday (102811242184) but haven't heard anything back, I just did a follow-up ticket just now, as it has been a week. I truly believe this is a backend synchronisation issue that just needs a quick look from the engineering team to reset the index for my App ID. Please, can someone look into this or escalate it? I’ve worked so hard on this launch, and it’s heart-wrenching to see it blocked by a technical glitch. App Name: Archivist Browser App ID: 6756570654 Best regards, Robert Lothian
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Gathering Required Information for Troubleshooting Apple Pay In-App Provisioning or In-App Verification Issues
Hi, You're here because you've had issues with your implementation of In-App Provisioning Extensions for Apple Pay In-App Provisioning or In-App Verification. To prevent sending sensitive credentials in plain text, create a new report in Feedback Assistant to share the details requested below with the appropriate log profiles installed. Gathering Required Information for Troubleshooting Apple Pay In-App Provisioning or In-App Verification Issues While troubleshooting Apple Pay In-App Provisioning or In-App Verification, it is essential that the issuer is able to collect logs on their device and check those logs for error message. This is also essential when reporting issues to Apple. To gather the required data for your own debugging as well as reporting issues, please perform the following steps on the test device: Install the Apple Pay and Wallet profiles on your iOS or watchOS device. If the issue occurs on Mac, continue to Step 2. Reproduce the issue and make a note of the timestamp when the issue occurred, while optionally capturing screenshots or video. Gather a sysdiagnose on the same iOS or watchOS device, or on macOS. Create a Feedback Assistant report with the following information: The bundle IDs App bundle ID Non-UI app extension bundle ID (if applicable) UI app extension bundle ID (if applicable) The serial number of the device. For iOS and watchOS: Open Settings > General > About > Serial Number (tap and hold to copy). For macOS: Open the Apple () menu > About This Mac > Serial Number. The SEID (Secure Element Identifier) of the device, represented as a HEX encoded string. For iOS and watchOS: Open Settings > General > About > SEID (tap and hold to copy). For macOS: Open the Apple () menu > About This Mac > System Report > NVMExpress > Serial Number. The sysdiagnose gathered after reproducing the issue. The timestamp (including timezone) of when the issue was reproduced. The type of provisioning failure (e.g., error at Terms & Conditions, error when adding a card, etc.) The issuer/network/country of the provisioned card (e.g., Mastercard – US) Last 4 digits of the FPAN Last 4 digits of the DPAN (if available) Was this test initiated from the Issuer App? (e.g., yes or no) The type of environment (e.g., sandbox or production) Screenshots or videos of errors and unexpected behaviors (optional). Important: From the logs gathered above, you should be able to determine the cause of the failure from PassbookUIService, PassKit or PassKitCore, and by filtering for your SEID or bundle ID of your app or app extensions in the Console app. Submitting your feedback Before you submit to Feedback Assistant, please confirm the requested information above is included in your feedback. Failure to provide the requested information will only delay my investigation into the reported issue within your Apple Pay client. After your submission to Feedback Assistant is complete, please respond in your existing Developer Forums post with the Feedback ID. Once received, I can begin my investigation and determine if this issue is caused by an error within your client, a configuration issue within your developer account, or an underlying system bug. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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Audio DSP Processing Issue / Metallic Ringing Artifacts when recording acoustic instruments on iPhone 17 Pro Max
Description: I have identified a specific issue when recording acoustic guitar and other instruments on the iPhone 17 Pro Max using native applications (Voice Memos, Camera). The recordings contain an unnatural metallic resonance (ringing artifacts) that should not be present. Testing and Methodology: Hardware Verification: Initially, I suspected a hardware defect in the audio chip or microphone. However, extensive testing with third-party software suggests this is likely a software-level issue. AudioShare Test: I conducted a test using the AudioShare app in "Measurement Mode" (which bypasses standard iOS system-wide audio processing). In this mode, the audio remains perfectly clean, and the metallic ringing disappears entirely. Conclusion: The issue is rooted in the DSP (Digital Signal Processing) algorithms that iOS applies for noise suppression or voice enhancement. These algorithms appear to misinterpret the high-frequency overtones of acoustic instruments as background noise and attempt to "filter" them, resulting in audible digital artifacts. Comparison Results: This issue has not been observed on devices from other brands or on older iPhone models (preliminary tests suggest older versions handle this better). Notably, the problem persists even in GarageBand, as the app still utilizes certain system-level processing layers. Proposed Solution: I suggest adding a "Raw Audio" or "Instrument Mode" toggle within the Microphone/Audio settings for native apps. This mode should disable aggressive DSP processing, similar to how the AVAudioSession.Mode.measurement works in specialized apps. Attachments: I am attaching 4 archives, including a final "Measurement Mode" folder with comparative samples (Measurement Mode vs. Standard Mode). The artifacts are most prominent when monitored through headphones.
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How do individuals complete the VAT ID field when only companies register for VAT?
I have published a number of games under my account so far (before I let my account expire and 2 since I reactivated it) but now that I want to update my latest app I am told I can't submit it for review because my tax information is not up to date Looking at the missing info I see they want my VAT ID. That is the only thing missing on my account. Problem is that I am not a company and thus don't have a VAT ID. Now what? Does this mean I can never publish or update any app on iStore ever again until I change over to a business account and somehow make R50,000 outside of the App Store??? I am honestly stumped and don't know what to do :( Here in South Africa you are required to get a VAT ID if you earned over R1,000,000 in 12 months but you are allowed to voluntarily apply for a VAT ID once you earned over R50,000 for the year. In both cases, though, you have to be a company to apply. Individuals have to use their Tax Reference Number in place of a VAT ID whenever a VAT ID is required. So I try to use my TRN with App Store Connect and it just says my TRN is not valid. I copy paste it directly from the South African Revenue Services website to App Store Connect so it is absolutely correct and yet, Apple is saying "Nope, we don't like that number. Choose another one". So what do I do? 🤷
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iOS app submission stuck in Waiting for Review for 45 days
Hello, I’m posting here in hopes of getting some help or advice regarding our app submission, which has now been stuck in “Waiting for Review” status for 45 days. We submitted our iOS app on Dec 12, 2025, and since then there has been no movement in the review process. This app is important for our business. The delay is now starting to affect our plans significantly. We called Developer Support, hoping to get some clarity or assistance. Unfortunately, the responses we received were generic and didn’t provide any concrete solutions or timelines. We understand the review process can take time, but 45 days with no progress or transparency feels excessive—especially considering the app was submitted under a developer account that has had previous successful submissions without issue. Here’s a quick summary: • Initial submission: Dec 12, 2025 • Current status: “Waiting for Review” If anyone from the App Review team happens to see this, or if any fellow developers have deal with a similar issue recently and have advice, we would greatly appreciate your insights. This delay is putting real pressure on our timeline, and we’re doing everything we can to resolve it. Thank you for your time and support.
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Why MapKit Is So Unpredictable for macOS?
I have an existing iOS app with MapKit. It always shows the current user location with UserAnnotation. But the same isn't true for macOS. I have this sample macOS application in SwiftUI. In the following, the current user location with a large blue dot appears only occasionally. It won't, 19 of 20 times. Why is that? I do have a location privacy key in Info.plist. And the Location checkbox is on under Signing & Capabilities. import SwiftUI import MapKit struct ContentView: View { @State private var markerItems: [MarkerItem] = [ MarkerItem(name: "Farmers Market 1", lat: 35.681, lon: 139.691), MarkerItem(name: "Farmers Market 2", lat: 35.685, lon: 139.695), MarkerItem(name: "Farmers Market 3", lat: 35.689, lon: 139.699) ] @State private var position: MapCameraPosition = .automatic var body: some View { Map(position: $position) { UserAnnotation() ForEach(markerItems, id: \.self) { item in Marker(item.name, coordinate: CLLocationCoordinate2D(latitude: item.lat, longitude: item.lon)) } } .mapControlVisibility(.hidden) .mapStyle(.standard(elevation: .realistic)) .ignoresSafeArea() } } #Preview { ContentView() } struct MarkerItem: Hashable { let name: String let lat: Double let lon: Double }
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Need clarify the behavior of QR Code button on `Tap to Pay on iPhone` Figma design
Hi Apple team, We're planning to integrate Tap to Pay on iPhone feature in our product, and found there's a QR code button on the your Figma design: https://www.figma.com/design/2SOXmeLvimllvT67MTMLOy/Tap-to-Pay-on-iPhone--Community-?node-id=0-1&t=E3XskpsLctTuZvg5-1 Questions: is there any official documentation about the QR code button on this screen? What happens when user clicks on QR button? What're the suggestions to show/hide that button, and can we customize it? Thanks.
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Individual to Organisation.
I am having what feels like an endless nightmare trying to convert from an individual to an organisation. I had set up a bank account with my individual, done a WEN-BEN-8 or whatever it is called, then found out that I would need to do an organisation so that my name was not splashed around with my app. I created a company, got an ABN, an ACN, a DUNS, a bank account, a GST (even though I'm technically exempt in Australia - I doubt I will earn more than $300), and now I can't seem to change my bank account to a business account or do the WEN-BEN-8 rubbish for my organisation. This is literally harder than writing a game. I was asked for a letter of employment, but when I said, 'Do you want me to write a letter to myself, from myself, employing myself' - they did a half migration.... I am sitting stuck in limbo with an approved app, and a half-transferred organisation account... any tips on how I can resign the paid app agreement on the 'business account' when that is not being offered? Sorry for the rant, but over two weeks with this back and forth and I've developed an eye twitch...
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Technical Issue: Internal API Version Mismatch (Iris v1 vs. v2) in App Store Connect Game Center Dashboard
Summary There is a critical synchronization issue within the App Store Connect dashboard affecting the management of Game Center Leaderboards. The web interface attempts to perform administrative tasks (such as listing player entries or moderating scores) by calling deprecated or mismatched API endpoints across different versions of the Iris API (v1 and v2), leading to a complete failure of the management UI. I have tried it with multiple browsers (Safari, Mozilla, Chrome, Opera) with same results. Observed Behavior Management UI Failure: The "Manage Scores and Players" section fails to load, often showing "Blocked" status in the browser's Network tab or remaining stuck on a loading spinner. API Version Conflict: While some parts of the dashboard successfully fetch app data via /iris/v1/, the leaderboard management logic appears to have been partially migrated to /iris/v2/. This results in the UI making calls to /v1/ resources that return 403 FORBIDDEN (GET_COLLECTION not allowed) or calling /v2/ paths that return 404 PATH_ERROR (The resource does not exist). Broken Relationships: Peticions to endpoints like /iris/v1/gameCenterDetails/{id}/gameCenterLeaderboards frequently return 404 errors stating that the relationship does not exist, even when the Leaderboard is "Live" and correctly configured. Moderation Inaccessibility: Attempting to delete or hide a score is impossible because the "Search" functionality fails to return Player IDs. The backend rejects GET requests on moderation endpoints, only allowing PATCH or UPDATE, but without a functioning search UI to retrieve the necessary Player IDs, the management loop is broken. Conclusion The Game Center management dashboard is currently unusable for certain apps due to these internal API inconsistencies. Developers are unable to moderate their leaderboards or remove suspicious scores because the UI cannot resolve the correct API path to fetch player data. Could you fix this as soon as possible, please? Thank you, JM.
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Cannot Install Developer Beta Update OTA or IPSW
I’m a registered iOS developer, and I’ve been facing an issue with installing iOS developer updates for the past couple of years. I can download the updates, but they get stuck at 99.9% complete and don’t finish. I’ve tried following the instructions to force restart the phone, but it stays on the Apple logo screen until it dies. I can update official iOS versions, but not beta versions. To update, I have to put the phone in DFU mode and install the update that way. This is frustrating and prevents me from making timely updates to my app and from diagnosing new issues during testing. I’d like to request that Apple investigate this issue and identify a solution. For reference, I’ve installed a bare-bones version with no new apps, and the problem persists. I would like a resolution that allows me to update normally without having to DFU the phone each time. This occurs via OTA or IPSW manual download and installation. Please refer to the following FB submission numbers: FB21642029 and FB21017894. CAN SOMEONE PLEASE RESPOND BACK TO THIS MESSAGE AND HELP ME TROUBLESHOOT THIS ISSUE?!
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Passkey's userVerificationPreference in authentication
Hi, I'm using webauthn.io to test my macOS Passkey application. When registering a passkey whichever value I set for User Verification, that's what I get when I check registrationRequest.userVerificationPreference on prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest). However, when authenticating my passkey I can never get discouraged UV on prepareInterfaceToProvideCredential(for credentialRequest: any ASCredentialRequest). In the WWDC 2022 Meet Passkeys video, it is stated that Apple will always require UV when biometrics are available. I use a Macbook Pro with TouchID, but if I'm working with my lid closed, shouldn't I be able to get .discouraged?
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